diff Plugins/Input/adplug/core/d00.cpp @ 359:8df427a314a8 trunk

[svn] Adlib synthesizer (AdPlug) support.
author chainsaw
date Fri, 30 Dec 2005 16:31:39 -0800
parents
children 6ad7eb96dd26
line wrap: on
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Plugins/Input/adplug/core/d00.cpp	Fri Dec 30 16:31:39 2005 -0800
@@ -0,0 +1,527 @@
+/*
+ * Adplug - Replayer for many OPL2/OPL3 audio file formats.
+ * Copyright (C) 1999 - 2003 Simon Peter, <dn.tlp@gmx.net>, et al.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ * d00.c - D00 Player by Simon Peter <dn.tlp@gmx.net>
+ *
+ * NOTES:
+ * Sorry for the goto's, but the code looks so much nicer now.
+ * I tried it with while loops but it was just a mess. If you
+ * can come up with a nicer solution, just tell me.
+ *
+ * BUGS:
+ * Hard restart SR is sometimes wrong
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "debug.h"
+#include "d00.h"
+
+#define HIBYTE(val)	(val >> 8)
+#define LOBYTE(val)	(val & 0xff)
+
+static const unsigned short notetable[12] =	// D00 note table
+			{340,363,385,408,432,458,485,514,544,577,611,647};
+
+/*** public methods *************************************/
+
+CPlayer *Cd00Player::factory(Copl *newopl)
+{
+  return new Cd00Player(newopl);
+}
+
+bool Cd00Player::load(const std::string &filename, const CFileProvider &fp)
+{
+        binistream	*f = fp.open(filename); if(!f) return false;
+	d00header	*checkhead;
+	d00header1	*ch;
+	unsigned long	filesize;
+	int		i,ver1=0;
+	char		*str;
+
+	// file validation section
+	checkhead = new d00header;
+	f->readString((char *)checkhead, sizeof(d00header));
+
+	// Check for version 2-4 header
+	if(strncmp(checkhead->id,"JCH\x26\x02\x66",6) || checkhead->type ||
+	   !checkhead->subsongs || checkhead->soundcard) {
+	  // Check for version 0 or 1 header (and .d00 file extension)
+		delete checkhead;
+		if(!fp.extension(filename, ".d00")) { fp.close(f); return false; }
+		ch = new d00header1;
+		f->seek(0); f->readString((char *)ch, sizeof(d00header1));
+		if(ch->version > 1 || !ch->subsongs)
+		  { delete ch; fp.close(f); return false; }
+		delete ch;
+		ver1 = 1;
+	} else
+		delete checkhead;
+
+	AdPlug_LogWrite("Cd00Player::load(f,\"%s\"): %s format D00 file detected!\n",
+			filename.c_str(), ver1 ? "Old" : "New");
+
+	// load section
+	filesize = fp.filesize(f); f->seek(0);
+	filedata = new char [filesize + 1];			// 1 byte is needed for old-style DataInfo block
+	f->readString((char *)filedata, filesize);
+	fp.close(f);
+	if(!ver1) {	// version 2 and above
+		header = (struct d00header *)filedata;
+		version = header->version;
+		datainfo = (char *)filedata + header->infoptr;
+		inst = (struct Sinsts *)((char *)filedata + header->instptr);
+		seqptr = (unsigned short *)((char *)filedata + header->seqptr);
+		for(i=31;i>=0;i--)	// erase whitespace
+			if(header->songname[i] == ' ')
+				header->songname[i] = '\0';
+			else
+				break;
+		for(i=31;i>=0;i--)
+			if(header->author[i] == ' ')
+				header->author[i] = '\0';
+			else
+				break;
+	} else {	// version 1
+		header1 = (struct d00header1 *)filedata;
+		version = header1->version;
+		datainfo = (char *)filedata + header1->infoptr;
