Mercurial > pidgin
changeset 10740:94cc67130789
[gaim-migrate @ 12342]
More big changes, yay.
I combined gaim_connection_new and gaim_connection_connect. Earlier
today I realized that it's dumb to have a GaimConnection that isn't
connected.
I'm about to combine gaim_connection_disconnect and
gaim_connection_destroy, as well.
I added a "password" field to GaimConnection.
It holds the password used to login a specific GaimConnection. Now,
when "remember password" is false, account->password is NEVER set.
When the user tries to sign on and Gaim prompts for the password,
it goes directly into the GaimConnection.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 26 Mar 2005 23:25:18 +0000 |
parents | 42dbc4ba1325 |
children | 2f5d99f963eb |
files | plugins/tcl/tcl_cmds.c src/account.c src/account.h src/connection.c src/connection.h src/protocols/gg/gg.c src/protocols/irc/irc.c src/protocols/jabber/auth.c src/protocols/jabber/jabber.c src/protocols/msn/nexus.c src/protocols/msn/notification.c src/protocols/napster/napster.c src/protocols/novell/novell.c src/protocols/oscar/oscar.c src/protocols/silc/ops.c src/protocols/toc/toc.c src/protocols/trepia/trepia.c src/protocols/yahoo/yahoo.c src/server.c src/server.h src/status.h |
diffstat | 21 files changed, 219 insertions(+), 281 deletions(-) [+] |
line wrap: on
line diff
--- a/plugins/tcl/tcl_cmds.c Sat Mar 26 21:22:53 2005 +0000 +++ b/plugins/tcl/tcl_cmds.c Sat Mar 26 23:25:18 2005 +0000 @@ -119,10 +119,9 @@ error = Tcl_GetIntFromObj(interp, objv[2], (int *)&account); if (error || !tcl_validate_account(account, interp)) return TCL_ERROR; - if (gaim_account_is_connected(account)) - Tcl_SetIntObj(result, (int)gaim_account_get_connection(account)); - else - Tcl_SetIntObj(result, (int)gaim_account_connect(account)); + if (!gaim_account_is_connected(account)) + gaim_account_connect(account); + Tcl_SetIntObj(result, (int)gaim_account_get_connection(account)); break; case CMD_ACCOUNT_CONNECTION: if (objc != 3) {
--- a/src/account.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/account.c Sat Mar 26 23:25:18 2005 +0000 @@ -741,44 +741,83 @@ g_free(account); } -GaimConnection * +void gaim_account_register(GaimAccount *account) { - GaimConnection *gc; + g_return_if_fail(account != NULL); - g_return_val_if_fail(account != NULL, NULL); + gaim_debug_info("account", "Registering account %s\n", + gaim_account_get_username(account)); - if (gaim_account_get_connection(account) != NULL) - return NULL; + gaim_connection_new(account, TRUE, NULL); +} - gc = gaim_connection_new(account); +static void +request_password_ok_cb(GaimAccount *account, const char *entry) +{ + if (!entry || !*entry) + { + gaim_notify_error(account, NULL, _("Password is required to sign on."), NULL); + return; + } - gaim_debug_info("account", "Registering account %p. gc = %p\n", - account, gc); + if (gaim_account_get_remember_password(account)) + gaim_account_set_password(account, entry); - gaim_connection_register(gc); - - return gc; + gaim_connection_new(account, FALSE, entry); } -GaimConnection * +static void +request_password(GaimAccount *account) +{ + gchar *primary; + gchar *escaped; + const gchar *username; + + username = gaim_account_get_username(account); + escaped = g_markup_escape_text(username, strlen(username)); + primary = g_strdup_printf(_("Enter password for %s (%s)"), escaped, + gaim_account_get_protocol_name(account)); + gaim_request_input(account, _("Enter Password"), primary, NULL, NULL, + FALSE, TRUE, NULL, + _("OK"), G_CALLBACK(request_password_ok_cb), + _("Cancel"), NULL, account); + g_free(primary); + g_free(escaped); +} + +void