changeset 14730:5b389aacc06b

[gaim-migrate @ 17486] Add the thread-based win32 giochannel implementation from glib 2.6.6 to our src tree. This way we can use GTK+ >= 2.8.0 and still use the iochannel implementation that works for us. Hopefully at some point we can use the more efficient 2.8.x giochannel implementation. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Mon, 16 Oct 2006 17:14:41 +0000
parents b7e145ea9076
children 5edfb6bce20e
files gtk/gtkeventloop.c libgaim/Makefile.am libgaim/Makefile.mingw libgaim/win32/giowin32.c libgaim/win32/win32dep.h
diffstat 5 files changed, 865 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/gtk/gtkeventloop.c	Mon Oct 16 14:50:20 2006 +0000
+++ b/gtk/gtkeventloop.c	Mon Oct 16 17:14:41 2006 +0000
@@ -26,6 +26,7 @@
 #include <glib.h>
 #include "gtkeventloop.h"
 #include "eventloop.h"
+#include "win32dep.h"
 
 #define GAIM_GTK_READ_COND  (G_IO_IN | G_IO_HUP | G_IO_ERR)
 #define GAIM_GTK_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL)
@@ -92,7 +93,11 @@
 	if (condition & GAIM_INPUT_WRITE)
 		cond |= GAIM_GTK_WRITE_COND;
 
+#ifdef _WIN32
+	channel = wgaim_g_io_channel_win32_new_socket(fd);
+#else
 	channel = g_io_channel_unix_new(fd);
+#endif
 	closure->result = g_io_add_watch_full(channel, G_PRIORITY_DEFAULT, cond,
 					      gaim_gtk_io_invoke, closure, gaim_gtk_io_destroy);
 
--- a/libgaim/Makefile.am	Mon Oct 16 14:50:20 2006 +0000
+++ b/libgaim/Makefile.am	Mon Oct 16 17:14:41 2006 +0000
@@ -16,6 +16,7 @@
 		win32/targets.mak \
 		win32/wgaimerror.h \
 		win32/win32dep.c \
+		win32/giowin32.c \
 		win32/win32dep.h
 
 if USE_GCONFTOOL
--- a/libgaim/Makefile.mingw	Mon Oct 16 14:50:20 2006 +0000
+++ b/libgaim/Makefile.mingw	Mon Oct 16 17:14:41 2006 +0000
@@ -73,6 +73,7 @@
 			value.c \
 			xmlnode.c \
 			whiteboard.c \
+			win32/giowin32.c \
 			win32/libc_interface.c \
 			win32/win32dep.c
 
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libgaim/win32/giowin32.c	Mon Oct 16 17:14:41 2006 +0000
@@ -0,0 +1,857 @@
+/* GLIB - Library of useful routines for C programming
+ * Copyright (C) 1995-1997  Peter Mattis, Spencer Kimball and Josh MacDonald
+ *
+ * giowin32.c: IO Channels for Win32.
+ * Copyright 1998 Owen Taylor and Tor Lillqvist
+ * Copyright 1999-2000 Tor Lillqvist and Craig Setera
+ * Copyright 2001-2003 Andrew Lanoix
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+/*
+ * Modified by the GLib Team and others 1997-2000.  See the AUTHORS
+ * file for a list of people on the GLib Team.  See the ChangeLog
+ * files for a list of changes.  These files are distributed with
+ * GLib at ftp://ftp.gtk.org/pub/gtk/.
+ */
+
+/* Define this to get (very) verbose logging of all channels */
+/* #define G_IO_WIN32_DEBUG */
+
+//#include "config.h"
+
+#include <glib.h>
+
+#include <stdlib.h>
+#include <windows.h>
+#include <winsock.h>          /* Not everybody has winsock2 */
+#include <fcntl.h>
+#include <io.h>
+#include <process.h>
+#include <errno.h>
+#include <sys/stat.h>
+
+#include <glib/gstdio.h>
+
+typedef struct _GIOWin32Channel GIOWin32Channel;
+typedef struct _GIOWin32Watch GIOWin32Watch;
+
+#define BUFFER_SIZE 4096
+
+typedef enum {
+  G_IO_WIN32_WINDOWS_MESSAGES,	/* Windows messages */
+  G_IO_WIN32_FILE_DESC,		/* Unix-like file descriptors from
+				 * _open() or _pipe(). Read with read().
