Mercurial > emacs
annotate doc/lispref/frames.texi @ 107437:0a2bb00a71bd
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| author | Juri Linkov <juri@jurta.org> |
|---|---|
| date | Sat, 20 Mar 2010 03:29:12 +0200 |
| parents | 1d1d5d9bd884 |
| children | 611d7a5040b4 |
| rev | line source |
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| 84068 | 1 @c -*-texinfo-*- |
| 2 @c This is part of the GNU Emacs Lisp Reference Manual. | |
| 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2001, | |
| 106815 | 4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 |
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5 @c Free Software Foundation, Inc. |
| 84068 | 6 @c See the file elisp.texi for copying conditions. |
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7 @setfilename ../../info/frames |
| 84068 | 8 @node Frames, Positions, Windows, Top |
| 9 @chapter Frames | |
| 10 @cindex frame | |
| 11 | |
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12 A @dfn{frame} is a screen object that contains one or more Emacs |
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13 windows (@pxref{Windows}). It is the kind of object called a |
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14 ``window'' in the terminology of graphical environments; but we can't |
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15 call it a ``window'' here, because Emacs uses that word in a different |
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16 way. In Emacs Lisp, a @dfn{frame object} is a Lisp object that |
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17 represents a frame on the screen. @xref{Frame Type}. |
| 84068 | 18 |
| 19 A frame initially contains a single main window and/or a minibuffer | |
| 20 window; you can subdivide the main window vertically or horizontally | |
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21 into smaller windows. @xref{Splitting Windows}. |
| 84068 | 22 |
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23 @cindex terminal |
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24 A @dfn{terminal} is a display device capable of displaying one or |
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25 more Emacs frames. In Emacs Lisp, a @dfn{terminal object} is a Lisp |
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26 object that represents a terminal. @xref{Terminal Type}. |
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27 |
| 84068 | 28 @cindex terminal frame |
| 29 @cindex window frame | |
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30 There are two classes of terminals: text-only terminals and |
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31 graphical terminals. Text-only terminals are non-graphics-capable |
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32 display devices, including ``terminal emulators'' such as xterm. On |
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33 text-only terminals, each frame occupies the entire terminal screen; |
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34 although you can create additional frames and switch between them, |
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35 only one frame can be shown at any given time. We refer to frames on |
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36 text-only terminals as @dfn{terminal frames}. Graphical terminals, on |
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37 the other hand, are graphics-capable windowing systems, such as the X |
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38 Window System. On a graphical terminal, Emacs can display multiple |
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39 frames simultaneously. We refer to such frames as @dfn{window |
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40 frames}. |
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41 |
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42 On GNU and Unix systems, you can create additional frames on any |
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43 available terminal, within a single Emacs session, regardless of |
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44 whether Emacs was started on a text-only or graphical terminal. Emacs |
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45 can display on both graphical and text-only terminals simultaneously. |
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46 This comes in handy, for instance, when you connect to the same |
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47 session from several remote locations. @xref{Multiple Terminals}. |
| 84068 | 48 |
| 49 @defun framep object | |
| 50 This predicate returns a non-@code{nil} value if @var{object} is a | |
| 51 frame, and @code{nil} otherwise. For a frame, the value indicates which | |
| 52 kind of display the frame uses: | |
| 53 | |
| 54 @table @code | |
| 55 @item x | |
| 56 The frame is displayed in an X window. | |
| 57 @item t | |
| 58 A terminal frame on a character display. | |
| 59 @item w32 | |
| 60 The frame is displayed on MS-Windows 9X/NT. | |
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61 @item ns |
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62 The frame is displayed on a GNUstep or Macintosh Cocoa display. |
| 84068 | 63 @item pc |
| 64 The frame is displayed on an MS-DOS terminal. | |
| 65 @end table | |
| 66 @end defun | |
| 67 | |
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68 @defun frame-terminal &optional frame |
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69 This function returns the terminal object that displays @var{frame}. |
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70 If @var{frame} is @code{nil} or unspecified, it defaults to the |
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71 selected frame. |
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72 @end defun |
