# HG changeset patch # User Etan Reisner # Date 1143216299 0 # Node ID bbbde2f5c03b531f161c3779e32b99f5cf7f8fa9 # Parent a0969be53e17da41abf4f1a57a93d5e64d53a547 [gaim-migrate @ 15938] This finally bothered me enough to fix. We were only rebuilding the Join a Chat dialog entries when the protocol of the selected account changed. That didn't work so well for jabber since jabber uses different nickname/server values based on which server you choose. I considered testing for jabber specifically instead of always but that seemed uglier and this really won't hurt us much. committer: Tailor Script diff -r a0969be53e17 -r bbbde2f5c03b src/gtkblist.c --- a/src/gtkblist.c Fri Mar 24 02:48:28 2006 +0000 +++ b/src/gtkblist.c Fri Mar 24 16:04:59 2006 +0000 @@ -613,18 +613,10 @@ static void joinchat_select_account_cb(GObject *w, GaimAccount *account, - GaimGtkJoinChatData *data) + GaimGtkJoinChatData *data) { - if (strcmp(gaim_account_get_protocol_id(data->account), - gaim_account_get_protocol_id(account)) == 0) - { - data->account = account; - } - else - { - data->account = account; - rebuild_joinchat_entries(data); - } + data->account = account; + rebuild_joinchat_entries(data); } static gboolean