+		inst = (struct Sinsts *)((char *)filedata + header1->instptr);
+		seqptr = (unsigned short *)((char *)filedata + header1->seqptr);
+	}
+	switch(version) {
+	case 0:
+		levpuls = 0;
+		spfx = 0;
+		header1->speed = 70;		// v0 files default to 70Hz
+		break;
+	case 1:
+		levpuls = (struct Slevpuls *)((char *)filedata + header1->lpulptr);
+		spfx = 0;
+		break;
+	case 2:
+		levpuls = (struct Slevpuls *)((char *)filedata + header->spfxptr);
+		spfx = 0;
+		break;
+	case 3:
+		spfx = 0;
+		levpuls = 0;
+		break;
+	case 4:
+		spfx = (struct Sspfx *)((char *)filedata + header->spfxptr);
+		levpuls = 0;
+		break;
+	}
+	if((str = strstr(datainfo,"\xff\xff")))
+		while((*str == '\xff' || *str == ' ') && str >= datainfo) {
+			*str = '\0'; str--;
+		}
+	else	// old-style block
+		memset((char *)filedata+filesize,0,1);
+
+	rewind(0);
+	return true;
+}
+
+bool Cd00Player::update()
+{
+	unsigned char	c,cnt,trackend=0,fx,note;
+	unsigned short	ord,*patt,buf,fxop;
+
+	// effect handling (timer dependant)
+	for(c=0;c<9;c++) {
+		channel[c].slideval += channel[c].slide; setfreq(c);	// sliding
+		vibrato(c);	// vibrato
+
+		if(channel[c].spfx != 0xffff) {	// SpFX
+			if(channel[c].fxdel)
+				channel[c].fxdel--;
+			else {
+				channel[c].spfx = spfx[channel[c].spfx].ptr;
+				channel[c].fxdel = spfx[channel[c].spfx].duration;
+				channel[c].inst = spfx[channel[c].spfx].instnr & 0xfff;
+				if(spfx[channel[c].spfx].modlev != 0xff)
+					channel[c].modvol = spfx[channel[c].spfx].modlev;
+				setinst(c);
+				if(spfx[channel[c].spfx].instnr & 0x8000)	// locked frequency
+					note = spfx[channel[c].spfx].halfnote;
+				else												// unlocked frequency
+					note = spfx[channel[c].spfx].halfnote + channel[c].note;
+				channel[c].freq = notetable[note%12] + ((note/12) << 10);
+				setfreq(c);
+			}
+			channel[c].modvol += spfx[channel[c].spfx].modlevadd; channel[c].modvol &= 63;
+			setvolume(c);
+		}
+
+		if(channel[c].levpuls != 0xff)	// Levelpuls
+			if(channel[c].frameskip)
+				channel[c].frameskip--;
+			else {
+				channel[c].frameskip = inst[channel[c].inst].timer;
+				if(channel[c].fxdel)
+					channel[c].fxdel--;
+				else {
+					channel[c].levpuls = levpuls[channel[c].levpuls].ptr - 1;
+					channel[c].fxdel = levpuls[channel[c].levpuls].duration;
+					if(levpuls[channel[c].levpuls].level != 0xff)
+						channel[c].modvol = levpuls[channel[c].levpuls].level;
+				}
+				channel[c].modvol += levpuls[channel[c].levpuls].voladd; channel[c].modvol &= 63;
+				setvolume(c);
+			}
+	}
+
+	// song handling
+	for(c=0;c<9;c++)
+		if(version < 3 ? channel[c].del : channel[c].del <= 0x7f) {
+			if(version == 4)	// v4: hard restart SR
+				if(channel[c].del == inst[channel[c].inst].timer)
+					if(channel[c].nextnote)
+						opl->write(0x83 + op_table[c], inst[channel[c].inst].sr);
+			if(version < 3)
+				channel[c].del--;
+			else
+				if(channel[c].speed)
+					channel[c].del += channel[c].speed;
+				else {
+					channel[c].seqend = 1;
+					continue;
+				}
+		} else {
+			if(channel[c].speed) {
+				if(version < 3)
+					channel[c].del = channel[c].speed;
+				else {
+					channel[c].del &= 0x7f;
+					channel[c].del += channel[c].speed;