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73 |
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74 @defun terminal-live-p object |
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75 This predicate returns a non-@code{nil} value if @var{object} is a |
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76 terminal that is alive (i.e.@: was not deleted), and @code{nil} |
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77 otherwise. For live terminals, the return value indicates what kind |
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78 of frames are displayed on that terminal; the list of possible values |
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79 is the same as for @code{framep} above. |
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80 @end defun |
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81 |
| 84068 | 82 @menu |
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83 * Creating Frames:: Creating additional frames. |
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84 * Multiple Terminals:: Displaying on several different devices. |
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85 * Frame Parameters:: Controlling frame size, position, font, etc. |
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86 * Terminal Parameters:: Parameters common for all frames on terminal. |
| 84068 | 87 * Frame Titles:: Automatic updating of frame titles. |
| 88 * Deleting Frames:: Frames last until explicitly deleted. | |
| 89 * Finding All Frames:: How to examine all existing frames. | |
| 90 * Frames and Windows:: A frame contains windows; | |
| 91 display of text always works through windows. | |
| 92 * Minibuffers and Frames:: How a frame finds the minibuffer to use. | |
| 93 * Input Focus:: Specifying the selected frame. | |
| 94 * Visibility of Frames:: Frames may be visible or invisible, or icons. | |
| 95 * Raising and Lowering:: Raising a frame makes it hide other windows; | |
| 96 lowering it makes the others hide it. | |
| 97 * Frame Configurations:: Saving the state of all frames. | |
| 98 * Mouse Tracking:: Getting events that say when the mouse moves. | |
| 99 * Mouse Position:: Asking where the mouse is, or moving it. | |
| 100 * Pop-Up Menus:: Displaying a menu for the user to select from. | |
| 101 * Dialog Boxes:: Displaying a box to ask yes or no. | |
| 102 * Pointer Shape:: Specifying the shape of the mouse pointer. | |
| 103 * Window System Selections:: Transferring text to and from other X clients. | |
| 104 * Drag and Drop:: Internals of Drag-and-Drop implementation. | |
| 105 * Color Names:: Getting the definitions of color names. | |
| 106 * Text Terminal Colors:: Defining colors for text-only terminals. | |
| 107 * Resources:: Getting resource values from the server. | |
| 108 * Display Feature Testing:: Determining the features of a terminal. | |
| 109 @end menu | |
| 110 | |
| 111 @node Creating Frames | |
| 112 @section Creating Frames | |
| 113 | |
| 114 To create a new frame, call the function @code{make-frame}. | |
| 115 | |
| 116 @defun make-frame &optional alist | |
| 117 This function creates and returns a new frame, displaying the current | |
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118 buffer. |
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119 |
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120 The @var{alist} argument is an alist that specifies frame parameters |
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121 for the new frame. @xref{Frame Parameters}. If you specify the |
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122 @code{terminal} parameter in @var{alist}, the new frame is created on |
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123 that terminal. Otherwise, if you specify the @code{window-system} |
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124 frame parameter in @var{alist}, that determines whether the frame |
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125 should be displayed on a text-only or graphical terminal. |
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126 @xref{Window Systems}. If neither is specified, the new frame is |
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127 created in the same terminal as the selected frame. |
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128 |
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129 Any parameters not mentioned in @var{alist} default to the values in |
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130 the alist @code{default-frame-alist} (@pxref{Initial Parameters}); |
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131 parameters not specified there default from the X resources or its |
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132 equivalent on your operating system (@pxref{X Resources,, X Resources, |
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133 emacs, The GNU Emacs Manual}). After the frame is created, Emacs |
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134 applies any parameters listed in @code{frame-inherited-parameters} |
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135 (see below) and not present in the argument, taking the values from |
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136 the frame that was selected when @code{make-frame} was called. |
| 84068 | 137 |
| 138 This function itself does not make the new frame the selected frame. | |
| 139 @xref{Input Focus}. The previously selected frame remains selected. | |
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140 On graphical terminals, however, the windowing system may select the |
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141 new frame for its own reasons. |
| 84068 | 142 @end defun |
| 143 | |
| 144 @defvar before-make-frame-hook | |
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145 A normal hook run by @code{make-frame} before it creates the frame. |
