changeset 13158:eed97963252a

[gaim-migrate @ 15521] I think this'll fix a crash that hit me last night. What happened was, Gaim couldn't fetch the buddy list on the first attempt. It set up a timer to do it 30 seconds later. The timer callback set the reference to the timer to 0, so Gaim was not able to remove the timer. Then at some point I got disconnected and the timer callback got called and exploded. Unfortunately, I have a feeling this hit everyone using either of the betas. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 07 Feb 2006 14:51:28 +0000
parents 3a97c65196d1
children d03013fd39bf
files src/protocols/oscar/oscar.c
diffstat 1 files changed, 0 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/protocols/oscar/oscar.c	Tue Feb 07 09:50:55 2006 +0000
+++ b/src/protocols/oscar/oscar.c	Tue Feb 07 14:51:28 2006 +0000
@@ -6910,11 +6910,8 @@
 
 static gboolean gaim_ssi_rerequestdata(gpointer data) {
 	aim_session_t *sess = data;
-	GaimConnection *gc = sess->aux_data;
-	OscarData *od = gc->proto_data;
 
 	aim_ssi_reqdata(sess);
-	od->getblisttimer = 0;
 
 	return TRUE;
 }