+				 * Have to create separate thread to read.
+				 */
+  G_IO_WIN32_SOCKET		/* Sockets. A separate thread is blocked
+				 * in select() most of the time.
+				 */
+} GIOWin32ChannelType;
+
+struct _GIOWin32Channel {
+  GIOChannel channel;
+  gint fd;			/* Either a Unix-like file handle as provided
+				 * by the Microsoft C runtime, or a SOCKET
+				 * as provided by WinSock.
+				 */
+  GIOWin32ChannelType type;
+  
+  gboolean debug;
+
+  CRITICAL_SECTION mutex;
+
+  /* This is used by G_IO_WIN32_WINDOWS_MESSAGES channels */
+  HWND hwnd;			/* handle of window, or NULL */
+  
+  /* Following fields are used by both fd and socket channels. */
+  gboolean running;		/* Is reader thread running. FALSE if
+				 * EOF has been reached.
+				 */
+  gboolean needs_close;		/* If the channel has been closed while
+				 * the reader thread was still running.
+				 */
+  guint thread_id;		/* If non-NULL has a reader thread, or has
+				 * had.*/
+  HANDLE data_avail_event;
+
+  gushort revents;
+
+  /* Following fields used by fd channels for input */
+  
+  /* Data is kept in a circular buffer. To be able to distinguish between
+   * empty and full buffer, we cannot fill it completely, but have to
+   * leave a one character gap.
+   *
+   * Data available is between indexes rdp and wrp-1 (modulo BUFFER_SIZE).
+   *
+   * Empty:    wrp == rdp
+   * Full:     (wrp + 1) % BUFFER_SIZE == rdp
+   * Partial:  otherwise
+   */
+  guchar *buffer;		/* (Circular) buffer */
+  gint wrp, rdp;		/* Buffer indices for writing and reading */
+  HANDLE space_avail_event;
+
+  /* Following fields used by socket channels */
+  GSList *watches;
+  HANDLE data_avail_noticed_event;
+  gint reset_send; /* socket used to send data so select_thread() can reset/re-loop */
+  gint reset_recv; /* socket used to recv data so select_thread() can reset/re-loop */
+};
+
+#define LOCK(mutex) EnterCriticalSection (&mutex)
+#define UNLOCK(mutex) LeaveCriticalSection (&mutex)
+
+struct _GIOWin32Watch {
+  GSource       source;
+  GPollFD       pollfd;
+  GIOChannel   *channel;
+  GIOCondition  condition;
+};
+
+static void
+g_win32_print_gioflags (GIOFlags flags)
+{
+  char *bar = "";
+
+  if (flags & G_IO_FLAG_APPEND)
+    bar = "|", g_print ("APPEND");
+  if (flags & G_IO_FLAG_NONBLOCK)
+    g_print ("%sNONBLOCK", bar), bar = "|";
+  if (flags & G_IO_FLAG_IS_READABLE)
+    g_print ("%sREADABLE", bar), bar = "|";
+  if (flags & G_IO_FLAG_IS_WRITEABLE)
+    g_print ("%sWRITEABLE", bar), bar = "|";
+  if (flags & G_IO_FLAG_IS_SEEKABLE)
+    g_print ("%sSEEKABLE", bar), bar = "|";
+}
+
+static gboolean
+g_io_win32_get_debug_flag (void)
+{
+#ifdef G_IO_WIN32_DEBUG
+  return TRUE;
+#else
+  if (getenv ("G_IO_WIN32_DEBUG") != NULL)
+    return TRUE;
+  else
+    return FALSE;
+#endif
+}  
+
+static void
+g_io_channel_win32_init (GIOWin32Channel *channel)
+{
+  channel->debug = g_io_win32_get_debug_flag ();
+  channel->buffer = NULL;
+  channel->running = FALSE;
+  channel->needs_close = FALSE;
+  channel->thread_id = 0;
+  channel->data_avail_event = NULL;
+  channel->revents = 0;
+  channel->space_avail_event = NULL;
+  channel->reset_send = INVALID_SOCKET;
+  channel->reset_recv = INVALID_SOCKET;
+  channel->data_avail_noticed_event = NULL;
+  channel->watches = NULL;
+  InitializeCriticalSection (&channel->mutex);
+}
+
+static void
+create_events (GIOWin32Channel *channel)
+{
+  SECURITY_ATTRIBUTES sec_attrs;
+  
+  sec_attrs.nLength = sizeof (SECURITY_ATTRIBUTES);
+  sec_attrs.lpSecurityDescriptor = NULL;
+  sec_attrs.bInheritHandle = FALSE;
+
+  /* The data available event is manual reset, the space available event
+   * is automatic reset.