gaim_account_connect(GaimAccount *account) { - GaimConnection *gc; + GaimPlugin *prpl; + GaimPluginProtocolInfo *prpl_info; + const char *password; + + g_return_if_fail(account != NULL); - g_return_val_if_fail(account != NULL, NULL); + gaim_debug_info("account", "Connecting to account %s\n", + gaim_account_get_username(account)); - if (gaim_account_get_connection(account) != NULL) - return NULL; + prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); + if (prpl == NULL) + { + gchar *message; - gc = gaim_connection_new(account); + message = g_strdup_printf(_("Missing protocol plugin for %s"), + gaim_account_get_username(account)); + gaim_notify_error(NULL, _("Connection Error"), message, NULL); + g_free(message); + return; + } - gaim_debug_info("account", "Connecting to account %p. gc = %p\n", - account, gc); - - gaim_connection_connect(gc); - - return gc; + prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); + password = gaim_account_get_password(account); + if ((password == NULL) && + !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && + !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) + request_password(account); + else + gaim_connection_new(account, FALSE, password); } void @@ -940,9 +979,7 @@ { g_return_if_fail(account != NULL); - if (account->username != NULL) - g_free(account->username); - + g_free(account->username); account->username = (username == NULL ? NULL : g_strdup(username)); schedule_accounts_save(); @@ -953,8 +990,11 @@ { g_return_if_fail(account != NULL); - if (account->password != NULL) - g_free(account->password); + g_free(account->password); + account->password = NULL; + + if (!gaim_account_get_remember_password(account)) + return; account->password = (password == NULL ? NULL : g_strdup(password)); @@ -966,9 +1006,7 @@ { g_return_if_fail(account != NULL); - if (account->alias != NULL) - g_free(account->alias); - + g_free(account->alias); account->alias = (alias == NULL ? NULL : g_strdup(alias)); schedule_accounts_save(); @@ -979,9 +1017,7 @@ { g_return_if_fail(account != NULL); - if (account->user_info != NULL) - g_free(account->user_info); - + g_free(account->user_info); account->user_info = (user_info == NULL ? NULL : g_strdup(user_info)); schedule_accounts_save(); @@ -992,11 +1028,9 @@ { g_return_if_fail(account != NULL); - if (account->buddy_icon != NULL) - g_free(account->buddy_icon); - + g_free(account->buddy_icon); account->buddy_icon = (icon == NULL ? NULL : g_strdup(icon)); - if (account->gc) + if (gaim_account_is_connected(account)) serv_set_buddyicon(account->gc, icon); schedule_accounts_save(); @@ -1008,9 +1042,7 @@ g_return_if_fail(account != NULL); g_return_if_fail(protocol_id != NULL); - if (account->protocol_id != NULL) - g_free(account->protocol_id); - + g_free(account->protocol_id); account->protocol_id = g_strdup(protocol_id); schedule_accounts_save();
--- a/src/account.h Sat Mar 26 21:22:53 2005 +0000 +++ b/src/account.h Sat Mar 26 23:25:18 2005 +0000 @@ -113,20 +113,15 @@ * Connects to an account. * * @param account The account to connect to. - * @param status The status the account should use when logging in. - * - * @return The gaim connection. */ -GaimConnection *gaim_account_connect(GaimAccount *account); +void gaim_account_connect(GaimAccount *account); /** * Registers an account. * * @param account The account to register. - * - * @return The gaim connection. */ -GaimConnection *gaim_account_register(GaimAccount *account); +void gaim_account_register(GaimAccount *account); /** * Disconnects from an account.