+				}
+			} else {
+				channel[c].seqend = 1;
+				continue;
+			}
+			if(channel[c].rhcnt) {	// process pending REST/HOLD events
+				channel[c].rhcnt--;
+				continue;
+			}
+readorder:	// process arrangement (orderlist)
+			ord = channel[c].order[channel[c].ordpos];
+			switch(ord) {
+			case 0xfffe: channel[c].seqend = 1; continue;	// end of arrangement stream
+			case 0xffff:										// jump to order
+				channel[c].ordpos = channel[c].order[channel[c].ordpos+1];
+				channel[c].seqend = 1;
+				goto readorder;
+			default:
+				if(ord >= 0x9000) {		// set speed
+					channel[c].speed = ord & 0xff;
+					ord = channel[c].order[channel[c].ordpos - 1];
+					channel[c].ordpos++;
+				} else
+					if(ord >= 0x8000) {	// transpose track
+						channel[c].transpose = ord & 0xff;
+						if(ord & 0x100)
+							channel[c].transpose = -channel[c].transpose;
+						ord = channel[c].order[++channel[c].ordpos];
+					}
+				patt = (unsigned short *)((char *)filedata + seqptr[ord]);
+				break;
+			}
+readseq:	// process sequence (pattern)
+			if(!version)	// v0: always initialize rhcnt
+				channel[c].rhcnt = channel[c].irhcnt;
+			if(patt[channel[c].pattpos] == 0xffff) {	// pattern ended?
+				channel[c].pattpos = 0;
+				channel[c].ordpos++;
+				goto readorder;
+			}
+			cnt = HIBYTE(patt[channel[c].pattpos]);
+			note = LOBYTE(patt[channel[c].pattpos]);
+			fx = patt[channel[c].pattpos] >> 12;
+			fxop = patt[channel[c].pattpos] & 0x0fff;
+			channel[c].pattpos++;
+			channel[c].nextnote = LOBYTE(patt[channel[c].pattpos]) & 0x7f;
+			if(version ? cnt < 0x40 : !fx) {	// note event
+				switch(note) {
+				case 0:						// REST event
+				case 0x80:
+					if(!note || version) {
+						channel[c].key = 0;
+						setfreq(c);
+					}
+					// fall through...
+				case 0x7e:					// HOLD event
+					if(version)
+						channel[c].rhcnt = cnt;
+					channel[c].nextnote = 0;
+					break;
+				default:					// play note
+					channel[c].slideval = 0; channel[c].slide = 0; channel[c].vibdepth = 0;	// restart fx
+
+					if(version) {	// note handling for v1 and above
+						if(note > 0x80)	// locked note (no channel transpose)
+							note -= 0x80;
+						else			// unlocked note
+							note += channel[c].transpose;
+						channel[c].note = note;	// remember note for SpFX
+
+						if(channel[c].ispfx != 0xffff && cnt < 0x20) {	// reset SpFX
+							channel[c].spfx = channel[c].ispfx;
+							if(spfx[channel[c].spfx].instnr & 0x8000)	// locked frequency
+								note = spfx[channel[c].spfx].halfnote;
+							else												// unlocked frequency
+								note += spfx[channel[c].spfx].halfnote;
+							channel[c].inst = spfx[channel[c].spfx].instnr & 0xfff;
+							channel[c].fxdel = spfx[channel[c].spfx].duration;
+							if(spfx[channel[c].spfx].modlev != 0xff)
+								channel[c].modvol = spfx[channel[c].spfx].modlev;
+							else
+								channel[c].modvol = inst[channel[c].inst].data[7] & 63;
+						}
+
+						if(channel[c].ilevpuls != 0xff && cnt < 0x20) {	// reset LevelPuls
+							channel[c].levpuls = channel[c].ilevpuls;
+							channel[c].fxdel = levpuls[channel[c].levpuls].duration;
+							channel[c].frameskip = inst[channel[c].inst].timer;
