Mercurial > pidgin
changeset 213:0eb9e6928d7e
[gaim-migrate @ 223]
A few changes to reflect the new automake system.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Wed, 03 May 2000 19:46:00 +0000 |
parents | 89c9334d3484 |
children | 2e0c2450280b |
files | README.plugins |
diffstat | 1 files changed, 6 insertions(+), 6 deletions(-) [+] |
line wrap: on
line diff
--- a/README.plugins Wed May 03 10:01:19 2000 +0000 +++ b/README.plugins Wed May 03 19:46:00 2000 +0000 @@ -7,13 +7,13 @@ If you do not wish to enable the plugin support within GAIM, run the ./configure script with the --disable-plugins option and recompile your -source code. This will stop any plugins from loading. +source code. This will prevent the ability to load plugins. -If you wish to make use of the gaim plugins, enter the directory where you -untarred gaim/plugins and type: 'make'. Copy the resulting .so files to -a safe location ($HOME/.gaim/plugins) and load them from within gaim. Note -that plugins do not have to have a .so extension, but that is what is built -by default, and that is what gaim looks for by default. +'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you +specified when you ./configure'd - it defaults to /usr/local). Gaim looks +for the plugins in $HOME/.gaim/plugins/ by default, but they do not have +to be there to use them. Also, plugins have a .so extension by default, +though they do not have to. Enjoy and Happy Hacking!