--- a/src/connection.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/connection.c Sat Mar 26 23:25:18 2005 +0000 @@ -23,6 +23,7 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" +#include "account.h" #include "blist.h" #include "connection.h" #include "debug.h" @@ -40,21 +41,73 @@ static int connections_handle; -GaimConnection * -gaim_connection_new(GaimAccount *account) +void +gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) { GaimConnection *gc; + GaimPlugin *prpl; + GaimPluginProtocolInfo *prpl_info; - g_return_val_if_fail(account != NULL, NULL); + g_return_if_fail(account != NULL); + + prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); + + if (prpl != NULL) + prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); + else { + gchar *message; + + message = g_strdup_printf(_("Missing protocol plugin for %s"), + gaim_account_get_username(account)); + gaim_notify_error(NULL, regist ? _("Registration Error") : + _("Connection Error"), message, NULL); + g_free(message); + return; + } + + if (regist) + { + if (prpl_info->register_user == NULL) + return; + } + else + { + if ((password == NULL) && + !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && + !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) + { + gaim_debug_error("connection", "Can not connect to account %s without " + "a password.\n", gaim_account_get_username(account)); + return; + } + } gc = g_new0(GaimConnection, 1); - - gc->prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); - + gc->prpl = prpl; + gc->password = g_strdup(password); gaim_connection_set_account(gc, account); + gaim_connection_set_state(gc, GAIM_CONNECTING); + connections = g_list_append(connections, gc); gaim_account_set_connection(account, gc); - return gc; + gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); + + if (regist) + { + gaim_debug_info("connection", "Registering. gc = %p\n", gc); + + /* set this so we don't auto-reconnect after registering */ + gc->wants_to_die = TRUE; + + prpl_info->register_user(account); + } + else + { + gaim_debug_info("connection", "Connecting. gc = %p\n", gc); + + gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); + prpl_info->login(account, gaim_account_get_active_status(account)); + } } void @@ -75,6 +128,9 @@ account = gaim_connection_get_account(gc); gaim_account_set_connection(account, NULL); + if (gc->password != NULL) + g_free(gc->password); + if (gc->display_name != NULL) g_free(gc->display_name); @@ -84,126 +140,6 @@ g_free(gc); } -static void -request_pass_ok_cb(GaimAccount *account, const char *entry) -{ - gaim_account_set_password(account, (*entry != '\0') ? entry : NULL); - - gaim_account_connect(account); -} - -void -gaim_connection_register(GaimConnection *gc) -{ - GaimAccount *account; - GaimConnectionUiOps *ops; - GaimPluginProtocolInfo *prpl_info = NULL; - - g_return_if_fail(gc != NULL); - - gaim_debug_info("connection", "Registering. gc = %p\n", gc); - - ops = gaim_connections_get_ui_ops(); - - if (gc->prpl != NULL) - prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); - else - { - gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), - gaim_account_get_username(gaim_connection_get_account(gc))); - - gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); - gaim_notify_error(NULL, _("Registration Error"), - message, NULL); - g_free(message); - return; - } - - if (prpl_info->register_user == NULL) - return; - - account = gaim_connection_get_account(gc); - - if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) - return; - - gaim_connection_set_state(gc, GAIM_CONNECTING); - - connections = g_list_append(connections, gc); - - gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); - - /* set this so we don't auto-reconnect after registering */ - gc->wants_to_die = TRUE; - - gaim_debug_info("connection", "Calling register_user\n"); - - prpl_info->register_user(account); -} - - -void -gaim_connection_connect(GaimConnection *gc) -{ - GaimAccount *account; - GaimPluginProtocolInfo *prpl_info = NULL; - GaimStatus *status; - - g_return_if_fail(gc != NULL); - - gaim_debug_info("connection", "Connecting. gc = %p\n", gc); - - if (gc->prpl != NULL) - prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); - else { - gchar *message = g_strdup_printf(_("Missing protocol plugin for %s"), - gaim_account_get_username(gaim_connection_get_account(gc))); - - gaim_debug_error("connection", "Could not get prpl info for %p\n", gc); - gaim_notify_error(NULL, _("Connection Error"), message, NULL); - g_free(message); - return; - } - - account = gaim_connection_get_account(gc); - - if (gaim_connection_get_state(gc) != GAIM_DISCONNECTED) - return; - - if (!