diff Plugins/Input/adplug/core/imf.cpp @ 359:8df427a314a8 trunk

[svn] Adlib synthesizer (AdPlug) support.
author chainsaw
date Fri, 30 Dec 2005 16:31:39 -0800
parents
children 15ca2ea93a30
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Plugins/Input/adplug/core/imf.cpp	Fri Dec 30 16:31:39 2005 -0800
@@ -0,0 +1,169 @@
+/*
+ * Adplug - Replayer for many OPL2/OPL3 audio file formats.
+ * Copyright (C) 1999 - 2003 Simon Peter <dn.tlp@gmx.net>, et al.
+ * 
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ * 
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ * 
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ * imf.cpp - IMF Player by Simon Peter <dn.tlp@gmx.net>
+ *
+ * FILE FORMAT:
+ * There seem to be 2 different flavors of IMF formats out there. One version
+ * contains just the raw IMF music data. In this case, the first word of the
+ * file is always 0 (because the music data starts this way). This is already
+ * the music data! So read in the entire file and play it.
+ *
+ * If this word is greater than 0, it specifies the size of the following
+ * song data in bytes. In this case, the file has a footer that contains
+ * arbitrary infos about it. Mostly, this is plain ASCII text with some words
+ * of the author. Read and play the specified amount of song data and display
+ * the remaining data as ASCII text.
+ *
+ * NOTES:
+ * This player handles the two above mentioned formats, as well as a third
+ * type, invented by Martin Fernandez <mfernan@cnba.uba.ar>, that's got a
+ * proper header to add title/game name information. After the header starts
+ * the normal IMF file in one of the two above mentioned formats.
+ */
+
+#include <string.h>
+
+#include "imf.h"
+#include "database.h"
+
+/*** public methods *************************************/
+
+CPlayer *CimfPlayer::factory(Copl *newopl)
+{
+  return new CimfPlayer(newopl);
+}
+
+bool CimfPlayer::load(const std::string &filename, const CFileProvider &fp)
+{
+  binistream *f = fp.open(filename); if(!f) return false;
+  unsigned long fsize, flsize, mfsize = 0;
+  unsigned int i;
+
+  // file validation section
+  {
+    char	header[5];
+    int		version;
+
+    f->readString(header, 5);
+    version = f->readInt(1);
+
+    if(strncmp(header, "ADLIB", 5) || version != 1) {
+      if(!fp.extension(filename, ".imf") && !fp.extension(filename, ".wlf")) {
+	// It's no IMF file at all
+	fp.close(f);
+	return false;
+      } else
+	f->seek(0);	// It's a normal IMF file
+    } else {
+      // It's a IMF file with header
+      track_name = f->readString('\0');
+      game_name = f->readString('\0');
+      f->ignore(1);
+      mfsize = f->pos() + 2;
+    }
+  }
+
+  // load section
+  if(mfsize)
+    fsize = f->readInt(4);
+  else
+    fsize = f->readInt(2);
+  flsize = fp.filesize(f);
+  if(!fsize) {		// footerless file (raw music data)
+    if(mfsize)
+      f->seek(-4, binio::Add);
+    else
+      f->seek(-2, binio::Add);
+    size = flsize / 4;
+  } else		// file has got a footer
+    size = fsize / 4;
+
+  data = new Sdata[size];
+  for(i = 0; i < size; i++) {
+    data[i].reg = f->readInt(1); data[i].val = f->readInt(1);
+    data[i].time = f->readInt(2);
+  }
+
+  // read footer, if any
+  if(fsize && (fsize < flsize - 2 - mfsize)) {
+    unsigned long footerlen = flsize - fsize - 2 - mfsize;
+
+    footer = new char[footerlen + 1];
+    f->readString(footer, footerlen);
+    footer[footerlen] = '\0';	// Make ASCIIZ string
+  }
+
+  rate = getrate(f);
+  fp.close(f);
+  rewind(0);
+  return true;
+}
+
+bool CimfPlayer::update()
+{
+	do {
+		opl->write(data[pos].reg,data[pos].val);
+		del = data[pos].time;
+		pos++;
+	} while(!del && pos < size);
+
+	if(pos >= size) {
+		pos = 0;
+		songend = true;
+	}
+	else timer = rate / (float)del;
+
+	return !songend;
+}
+
+void CimfPlayer::rewind(int subsong)
+{
+	pos = 0; del = 0; timer = rate; songend = false;
+	opl->init(); opl->write(1,32);	// go to OPL2 mode
+}
+
+std::string CimfPlayer::gettitle()
+{
+  std::string	title;
+
+  title = track_name;
+
+  if(!track_name.empty() && !game_name.empty())
+    title += " - ";
+
+  title += game_name;
+
+  return title;
+}
+
+/*** private methods *************************************/
+
+float CimfPlayer::getrate(binistream *f)
+{
+  if(!db) return 700.0f;	// Database offline
+
+  f->seek(0, binio::Set);
+
+  CClockRecord *record = (CClockRecord *)db->search(CAdPlugDatabase::CKey(*f));
+
+  if(!record || record->type != CAdPlugDatabase::CRecord::ClockSpeed)
+    return 700.0f;
+  else
+    return record->clock;
+}