# HG changeset patch # User Mark Doliner # Date 1166006804 0 # Node ID ee79c2c1b5acad4bc8b590c5ce0cdb01b9534395 # Parent 4934e7a03a9848e1cd42e40aa48c01e226b4a573 [gaim-migrate @ 17984] Jonathan Brossard found some minor flaws in our perl API... basically perl scripts that used the gaim_debug() functions previously had to escape '%' to get it to not behave wonkily. That should no longer be necessary after this change. committer: Tailor Script diff -r 4934e7a03a98 -r ee79c2c1b5ac COPYRIGHT --- a/COPYRIGHT Wed Dec 13 10:11:31 2006 +0000 +++ b/COPYRIGHT Wed Dec 13 10:46:44 2006 +0000 @@ -43,6 +43,7 @@ Derrick J Brashear Matt Brenneke Jeremy Brooks +Jonathan Brossard Philip Brown Sean Burke Thomas Butter diff -r 4934e7a03a98 -r ee79c2c1b5ac libgaim/plugins/perl/common/Debug.xs --- a/libgaim/plugins/perl/common/Debug.xs Wed Dec 13 10:11:31 2006 +0000 +++ b/libgaim/plugins/perl/common/Debug.xs Wed Dec 13 10:46:44 2006 +0000 @@ -8,31 +8,43 @@ Gaim::DebugLevel level const char *category const char *string +CODE: + gaim_debug(level, category, "%s", string); void gaim_debug_misc(category, string) const char *category const char *string +CODE: + gaim_debug_misc(category, "%s", string); void gaim_debug_info(category, string) const char *category const char *string +CODE: + gaim_debug_info(category, "%s", string); void gaim_debug_warning(category, string) const char *category const char *string +CODE: + gaim_debug_warning(category, "%s", string); void gaim_debug_error(category, string) const char *category const char *string +CODE: + gaim_debug_error(category, "%s", string); void gaim_debug_fatal(category, string) const char *category const char *string +CODE: + gaim_debug_fatal(category, "%s", string); void gaim_debug_set_enabled(enabled)