| 84068 | 146 @end defvar |
| 147 | |
| 148 @defvar after-make-frame-functions | |
| 149 An abnormal hook run by @code{make-frame} after it creates the frame. | |
| 150 Each function in @code{after-make-frame-functions} receives one argument, the | |
| 151 frame just created. | |
| 152 @end defvar | |
| 153 | |
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154 @defvar frame-inherited-parameters |
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155 This variable specifies the list of frame parameters that a newly |
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156 created frame inherits from the currently selected frame. For each |
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157 parameter (a symbol) that is an element in the list and is not present |
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158 in the argument to @code{make-frame}, the function sets the value of |
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159 that parameter in the created frame to its value in the selected |
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160 frame. |
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161 @end defvar |
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162 |
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163 @node Multiple Terminals |
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164 @section Multiple Terminals |
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165 @cindex multiple terminals |
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166 @cindex multi-tty |
| 84068 | 167 @cindex multiple X displays |
| 168 @cindex displays, multiple | |
| 169 | |
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170 Emacs represents each terminal, whether graphical or text-only, as a |
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171 @dfn{terminal object} data type (@pxref{Terminal Type}). On GNU and |
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172 Unix systems, Emacs can use multiple terminals simultaneously in each |
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173 session. On other systems, it can only use a single terminal. Each |
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174 terminal object has the following attributes: |
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175 |
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176 @itemize @bullet |
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177 @item |
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178 The name of the device used by the terminal (e.g., @samp{:0.0} or |
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179 @file{/dev/tty}). |
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180 |
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181 @item |
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182 The terminal and keyboard coding systems used on the terminal. |
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183 @xref{Terminal I/O Encoding}. |
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184 |
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185 @item |
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186 The kind of display associated with the terminal. This is the symbol |
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187 returned by the function @code{terminal-live-p} (i.e., @code{x}, |
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188 @code{t}, @code{w32}, @code{ns}, or @code{pc}). @xref{Frames}. |
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189 |
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190 @item |
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191 A list of terminal parameters. @xref{Terminal Parameters}. |
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192 @end itemize |
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193 |
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194 There is no primitive for creating terminal objects. Emacs creates |
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195 them as needed, such as when you call @code{make-frame-on-display} |
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196 (which is described below). |
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197 |
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198 @defun terminal-name &optional terminal |
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199 This function returns the file name of the device used by |
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200 @var{terminal}. If @var{terminal} is omitted or @code{nil}, it |
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201 defaults to the selected frame's terminal. @var{terminal} can also be |
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202 a frame, meaning that frame's terminal. |
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203 @end defun |
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204 |
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205 @defun terminal-list |
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206 This function returns a list of all terminal objects currently in use. |
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207 @end defun |
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208 |
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209 @defun get-device-terminal device |
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210 This function returns a terminal whose device name is given by |
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211 @var{device}. If @var{device} is a string, it can be either the file |
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212 name of a terminal device, or the name of an X display of the form |
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213 @samp{@var{host}:@var{server}.@var{screen}}. If @var{device} is a |
