# HG changeset patch # User Richard Laager # Date 1141090032 0 # Node ID bd981bf1a663713f121138d628af362f3c078927 # Parent 42e6c5e038d88531546d7b111cc422ae48710b4e [gaim-migrate @ 15712] SF Patch #1439221 from Shawn Outman "The fix that allowed the message window to blink with the first message in the conversation also allowed it to blink with system messages, including those from the Buddy State Notification plugin. This patch modifies winprefs to not flash for system messages, which is how it is in 1.5 and 2.0beta1 & 2. (The first message in the conversation still causes it to blink, however)." committer: Tailor Script diff -r 42e6c5e038d8 -r bd981bf1a663 COPYRIGHT --- a/COPYRIGHT Mon Feb 27 22:59:45 2006 +0000 +++ b/COPYRIGHT Tue Feb 28 01:27:12 2006 +0000 @@ -196,6 +196,7 @@ Ruediger Oertel Gudmundur Bjarni Olafsson Bartosz Oler +Shawn Outman Nathan Owens (pianocomp81) John Oyler Matt Pandina diff -r 42e6c5e038d8 -r bd981bf1a663 plugins/win32/winprefs/winprefs.c --- a/plugins/win32/winprefs/winprefs.c Mon Feb 27 22:59:45 2006 +0000 +++ b/plugins/win32/winprefs/winprefs.c Tue Feb 28 01:27:12 2006 +0000 @@ -288,8 +288,8 @@ GaimGtkWindow *win; GtkWidget *window; - /* Don't flash for our own messages */ - if(flags & GAIM_MESSAGE_SEND) + /* Don't flash for our own messages or system messages */ + if(flags & GAIM_MESSAGE_SEND || flags & GAIM_MESSAGE_SYSTEM) return FALSE; if(!gaim_prefs_get_bool(PREF_IM_BLINK))