# HG changeset patch # User Evan Schoenberg # Date 1162327671 0 # Node ID 9f088b5844e3361f83d91f52fd8d56313c086f88 # Parent b1c8a77476a5a0cf66cb462c31e31bd1d702f0a1 [gaim-migrate @ 17639] Use the PACKAGE_NAME #define rather than hardcoding 'Gaim'. This should be no change for Gaim users, but means that compiling with a name of 'libgaim' reflects the user-agent properly, and that makes me a happy penguin. committer: Tailor Script diff -r b1c8a77476a5 -r 9f088b5844e3 libgaim/protocols/msn/msg.c --- a/libgaim/protocols/msn/msg.c Tue Oct 31 17:47:57 2006 +0000 +++ b/libgaim/protocols/msn/msg.c Tue Oct 31 20:47:51 2006 +0000 @@ -121,7 +121,7 @@ char *message_cr; msg = msn_message_new(MSN_MSG_TEXT); - msn_message_set_attr(msg, "User-Agent", "Gaim/" VERSION); + msn_message_set_attr(msg, "User-Agent", PACKAGE_NAME "/" VERSION); msn_message_set_content_type(msg, "text/plain"); msn_message_set_charset(msg, "UTF-8"); msn_message_set_flag(msg, 'A');