+   */
+  if (!(channel->data_avail_event = CreateEvent (&sec_attrs, TRUE, FALSE, NULL))
+      || !(channel->space_avail_event = CreateEvent (&sec_attrs, FALSE, FALSE, NULL))
+      || !(channel->data_avail_noticed_event = CreateEvent (&sec_attrs, FALSE, FALSE, NULL)))
+    {
+      gchar *emsg = g_win32_error_message (GetLastError ());
+      g_error ("Error creating event: %s", emsg);
+      g_free (emsg);
+    }
+}
+
+static void
+create_thread (GIOWin32Channel     *channel,
+	       GIOCondition         condition,
+	       unsigned (__stdcall *thread) (void *parameter))
+{
+  HANDLE thread_handle;
+
+  thread_handle = (HANDLE) _beginthreadex (NULL, 0, thread, channel, 0,
+					   &channel->thread_id);
+  if (thread_handle == 0)
+    g_warning (G_STRLOC ": Error creating reader thread: %s",
+	       g_strerror (errno));
+  else if (!CloseHandle (thread_handle))
+    g_warning (G_STRLOC ": Error closing thread handle: %s\n",
+	       g_win32_error_message (GetLastError ()));
+
+  WaitForSingleObject (channel->space_avail_event, INFINITE);
+}
+
+static void
+init_reset_sockets (GIOWin32Channel *channel)
+{
+  struct sockaddr_in local, local2, server;
+  int len;
+
+  channel->reset_send = (gint) socket (AF_INET, SOCK_DGRAM, 0);
+  if (channel->reset_send == INVALID_SOCKET)
+    {
+      g_warning (G_STRLOC ": Error creating reset_send socket: %s\n",
+		 g_win32_error_message (WSAGetLastError ()));
+    }
+
+  local.sin_family = AF_INET;
+  local.sin_port = 0;
+  local.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
+
+  if (bind (channel->reset_send, (struct sockaddr *)&local, sizeof (local)) == SOCKET_ERROR)
+    {
+      g_warning (G_STRLOC ": Error binding to reset_send socket: %s\n",
+		 g_win32_error_message (WSAGetLastError ()));
+  }
+
+  local2.sin_family = AF_INET;
+  local2.sin_port = 0;
+  local2.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
+
+  channel->reset_recv = (gint) socket (AF_INET, SOCK_DGRAM, 0);
+  if (channel->reset_recv == INVALID_SOCKET)
+    {
+      g_warning (G_STRLOC ": Error creating reset_recv socket: %s\n",
+		 g_win32_error_message (WSAGetLastError ()));
+  }
+
+  if (bind (channel->reset_recv, (struct sockaddr *)&local2, sizeof (local)) == SOCKET_ERROR)
+    {
+      g_warning (G_STRLOC ": Error binding to reset_recv socket: %s\n",
+		 g_win32_error_message (WSAGetLastError ()));
+    }
+  
+  len = sizeof (local2);
+  if (getsockname (channel->reset_recv, (struct sockaddr *)&local2, &len) == SOCKET_ERROR)
+    {
+      g_warning (G_STRLOC ": Error getsockname with reset_recv socket: %s\n",
+		 g_win32_error_message (WSAGetLastError ()));
+    }
+
+  memset (&server, 0, sizeof (server));
+  server.sin_addr.s_addr = htonl (INADDR_LOOPBACK);
+  server.sin_family = AF_INET;
+  server.sin_port = local2.sin_port;
+
+  if (connect (channel->reset_send, (struct sockaddr  *)&server, sizeof (server)) == SOCKET_ERROR)
+    {
+      g_warning (G_STRLOC ": connect to reset_recv socket: %s\n",
+		 g_win32_error_message (WSAGetLastError ()));
+  }
+
+}
+
+static unsigned __stdcall
+select_thread (void *parameter)
+{
+  GIOWin32Channel *channel = parameter;
+  fd_set read_fds, write_fds, except_fds;
+  GSList *tmp;
+  int n;
+  char buffer[8];
+
+  g_io_channel_ref ((GIOChannel *)channel);
+
+  if (channel->debug)
+    g_print ("select_thread %#x: start fd:%d data_avail:%#x data_avail_noticed:%#x\n",
+	     channel->thread_id,
+	     channel->fd,
+	     (guint) channel->data_avail_event,