(prpl_info->options & OPT_PROTO_NO_PASSWORD) && - !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL) && - gaim_account_get_password(account) == NULL) { - gchar *primary; - gchar *escaped; - const gchar *username = gaim_account_get_username(account); - - gaim_debug_info("connection", "Requesting password\n"); - gaim_connection_destroy(gc); - escaped = g_markup_escape_text(username, strlen(username)); - primary = g_strdup_printf(_("Enter password for %s (%s)"), escaped, - gaim_account_get_protocol_name(account)); - gaim_request_input(gc, _("Enter Password"), primary, NULL, NULL, - FALSE, TRUE, NULL, - _("OK"), G_CALLBACK(request_pass_ok_cb), - _("Cancel"), NULL, account); - g_free(primary); - g_free(escaped); - - return; - } - - gaim_connection_set_state(gc, GAIM_CONNECTING); - - connections = g_list_append(connections, gc); - - gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); - - gaim_debug_info("connection", "Calling serv_login\n"); - - status = gaim_account_get_active_status(account); - serv_login(account, status); -} - void gaim_connection_disconnect(GaimConnection *gc) { @@ -256,9 +192,6 @@ gaim_notify_close_with_handle(gc); } - if (!gaim_account_get_remember_password(account)) - gaim_account_set_password(account, NULL); - gaim_connection_destroy(gc); } @@ -431,6 +364,14 @@ } const char * +gaim_connection_get_password(const GaimConnection *gc) +{ + g_return_val_if_fail(gc != NULL, NULL); + + return gc->password; +} + +const char * gaim_connection_get_display_name(const GaimConnection *gc) { g_return_val_if_fail(gc != NULL, NULL);
--- a/src/connection.h Sat Mar 26 21:22:53 2005 +0000 +++ b/src/connection.h Sat Mar 26 23:25:18 2005 +0000 @@ -79,6 +79,7 @@ GaimConnectionState state; /**< The connection state. */ GaimAccount *account; /**< The account being connected to. */ + char *password; /**< The password used. */ int inpa; /**< The input watcher. */ GSList *buddy_chats; /**< A list of active chats. */ @@ -113,44 +114,35 @@ /*@{*/ /** - * Creates a connection to the specified account. + * This function should only be called by gaim_connection_connect() + * in account.c. If you're trying to sign on an account, use that + * function instead. + * + * Creates a connection to the specified account and either connects + * or attempts to register a new account. If you are logging in, + * the connection uses the current active status for this account. + * So if you want to sign on as "away," for example, you need to + * have called gaim_account_set_status(account, "away"). + * (And this will call gaim_account_connect() automatically). * * @param account The account the connection should be connecting to. - * - * @return The gaim connection. + * @param register Whether we are registering a new account or just + * trying to do a normal signon. + * @param password The password to use. */ -GaimConnection *gaim_connection_new(GaimAccount *account); - -/** - * Destroys and closes a gaim connection. - * - * @param gc The gaim connection to destroy. - */ -void gaim_connection_destroy(GaimConnection *gc); +void gaim_connection_new(GaimAccount *account, gboolean regist, + const char *password); /** * This function should only be called by gaim_connection_connect() * in account.c. If you're trying to sign on an account, use that * function instead. * - * Logs in to this connection. The connection uses the current - * active status in the account as the initial status. So if - * you want to sign on as "away," for example, you need to - * have called gaim_account_set_status(account, "away"). - * (And generally this has the effect of also signin on). - * - * @param gc The connection to log in. + * Disconnects and destroys a GaimConnection. * - * @see gaim_connection_disconnect() + * @param gc The gaim connection to destroy. */ -void gaim_connection_connect(GaimConnection *gc); - -/** - * Registers a connection. - * - * @param gc The connection to register. - */ -void gaim_connection_register(GaimConnection *gc); +void gaim_connection_destroy(GaimConnection *gc); /** * This function should only be called by gaim_connection_disconnect() @@ -216,6 +208,15 @@ GaimAccount *gaim_connection_get_account(const GaimConnection *gc); /** + * Returns the connection's password. + * + * @param gc The connection. + * + * @return The connection's password. + */ +const char *gaim_connection_get_password(const GaimConnection *gc); + +/** * Returns the connection's displayed name. * * @param gc The connection.
