Mercurial > pidgin
changeset 14231:4249e5debe3a
[gaim-migrate @ 16913]
re-add as a svn copy to preserve history.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Sun, 20 Aug 2006 18:07:53 +0000 |
parents | dda138722bb9 |
children | a7590884324d |
files | gtk/win32/win_gaim.c |
diffstat | 1 files changed, 544 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/gtk/win32/win_gaim.c Sun Aug 20 18:07:53 2006 +0000 @@ -0,0 +1,544 @@ +/* + * win_gaim.c + * + * Date: June, 2002 + * Description: Entry point for win32 gaim, and various win32 dependant + * routines. + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +/* This is for ATTACH_PARENT_PROCESS */ +#ifndef _WIN32_WINNT +#define _WIN32_WINNT 0x501 +#endif +#include <windows.h> +#include <fcntl.h> +#include <stdlib.h> +#include <string.h> +#include <stdio.h> + +#define WIN32_PROXY_REGKEY "Software\\Microsoft\\Windows\\CurrentVersion\\Internet Settings" + +typedef int (CALLBACK* LPFNGAIMMAIN)(HINSTANCE, int, char**); +typedef void (CALLBACK* LPFNSETDLLDIRECTORY)(LPCTSTR); +typedef BOOL (CALLBACK* LPFNATTACHCONSOLE)(DWORD); + +/* + * PROTOTYPES + */ +static LPFNGAIMMAIN gaim_main = NULL; +static LPFNSETDLLDIRECTORY MySetDllDirectory = NULL; + + +static BOOL read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len) { + HKEY hkey; + BOOL ret = FALSE; + LONG retv; + + if (ERROR_SUCCESS == (retv = RegOpenKeyEx(key, sub_key, 0, + KEY_QUERY_VALUE, &hkey))) { + if (ERROR_SUCCESS == (retv = RegQueryValueEx(hkey, val_name, + NULL, NULL, data, data_len))) + ret = TRUE; + else { + TCHAR szBuf[80]; + + FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, + NULL, retv, 0, + (LPTSTR) &szBuf, sizeof(szBuf), NULL); + + printf("Could not read reg key '%s' subkey '%s' value: '%s'\nError: (%ld) %s\n", + ((key == HKEY_LOCAL_MACHINE) ? "HKLM" : + (key == HKEY_CURRENT_USER) ? "HKCU" : + "???"), + sub_key, val_name, retv, szBuf); + } + RegCloseKey(hkey); + } + else { + TCHAR szBuf[80]; + + FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, retv, 0, + (LPTSTR) &szBuf, sizeof(szBuf), NULL); + printf("Could not open reg subkey: %s\nError: (%ld) %s\n", + sub_key, retv, szBuf); + } + + return ret; +} + +static void dll_prep() { + char path[MAX_PATH + 1]; + HMODULE hmod; + HKEY hkey; +#ifdef PORTABLE + /* We assume that GTK+ is installed under \\path\to\Gaim\..\GTK + * First we find \\path\to + */ + if (GetModuleFileName(NULL, path, MAX_PATH) != 0) { + char *tmp = path; + char *prev = NULL; + char *prev2 = NULL; + + while ((tmp = strchr(tmp, '\\'))) { + prev2 = prev; + prev = tmp; + tmp++; + } + + if (prev2) { + prev2[0] = '\0'; + } + } else { + printf("Unable to determine current executable path. \n" + "This will prevent the settings dir from being set.\n" + "Assuming GTK+ is in the PATH.\n"); + } + + if (path) { + /* Set up the settings dir base to be \\path\to + * The actual settings dir will be \\path\to\.gaim */ + char settingsdir[strlen(path) + strlen("GAIMHOME=") + 1]; + char aspelldir[strlen(path) + strlen("GAIM_ASPELL_DIR=\\Aspell\\bin") + 1]; + + snprintf(settingsdir, sizeof(settingsdir), "GAIMHOME=%s", path); + printf("Setting settings dir: %s\n", settingsdir); + putenv(settingsdir); + + snprintf(aspelldir, sizeof(aspelldir), "GAIM_ASPELL_DIR=%s\\Aspell\\bin", path); + printf(aspelldir); + putenv(aspelldir); + + /* set the GTK+ path to be \\path\to\GTK\bin */ + strcat(path, "\\GTK\\bin"); + } else + return; +#else /* PORTABLE */ + char gtkpath[MAX_PATH + 1]; + DWORD plen; + + plen = sizeof(gtkpath); + hkey = HKEY_CURRENT_USER; + if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Path", + (LPBYTE) >kpath, &plen)) { + hkey = HKEY_LOCAL_MACHINE; + if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Path", + (LPBYTE) >kpath, &plen)) { + printf("GTK+ Path Registry Key not found. " + "Assuming GTK+ is in the PATH.