+	     (guint) channel->data_avail_noticed_event);
+  
+  channel->rdp = channel->wrp = 0;
+  channel->running = TRUE;
+
+  SetEvent (channel->space_avail_event);
+  
+  while (channel->running)
+    {
+      FD_ZERO (&read_fds);
+      FD_ZERO (&write_fds);
+      FD_ZERO (&except_fds);
+      FD_SET (channel->reset_recv, &read_fds);
+
+      LOCK (channel->mutex);
+      tmp = channel->watches;
+      while (tmp)
+	{
+	  GIOWin32Watch *watch = (GIOWin32Watch *)tmp->data;
+
+	  if (watch->condition & (G_IO_IN | G_IO_HUP))
+	    FD_SET (channel->fd, &read_fds);
+	  if (watch->condition & G_IO_OUT)
+	    FD_SET (channel->fd, &write_fds);
+	  if (watch->condition & G_IO_ERR)
+	    FD_SET (channel->fd, &except_fds);
+	  
+	  tmp = tmp->next;
+	}
+      UNLOCK (channel->mutex);
+
+      if (channel->debug)
+	g_print ("select_thread %#x: calling select() for%s%s%s\n",
+		 channel->thread_id,
+		 (FD_ISSET (channel->fd, &read_fds) ? " IN" : ""),
+		 (FD_ISSET (channel->fd, &write_fds) ? " OUT" : ""),
+		 (FD_ISSET (channel->fd, &except_fds) ? " ERR" : ""));
+      
+      n = select (1, &read_fds, &write_fds, &except_fds, NULL);
+      
+      LOCK (channel->mutex);
+      if (channel->needs_close)
+	{
+	  UNLOCK (channel->mutex);
+	  break;
+	}
+      UNLOCK (channel->mutex);
+
+      if (n == SOCKET_ERROR)
+	{
+	  if (channel->debug)
+	    g_print ("select_thread %#x: select returned SOCKET_ERROR\n",
+		     channel->thread_id);
+	  break;
+	}
+
+    if (FD_ISSET (channel->reset_recv, &read_fds))
+    {
+      if (channel->debug)
+        g_print ("select_thread %#x: re-looping\n",
+            channel->thread_id);
+      recv (channel->reset_recv,  (char *)&buffer, (int) sizeof (buffer), 0);
+      continue;
+    }
+
+    if (channel->debug)
+      g_print ("select_thread %#x: got%s%s%s\n",
+	       channel->thread_id,
+	       (FD_ISSET (channel->fd, &read_fds) ? " IN" : ""),
+	       (FD_ISSET (channel->fd, &write_fds) ? " OUT" : ""),
+	       (FD_ISSET (channel->fd, &except_fds) ? " ERR" : ""));
+    
+    if (FD_ISSET (channel->fd, &read_fds))
+      channel->revents |= G_IO_IN;
+    if (FD_ISSET (channel->fd, &write_fds))
+      channel->revents |= G_IO_OUT;
+    if (FD_ISSET (channel->fd, &except_fds))
+      channel->revents |= G_IO_ERR;
+
+    if (channel->debug)
+      g_print ("select_thread %#x: resetting data_avail_noticed, setting data_avail\n",
+	       channel->thread_id);
+
+    LOCK (channel->mutex);
+    ResetEvent (channel->data_avail_noticed_event);
+    SetEvent (channel->data_avail_event);
+    if (channel->needs_close)
+      {
+	UNLOCK (channel->mutex);
+	break;
+      }
+    UNLOCK (channel->mutex);
+
+    if (channel->debug)
+      g_print ("select_thread %#x: waiting for data_avail_noticed\n",
+        channel->thread_id);
+
+    WaitForSingleObject (channel->data_avail_noticed_event, INFINITE);
+    if (channel->debug)
+      g_print ("select_thread %#x: got data_avail_noticed\n",
+		 channel->thread_id);
+    }
+
+  LOCK (channel->mutex);
+  channel->running = FALSE;
+  if (channel->debug)
+    g_print ("select_thread %#x: got error, setting data_avail\n",
+	     channel->thread_id);
+  SetEvent (channel->data_avail_event);
+  g_io_channel_unref ((GIOChannel *)channel);
+  UNLOCK (channel->mutex);
+
+  /* No need to call _endthreadex(), the actual thread starter routine
+   * in MSVCRT (see crt/src/threadex.c:_threadstartex) calls
+   * _endthreadex() for us.