--- a/src/protocols/gg/gg.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/gg/gg.c Sat Mar 26 23:25:18 2005 +0000 @@ -1,6 +1,6 @@ /* * gaim - Gadu-Gadu Protocol Plugin - * $Id: gg.c 12334 2005-03-26 02:43:49Z lschiere $ + * $Id: gg.c 12342 2005-03-26 23:25:18Z thekingant $ * * Copyright (C) 2001 Arkadiusz Mi¶kiewicz <misiek@pld.ORG.PL> * @@ -27,6 +27,7 @@ #include "account.h" #include "accountopt.h" #include "blist.h" +#include "connection.h" #include "debug.h" #include "notify.h" #include "proxy.h" @@ -1353,7 +1354,7 @@ { struct agg_http *hi = g_new0(struct agg_http, 1); gchar *u = gg_urlencode(gaim_account_get_username(gc->account)); - gchar *p = gg_urlencode(gaim_account_get_password(gc->account)); + gchar *p = gg_urlencode(gaim_connection_get_password(gc)); hi->gc = gc; hi->type = AGG_HTTP_USERLIST_IMPORT; @@ -1380,7 +1381,7 @@ struct agg_http *he = g_new0(struct agg_http, 1); gchar *ptr; gchar *u = gg_urlencode(gaim_account_get_username(gc->account)); - gchar *p = gg_urlencode(gaim_account_get_password(gc->account)); + gchar *p = gg_urlencode(gaim_connection_get_password(gc)); GaimBlistNode *gnode, *cnode, *bnode; @@ -1453,7 +1454,7 @@ { struct agg_http *he = g_new0(struct agg_http, 1); gchar *u = gg_urlencode(gaim_account_get_username(gc->account)); - gchar *p = gg_urlencode(gaim_account_get_password(gc->account)); + gchar *p = gg_urlencode(gaim_connection_get_password(gc)); he->gc = gc; he->type = AGG_HTTP_USERLIST_DELETE; @@ -1529,7 +1530,7 @@ { struct agg_http *hpass = g_new0(struct agg_http, 1); gchar *u = gg_urlencode(gaim_account_get_username(gc->account)); - gchar *p = gg_urlencode(gaim_account_get_password(gc->account)); + gchar *p = gg_urlencode(gaim_connection_get_password(gc)); gchar *enew = gg_urlencode(new); gchar *eold = gg_urlencode(old);
--- a/src/protocols/irc/irc.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/irc/irc.c Sat Mar 26 23:25:18 2005 +0000 @@ -286,7 +286,7 @@ char hostname[256]; const char *username, *realname; struct irc_conn *irc = gc->proto_data; - const char *pass = gaim_account_get_password(gc->account); + const char *pass = gaim_connection_get_password(gc); if (pass && *pass) { buf = irc_format(irc, "vv", "PASS", pass);
--- a/src/protocols/jabber/auth.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/jabber/auth.c Sat Mar 26 23:25:18 2005 +0000 @@ -74,7 +74,7 @@ response = g_string_append(response, js->user->node); response = g_string_append_len(response, "\0", 1); response = g_string_append(response, - gaim_account_get_password(js->gc->account)); + gaim_connection_get_password(js->gc)); enc_out = gaim_base64_encode(response->str, response->len); @@ -96,7 +96,7 @@ x = xmlnode_new_child(query, "resource"); xmlnode_insert_data(x, js->user->resource, -1); x = xmlnode_new_child(query, "password"); - xmlnode_insert_data(x, gaim_account_get_password(js->gc->account), -1); + xmlnode_insert_data(x, gaim_connection_get_password(js->gc), -1); jabber_iq_set_callback(iq, auth_old_result_cb, NULL); jabber_iq_send(iq); } @@ -201,7 +201,7 @@ JabberIq *iq; xmlnode *query, *x; const char *type = xmlnode_get_attrib(packet, "type"); - const char *pw = gaim_account_get_password(js->gc->account); + const char *pw = gaim_connection_get_password(js->gc); if(!type) { gaim_connection_error(js->gc, _("Invalid response from server.")); @@ -422,12 +422,12 @@ a2 = g_strdup_printf("AUTHENTICATE:xmpp/%s", realm); auth_resp = generate_response_value(js->user, - gaim_account_get_password(js->gc->account), nonce, cnonce, a2, realm); + gaim_connection_get_password(js->gc), nonce, cnonce, a2, realm); g_free(a2); a2 = g_strdup_printf(":xmpp/%s", realm); js->expected_rspauth = generate_response_value(js->user, - gaim_account_get_password(js->gc->account), nonce, cnonce, a2, realm); + gaim_connection_get_password(js->gc), nonce, cnonce, a2, realm); g_free(a2);
