Mercurial > audlegacy-plugins
view src/rootvis/rootvis.h @ 972:cf7021ca4e7b trunk
[svn] Add lastfm:// transport, an abstract VFS class which derives from curl
to provide lastfm radio support. Written by majeru with some cleanups
by me. Most last.fm metadata support isn't yet implemented, however, and
will need to be done by majeru. ;)
| author | nenolod |
|---|---|
| date | Sun, 22 Apr 2007 04:16:08 -0700 |
| parents | d985f0dcdeb0 |
| children | bd3a24b39058 |
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#include <stdio.h> #include <stdlib.h> #include <X11/Xlib.h> #include <X11/Xatom.h> #include <X11/Xproto.h> #include <audacious/plugin.h> #include <audacious/util.h> /* following values are used if there is no user configuration */ #define DEFAULT_stereo 0 // therefore we don't initialize the second channel with different settings #define DEFAULT_geometry_posx 520 #define DEFAULT_geometry_posy 1 #define DEFAULT_geometry_orientation 0 // 0 = bottom->up, 1 = top->down, 2 = left->right, 3 = right->left #define DEFAULT_geometry_height 50 // maximum height/amplitude of a bar #define DEFAULT_geometry_space 1 // space between bars #define DEFAULT_bar_width 8 // width of a bar // set the following to 0 to disable shadows #define DEFAULT_bar_shadow 1 // offset of shadow in pixels // set the following to HEIGHT to disable falloff #define DEFAULT_bar_falloff 5 // how many pixels the bars should falloff every frame #define DEFAULT_bar_color_1 "#a3c422FF" #define DEFAULT_bar_color_2 "#b8dd27FF" #define DEFAULT_bar_color_3 "#cdf62bFF" #define DEFAULT_bar_color_4 "#e6ff64FF" #define DEFAULT_bar_shadow_color "#00285088" // set the following to 0 to disable peaks #define DEFAULT_peak_enabled 1 #define DEFAULT_peak_falloff 4 // how many pixels the peaks should falloff every frame #define DEFAULT_peak_step 5 // how many frames should the peak resist the falloff #define DEFAULT_peak_color "#ffffffdd" // we're cutting off high frequencies by only showing 0 to CUTOFF #define DEFAULT_cutoff 180 // frequencies are represented by 256 values #define DEFAULT_div 4 // we have CUTOFF sources, every bar represents DIV sources /* Linearity of the amplitude scale (0.5 for linear, keep in [0.1, 0.9]) */ #define DEFAULT_linearity 0.33 #define DEFAULT_fps 30 // how many frames per second should be drawn // print out debug messages #define DEFAULT_debug 0 // this is for color[] indexing #define RED 0 #define GREEN 1 #define BLUE 2 #define ALPHA 3 #define COLORSIZE 4 void print_status(char msg[]); void error_exit(char msg[]); void threads_lock(void); void threads_unlock(char); struct rootvis_geometry { char* display; int posx; int posy; int orientation; int height; int space; }; struct rootvis_bar { int width; int shadow; int falloff; int bevel; int gradient; unsigned char color[4][4]; unsigned char bevel_color[4]; unsigned char shadow_color[4]; }; struct rootvis_peak { int enabled; int falloff; int step; int shadow; unsigned char color[4]; }; struct rootvis_data { int cutoff; int div; int fps; float linearity; }; struct rootvis_config { int stereo; struct rootvis_geometry geo[2]; struct rootvis_bar bar[2]; struct rootvis_peak peak[2]; struct rootvis_data data[2]; int debug; } conf;