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214 frame, this function returns that frame's terminal; @code{nil} means |
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215 the selected frame. Finally, if @var{device} is a terminal object |
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216 that represents a live terminal, that terminal is returned. The |
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217 function signals an error if its argument is none of the above. |
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218 @end defun |
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219 |
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220 @defun delete-terminal &optional terminal force |
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221 This function deletes all frames on @var{terminal} and frees the |
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222 resources used by it. It runs the abnormal hook |
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223 @code{delete-terminal-functions}, passing @var{terminal} as the |
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224 argument to each function. |
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225 |
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226 If @var{terminal} is omitted or @code{nil}, it defaults to the |
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227 selected frame's terminal. @var{terminal} can also be a frame, |
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228 meaning that frame's terminal. |
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229 |
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230 Normally, this function signals an error if you attempt to delete the |
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231 sole active terminal, but if @var{force} is non-@code{nil}, you are |
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232 allowed to do so. Emacs automatically calls this function when the |
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233 last frame on a terminal is deleted (@pxref{Deleting Frames}). |
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234 @end defun |
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235 |
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236 @defvar delete-terminal-functions |
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237 An abnormal hook run by @code{delete-terminal}. Each function |
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238 receives one argument, the @var{terminal} argument passed to |
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239 @code{delete-terminal}. Due to technical details, the functions may |
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240 be called either just before the terminal is deleted, or just |
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241 afterwards. |
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242 @end defvar |
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243 |
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244 @cindex terminal-local variables |
| 84068 | 245 A few Lisp variables are @dfn{terminal-local}; that is, they have a |
| 246 separate binding for each terminal. The binding in effect at any time | |
| 247 is the one for the terminal that the currently selected frame belongs | |
| 248 to. These variables include @code{default-minibuffer-frame}, | |
| 249 @code{defining-kbd-macro}, @code{last-kbd-macro}, and | |
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250 @code{system-key-alist}. They are always terminal-local, and can |
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251 never be buffer-local (@pxref{Buffer-Local Variables}). |
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252 |
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253 On GNU and Unix systems, each X display is a separate graphical |
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254 terminal. When Emacs is started from within the X window system, it |
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255 uses the X display chosen with the @code{DISPLAY} environment |
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256 variable, or with the @samp{--display} option. @xref{Initial |
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257 Options,,, emacs, The GNU Emacs Manual}. Emacs can connect to other X |
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258 displays via the command @code{make-frame-on-display}. Each X display |
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259 has its own selected frame and its own minibuffer windows; however, |
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260 only one of those frames is ``@emph{the} selected frame'' at any given |
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261 moment (@pxref{Input Focus}). Emacs can even connect to other |
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262 text-only terminals, by interacting with the @command{emacsclient} |
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263 program. @xref{Emacs Server,,, emacs, The GNU Emacs Manual}. |
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264 |
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265 A single X server can handle more than one display. Each X display |
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266 has a three-part name, @samp{@var{host}:@var{server}.@var{screen}}. |
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267 The first two parts, @var{host} and @var{server}, identify the X |
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268 server; the third part, @var{screen}, identifies a screen number on |
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269 that X server. When you use two or more screens belonging to one |