--- a/src/protocols/jabber/jabber.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/jabber/jabber.c Sat Mar 26 23:25:18 2005 +0000 @@ -24,6 +24,7 @@ #include "accountopt.h" #include "blist.h" #include "cmds.h" +#include "connection.h" #include "debug.h" #include "message.h" #include "notify.h" @@ -422,7 +423,10 @@ conn_close_cb(gpointer data) { JabberStream *js = data; - gaim_connection_destroy(js->gc); + GaimAccount *account = gaim_connection_get_account(js->gc); + + gaim_account_disconnect(account); + return FALSE; } @@ -599,7 +603,7 @@ gaim_request_field_group_add_field(group, field); field = gaim_request_field_string_new("password", _("Password"), - gaim_account_get_password(js->gc->account), FALSE); + gaim_connection_get_password(js->gc), FALSE); gaim_request_field_string_set_masked(field, TRUE); gaim_request_field_group_add_field(group, field);
--- a/src/protocols/msn/nexus.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/msn/nexus.c Sat Mar 26 23:25:18 2005 +0000 @@ -129,7 +129,7 @@ g_strdup(gaim_url_encode(gaim_account_get_username(session->account))); password = - g_strdup(gaim_url_encode(gaim_account_get_password(session->account))); + g_strdup(gaim_url_encode(gaim_connection_get_password(session->account->gc))); ctint = strtoul((char *)g_hash_table_lookup(nexus->challenge_data, "ct"), NULL, 10) + 200;
--- a/src/protocols/msn/notification.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/msn/notification.c Sat Mar 26 23:25:18 2005 +0000 @@ -904,7 +904,7 @@ g_snprintf(buf, sizeof(buf), "%s%lu%s", session->passport_info.mspauth, time(NULL) - session->passport_info.sl, - gaim_account_get_password(account)); + gaim_connection_get_password(account->gc)); cipher = gaim_ciphers_find_cipher("md5"); context = gaim_cipher_context_new(cipher, NULL);
--- a/src/protocols/napster/napster.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/napster/napster.c Sat Mar 26 23:25:18 2005 +0000 @@ -243,7 +243,7 @@ } len = header[0]; - command = header[1]; + command = header[1]; buf = (gchar *)g_malloc((len + 1) * sizeof(gchar)); buf[len] = '\0'; @@ -268,7 +268,7 @@ gaim_input_remove(gc->inpa); gc->inpa = 0; close(source); - gaim_connection_destroy(gc); + gaim_connection_error(gc, _("Unknown server error.")); break; case 003: /* MSG_SERVER_EMAIL */ @@ -333,9 +333,7 @@ case 316: /* MSG_SERVER_DISCONNECTING */ /* we have been kicked off =^( */ - gaim_notify_error(gc, NULL, - _("You were disconnected from the server."), NULL); - gaim_connection_destroy(gc); + gaim_connection_error(gc, _("You were disconnected from the server.")); break; case 401: /* MSG_CLIENT_PART */ @@ -429,10 +427,7 @@ case 748: /* MSG_SERVER_GHOST */ /* Looks like someone logged in as us! =-O */ - gaim_notify_error(gc, NULL, - _("You were disconnected from the server, because " - "you logged on from a different location"), NULL); - gaim_connection_destroy(gc); + gaim_connection_error(gc, _("You have signed on from another location.")); break; case 751: /* MSG_CLIENT_PING */ @@ -497,7 +492,7 @@ /* Write our signon data */ nap_write_packet(gc, 2, "%s %s 0 \"gaim %s\" 0", gaim_account_get_username(gc->account), - gaim_account_get_password(gc->account), VERSION); + gaim_connection_get_password(gc), VERSION); /* And set up the input watcher */ gc->inpa = gaim_input_add(ndata->fd, GAIM_INPUT_READ, nap_callback, gc);