+							if(levpuls[channel[c].levpuls].level != 0xff)
+								channel[c].modvol = levpuls[channel[c].levpuls].level;
+							else
+								channel[c].modvol = inst[channel[c].inst].data[7] & 63;
+						}
+
+						channel[c].freq = notetable[note%12] + ((note/12) << 10);
+						if(cnt < 0x20)	// normal note
+							playnote(c);
+						else {			// tienote
+							setfreq(c);
+							cnt -= 0x20;	// make count proper
+						}
+						channel[c].rhcnt = cnt;
+					} else {	// note handling for v0
+						if(cnt < 2)	// unlocked note
+							note += channel[c].transpose;
+						channel[c].note = note;
+
+						channel[c].freq = notetable[note%12] + ((note/12) << 10);
+						if(cnt == 1)	// tienote
+							setfreq(c);
+						else			// normal note
+							playnote(c);
+					}
+					break;
+				}
+				continue;	// event is complete
+			} else {		// effect event
+				switch(fx) {
+				case 6:		// Cut/Stop Voice
+					buf = channel[c].inst;
+					channel[c].inst = 0;
+					playnote(c);
+					channel[c].inst = buf;
+					channel[c].rhcnt = fxop;
+					continue;	// no note follows this event
+				case 7:		// Vibrato
+					channel[c].vibspeed = fxop & 0xff;
+					channel[c].vibdepth = fxop >> 8;
+					channel[c].trigger = fxop >> 9;
+					break;
+				case 8:		// v0: Duration
+					if(!version)
+						channel[c].irhcnt = fxop;
+					break;
+				case 9:		// New Level
+					channel[c].vol = fxop & 63;
+					if(channel[c].vol + channel[c].cvol < 63)	// apply channel volume
+						channel[c].vol += channel[c].cvol;
+					else
+						channel[c].vol = 63;
+					setvolume(c);
+					break;
+				case 0xb:	// v4: Set SpFX
+					if(version == 4)
+						channel[c].ispfx = fxop;
+					break;
+				case 0xc:	// Set Instrument
+					channel[c].ispfx = 0xffff;
+					channel[c].spfx = 0xffff;
+					channel[c].inst = fxop;
+					channel[c].modvol = inst[fxop].data[7] & 63;
+					if(version < 3 && version && inst[fxop].tunelev)	// Set LevelPuls
+						channel[c].ilevpuls = inst[fxop].tunelev - 1;
+					else {
+						channel[c].ilevpuls = 0xff;
+						channel[c].levpuls = 0xff;
+					}
+					break;
+				case 0xd:	// Slide up
+					channel[c].slide = fxop;
+					break;
+				case 0xe:	// Slide down
+					channel[c].slide = -fxop;
+					break;
+				}
+				goto readseq;	// event is incomplete, note follows
+			}
+		}
+
+	for(c=0;c<9;c++)
+		if(channel[c].seqend)
+			trackend++;
+	if(trackend == 9)
+		songend = 1;
+
+	return !songend;
+}
+
+void Cd00Player::rewind(int subsong)
+{
+	struct Stpoin {
+		unsigned short ptr[9];
+		unsigned char volume[9],dummy[5];
+	} *tpoin;
+	int i;
+
+	if(version > 1) {	// do nothing if subsong > number of subsongs
+		if(subsong >= header->subsongs)
+			return;
+	} else
+		if(subsong >= header1->subsongs)
+			return;
+
+	memset(channel,0,sizeof(channel));
+	if(version > 1)
+		tpoin = (struct Stpoin *)((char *)filedata + header->tpoin);
+	else
+		tpoin = (struct Stpoin *)((char *)filedata + header1->tpoin);
+	for(i=0;i<9;i++) {
+		if(tpoin[subsong].ptr[i]) {	// track enabled
+			channel[i].speed = *((unsigned short *)((char *)filedata + tpoin[subsong].ptr[i]));