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270 server, Emacs knows by the similarity in their names that they share a |
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271 single keyboard. |
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272 |
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273 On some ``multi-monitor'' setups, a single X display outputs to more |
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274 than one monitor. Currently, there is no way for Emacs to distinguish |
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275 between the different physical monitors. |
| 84068 | 276 |
| 277 @deffn Command make-frame-on-display display &optional parameters | |
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278 This function creates and returns a new frame on @var{display}, taking |
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279 the other frame parameters from the alist @var{parameters}. |
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280 @var{display} should be the name of an X display (a string). |
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281 |
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282 Before creating the frame, this function ensures that Emacs is ``set |
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283 up'' to display graphics. For instance, if Emacs has not processed X |
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284 resources (e.g., if it was started on a text-only terminal), it does |
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285 so at this time. In all other respects, this function behaves like |
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286 @code{make-frame} (@pxref{Creating Frames}). |
| 84068 | 287 @end deffn |
| 288 | |
| 289 @defun x-display-list | |
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290 This function returns a list that indicates which X displays Emacs has |
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291 a connection to. The elements of the list are strings, and each one |
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292 is a display name. |
| 84068 | 293 @end defun |
| 294 | |
| 295 @defun x-open-connection display &optional xrm-string must-succeed | |
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296 This function opens a connection to the X display @var{display}, |
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297 without creating a frame on that display. Normally, Emacs Lisp |
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298 programs need not call this function, as @code{make-frame-on-display} |
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299 calls it automatically. The only reason for calling it is to check |
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300 whether communication can be established with a given X display. |
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301 |
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302 The optional argument @var{xrm-string}, if not @code{nil}, is a string |
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303 of resource names and values, in the same format used in the |
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304 @file{.Xresources} file. @xref{X Resources,, X Resources, emacs, The |
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305 GNU Emacs Manual}. These values apply to all Emacs frames created on |
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306 this display, overriding the resource values recorded in the X server. |
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307 Here's an example of what this string might look like: |
| 84068 | 308 |
| 309 @example | |
| 310 "*BorderWidth: 3\n*InternalBorder: 2\n" | |
| 311 @end example | |
| 312 | |
| 313 If @var{must-succeed} is non-@code{nil}, failure to open the connection | |
| 314 terminates Emacs. Otherwise, it is an ordinary Lisp error. | |
| 315 @end defun | |
| 316 | |
| 317 @defun x-close-connection display | |
| 318 This function closes the connection to display @var{display}. Before | |
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319 you can do this, you must first delete all the frames that were open |
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320 on that display (@pxref{Deleting Frames}). |
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321 @end defun |
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322 |
| 84068 | 323 @node Frame Parameters |
| 324 @section Frame Parameters | |
| 325 @cindex frame parameters | |
| 326 | |
| 327 A frame has many parameters that control its appearance and behavior. | |
| 328 Just what parameters a frame has depends on what display mechanism it | |
| 329 uses. | |
| 330 | |
| 331 Frame parameters exist mostly for the sake of window systems. A | |
| 332 terminal frame has a few parameters, mostly for compatibility's sake; | |
| 333 only the @code{height}, @code{width}, @code{name}, @code{title}, | |
| 334 @code{menu-bar-lines}, @code{buffer-list} and @code{buffer-predicate} | |
| 335 parameters do something special. If the terminal supports colors, the | |
| 336 parameters @code{foreground-color}, @code{background-color}, | |
| 337 @code{background-mode} and @code{display-type} are also meaningful. | |
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338 If the terminal supports frame transparency, the parameter |
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339 @code{alpha} is also meaningful. |
| 84068 | 340 |
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341 You can use frame parameters to define frame-local bindings for |
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342 variables. @xref{Frame-Local Variables}. |
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343 |
| 84068 | 344 @menu |
| 345 * Parameter Access:: How to change a frame's parameters. | |