--- a/src/protocols/novell/novell.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/novell/novell.c Sat Mar 26 23:25:18 2005 +0000 @@ -1709,7 +1709,7 @@ 2, NOVELL_CONNECT_STEPS); my_addr = gaim_network_get_my_ip(gsc->fd); - pwd = gaim_account_get_password(user->client_data); + pwd = gaim_connection_get_password(gc); ua = _user_agent_string(); rc = nm_send_login(user, pwd, my_addr, ua, _login_resp_cb, NULL);
--- a/src/protocols/oscar/oscar.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/oscar/oscar.c Sat Mar 26 23:25:18 2005 +0000 @@ -2566,7 +2566,6 @@ GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); - GaimAccount *ac = gaim_connection_get_account(gc); #if 0 struct client_info_s info = {"gaim", 7, 3, 2003, "us", "en", 0x0004, 0x0000, 0x04b}; #endif @@ -2579,12 +2578,12 @@ if (od->icq) { struct client_info_s info = CLIENTINFO_ICQ_KNOWNGOOD; - aim_send_login(sess, fr->conn, gaim_account_get_username(ac), - gaim_account_get_password(account), &info, key); + aim_send_login(sess, fr->conn, gaim_account_get_username(account), + gaim_connection_get_password(gc), &info, key); } else { struct client_info_s info = CLIENTINFO_AIM_KNOWNGOOD; - aim_send_login(sess, fr->conn, gaim_account_get_username(ac), - gaim_account_get_password(account), &info, key); + aim_send_login(sess, fr->conn, gaim_account_get_username(account), + gaim_connection_get_password(gc), &info, key); } gaim_connection_update_progress(gc, _("Password sent"), 2, OSCAR_CONNECT_STEPS);
--- a/src/protocols/silc/ops.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/silc/ops.c Sat Mar 26 23:25:18 2005 +0000 @@ -1537,7 +1537,8 @@ if (!sg->detaching) gaim_connection_error(gc, _("Disconnected by server")); else - gaim_connection_destroy(gc); + /* TODO: Does this work correctly? Maybe we need to set wants_to_die? */ + gaim_account_disconnect(gaim_connection_get_account(gc)); }
--- a/src/protocols/toc/toc.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/toc/toc.c Sat Mar 26 23:25:18 2005 +0000 @@ -602,9 +602,9 @@ "Client sends TOC \"toc_signon\" message\n"); /* i hate icq. */ if (username[0] >= '0' && username[0] <= '9') - password = g_strndup(gaim_account_get_password(account), 8); + password = g_strndup(gaim_connection_get_password(connection), 8); else - password = g_strdup(gaim_account_get_password(account)); + password = g_strdup(gaim_connection_get_password(connection)); g_snprintf(snd, sizeof snd, "toc_signon %s %d %s %s %s \"%s\"", AUTH_HOST, AUTH_PORT, gaim_normalize(account, username), roast_password(password), LANGUAGE, REVISION); @@ -684,7 +684,7 @@ g_snprintf(snd, sizeof snd, "toc_signon %s %d %s %s %s \"%s\"", AUTH_HOST, AUTH_PORT, gaim_normalize(account, gaim_account_get_username(account)), - roast_password(gaim_account_get_password(account)), + roast_password(gaim_connection_get_password(connection)), LANGUAGE, REVISION); if (sflap_send(gc, snd, -1, TYPE_DATA) < 0) { gaim_connection_error(gc, _("Disconnected."));
--- a/src/protocols/trepia/trepia.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/trepia/trepia.c Sat Mar 26 23:25:18 2005 +0000 @@ -1000,7 +1000,7 @@ account = gaim_connection_get_account(session->gc); - password = gaim_account_get_password(account); + password = gaim_connection_get_password(session->gc); md5_init(&st); md5_append(&st, (const md5_byte_t *)password, strlen(password)); @@ -1195,7 +1195,7 @@ "<f></f><g></g><h></h><i></i><j></j><k></k><l></l>" "<m></m></J>", mac, "", TREPIA_VERSION, gaim_account_get_username(account), - gaim_account_get_password(account)); + gaim_connection_get_password(gc->account)); } static GaimPluginProtocolInfo prpl_info =
