Mercurial > pidgin
changeset 14229:3f3d198b1595
[gaim-migrate @ 16911]
Deleting, then I will re-add as a svn copy to preserve history.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Sun, 20 Aug 2006 18:05:40 +0000 |
parents | c18bdf510325 |
children | dda138722bb9 |
files | gtk/win32/win_gaim.c |
diffstat | 1 files changed, 0 insertions(+), 544 deletions(-) [+] |
line wrap: on
line diff
--- a/gtk/win32/win_gaim.c Sun Aug 20 17:49:58 2006 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,544 +0,0 @@ -/* - * win_gaim.c - * - * Date: June, 2002 - * Description: Entry point for win32 gaim, and various win32 dependant - * routines. - * - * Gaim is the legal property of its developers, whose names are too numerous - * to list here. Please refer to the COPYRIGHT file distributed with this - * source distribution. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -/* This is for ATTACH_PARENT_PROCESS */ -#ifndef _WIN32_WINNT -#define _WIN32_WINNT 0x501 -#endif -#include <windows.h> -#include <fcntl.h> -#include <stdlib.h> -#include <string.h> -#include <stdio.h> - -#define WIN32_PROXY_REGKEY "Software\\Microsoft\\Windows\\CurrentVersion\\Internet Settings" - -typedef int (CALLBACK* LPFNGAIMMAIN)(HINSTANCE, int, char**); -typedef void (CALLBACK* LPFNSETDLLDIRECTORY)(LPCTSTR); -typedef BOOL (CALLBACK* LPFNATTACHCONSOLE)(DWORD); - -/* - * PROTOTYPES - */ -static LPFNGAIMMAIN gaim_main = NULL; -static LPFNSETDLLDIRECTORY MySetDllDirectory = NULL; - - -static BOOL read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len) { - HKEY hkey; - BOOL ret = FALSE; - LONG retv; - - if (ERROR_SUCCESS == (retv = RegOpenKeyEx(key, sub_key, 0, - KEY_QUERY_VALUE, &hkey))) { - if (ERROR_SUCCESS == (retv = RegQueryValueEx(hkey, val_name, - NULL, NULL, data, data_len))) - ret = TRUE; - else { - TCHAR szBuf[80]; - - FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, - NULL, retv, 0, - (LPTSTR) &szBuf, sizeof(szBuf), NULL); - - printf("Could not read reg key '%s' subkey '%s' value: '%s'\nError: (%ld) %s\n", - ((key == HKEY_LOCAL_MACHINE) ? "HKLM" : - (key == HKEY_CURRENT_USER) ? "HKCU" : - "???"), - sub_key, val_name, retv, szBuf); - } - RegCloseKey(hkey); - } - else { - TCHAR szBuf[80]; - - FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, retv, 0, - (LPTSTR) &szBuf, sizeof(szBuf), NULL); - printf("Could not open reg subkey: %s\nError: (%ld) %s\n", - sub_key, retv, szBuf); - } - - return ret; -} - -static void dll_prep() { - char path[MAX_PATH + 1]; - HMODULE hmod; - HKEY hkey; -#ifdef PORTABLE - /* We assume that GTK+ is installed under \\path\to\Gaim\..\GTK - * First we find \\path\to - */ - if (GetModuleFileName(NULL, path, MAX_PATH) != 0) { - char *tmp = path; - char *prev = NULL; - char *prev2 = NULL; - - while ((tmp = strchr(tmp, '\\'))) { - prev2 = prev; - prev = tmp; - tmp++; - } - - if (prev2) { - prev2[0] = '\0'; - } - } else { - printf("Unable to determine current executable path. \n" - "This will prevent the settings dir from being set.\n" - "Assuming GTK+ is in the PATH.\n"); - } - - if (path) { - /* Set up the settings dir base to be \\path\to - * The actual settings dir will be \\path\to\.gaim */ - char settingsdir[strlen(path) + strlen("GAIMHOME=") + 1]; - char aspelldir[strlen(path) + strlen("GAIM_ASPELL_DIR=\\Aspell\\bin") + 1]; - - snprintf(settingsdir, sizeof(settingsdir), "GAIMHOME=%s", path); - printf("Setting settings dir: %s\n", settingsdir); - putenv(settingsdir); - - snprintf(aspelldir, sizeof(aspelldir), "GAIM_ASPELL_DIR=%s\\Aspell\\bin", path); - printf(aspelldir); - putenv(aspelldir); - - /* set the GTK+ path to be \\path\to\GTK\bin */ - strcat(path, "\\GTK\\bin"); - } else - return; -#else /* PORTABLE */ - char gtkpath[MAX_PATH + 1]; - DWORD plen; - - plen = sizeof(gtkpath); - hkey = HKEY_CURRENT_USER; - if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Path", - (LPBYTE) >kpath, &plen)) { - hkey = HKEY_LOCAL_MACHINE; - if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Path", - (LPBYTE) >kpath, &plen)) { - printf("GTK+ Path Registry Key not found. " - "Assuming GTK+ is in the PATH.