| 346 * Initial Parameters:: Specifying frame parameters when you make a frame. | |
| 347 * Window Frame Parameters:: List of frame parameters for window systems. | |
| 348 * Size and Position:: Changing the size and position of a frame. | |
| 349 * Geometry:: Parsing geometry specifications. | |
| 350 @end menu | |
| 351 | |
| 352 @node Parameter Access | |
| 353 @subsection Access to Frame Parameters | |
| 354 | |
| 355 These functions let you read and change the parameter values of a | |
| 356 frame. | |
| 357 | |
| 358 @defun frame-parameter frame parameter | |
| 359 This function returns the value of the parameter @var{parameter} (a | |
| 360 symbol) of @var{frame}. If @var{frame} is @code{nil}, it returns the | |
| 361 selected frame's parameter. If @var{frame} has no setting for | |
| 362 @var{parameter}, this function returns @code{nil}. | |
| 363 @end defun | |
| 364 | |
| 365 @defun frame-parameters &optional frame | |
| 366 The function @code{frame-parameters} returns an alist listing all the | |
| 367 parameters of @var{frame} and their values. If @var{frame} is | |
| 368 @code{nil} or omitted, this returns the selected frame's parameters | |
| 369 @end defun | |
| 370 | |
| 371 @defun modify-frame-parameters frame alist | |
| 372 This function alters the parameters of frame @var{frame} based on the | |
| 373 elements of @var{alist}. Each element of @var{alist} has the form | |
| 374 @code{(@var{parm} . @var{value})}, where @var{parm} is a symbol naming a | |
| 375 parameter. If you don't mention a parameter in @var{alist}, its value | |
| 376 doesn't change. If @var{frame} is @code{nil}, it defaults to the selected | |
| 377 frame. | |
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378 |
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379 You can use this function to define frame-local bindings for |
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380 variables, see @ref{Frame-Local Variables}. |
| 84068 | 381 @end defun |
| 382 | |
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383 @defun set-frame-parameter frame parm value |
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384 This function sets the frame parameter @var{parm} to the specified |
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385 @var{value}. If @var{frame} is @code{nil}, it defaults to the |
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386 selected frame. |
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387 @end defun |
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388 |
| 84068 | 389 @defun modify-all-frames-parameters alist |
| 390 This function alters the frame parameters of all existing frames | |
| 391 according to @var{alist}, then modifies @code{default-frame-alist} | |
| 392 (and, if necessary, @code{initial-frame-alist}) to apply the same | |
| 393 parameter values to frames that will be created henceforth. | |
| 394 @end defun | |
| 395 | |
| 396 @node Initial Parameters | |
| 397 @subsection Initial Frame Parameters | |
| 398 | |
| 399 You can specify the parameters for the initial startup frame | |
| 400 by setting @code{initial-frame-alist} in your init file (@pxref{Init File}). | |
| 401 | |
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402 @defopt initial-frame-alist |
| 84068 | 403 This variable's value is an alist of parameter values used when creating |
| 404 the initial window frame. You can set this variable to specify the | |
| 405 appearance of the initial frame without altering subsequent frames. | |
| 406 Each element has the form: | |
| 407 | |
| 408 @example | |
| 409 (@var{parameter} . @var{value}) | |
| 410 @end example | |
| 411 | |
| 412 Emacs creates the initial frame before it reads your init | |
| 413 file. After reading that file, Emacs checks @code{initial-frame-alist}, | |
| 414 and applies the parameter settings in the altered value to the already | |
| 415 created initial frame. | |
| 416 | |
| 417 If these settings affect the frame geometry and appearance, you'll see | |
| 418 the frame appear with the wrong ones and then change to the specified | |
| 419 ones. If that bothers you, you can specify the same geometry and | |
| 420 appearance with X resources; those do take effect before the frame is | |
| 421 created. @xref{X Resources,, X Resources, emacs, The GNU Emacs Manual}. | |
| 422 | |
| 423 X resource settings typically apply to all frames. If you want to | |
| 424 specify some X resources solely for the sake of the initial frame, and | |
| 425 you don't want them to apply to subsequent frames, here's how to achieve | |
| 426 this. Specify parameters in @code{default-frame-alist} to override the | |
| 427 X resources for subsequent frames; then, to prevent these from affecting | |
| 428 the initial frame, specify the same parameters in | |
| 429 @code{initial-frame-alist} with values that match the X resources. | |
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430 @end defopt |
| 84068 | 431 |
| 432 If these parameters specify a separate minibuffer-only frame with | |
| 433 @code{(minibuffer . nil)}, and you have not created one, Emacs creates | |
| 434 one for you. | |
| 435 | |
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436 @defopt minibuffer-frame-alist |
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437 This variable's value is an alist of parameter values used when |
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438 creating an initial minibuffer-only frame. This is the |
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439 minibuffer-only frame that Emacs creates if @code{initial-frame-alist} |
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440 specifies a frame with no minibuffer. |
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441 @end defopt |
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442 |
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443 @defopt default-frame-alist |
