Mercurial > audlegacy-plugins
view src/timidity/libtimidity/mix.c @ 972:cf7021ca4e7b trunk
[svn] Add lastfm:// transport, an abstract VFS class which derives from curl
to provide lastfm radio support. Written by majeru with some cleanups
by me. Most last.fm metadata support isn't yet implemented, however, and
will need to be done by majeru. ;)
| author | nenolod |
|---|---|
| date | Sun, 22 Apr 2007 04:16:08 -0700 |
| parents | 3da1b8942b8b |
| children | f14d11bf9cbb |
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/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi> Suddenly, you realize that this program is free software; you get an overwhelming urge to redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received another copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. I bet they'll be amazed. mix.c */ #if HAVE_CONFIG_H # include <config.h> #endif #include "audacious/vfs.h" #include <math.h> #include <stdlib.h> #include "timidity.h" #include "timidity_internal.h" #include "options.h" #include "instrum.h" #include "playmidi.h" #include "output.h" #include "tables.h" #include "resample.h" #include "mix.h" /* Returns 1 if envelope runs out */ int recompute_envelope(MidSong *song, int v) { int stage; stage = song->voice[v].envelope_stage; if (stage>5) { /* Envelope ran out. */ song->voice[v].status = VOICE_FREE; return 1; } if (song->voice[v].sample->modes & MODES_ENVELOPE) { if (song->voice[v].status==VOICE_ON || song->voice[v].status==VOICE_SUSTAINED) { if (stage>2) { /* Freeze envelope until note turns off. Trumpets want this. */ song->voice[v].envelope_increment=0; return 0; } } } song->voice[v].envelope_stage=stage+1; if (song->voice[v].envelope_volume==song->voice[v].sample->envelope_offset[stage]) return recompute_envelope(song, v); song->voice[v].envelope_target = song->voice[v].sample->envelope_offset[stage]; song->voice[v].envelope_increment = song->voice[v].sample->envelope_rate[stage]; if (song->voice[v].envelope_target < song->voice[v].envelope_volume) song->voice[v].envelope_increment = -song->voice[v].envelope_increment; return 0; } void apply_envelope_to_amp(MidSong *song, int v) { float lamp = song->voice[v].left_amp, ramp; sint32 la,ra; if (song->voice[v].panned == PANNED_MYSTERY) { ramp = song->voice[v].right_amp; if (song->voice[v].tremolo_phase_increment) { lamp *= song->voice[v].tremolo_volume; ramp *= song->voice[v].tremolo_volume; } if (song->voice[v].sample->modes & MODES_ENVELOPE) { lamp *= (float)vol_table[song->voice[v].envelope_volume>>23]; ramp *= (float)vol_table[song->voice[v].envelope_volume>>23]; } la = (sint32)FSCALE(lamp,AMP_BITS); if (la>MAX_AMP_VALUE) la=MAX_AMP_VALUE; ra = (sint32)FSCALE(ramp,AMP_BITS); if (ra>MAX_AMP_VALUE) ra=MAX_AMP_VALUE; song->voice[v].left_mix = la; song->voice[v].right_mix = ra; } else { if (song->voice[v].tremolo_phase_increment) lamp *= song->voice[v].tremolo_volume; if (song->voice[v].sample->modes & MODES_ENVELOPE) lamp *= (float)vol_table[song->voice[v].envelope_volume>>23]; la = (sint32)FSCALE(lamp,AMP_BITS); if (la>MAX_AMP_VALUE) la=MAX_AMP_VALUE; song->voice[v].left_mix = la; } } static int update_envelope(MidSong *song, int v) { song->voice[v].envelope_volume += song->voice[v].envelope_increment; /* Why is there no ^^ operator?? */ if (((song->voice[v].envelope_increment < 0) && (song->voice[v].envelope_volume <= song->voice[v].envelope_target)) || ((song->voice[v].envelope_increment > 0) && (song->voice[v].envelope_volume >= song->voice[v].envelope_target))) { song->voice[v].envelope_volume = song->voice[v].envelope_target; if (recompute_envelope(song, v)) return 1; } return 0; } static void update_tremolo(MidSong *song, int v) { sint32 depth = song->voice[v].sample->tremolo_depth << 7; if (song->voice[v].tremolo_sweep) { /* Update sweep position */ song->voice[v].tremolo_sweep_position += song->voice[v].tremolo_sweep; if (song->voice[v].tremolo_sweep_position >= (1 << SWEEP_SHIFT)) song->voice[v].tremolo_sweep=0; /* Swept to max amplitude */ else { /* Need to adjust depth */ depth *= song->voice[v].tremolo_sweep_position; depth >>= SWEEP_SHIFT; } } song->voice[v].tremolo_phase += song->voice[v].tremolo_phase_increment; /* if (song->voice[v].tremolo_phase >= (SINE_CYCLE_LENGTH<<RATE_SHIFT)) song->voice[v].tremolo_phase -= SINE_CYCLE_LENGTH<<RATE_SHIFT; */ song->voice[v].tremolo_volume = (float) (1.0 - FSCALENEG((sine(song->voice[v].tremolo_phase >> RATE_SHIFT) + 1.0) * depth * TREMOLO_AMPLITUDE_TUNING, 17)); /* I'm not sure about the +1.0 there -- it makes tremoloed voices' volumes on average the lower the higher the tremolo amplitude. */ } /* Returns 1 if the note died */ static int update_signal(MidSong *song, int v) { if (song->voice[v].envelope_increment && update_envelope(song, v)) return 1; if (song->voice[v].tremolo_phase_increment) update_tremolo(song, v); apply_envelope_to_amp(song, v); return 0; } #define MIXATION(a) *lp++ += (a)*s; static void mix_mystery_signal(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { MidVoice *vp = song->voice + v; final_volume_t left=vp->left_mix, right=vp->right_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; right = vp->right_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); MIXATION(right); } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; right = vp->right_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); MIXATION(right); } return; } } static void mix_center_signal(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { MidVoice *vp = song->voice + v; final_volume_t left=vp->left_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); MIXATION(left); } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); MIXATION(left); } return; } } static void mix_single_signal(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { MidVoice *vp = song->voice + v; final_volume_t left=vp->left_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); lp++; } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); lp++; } return; } } static void mix_mono_signal(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { MidVoice *vp = song->voice + v; final_volume_t left=vp->left_mix; int cc; sample_t s; if (!(cc = vp->control_counter)) { cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } while (count) if (cc < count) { count -= cc; while (cc--) { s = *sp++; MIXATION(left); } cc = song->control_ratio; if (update_signal(song, v)) return; /* Envelope ran out */ left = vp->left_mix; } else { vp->control_counter = cc - count; while (count--) { s = *sp++; MIXATION(left); } return; } } static void mix_mystery(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix, right = song->voice[v].right_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); MIXATION(right); } } static void mix_center(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); MIXATION(left); } } static void mix_single(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); lp++; } } static void mix_mono(MidSong *song, sample_t *sp, sint32 *lp, int v, int count) { final_volume_t left = song->voice[v].left_mix; sample_t s; while (count--) { s = *sp++; MIXATION(left); } } /* Ramp a note out in c samples */ static void ramp_out(MidSong *song, sample_t *sp, sint32 *lp, int v, sint32 c) { /* should be final_volume_t, but uint8 gives trouble. */ sint32 left, right, li, ri; sample_t s=0; /* silly warning about uninitialized s */ /* Fix by James Caldwell */ if ( c == 0 ) c = 1; left=song->voice[v].left_mix; li=-(left/c); if (!li) li=-1; /* printf("Ramping out: left=%d, c=%d, li=%d\n", left, c, li); */ if (!(song->encoding & PE_MONO)) { if (song->voice[v].panned==PANNED_MYSTERY) { right=song->voice[v].right_mix; ri=-(right/c); while (c--) { left += li; if (left<0) left=0; right += ri; if (right<0) right=0; s=*sp++; MIXATION(left); MIXATION(right); } } else if (song->voice[v].panned==PANNED_CENTER) { while (c--) { left += li; if (left<0) return; s=*sp++; MIXATION(left); MIXATION(left); } } else if (song->voice[v].panned==PANNED_LEFT) { while (c--) { left += li; if (left<0) return; s=*sp++; MIXATION(left); lp++; } } else if (song->voice[v].panned==PANNED_RIGHT) { while (c--) { left += li; if (left<0) return; s=*sp++; lp++; MIXATION(left); } } } else { /* Mono output. */ while (c--) { left += li; if (left<0) return; s=*sp++; MIXATION(left); } } } /**************** interface function ******************/ void mix_voice(MidSong *song, sint32 *buf, int v, sint32 c) { MidVoice *vp = song->voice + v; sample_t *sp; if (vp->status==VOICE_DIE) { if (c>=MAX_DIE_TIME) c=MAX_DIE_TIME; sp=resample_voice(song, v, &c); ramp_out(song, sp, buf, v, c); vp->status=VOICE_FREE; } else { sp=resample_voice(song, v, &c); if (song->encoding & PE_MONO) { /* Mono output. */ if (vp->envelope_increment || vp->tremolo_phase_increment) mix_mono_signal(song, sp, buf, v, c); else mix_mono(song, sp, buf, v, c); } else { if (vp->panned == PANNED_MYSTERY) { if (vp->envelope_increment || vp->tremolo_phase_increment) mix_mystery_signal(song, sp, buf, v, c); else mix_mystery(song, sp, buf, v, c); } else if (vp->panned == PANNED_CENTER) { if (vp->envelope_increment || vp->tremolo_phase_increment) mix_center_signal(song, sp, buf, v, c); else mix_center(song, sp, buf, v, c); } else { /* It's either full left or full right. In either case, every other sample is 0. Just get the offset right: */ if (vp->panned == PANNED_RIGHT) buf++; if (vp->envelope_increment || vp->tremolo_phase_increment) mix_single_signal(song, sp, buf, v, c); else mix_single(song, sp, buf, v, c); } } } }
