Mercurial > pt1.oyama
view src/ctrl_telnet.h @ 177:1d6674183e76
Fix problem: If do not specify DLNA, will not call pthread_join(stream_thread,)
author | Naoya OYAMA <naoya.oyama@gmail.com> |
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date | Wed, 07 Nov 2012 22:54:19 +0900 |
parents | e413158cae13 |
children |
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/* ctrltelnet.h - Header for the Telnet controler * Copyright (C) 2005-2007 Sven Almgren <sven@tras.se> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef _CTRL_TELNET_H_ #define _CTRL_TELNET_H_ #define CTRL_TELNET_PORT 1337 #define CTRL_TELNET_BACKLOG 10 #define CTRL_TELNET_SHARED_BUFFER_SIZE 256 #define CTRL_CLIENT_RECV_BUFFER_SIZE 256 #include <netinet/in.h> /** * @brief Structure doubling as both a connected client data holder * and as a linked list */ typedef struct ctrl_telnet_client_t { /* Recv buffer used to read single lines from more then one packet ... Not garanteed to be NULL terminated */ char buffer_recv[CTRL_CLIENT_RECV_BUFFER_SIZE]; int buffer_recv_current; int socket; int ready; /* True if this client has a complete line, ready to be parsed */ int exiting; struct sockaddr_in remote_address; struct ctrl_telnet_client_t* next; } ctrl_telnet_client; typedef void (* ctrl_telnet_command_ptr) (ctrl_telnet_client *, int, char **); /** * @brief Starts a Telnet bound control interface * * @return 0 on success, -1 on error */ int ctrl_telnet_start (int port); /** * @brief Stops all telnet bound control interfaces */ void ctrl_telnet_stop (void); /* FIXME: You can register a function name multiple times, but the last one added is the one getting called... not a problem a.t.m. */ void ctrl_telnet_register (const char *funcname, ctrl_telnet_command_ptr funcptr, const char* description); int ctrl_telnet_client_send (const ctrl_telnet_client *, const char* string); int ctrl_telnet_client_sendf (const ctrl_telnet_client *client, const char* format, ...); int ctrl_telnet_client_sendsf (const ctrl_telnet_client *client, char* buffer, int buffersize, const char* format, ...); #endif /* _CTRL_TELNET_H_ */