| 84068 | 444 This is an alist specifying default values of frame parameters for all |
| 445 Emacs frames---the first frame, and subsequent frames. When using the X | |
| 446 Window System, you can get the same results by means of X resources | |
| 447 in many cases. | |
| 448 | |
| 449 Setting this variable does not affect existing frames. | |
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450 @end defopt |
| 84068 | 451 |
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452 Functions that display a buffer in a separate frame can override the |
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453 default parameters by supplying their own parameters. @xref{Definition |
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454 of special-display-frame-alist}. |
| 84068 | 455 |
| 456 If you use options that specify window appearance when you invoke Emacs, | |
| 457 they take effect by adding elements to @code{default-frame-alist}. One | |
| 458 exception is @samp{-geometry}, which adds the specified position to | |
| 459 @code{initial-frame-alist} instead. @xref{Emacs Invocation,, Command | |
| 460 Line Arguments for Emacs Invocation, emacs, The GNU Emacs Manual}. | |
| 461 | |
| 462 @node Window Frame Parameters | |
| 463 @subsection Window Frame Parameters | |
| 464 | |
| 465 Just what parameters a frame has depends on what display mechanism | |
| 466 it uses. This section describes the parameters that have special | |
| 467 meanings on some or all kinds of terminals. Of these, @code{name}, | |
| 468 @code{title}, @code{height}, @code{width}, @code{buffer-list} and | |
| 469 @code{buffer-predicate} provide meaningful information in terminal | |
| 470 frames, and @code{tty-color-mode} is meaningful @emph{only} in | |
| 471 terminal frames. | |
| 472 | |
| 473 @menu | |
| 474 * Basic Parameters:: Parameters that are fundamental. | |
| 475 * Position Parameters:: The position of the frame on the screen. | |
| 476 * Size Parameters:: Frame's size. | |
| 477 * Layout Parameters:: Size of parts of the frame, and | |
| 478 enabling or disabling some parts. | |
| 479 * Buffer Parameters:: Which buffers have been or should be shown. | |
| 480 * Management Parameters:: Communicating with the window manager. | |
| 481 * Cursor Parameters:: Controlling the cursor appearance. | |
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482 * Font and Color Parameters:: Fonts and colors for the frame text. |
| 84068 | 483 @end menu |
| 484 | |
| 485 @node Basic Parameters | |
| 486 @subsubsection Basic Parameters | |
| 487 | |
| 488 These frame parameters give the most basic information about the | |
| 489 frame. @code{title} and @code{name} are meaningful on all terminals. | |
| 490 | |
| 491 @table @code | |
| 492 @item display | |
| 493 The display on which to open this frame. It should be a string of the | |
| 494 form @code{"@var{host}:@var{dpy}.@var{screen}"}, just like the | |
| 495 @code{DISPLAY} environment variable. | |
| 496 | |
| 497 @item display-type | |
| 498 This parameter describes the range of possible colors that can be used | |
| 499 in this frame. Its value is @code{color}, @code{grayscale} or | |
| 500 @code{mono}. | |
| 501 | |
| 502 @item title | |
| 87453 | 503 If a frame has a non-@code{nil} title, it appears in the window |
| 504 system's title bar at the top of the frame, and also in the mode line | |
| 505 of windows in that frame if @code{mode-line-frame-identification} uses | |
| 506 @samp{%F} (@pxref{%-Constructs}). This is normally the case when | |
| 507 Emacs is not using a window system, and can only display one frame at | |
| 508 a time. @xref{Frame Titles}. | |
| 84068 | 509 |
| 510 @item name | |
| 511 The name of the frame. The frame name serves as a default for the frame | |
| 512 title, if the @code{title} parameter is unspecified or @code{nil}. If | |
| 513 you don't specify a name, Emacs sets the frame name automatically | |
| 514 (@pxref{Frame Titles}). | |
| 515 | |
| 516 If you specify the frame name explicitly when you create the frame, the | |
| 517 name is also used (instead of the name of the Emacs executable) when | |
| 518 looking up X resources for the frame. | |
| 519 @end table | |
| 520 | |
| 521 @node Position Parameters | |
| 522 @subsubsection Position Parameters | |
| 523 | |
| 524 Position parameters' values are normally measured in pixels, but on | |
| 525 text-only terminals they count characters or lines instead. | |
| 526 | |
| 527 @table @code | |
| 528 @item left | |
| 92098 | 529 The position, in pixels, of the left (or right) edge of the frame with |
| 530 respect to the left (or right) edge of the screen. The value may be: | |
|
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531 |
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532 @table @asis |
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533 @item an integer |
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534 A positive integer relates the left edge of the frame to the left edge |
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535 of the screen. A negative integer relates the right frame edge to the |
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536 right screen edge. |
| 84068 | 537 |
|
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538 @item @code{(+ @var{pos})} |
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539 This specifies the position of the left frame edge relative to the left |
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540 screen edge. The integer @var{pos} may be positive or negative; a |
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541 negative value specifies a position outside the screen. |
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542 |
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543 @item @code{(- @var{pos})} |
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544 This specifies the position of the right frame edge relative to the right |
