Mercurial > vloopback
view vloopback.html @ 11:b904131a3807
Allow to build with kernel 2.6.27.git and 2.6.28-rc9
author | AngelCarpintero |
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date | Mon, 22 Dec 2008 04:32:52 +0000 |
parents | 5f21a4dddc0c |
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<HTML> <HEAD> <TITLE> Video4Linux loopback API </TITLE> <H1> Video4Linux loopback API </H1> </HEAD> <BODY bgcolor="white"> <P> Author: Jeroen Vreeken (pe1rxq@amsat.org)<BR> Version: 0.90<BR> Date: 31-01-2001<BR> </P> <P> <H2> Introduction: </H2> This document describes the API for the Video4Linux loopback driver. The driver implements a video pipe using two video4linux devices. The first device is used by the program supplying the data, from now on this program will be refered to with <I>'pusher'</I>.<BR> The second device acts as if it were a normall video4linux device, it should be usable by any application that honours the video4linux specifications. This application will from now on be refered to as <I>'client'</I>.<BR> The calls and ioctls mentioned in this document refer to those as described in the Video4Linux API. <BR> The loopback device has two operating modes: <UL> <LI> A simple one-copy mode in which <I>pusher</I> specifies the size of the images and the used palette and uses write to push its images to the pipe.<BR> This mode is mostly for feeding fixed size images without any knowledge about <I>client</I>. </LI> <LI> A zero-copy mode in which <I>pusher</I> regularly polls the device if <I>client</I> does an ioctl.<BR> In this mode <I>pusher</I> has almost complete control over the devices behaviour and it will be mainly used to implement complex multiple tuner/channel/size configurations. With this mode it should be possible to use the Xvideo extensions as normal video4linux capture devices. </LI> </UL> </P> <P align=left> <H2> Locating a free pipe </H2> In order to find an unused pipe <I>pusher</I> will have to scan the contents of /proc/video/vloopback/<BR> Each pipe will have its own entry in the form of <I>vloopback0</I> to <I>vloopbackN</I>, N being the total number of available pipes-1.<BR> There will also be a general <I>vloopbacks</I> file which will contain information on all entries. <BR> Each of these files will have references to the input and output video device and will also indicate if either of them is currently in use.<BR> <BR> Once <I>pusher</I> has found a free pipe it can claim it by simply opening the input device. </P> <P align=left> <H2> One-copy mode </H2> In this mode <I>pusher</I> only has to provide images using the <B>write()</B> call, the driver will handle the communication with <I>client</I> or will drop the images if the output is unused. To <I>client</I> the device will closely resemble a webcam driver.<BR> <BR> In order to use it <I>pusher</I> will open the input device. Before writing it will first have to set the palette it is going to use by calling <B>VIDIOCSPICT</B>, and the size by calling <B>VIDIOCSWIN</B>. After this it can call <B>write()</B> for each frame it wants to send to the pipe.<BR> <BR> When there is no application using the device the driver will simply drop the frames which will result in a 'no-copy' situation while writing to an unused pipe.<BR> <I>Note: when client is using read() instead of mmap() the driver will actually use a double copy.</I> </P> <P align=left> <H2> Zero-copy mode </H2> In this mode the driver will forward nearly all ioctls to <I>pusher</I>.<BR> <BR> To initiate this mode <I>pusher</I> will have to call <B>mmap()</B> with the size of the requested buffer. The driver will allocate memory for this buffer and <I>pusher</I> will gain access to it.<BR> <I>Note: as the allocated memory might be in use by client, pusher is NOT allowed to touch it under any circumstances with the only exeption being between <B>VIDIOCMCAPTURE</B> and <B>VIDIOCSYNC</B>.</I><BR> <BR> <B> Handling ioctls </B><BR> <BR> When <I>client</I> has issued an ioctl <I>pusher</I> will receive a <B>SIGIO</B> signal. Pusher may check to see if it is comming from vloopback by calling <B>poll()</B> first. It then has to respond by calling <B>read()</B> with a large enough buffer for the largest possible ioctl data structure plus <B>sizeof(unsigned long int)</B>. <I>(The largest ioctl data structure is 280 bytes in linux kernel 2.4.0-test10pre1, a buffer of 1024 bytes is recommended) </I><BR> The first bytes of this buffer will be the ioctl number. This number is an unsigned long int, the remaining data is the data supplied by <I>client</I>. <I>Pusher</I> will now have to handle this ioctl.<BR> <BR> If it is an ioctl requesting data <I>pusher</I> will answer it by calling the ioctl with the requested data.<BR> If it is an ioctl setting data <I>pusher</I> will call the ioctl with the exact same data to accept it.<BR> <BR> <B> Handling read </B><BR> <BR> <I>Pusher</I> will not need to handle any read requests because the kernel module will fake an mmap and sync call for it.<BR> <BR> <B> Starting and stopping capture </B><BR> <BR> The first time <B>VIDIOCMCAPTURE</B> is called <I>pusher</I> should initialize capture and start capturing of the requested frames into the mmapped buffer.<BR> When <I>client</I> closes its device an 'ioctl' 0 will be send with no data, <I>pusher</I> will tell the hardware to stop. <BR> </P> </BODY> </HTML>