--- a/src/protocols/yahoo/yahoo.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/protocols/yahoo/yahoo.c Sat Mar 26 23:25:18 2005 +0000 @@ -920,7 +920,7 @@ struct yahoo_packet *pack; GaimAccount *account = gaim_connection_get_account(gc); const char *name = gaim_normalize(account, gaim_account_get_username(account)); - const char *pass = gaim_account_get_password(account); + const char *pass = gaim_connection_get_password(gc); struct yahoo_data *yd = gc->proto_data; /* So, Yahoo has stopped supporting its older clients in India, and undoubtedly @@ -1037,7 +1037,7 @@ struct yahoo_packet *pack = NULL; GaimAccount *account = gaim_connection_get_account(gc); const char *name = gaim_normalize(account, gaim_account_get_username(account)); - const char *pass = gaim_account_get_password(account); + const char *pass = gaim_connection_get_password(gc); struct yahoo_data *yd = gc->proto_data; GaimCipher *md5_cipher; @@ -2172,7 +2172,7 @@ GaimAccount *account = gaim_connection_get_account(gc); struct yahoo_data *yd = gc->proto_data; const char *sn = gaim_account_get_username(account); - const char *pass = gaim_account_get_password(account); + const char *pass = gaim_connection_get_password(gc); GHashTable *hash = yahoo_login_page_hash(buf, len); GString *url = g_string_new("GET http://login.yahoo.com/config/login?login="); char md5[33], *hashp = md5, *chal;
--- a/src/server.c Sat Mar 26 21:22:53 2005 +0000 +++ b/src/server.c Sat Mar 26 23:25:18 2005 +0000 @@ -44,36 +44,6 @@ #define SECS_BEFORE_RESENDING_AUTORESPONSE 600 #define SEX_BEFORE_RESENDING_AUTORESPONSE "Only after you're married" -void serv_login(GaimAccount *account, GaimStatus *status) -{ - GaimPlugin *p = gaim_find_prpl(gaim_account_get_protocol_id(account)); - GaimPluginProtocolInfo *prpl_info = NULL; - - if (account->gc == NULL || p == NULL) - return; - - prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(p); - - if (prpl_info->login) { - if (gaim_account_get_password(account) == NULL && - !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && - !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) { - gaim_notify_error(NULL, NULL, - _("Please enter your password"), NULL); - return; - } - - gaim_debug_info("server", PACKAGE " " VERSION - " logging in %s using %s\n", - gaim_account_get_username(account), - gaim_account_get_protocol_name(account)); - - gaim_signal_emit(gaim_accounts_get_handle(), - "account-connecting", account); - prpl_info->login(account, status); - } -} - static gboolean send_keepalive(gpointer d) { GaimConnection *gc = d;
--- a/src/server.h Sat Mar 26 21:22:53 2005 +0000 +++ b/src/server.h Sat Mar 26 23:25:18 2005 +0000 @@ -33,7 +33,6 @@ extern "C" { #endif -void serv_login(GaimAccount *, GaimStatus *); void serv_close(GaimConnection *); void serv_touch_idle(GaimConnection *); int serv_send_im(GaimConnection *, const char *, const char *, GaimConvImFlags);
--- a/src/status.h Sat Mar 26 21:22:53 2005 +0000 +++ b/src/status.h Sat Mar 26 23:25:18 2005 +0000 @@ -53,7 +53,8 @@ * your accounts is saved so that the next time you start Gaim, * your accounts will be set to their last know statuses. There * is also a list of saved statuses that are written to the - * status.xml file. + * status.xml file. Also, each GaimStatus has a "savable" boolean. + * If "savable" is set to FALSE then the status is NEVER saved. * * A GaimPresence is like a collection of GaimStatuses (plus some * other random info). For any buddy, or for any one of your accounts,