# HG changeset patch # User Etan Reisner # Date 1160699298 0 # Node ID e68e20e6a65397854384966bf410d151d78376f0 # Parent 2e4690852fd7546f808c3ca4ea54842cb9c3078e [gaim-migrate @ 17474] As far as I can tell GaimStringFormatType is only used by the pluginpref api and was added as part of a change to the pluginpref stuff, so why it was put in prefs.h I'm not sure, pluginpref.h seems like a better place to me. committer: Tailor Script diff -r 2e4690852fd7 -r e68e20e6a653 libgaim/pluginpref.h --- a/libgaim/pluginpref.h Fri Oct 13 00:26:54 2006 +0000 +++ b/libgaim/pluginpref.h Fri Oct 13 00:28:18 2006 +0000 @@ -29,6 +29,16 @@ typedef struct _GaimPluginPrefFrame GaimPluginPrefFrame; typedef struct _GaimPluginPref GaimPluginPref; +/** + * String format for preferences. + */ +typedef enum +{ + GAIM_STRING_FORMAT_TYPE_NONE = 0, + GAIM_STRING_FORMAT_TYPE_MULTILINE = 1 << 0, + GAIM_STRING_FORMAT_TYPE_HTML = 1 << 1 +} GaimStringFormatType; + typedef enum { GAIM_PLUGIN_PREF_NONE, GAIM_PLUGIN_PREF_CHOICE, diff -r 2e4690852fd7 -r e68e20e6a653 libgaim/prefs.h --- a/libgaim/prefs.h Fri Oct 13 00:26:54 2006 +0000 +++ b/libgaim/prefs.h Fri Oct 13 00:28:18 2006 +0000 @@ -29,16 +29,6 @@ #include /** - * String format for preferences. - */ -typedef enum -{ - GAIM_STRING_FORMAT_TYPE_NONE = 0, - GAIM_STRING_FORMAT_TYPE_MULTILINE = 1 << 0, - GAIM_STRING_FORMAT_TYPE_HTML = 1 << 1 -} GaimStringFormatType; - -/** * Pref data types. */ typedef enum _GaimPrefType