+   */
+
+  return 0;
+}
+
+static gboolean
+g_io_win32_prepare (GSource *source,
+		    gint    *timeout)
+{
+  GIOWin32Watch *watch = (GIOWin32Watch *)source;
+  GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);
+  GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
+  
+  *timeout = -1;
+  
+  if (channel->debug)
+    g_print ("g_io_win32_prepare: for thread %#x buffer_condition:%#x\n"
+	     "  watch->pollfd.events:%#x watch->pollfd.revents:%#x channel->revents:%#x\n",
+	     channel->thread_id, buffer_condition,
+	     watch->pollfd.events, watch->pollfd.revents, channel->revents);
+
+  if (channel->type == G_IO_WIN32_FILE_DESC)
+    {
+      LOCK (channel->mutex);
+      if (channel->running && channel->wrp == channel->rdp)
+	{
+	  if (channel->debug)
+	    g_print ("g_io_win32_prepare: for thread %#x, setting channel->revents = 0\n",
+		     channel->thread_id);
+	  channel->revents = 0;
+	}
+      UNLOCK (channel->mutex);
+    }
+  else if (channel->type == G_IO_WIN32_SOCKET)
+    {
+      LOCK (channel->mutex);
+      channel->revents = 0;
+      if (channel->debug)
+	g_print ("g_io_win32_prepare: for thread %#x, setting data_avail_noticed\n",
+		 channel->thread_id);
+      SetEvent (channel->data_avail_noticed_event);
+      if (channel->debug)
+	g_print ("g_io_win32_prepare: thread %#x, there.\n",
+		 channel->thread_id);
+      UNLOCK (channel->mutex);
+    }
+
+  return ((watch->condition & buffer_condition) == watch->condition);
+}
+
+static gboolean
+g_io_win32_check (GSource *source)
+{
+  MSG msg;
+  GIOWin32Watch *watch = (GIOWin32Watch *)source;
+  GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
+  GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);
+
+  if (channel->debug)
+    g_print ("g_io_win32_check: for thread %#x buffer_condition:%#x\n"
+	     "  watch->pollfd.events:%#x watch->pollfd.revents:%#x channel->revents:%#x\n",
+	     channel->thread_id, buffer_condition,
+	     watch->pollfd.events, watch->pollfd.revents, channel->revents);
+
+  if (channel->type != G_IO_WIN32_WINDOWS_MESSAGES)
+    {
+      watch->pollfd.revents = (watch->pollfd.events & channel->revents);
+    }
+  else
+    {
+      return (PeekMessage (&msg, channel->hwnd, 0, 0, PM_NOREMOVE));
+    }
+  
+  if (channel->type == G_IO_WIN32_SOCKET)
+    {
+      LOCK (channel->mutex);
+      if (channel->debug)
+	g_print ("g_io_win32_check: thread %#x, resetting data_avail\n",
+		 channel->thread_id);
+      ResetEvent (channel->data_avail_event);
+      if (channel->debug)
+	g_print ("g_io_win32_check: thread %#x, there.\n",
+		 channel->thread_id);
+      UNLOCK (channel->mutex);
+    }
+
+  return ((watch->pollfd.revents | buffer_condition) & watch->condition);
+}
+
+static gboolean
+g_io_win32_dispatch (GSource     *source,
+		     GSourceFunc  callback,
+		     gpointer     user_data)
+{
+  GIOFunc func = (GIOFunc)callback;
+  GIOWin32Watch *watch = (GIOWin32Watch *)source;
+  GIOCondition buffer_condition = g_io_channel_get_buffer_condition (watch->channel);
+  
+  if (!func)
+    {
+      g_warning (G_STRLOC ": GIOWin32Watch dispatched without callback\n"
+		 "You must call g_source_connect().");
+      return FALSE;
+    }
+  
+  return (*func) (watch->channel,
+		  (watch->pollfd.revents | buffer_condition) & watch->condition,
+		  user_data);
+}
+
+static void