\n"); + return; + } + } + + /* this value is replaced during a successful RegQueryValueEx() */ + plen = sizeof(path); + /* Determine GTK+ dll path .. */ + if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "DllPath", + (LPBYTE) &path, &plen)) { + strcpy(path, gtkpath); + strcat(path, "\\bin"); + } +#endif + printf("GTK+ path found: %s\n", path); + + if ((hmod = GetModuleHandle("kernel32.dll"))) { + MySetDllDirectory = (LPFNSETDLLDIRECTORY) GetProcAddress( + hmod, "SetDllDirectoryA"); + if (!MySetDllDirectory) + printf("SetDllDirectory not supported\n"); + } else + printf("Error getting kernel32.dll module handle\n"); + + /* For Windows XP SP1+ / Server 2003 we use SetDllDirectory to avoid dll hell */ + if (MySetDllDirectory) { + printf("Using SetDllDirectory\n"); + MySetDllDirectory(path); + } + + /* For the rest, we set the current directory and make sure + * SafeDllSearch is set to 0 where needed. */ + else { + OSVERSIONINFO osinfo; + + printf("Setting current directory to GTK+ dll directory\n"); + SetCurrentDirectory(path); + /* For Windows 2000 (SP3+) / WinXP (No SP): + * If SafeDllSearchMode is set to 1, Windows system directories are + * searched for dlls before the current directory. Therefore we set it + * to 0. + */ + osinfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); + GetVersionEx(&osinfo); + if ((osinfo.dwMajorVersion == 5 && + osinfo.dwMinorVersion == 0 && + strcmp(osinfo.szCSDVersion, "Service Pack 3") >= 0) || + (osinfo.dwMajorVersion == 5 && + osinfo.dwMinorVersion == 1 && + strcmp(osinfo.szCSDVersion, "") >= 0) + ) { + DWORD regval = 1; + DWORD reglen = sizeof(DWORD); + + printf("Using Win2k (SP3+) / WinXP (No SP)... Checking SafeDllSearch\n"); + read_reg_string(HKEY_LOCAL_MACHINE, + "System\\CurrentControlSet\\Control\\Session Manager", + "SafeDllSearchMode", + (LPBYTE) ®val, + ®len); + + if (regval != 0) { + printf("Trying to set SafeDllSearchMode to 0\n"); + regval = 0; + if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, + "System\\CurrentControlSet\\Control\\Session Manager", + 0, KEY_SET_VALUE, &hkey + ) == ERROR_SUCCESS) { + if (RegSetValueEx(hkey, + "SafeDllSearchMode", 0, + REG_DWORD, (LPBYTE) ®val, + sizeof(DWORD) + ) != ERROR_SUCCESS) + printf("Error writing SafeDllSearchMode. Error: %u\n", + (UINT) GetLastError()); + RegCloseKey(hkey); + } else + printf("Error opening Session Manager key for writing. Error: %u\n", + (UINT) GetLastError()); + } else + printf("SafeDllSearchMode is set to 0\n"); + }/*end else*/ + } +} + +static char* wgaim_lcid_to_posix(LCID lcid) { + char *posix = NULL; + int lang_id = PRIMARYLANGID(lcid); + int sub_id = SUBLANGID(lcid); + + switch (lang_id) { + case LANG_ARABIC: break; + case LANG_BULGARIAN: posix = "bg"; break; + case LANG_CATALAN: posix = "ca"; break; + case LANG_CHINESE: + switch (sub_id) { + case SUBLANG_CHINESE_SIMPLIFIED: + posix = "zh_CN"; break; + case SUBLANG_CHINESE_TRADITIONAL: + posix = "zh_TW"; break; + default: + posix = "zh"; break; + } + break; + case LANG_CZECH: posix = "cs"; break; + case LANG_DANISH: posix = "da"; break; + case LANG_GERMAN: posix = "de"; break; + case LANG_GREEK: posix = "el"; break; + case LANG_ENGLISH: + switch (sub_id) { + case SUBLANG_ENGLISH_UK: + posix = "en_GB"; break; + case SUBLANG_ENGLISH_AUS: + posix = "en_AU"; break; + case SUBLANG_ENGLISH_CAN: + posix = "en_CA"; break; + default: + posix = "en"; break; + } + break; + case LANG_SPANISH: posix = "es"; break; + case LANG_FINNISH: posix = "fi"; break; + case