\n"); - return; - } - } - - /* this value is replaced during a successful RegQueryValueEx() */ - plen = sizeof(path); - /* Determine GTK+ dll path .. */ - if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "DllPath", - (LPBYTE) &path, &plen)) { - strcpy(path, gtkpath); - strcat(path, "\\bin"); - } -#endif - printf("GTK+ path found: %s\n", path); - - if ((hmod = GetModuleHandle("kernel32.dll"))) { - MySetDllDirectory = (LPFNSETDLLDIRECTORY) GetProcAddress( - hmod, "SetDllDirectoryA"); - if (!MySetDllDirectory) - printf("SetDllDirectory not supported\n"); - } else - printf("Error getting kernel32.dll module handle\n"); - - /* For Windows XP SP1+ / Server 2003 we use SetDllDirectory to avoid dll hell */ - if (MySetDllDirectory) { - printf("Using SetDllDirectory\n"); - MySetDllDirectory(path); - } - - /* For the rest, we set the current directory and make sure - * SafeDllSearch is set to 0 where needed. */ - else { - OSVERSIONINFO osinfo; - - printf("Setting current directory to GTK+ dll directory\n"); - SetCurrentDirectory(path); - /* For Windows 2000 (SP3+) / WinXP (No SP): - * If SafeDllSearchMode is set to 1, Windows system directories are - * searched for dlls before the current directory. Therefore we set it - * to 0. - */ - osinfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); - GetVersionEx(&osinfo); - if ((osinfo.dwMajorVersion == 5 && - osinfo.dwMinorVersion == 0 && - strcmp(osinfo.szCSDVersion, "Service Pack 3") >= 0) || - (osinfo.dwMajorVersion == 5 && - osinfo.dwMinorVersion == 1 && - strcmp(osinfo.szCSDVersion, "") >= 0) - ) { - DWORD regval = 1; - DWORD reglen = sizeof(DWORD); - - printf("Using Win2k (SP3+) / WinXP (No SP)... Checking SafeDllSearch\n"); - read_reg_string(HKEY_LOCAL_MACHINE, - "System\\CurrentControlSet\\Control\\Session Manager", - "SafeDllSearchMode", - (LPBYTE) ®val, - ®len); - - if (regval != 0) { - printf("Trying to set SafeDllSearchMode to 0\n"); - regval = 0; - if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, - "System\\CurrentControlSet\\Control\\Session Manager", - 0, KEY_SET_VALUE, &hkey - ) == ERROR_SUCCESS) { - if (RegSetValueEx(hkey, - "SafeDllSearchMode", 0, - REG_DWORD, (LPBYTE) ®val, - sizeof(DWORD) - ) != ERROR_SUCCESS) - printf("Error writing SafeDllSearchMode. Error: %u\n", - (UINT) GetLastError()); - RegCloseKey(hkey); - } else - printf("Error opening Session Manager key for writing. Error: %u\n", - (UINT) GetLastError()); - } else - printf("SafeDllSearchMode is set to 0\n"); - }/*end else*/ - } -} - -static char* wgaim_lcid_to_posix(LCID lcid) { - char *posix = NULL; - int lang_id = PRIMARYLANGID(lcid); - int sub_id = SUBLANGID(lcid); - - switch (lang_id) { - case LANG_ARABIC: break; - case LANG_BULGARIAN: posix = "bg"; break; - case LANG_CATALAN: posix = "ca"; break; - case LANG_CHINESE: - switch (sub_id) { - case SUBLANG_CHINESE_SIMPLIFIED: - posix = "zh_CN"; break; - case SUBLANG_CHINESE_TRADITIONAL: - posix = "zh_TW"; break; - default: - posix = "zh"; break; - } - break; - case LANG_CZECH: posix = "cs"; break; - case LANG_DANISH: posix = "da"; break; - case LANG_GERMAN: posix = "de"; break; - case LANG_GREEK: posix = "el"; break; - case LANG_ENGLISH: - switch (sub_id) { - case SUBLANG_ENGLISH_UK: - posix = "en_GB"; break; - case SUBLANG_ENGLISH_AUS: - posix = "en_AU"; break; - case SUBLANG_ENGLISH_CAN: - posix = "en_CA"; break; - default: - posix = "en"; break; - } - break; - case LANG_SPANISH: posix = "es"; break; - case LANG_FINNISH: posix = "fi"; break; - case LANG_FRENCH: posix = "fr"; break; - case LANG_HEBREW: posix = "he"; break; - case LANG_HUNGARIAN: posix = "hu"; break; - case LANG_ICELANDIC: break; - case LANG_ITALIAN: posix = "it"; break; - case LANG_JAPANESE: posix = "ja"; break; - case LANG_KOREAN: posix = "ko"; break; - case LANG_DUTCH: posix = "nl"; break; - case LANG_NORWEGIAN: - switch (sub_id) { - case SUBLANG_NORWEGIAN_BOKMAL: - posix = "nb"; break; - case SUBLANG_NORWEGIAN_NYNORSK: - posix = "nn"; break; - } - break; - case LANG_POLISH: posix = "pl"; break; - case LANG_PORTUGUESE: - switch (sub_id) { - case SUBLANG_PORTUGUESE_BRAZILIAN: - posix = "pt_BR"; break; - default: - posix = "pt"; break; - } - break; - case LANG_ROMANIAN: posix = "ro"; break; - case LANG_RUSSIAN: posix = "ru"; break; - /* LANG_CROATIAN == LANG_SERBIAN for some reason - * We'll need to do something here if we ever get a croatian translation */ - /* case LANG_CROATIAN: posix = "hr"; break;*/ - case LANG_SERBIAN: - switch (sub_id) { - case SUBLANG_SERBIAN_LATIN: - posix = "sr@Latn"; break; - case SUBLANG_SERBIAN_CYRILLIC: - posix = "sr"; break; - } - break; - case LANG_SLOVAK: posix = "sk"; break; - case LANG_ALBANIAN: posix = "sq"; break; - case LANG_SWEDISH: posix = "sv"; break; - case LANG_THAI: posix = "th"; break; - case LANG_TURKISH: posix = "tr"; break; - case LANG_URDU: break; - case LANG_INDONESIAN: break; - case LANG_UKRAINIAN: posix = "uk"; break; - case LANG_BELARUSIAN: break; - case LANG_SLOVENIAN: posix = "sl"; break; - case LANG_ESTONIAN: posix = "et"; break; - case LANG_LATVIAN: break; - case LANG_LITHUANIAN: posix = "lt"; break; - case LANG_FARSI: break; - case LANG_VIETNAMESE: posix = "vi"; break; - case LANG_ARMENIAN: break; - case LANG_AZERI: posix = "az"; break; - case LANG_BASQUE: break; - case LANG_MACEDONIAN: posix = "mk"; break; - case LANG_AFRIKAANS: break; - case LANG_GEORGIAN: posix = "ka"; break; - case LANG_FAEROESE: break; - case LANG_HINDI: posix = "hi"; break; - case LANG_MALAY: break; - case LANG_KAZAK: break; - case LANG_KYRGYZ: break; - case LANG_SWAHILI: break; - case LANG_UZBEK: break; - case LANG_TATAR: break; - case LANG_BENGALI: break; - case LANG_PUNJABI: posix = "pa"; break; - case LANG_GUJARATI: posix = "gu"; break; - case LANG_ORIYA: break; - case LANG_TAMIL: posix = "ta"; break; - case LANG_TELUGU: break; - case LANG_KANNADA: break; - case LANG_MALAYALAM: break; - case LANG_ASSAMESE: break; - case LANG_MARATHI: break; - case LANG_SANSKRIT: break; - case LANG_MONGOLIAN: break; - case LANG_GALICIAN: posix = "gl"; break; - case LANG_KONKANI: break; - case LANG_MANIPURI: break; - case LANG_SINDHI: break; - case LANG_SYRIAC: break; - case LANG_KASHMIRI: break; - case LANG_NEPALI: break; - case LANG_DIVEHI: break; - } - - /* Deal with exceptions */ - if (posix == NULL) { - switch (lcid) { - case 2125: posix = "my_MM"; break; /* Myanmar (Burmese) */ - case 1076: posix = "xh"; break; /* Xhosa */ - case 9999: posix = "ku"; break; /* Kurdish (from NSIS) */ - } - } - - return posix; -} - -/* Determine and set Gaim locale as follows (in order of priority): - - Check GAIMLANG env var - - Check NSIS Installer Language reg value - - Use default user locale -*/ -static const char *wgaim_get_locale() { - const char *locale = NULL; - LCID lcid; -#ifndef PORTABLE - char data[10]; - DWORD datalen = 10; -#endif - - /* Check if user set GAIMLANG env var */ - if ((locale = getenv("GAIMLANG"))) - return locale; - -#ifndef PORTABLE - if (read_reg_string(HKEY_CURRENT_USER, "SOFTWARE\\gaim", - "Installer Language", (LPBYTE) &data, &datalen)) { - if ((locale = wgaim_lcid_to_posix(atoi(data)))) - return locale; - } -#endif - - lcid = GetUserDefaultLCID(); - if ((locale = wgaim_lcid_to_posix(lcid))) - return locale; - - return "en"; -} - -static void wgaim_set_locale() { - const char *locale = NULL; - char envstr[25]; - - locale = wgaim_get_locale(); - - snprintf(envstr, 25, "LANG=%s", locale); - printf("Setting locale: %s\n", envstr); - putenv(envstr); -} - -static BOOL wgaim_set_running() { - HANDLE h; - - if ((h = CreateMutex(NULL, FALSE, "gaim_is_running"))) { - if (GetLastError() == ERROR_ALREADY_EXISTS) { - MessageBox(NULL, - "An instance of Gaim is already running", - NULL, MB_OK | MB_TOPMOST); - return FALSE; - } - } - return TRUE; -} - -static void wgaim_set_proxy() { - DWORD regval = 1; - DWORD reglen = sizeof(DWORD); - - /* If the proxy server environment variables are already set, - * we shouldn't override them */ - if (getenv("HTTP_PROXY") || getenv("http_proxy") || getenv("HTTPPROXY")) - return; - - if (read_reg_string(HKEY_CURRENT_USER, WIN32_PROXY_REGKEY, - "ProxyEnable", - (LPBYTE) ®val, ®len) && (regval & 1)) { - char proxy_server[2048]; - char *c = NULL; - reglen = sizeof(proxy_server); - - if (!read_reg_string(HKEY_CURRENT_USER, WIN32_PROXY_REGKEY, - "ProxyServer", (LPBYTE) &proxy_server, ®len)) - return; - - if ((reglen > strlen("http=")) - && (c = strstr(proxy_server, "http="))) { - char *d; - c += strlen("http="); - d = strchr(c, ';'); - if (d) { - *d = '\0'; - } - /* c now points the proxy server (and port) */ - } - - if (c) { - const char envstr_prefix[] = "HTTP_PROXY=http://"; - char envstr[sizeof(envstr_prefix) + strlen(c) + 1]; - snprintf(envstr, sizeof(envstr), "%s%s", - envstr_prefix, c); - printf("Setting HTTP Proxy: %s\n", envstr); - putenv(envstr); - } - } - -} - -#ifdef __GNUC__ -# ifndef _stdcall -# define _stdcall __attribute__((stdcall)) -# endif -#endif - -int _stdcall -WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, - char *lpszCmdLine, int nCmdShow) { - char errbuf[512]; - char gaimdir[MAX_PATH]; - HMODULE hmod; - - /* If debug or help or version flag used, create console for output */ - if (strstr(lpszCmdLine, "-d") || strstr(lpszCmdLine, "-h") || strstr(lpszCmdLine, "-v")) { - LPFNATTACHCONSOLE MyAttachConsole = NULL; - if ((hmod = GetModuleHandle("kernel32.dll"))) { - MyAttachConsole = - (LPFNATTACHCONSOLE) - GetProcAddress(hmod, "AttachConsole"); - } - if ((MyAttachConsole && MyAttachConsole(ATTACH_PARENT_PROCESS)) - || AllocConsole()) - freopen("CONOUT$", "w", stdout); - } - - /* Load exception handler if we have it */ - if (GetModuleFileName(NULL, gaimdir, MAX_PATH) != 0) { - char *tmp = gaimdir; - char *prev = NULL; - - while ((tmp = strchr(tmp, '\\'))) { - prev = tmp; - tmp++; - } - - if (prev) { - prev[0] = '\0'; - strcat(gaimdir, "\\exchndl.dll"); - if (LoadLibrary(gaimdir)) - printf("Loaded exchndl.dll\n"); - } - } else { - snprintf(errbuf, 512, - "Error getting module filename. Error: %u", - (UINT) GetLastError()); - MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST); - } - -#ifndef PORTABLE - if (!getenv("GAIM_NO_DLL_CHECK")) -#endif - dll_prep(); - - wgaim_set_locale(); - /* If help or version flag used, do not check Mutex */ - if (!strstr(lpszCmdLine, "-h") && !strstr(lpszCmdLine, "-v")) - if (!getenv("GAIM_MULTI_INST") && !wgaim_set_running()) - return 0; - - wgaim_set_proxy(); - - /* Now we are ready for Gaim .. */ - if ((hmod = LoadLibrary("gtkgaim.dll"))) { - gaim_main = (LPFNGAIMMAIN) GetProcAddress(hmod, "gaim_main"); - } - - if (!gaim_main) { - snprintf(errbuf, 512, "Error loading gaim.dll. Error: %u", - (UINT) GetLastError()); - MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST); - return 0; - } - - return gaim_main (hInstance, __argc, __argv); -}