+			channel[i].order = (unsigned short *)((char *)filedata + tpoin[subsong].ptr[i] + 2);
+		} else {					// track disabled
+			channel[i].speed = 0;
+			channel[i].order = 0;
+		}
+		channel[i].ispfx = 0xffff; channel[i].spfx = 0xffff;	// no SpFX
+		channel[i].ilevpuls = 0xff; channel[i].levpuls = 0xff;	// no LevelPuls
+		channel[i].cvol = tpoin[subsong].volume[i] & 0x7f;			// our player may savely ignore bit 7
+		channel[i].vol = channel[i].cvol;						// initialize volume
+	}
+	songend = 0;
+	opl->init(); opl->write(1,32);	// reset OPL chip
+}
+
+std::string Cd00Player::gettype()
+{
+	char	tmpstr[40];
+
+	sprintf(tmpstr,"EdLib packed (version %d)",version > 1 ? header->version : header1->version);
+	return std::string(tmpstr);
+}
+
+float Cd00Player::getrefresh()
+{
+	if(version > 1)
+		return header->speed;
+	else
+		return header1->speed;
+}
+
+unsigned int Cd00Player::getsubsongs()
+{
+	if(version <= 1)	// return number of subsongs
+		return header1->subsongs;
+	else
+		return header->subsongs;
+}
+
+/*** private methods *************************************/
+
+void Cd00Player::setvolume(unsigned char chan)
+{
+	unsigned char	op = op_table[chan];
+	unsigned short	insnr = channel[chan].inst;
+
+	opl->write(0x43 + op,(int)(63-((63-(inst[insnr].data[2] & 63))/63.0)*(63-channel[chan].vol)) +
+		(inst[insnr].data[2] & 192));
+	if(inst[insnr].data[10] & 1)
+		opl->write(0x40 + op,(int)(63-((63-channel[chan].modvol)/63.0)*(63-channel[chan].vol)) +
+			(inst[insnr].data[7] & 192));
+	else
+		opl->write(0x40 + op,channel[chan].modvol + (inst[insnr].data[7] & 192));
+}
+
+void Cd00Player::setfreq(unsigned char chan)
+{
+	unsigned short freq = channel[chan].freq;
+
+	if(version == 4)	// v4: apply instrument finetune
+		freq += inst[channel[chan].inst].tunelev;
+
+	freq += channel[chan].slideval;
+	opl->write(0xa0 + chan, freq & 255);
+	if(channel[chan].key)
+		opl->write(0xb0 + chan, ((freq >> 8) & 31) | 32);
+	else
+		opl->write(0xb0 + chan, (freq >> 8) & 31);
+}
+
+void Cd00Player::setinst(unsigned char chan)
+{
+	unsigned char	op = op_table[chan];
+	unsigned short	insnr = channel[chan].inst;
+
+	// set instrument data
+	opl->write(0x63 + op, inst[insnr].data[0]);
+	opl->write(0x83 + op, inst[insnr].data[1]);
+	opl->write(0x23 + op, inst[insnr].data[3]);
+	opl->write(0xe3 + op, inst[insnr].data[4]);
+	opl->write(0x60 + op, inst[insnr].data[5]);
+	opl->write(0x80 + op, inst[insnr].data[6]);
+	opl->write(0x20 + op, inst[insnr].data[8]);
+	opl->write(0xe0 + op, inst[insnr].data[9]);
+	if(version)
+		opl->write(0xc0 + chan, inst[insnr].data[10]);
+	else
+		opl->write(0xc0 + chan, (inst[insnr].data[10] << 1) + (inst[insnr].tunelev & 1));
+}
+
+void Cd00Player::playnote(unsigned char chan)
+{
+	// set misc vars & play
+	opl->write(0xb0 + chan, 0);	// stop old note
+	setinst(chan);
+	channel[chan].key = 1;
+	setfreq(chan);
+	setvolume(chan);
+}
+
+void Cd00Player::vibrato(unsigned char chan)
+{
+	if(!channel[chan].vibdepth)
+		return;
+
+	if(channel[chan].trigger)
+		channel[chan].trigger--;
+	else {
+		channel[chan].trigger = channel[chan].vibdepth;
+		channel[chan].vibspeed = -channel[chan].vibspeed;
+	}
+	channel[chan].freq += channel[chan].vibspeed;
+	setfreq(chan);
+}