# HG changeset patch # User Luke Schierer # Date 1089989572 0 # Node ID d80ed3ba45a4697ca0027c5bb58f60764b771829 # Parent 563137069d3d2c9ed22203a7b0de92a546b74fbd [gaim-migrate @ 10378] (10:52:04) nosnilmot: LSchiere: http://nosnilmot.com/patches/gaim-0.81cvs-autorecon-whitespace-and-commentfix.patch (10:52:17) LSchiere: lol, okay. i was just starting on that committer: Tailor Script diff -r 563137069d3d -r d80ed3ba45a4 plugins/autorecon.c --- a/plugins/autorecon.c Fri Jul 16 13:57:02 2004 +0000 +++ b/plugins/autorecon.c Fri Jul 16 14:52:52 2004 +0000 @@ -19,8 +19,8 @@ /* I use a struct here, but the visible/invisible isn't yet supported - in this plugin, so this is more for future implementation of those - features + in this plugin, so this is more for future implementation of those + features */ typedef struct { const char *state; @@ -121,31 +121,31 @@ } static void save_state(GaimAccount *account, const char *state, const char *message) { - //Saves whether the account is back/away/visible/invisible + /* Saves whether the account is back/away/visible/invisible */ - GaimAwayState *info; + GaimAwayState *info; if (!strcmp(state,GAIM_AWAY_CUSTOM)) { - info = g_new0(GaimAwayState, 1); - info->state = state; - info->message = message; + info = g_new0(GaimAwayState, 1); + info->state = state; + info->message = message; - g_hash_table_insert(awayStates, account, info); + g_hash_table_insert(awayStates, account, info); } else if(!strcmp(state,"Back")) g_hash_table_remove(awayStates, account); } static void restore_state(GaimConnection *gc, void *m) { - //Restore the state to what it was before the disconnect - GaimAwayState *info; - GaimAccount *account; + /* Restore the state to what it was before the disconnect */ + GaimAwayState *info; + GaimAccount *account; - g_return_if_fail(gc != NULL && gaim_prefs_get_bool(OPT_RESTORE_STATE)); - account = gaim_connection_get_account(gc); + g_return_if_fail(gc != NULL && gaim_prefs_get_bool(OPT_RESTORE_STATE)); + account = gaim_connection_get_account(gc); - info = g_hash_table_lookup(awayStates, account); - if (info) - serv_set_away(gc, info->state, info->message); + info = g_hash_table_lookup(awayStates, account); + if (info) + serv_set_away(gc, info->state, info->message); } static void @@ -211,7 +211,7 @@ gaim_signal_disconnect(gaim_accounts_get_handle(), "account-away", plugin, GAIM_CALLBACK(save_state)); - + g_hash_table_destroy(hash); hash = NULL; @@ -231,7 +231,7 @@ GaimPluginPref *pref; pref = gaim_plugin_pref_new_with_label(_("Error Message Suppression")); - gaim_plugin_pref_frame_add(frame, pref); + gaim_plugin_pref_frame_add(frame, pref); pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_CONNECTED, _("Hide Disconnect Errors"));