+g_io_win32_finalize (GSource *source)
+{
+  GIOWin32Watch *watch = (GIOWin32Watch *)source;
+  GIOWin32Channel *channel = (GIOWin32Channel *)watch->channel;
+  char send_buffer[] = "f";
+  
+  LOCK (channel->mutex);
+  if (channel->debug)
+    g_print ("g_io_win32_finalize: channel with thread %#x\n",
+	     channel->thread_id);
+
+  channel->watches = g_slist_remove (channel->watches, watch);
+
+  SetEvent (channel->data_avail_noticed_event);
+  if (channel->type == G_IO_WIN32_SOCKET)
+  {
+    /* Tell select_thread() to exit */
+    channel->needs_close = 1;
+    /* Wake up select_thread() from its blocking select() */
+    send (channel->reset_send, send_buffer, sizeof (send_buffer), 0);
+  }
+
+  UNLOCK (channel->mutex);
+  g_io_channel_unref (watch->channel);
+}
+
+GSourceFuncs g_io_watch_funcs = {
+  g_io_win32_prepare,
+  g_io_win32_check,
+  g_io_win32_dispatch,
+  g_io_win32_finalize,
+  NULL, NULL
+};
+
+static GSource *
+g_io_win32_create_watch (GIOChannel    *channel,
+			 GIOCondition   condition,
+			 unsigned (__stdcall *thread) (void *parameter))
+{
+  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
+  GIOWin32Watch *watch;
+  GSource *source;
+  char send_buffer[] = "c";
+
+  source = g_source_new (&g_io_watch_funcs, sizeof (GIOWin32Watch));
+  watch = (GIOWin32Watch *)source;
+  
+  watch->channel = channel;
+  g_io_channel_ref (channel);
+  
+  watch->condition = condition;
+  
+  if (win32_channel->data_avail_event == NULL)
+    create_events (win32_channel);
+
+  watch->pollfd.fd = (gint) win32_channel->data_avail_event;
+  watch->pollfd.events = condition;
+  
+  if (win32_channel->debug)
+    g_print ("g_io_win32_create_watch: fd:%d condition:%#x handle:%#x\n",
+	     win32_channel->fd, condition, watch->pollfd.fd);
+
+  LOCK (win32_channel->mutex);
+  win32_channel->watches = g_slist_append (win32_channel->watches, watch);
+
+  if (win32_channel->thread_id == 0)
+    create_thread (win32_channel, condition, thread);
+  else
+    send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
+
+  g_source_add_poll (source, &watch->pollfd);
+  UNLOCK (win32_channel->mutex);
+
+  return source;
+}
+
+static void
+g_io_win32_free (GIOChannel *channel)
+{
+  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
+  
+  if (win32_channel->debug)
+    g_print ("thread %#x: freeing channel, fd: %d\n",
+	     win32_channel->thread_id,
+	     win32_channel->fd);
+
+  if (win32_channel->reset_send && win32_channel->reset_send != INVALID_SOCKET)
+    closesocket (win32_channel->reset_send);
+  if (win32_channel->reset_recv && win32_channel->reset_recv != INVALID_SOCKET)
+    closesocket (win32_channel->reset_recv);
+  if (win32_channel->data_avail_event)
+    CloseHandle (win32_channel->data_avail_event);
+  if (win32_channel->space_avail_event)
+    CloseHandle (win32_channel->space_avail_event);
+  if (win32_channel->data_avail_noticed_event)
+    CloseHandle (win32_channel->data_avail_noticed_event);
+  DeleteCriticalSection (&win32_channel->mutex);
+
+  g_free (win32_channel->buffer);
+  g_slist_free (win32_channel->watches);
+  g_free (win32_channel);
+}
+
+static GIOStatus
+g_io_win32_sock_read (GIOChannel *channel,
+		      gchar      *buf,
+		      gsize       count,
+		      gsize      *bytes_read,
+		      GError    **err)
+{