LANG_FRENCH: posix = "fr"; break; + case LANG_HEBREW: posix = "he"; break; + case LANG_HUNGARIAN: posix = "hu"; break; + case LANG_ICELANDIC: break; + case LANG_ITALIAN: posix = "it"; break; + case LANG_JAPANESE: posix = "ja"; break; + case LANG_KOREAN: posix = "ko"; break; + case LANG_DUTCH: posix = "nl"; break; + case LANG_NORWEGIAN: + switch (sub_id) { + case SUBLANG_NORWEGIAN_BOKMAL: + posix = "nb"; break; + case SUBLANG_NORWEGIAN_NYNORSK: + posix = "nn"; break; + } + break; + case LANG_POLISH: posix = "pl"; break; + case LANG_PORTUGUESE: + switch (sub_id) { + case SUBLANG_PORTUGUESE_BRAZILIAN: + posix = "pt_BR"; break; + default: + posix = "pt"; break; + } + break; + case LANG_ROMANIAN: posix = "ro"; break; + case LANG_RUSSIAN: posix = "ru"; break; + /* LANG_CROATIAN == LANG_SERBIAN for some reason + * We'll need to do something here if we ever get a croatian translation */ + /* case LANG_CROATIAN: posix = "hr"; break;*/ + case LANG_SERBIAN: + switch (sub_id) { + case SUBLANG_SERBIAN_LATIN: + posix = "sr@Latn"; break; + case SUBLANG_SERBIAN_CYRILLIC: + posix = "sr"; break; + } + break; + case LANG_SLOVAK: posix = "sk"; break; + case LANG_ALBANIAN: posix = "sq"; break; + case LANG_SWEDISH: posix = "sv"; break; + case LANG_THAI: posix = "th"; break; + case LANG_TURKISH: posix = "tr"; break; + case LANG_URDU: break; + case LANG_INDONESIAN: break; + case LANG_UKRAINIAN: posix = "uk"; break; + case LANG_BELARUSIAN: break; + case LANG_SLOVENIAN: posix = "sl"; break; + case LANG_ESTONIAN: posix = "et"; break; + case LANG_LATVIAN: break; + case LANG_LITHUANIAN: posix = "lt"; break; + case LANG_FARSI: break; + case LANG_VIETNAMESE: posix = "vi"; break; + case LANG_ARMENIAN: break; + case LANG_AZERI: posix = "az"; break; + case LANG_BASQUE: break; + case LANG_MACEDONIAN: posix = "mk"; break; + case LANG_AFRIKAANS: break; + case LANG_GEORGIAN: posix = "ka"; break; + case LANG_FAEROESE: break; + case LANG_HINDI: posix = "hi"; break; + case LANG_MALAY: break; + case LANG_KAZAK: break; + case LANG_KYRGYZ: break; + case LANG_SWAHILI: break; + case LANG_UZBEK: break; + case LANG_TATAR: break; + case LANG_BENGALI: break; + case LANG_PUNJABI: posix = "pa"; break; + case LANG_GUJARATI: posix = "gu"; break; + case LANG_ORIYA: break; + case LANG_TAMIL: posix = "ta"; break; + case LANG_TELUGU: break; + case LANG_KANNADA: break; + case LANG_MALAYALAM: break; + case LANG_ASSAMESE: break; + case LANG_MARATHI: break; + case LANG_SANSKRIT: break; + case LANG_MONGOLIAN: break; + case LANG_GALICIAN: posix = "gl"; break; + case LANG_KONKANI: break; + case LANG_MANIPURI: break; + case LANG_SINDHI: break; + case LANG_SYRIAC: break; + case LANG_KASHMIRI: break; + case LANG_NEPALI: break; + case LANG_DIVEHI: break; + } + + /* Deal with exceptions */ + if (posix == NULL) { + switch (lcid) { + case 2125: posix = "my_MM"; break; /* Myanmar (Burmese) */ + case 1076: posix = "xh"; break; /* Xhosa */ + case 9999: posix = "ku"; break; /* Kurdish (from NSIS) */ + } + } + + return posix; +} + +/* Determine and set Gaim locale as follows (in order of priority): + - Check GAIMLANG env var + - Check NSIS Installer Language reg value + - Use default user locale +*/ +static const char *wgaim_get_locale() { + const char *locale = NULL; + LCID lcid; +#ifndef PORTABLE + char data[10]; + DWORD datalen = 10; +#endif + + /* Check if user set GAIMLANG env var */ + if ((locale = getenv("GAIMLANG"))) + return locale; + +#ifndef PORTABLE + if (read_reg_string(HKEY_CURRENT_USER, "SOFTWARE\\gaim", + "Installer Language", (LPBYTE) &data, &datalen)) { + if ((locale = wgaim_lcid_to_posix(atoi(data)))) + return locale; + } +#endif + + lcid = GetUserDefaultLCID(); + if ((locale = wgaim_lcid_to_posix(lcid))) + return locale; + + return "en"; +} + +static void wgaim_set_locale() { + const char *locale = NULL; + char envstr[25]; + + locale = wgaim_get_locale(); + + snprintf(envstr, 25, "LANG=%s", locale); + printf("Setting locale: %s\n", envstr); + putenv(envstr); +} + +static BOOL wgaim_set_running() { + HANDLE h; + + if ((h = CreateMutex(NULL, FALSE, "gaim_is_running"))) { + if (GetLastError() == ERROR_ALREADY_EXISTS) { + MessageBox(NULL, + "An instance of Gaim is already running", + NULL, MB_OK | MB_TOPMOST); + return FALSE; + } + } + return TRUE; +} + +static void wgaim_set_proxy() { + DWORD regval = 1; + DWORD reglen = sizeof(DWORD); + + /* If the proxy server environment variables are already set, + * we shouldn't override them */ + if (getenv("HTTP_PROXY") || getenv("http_proxy") || getenv("HTTPPROXY")) + return; + + if (read_reg_string(HKEY_CURRENT_USER, WIN32_PROXY_REGKEY, + "ProxyEnable", + (LPBYTE) ®val, ®len) && (regval & 1)) { + char proxy_server[2048]; + char *c = NULL; + reglen = sizeof(proxy_server); + + if (!read_reg_string(HKEY_CURRENT_USER, WIN32_PROXY_REGKEY, + "ProxyServer", (LPBYTE) &proxy_server, ®len)) + return; + + if ((reglen > strlen("http=")) + && (c = strstr(proxy_server, "http="))) { + char *d; + c += strlen("http="); + d = strchr(c, ';'); + if (d) { + *d = '\0'; + } + /* c now points the proxy server (and port) */ + } + + if (c) { + const char envstr_prefix[] = "HTTP_PROXY=http://"; + char envstr[sizeof(envstr_prefix) + strlen(c) + 1]; + snprintf(envstr, sizeof(envstr), "%s%s", + envstr_prefix, c); + printf("Setting HTTP Proxy: %s\n", envstr); + putenv(envstr); + } + } + +} + +#ifdef __GNUC__ +# ifndef _stdcall +# define _stdcall __attribute__((stdcall)) +# endif +#endif + +int _stdcall +WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, + char *lpszCmdLine, int nCmdShow) { + char errbuf[512]; + char gaimdir[MAX_PATH]; + HMODULE hmod; + + /* If debug or help or version flag used, create console for output */ + if (strstr(lpszCmdLine, "-d") || strstr(lpszCmdLine, "-h") || strstr(lpszCmdLine, "-v")) { + LPFNATTACHCONSOLE MyAttachConsole = NULL; + if ((hmod = GetModuleHandle("kernel32.dll"))) { + MyAttachConsole = + (LPFNATTACHCONSOLE) + GetProcAddress(hmod, "AttachConsole"); + } + if ((MyAttachConsole && MyAttachConsole(ATTACH_PARENT_PROCESS)) + || AllocConsole()) + freopen("CONOUT$", "w", stdout); + } + + /* Load exception handler if we have it */ + if (GetModuleFileName(NULL, gaimdir, MAX_PATH) != 0) { + char *tmp = gaimdir; + char *prev = NULL; + + while ((tmp = strchr(tmp, '\\'))) { + prev = tmp; + tmp++; + } + + if (prev) { + prev[0] = '\0'; + strcat(gaimdir, "\\exchndl.dll"); + if (LoadLibrary(gaimdir)) + printf("Loaded exchndl.dll\n"); + } + } else { + snprintf(errbuf, 512, + "Error getting module filename. Error: %u", + (UINT) GetLastError()); + MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST); + } + +#ifndef PORTABLE + if (!getenv("GAIM_NO_DLL_CHECK")) +#endif + dll_prep(); + + wgaim_set_locale(); + /* If help or version flag used, do not check Mutex */ + if (!strstr(lpszCmdLine, "-h") && !strstr(lpszCmdLine, "-v")) + if (!getenv("GAIM_MULTI_INST") && !wgaim_set_running()) + return 0; + + wgaim_set_proxy(); + + /* Now we are ready for Gaim .. */ + if ((hmod = LoadLibrary("gtkgaim.dll"))) { + gaim_main = (LPFNGAIMMAIN) GetProcAddress(hmod, "gaim_main"); + } + + if (!gaim_main) { + snprintf(errbuf, 512, "Error loading gaim.dll. Error: %u", + (UINT) GetLastError()); + MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST); + return 0; + } + + return gaim_main (hInstance, __argc, __argv); +}