+  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
+  gint result;
+  GIOChannelError error = G_IO_STATUS_NORMAL;
+  GIOStatus internal_status = G_IO_STATUS_NORMAL;
+  char send_buffer[] = "sr";
+
+  if (win32_channel->debug)
+    g_print ("g_io_win32_sock_read: sockfd:%d count:%d\n",
+	     win32_channel->fd, count);
+#ifdef WE_NEED_TO_HANDLE_WSAEINTR
+repeat:
+#endif
+  result = recv (win32_channel->fd, buf, count, 0);
+
+  if (win32_channel->debug)
+    g_print ("g_io_win32_sock_read: recv:%d\n", result);
+  
+  if (result == SOCKET_ERROR)
+    {
+      *bytes_read = 0;
+
+      switch (WSAGetLastError ())
+	{
+	case WSAEINVAL:
+          error = G_IO_CHANNEL_ERROR_INVAL;
+          break;
+	case WSAEWOULDBLOCK:
+          return G_IO_STATUS_AGAIN;
+#ifdef WE_NEED_TO_HANDLE_WSAEINTR /* not anymore with wsock2 ? */
+	case WSAEINTR:
+          goto repeat;
+#endif
+	default:
+	  error = G_IO_CHANNEL_ERROR_FAILED;
+          break;
+	}
+      g_set_error (err, G_IO_CHANNEL_ERROR, error, "Socket read error");
+      internal_status = G_IO_STATUS_ERROR;
+      /* FIXME get all errors, better error messages */
+    }
+  else
+    {
+      *bytes_read = result;
+      if (result == 0)
+	internal_status = G_IO_STATUS_EOF;
+    }
+
+  if ((internal_status == G_IO_STATUS_EOF) || 
+      (internal_status == G_IO_STATUS_ERROR))
+    {
+      LOCK (win32_channel->mutex);
+      SetEvent (win32_channel->data_avail_noticed_event);
+      win32_channel->needs_close = 1;
+      send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
+      UNLOCK (win32_channel->mutex);
+    }
+  return internal_status;
+}
+
+static GIOStatus
+g_io_win32_sock_write (GIOChannel  *channel,
+		       const gchar *buf,
+		       gsize        count,
+		       gsize       *bytes_written,
+		       GError     **err)
+{
+  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
+  gint result;
+  GIOChannelError error = G_IO_STATUS_NORMAL;
+  char send_buffer[] = "sw";
+  
+  if (win32_channel->debug)
+    g_print ("g_io_win32_sock_write: sockfd:%d count:%d\n",
+	     win32_channel->fd, count);
+#ifdef WE_NEED_TO_HANDLE_WSAEINTR
+repeat:
+#endif
+  result = send (win32_channel->fd, buf, count, 0);
+  
+  if (win32_channel->debug)
+    g_print ("g_io_win32_sock_write: send:%d\n", result);
+  
+  if (result == SOCKET_ERROR)
+    {
+      *bytes_written = 0;
+
+      switch (WSAGetLastError ())
+	{
+	case WSAEINVAL:
+	  error = G_IO_CHANNEL_ERROR_INVAL;
+          break;
+	case WSAEWOULDBLOCK:
+          return G_IO_STATUS_AGAIN;
+#ifdef WE_NEED_TO_HANDLE_WSAEINTR /* not anymore with wsock2 ? */
+	case WSAEINTR:
+          goto repeat;
+#endif
+	default:
+	  error = G_IO_CHANNEL_ERROR_FAILED;
+          break;
+	}
+      g_set_error (err, G_IO_CHANNEL_ERROR, error, "Socket write error");
+      LOCK (win32_channel->mutex);
+      SetEvent (win32_channel->data_avail_noticed_event);
+      win32_channel->needs_close = 1;
+      send (win32_channel->reset_send, send_buffer, sizeof (send_buffer), 0);
+      UNLOCK (win32_channel->mutex);
+      return G_IO_STATUS_ERROR;
+      /* FIXME get all errors, better error messages */
+    }
+  else
+    {
+      *bytes_written = result;
+
+      return G_IO_STATUS_NORMAL;
+    }
+}
+
+static GIOStatus
+g_io_win32_sock_close (GIOChannel *channel,
+		       GError    **err)
+{
+  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
+
+  LOCK (win32_channel->mutex);
+  if (win32_channel->running)
+    {
+      if (win32_channel->debug)
+	g_print ("thread %#x: running, marking for later close\n",
+		 win32_channel->thread_id);
+      win32_channel->running = FALSE;
+      win32_channel->needs_close = TRUE;
+      SetEvent(win32_channel->data_avail_noticed_event);
+    }
+  if (win32_channel->fd != -1)
+    {
+      if (win32_channel->debug)
+	g_print ("thread %#x: closing socket %d\n",
+		 win32_channel->thread_id,
+		 win32_channel->fd);
+      
+      closesocket (win32_channel->fd);
+      win32_channel->fd = -1;
+    }
+  UNLOCK (win32_channel->mutex);
+
+  /* FIXME error detection? */
+
+  return G_IO_STATUS_NORMAL;
+}
+
+static GSource *
+g_io_win32_sock_create_watch (GIOChannel    *channel,
+			      GIOCondition   condition)
+{
+  return g_io_win32_create_watch (channel, condition, select_thread);
+}
+
+static GIOStatus
+g_io_win32_set_flags (GIOChannel *channel,
+                      GIOFlags    flags,
+                      GError    **err)
+{
+  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
+
+  if (win32_channel->debug)
+    {
+      g_print ("g_io_win32_set_flags: ");
+      g_win32_print_gioflags (flags);
+      g_print ("\n");
+    }
+
+  g_warning ("g_io_win32_set_flags () not implemented.\n");
+
+  return G_IO_STATUS_NORMAL;
+}
+
+static GIOFlags
+g_io_win32_sock_get_flags (GIOChannel *channel)
+{
+  /* XXX Could do something here. */
+  return 0;
+}
+
+static GIOFuncs win32_channel_sock_funcs = {
+  g_io_win32_sock_read,
+  g_io_win32_sock_write,
+  NULL,
+  g_io_win32_sock_close,
+  g_io_win32_sock_create_watch,
+  g_io_win32_free,
+  g_io_win32_set_flags,
+  g_io_win32_sock_get_flags,
+};
+
+GIOChannel *
+wgaim_g_io_channel_win32_new_socket (int socket)
+{
+  GIOWin32Channel *win32_channel = g_new (GIOWin32Channel, 1);
+  GIOChannel *channel = (GIOChannel *)win32_channel;
+
+  g_io_channel_init (channel);
+  g_io_channel_win32_init (win32_channel);
+  init_reset_sockets (win32_channel);
+  if (win32_channel->debug)
+    g_print ("g_io_channel_win32_new_socket: sockfd:%d\n", socket);
+  channel->funcs = &win32_channel_sock_funcs;
+  win32_channel->type = G_IO_WIN32_SOCKET;
+  win32_channel->fd = socket;
+
+  /* XXX: check this */
+  channel->is_readable = TRUE;
+  channel->is_writeable = TRUE;
+
+  channel->is_seekable = FALSE;
+
+  return channel;
+}
+
+#if 0
+void
+g_io_channel_win32_set_debug (GIOChannel *channel,
+			      gboolean    flag)
+{
+  GIOWin32Channel *win32_channel = (GIOWin32Channel *)channel;
+
+  win32_channel->debug = flag;
+}
+#endif
+
--- a/libgaim/win32/win32dep.h	Mon Oct 16 14:50:20 2006 +0000
+++ b/libgaim/win32/win32dep.h	Mon Oct 16 17:14:41 2006 +0000
@@ -40,6 +40,7 @@
 char *wgaim_read_reg_string(HKEY rootkey, const char *subkey, const char *valname); /* needs to be g_free'd */
 gboolean wgaim_write_reg_string(HKEY rootkey, const char *subkey, const char *valname, const char *value);
 char *wgaim_escape_dirsep(const char *filename); /* needs to be g_free'd */
+GIOChannel *wgaim_g_io_channel_win32_new_socket(int socket); /* Until we get the post-2.8 glib win32 giochannel implementation working, use the thread-based one */
 
 /* Determine Gaim paths */
 char *wgaim_get_special_folder(int folder_type); /* needs to be g_free'd */