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545 screen edge. The integer @var{pos} may be positive or negative; a |
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546 negative value specifies a position outside the screen. |
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547 @end table |
| 84068 | 548 |
| 549 Some window managers ignore program-specified positions. If you want to | |
| 550 be sure the position you specify is not ignored, specify a | |
| 551 non-@code{nil} value for the @code{user-position} parameter as well. | |
| 552 | |
| 553 @item top | |
|
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554 The screen position of the top (or bottom) edge, in pixels, with respect |
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555 to the top (or bottom) edge of the screen. It works just like |
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556 @code{left}, except vertically instead of horizontally. |
| 84068 | 557 |
| 558 @item icon-left | |
| 559 The screen position of the left edge @emph{of the frame's icon}, in | |
| 560 pixels, counting from the left edge of the screen. This takes effect if | |
| 561 and when the frame is iconified. | |
| 562 | |
| 563 If you specify a value for this parameter, then you must also specify | |
| 564 a value for @code{icon-top} and vice versa. The window manager may | |
| 565 ignore these two parameters. | |
| 566 | |
| 567 @item icon-top | |
| 568 The screen position of the top edge @emph{of the frame's icon}, in | |
| 569 pixels, counting from the top edge of the screen. This takes effect if | |
| 570 and when the frame is iconified. | |
| 571 | |
| 572 @item user-position | |
| 573 When you create a frame and specify its screen position with the | |
| 574 @code{left} and @code{top} parameters, use this parameter to say whether | |
| 575 the specified position was user-specified (explicitly requested in some | |
| 576 way by a human user) or merely program-specified (chosen by a program). | |
| 577 A non-@code{nil} value says the position was user-specified. | |
| 578 | |
| 579 Window managers generally heed user-specified positions, and some heed | |
| 580 program-specified positions too. But many ignore program-specified | |
| 581 positions, placing the window in a default fashion or letting the user | |
| 582 place it with the mouse. Some window managers, including @code{twm}, | |
| 583 let the user specify whether to obey program-specified positions or | |
| 584 ignore them. | |
| 585 | |
| 586 When you call @code{make-frame}, you should specify a non-@code{nil} | |
| 587 value for this parameter if the values of the @code{left} and @code{top} | |
| 588 parameters represent the user's stated preference; otherwise, use | |
| 589 @code{nil}. | |
| 590 @end table | |
| 591 | |
| 592 @node Size Parameters | |
| 593 @subsubsection Size Parameters | |
| 594 | |
| 595 Size parameters' values are normally measured in pixels, but on | |
| 596 text-only terminals they count characters or lines instead. | |
| 597 | |
| 598 @table @code | |
| 599 @item height | |
| 600 The height of the frame contents, in characters. (To get the height in | |
| 601 pixels, call @code{frame-pixel-height}; see @ref{Size and Position}.) | |
| 602 | |
| 603 @item width | |
| 87453 | 604 The width of the frame contents, in characters. (To get the width in |
| 84068 | 605 pixels, call @code{frame-pixel-width}; see @ref{Size and Position}.) |
| 606 | |
| 607 @item user-size | |
| 608 This does for the size parameters @code{height} and @code{width} what | |
| 609 the @code{user-position} parameter (see above) does for the position | |
| 610 parameters @code{top} and @code{left}. | |
| 611 | |
| 612 @item fullscreen | |
|
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613 Specify that width, height or both shall be maximized. The value |
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614 @code{fullwidth} specifies that width shall be as wide as possible. |
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615 The value @code{fullheight} specifies that height shall be as tall as |
|
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616 possible. The value @code{fullboth} specifies that both the width and |
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617 the height shall be set to the size of the screen. The value |
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618 @code{maximized} specifies that the frame shall be maximized. The |
|
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619 difference between @code{maximized} and @code{fullboth} is that the |
|
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620 former still has window manager decorations while the latter really |
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621 covers the whole screen. |
| 84068 | 622 @end table |
| 623 | |
| 624 @node Layout Parameters | |
| 625 @subsubsection Layout Parameters | |
| 626 | |
| 627 These frame parameters enable or disable various parts of the | |
| 628 frame, or control their sizes. | |
| 629 | |
| 630 @table @code | |
| 631 @item border-width | |
| 632 The width in pixels of the frame's border. | |
| 633 | |
| 634 @item internal-border-width | |
| 635 The distance in pixels between text (or fringe) and the frame's border. | |
| 636 | |
| 637 @item vertical-scroll-bars | |
| 638 Whether the frame has scroll bars for vertical scrolling, and which side | |
| 639 of the frame they should be on. The possible values are @code{left}, | |
| 640 @code{right}, and @code{nil} for no scroll bars. | |
| 641 | |
| 642 @ignore | |
| 643 @item horizontal-scroll-bars | |
| 644 Whether the frame has scroll bars for horizontal scrolling | |
| 645 (non-@code{nil} means yes). Horizontal scroll bars are not currently | |
| 646 implemented. | |
| 647 @end ignore | |
| 648 | |
| 649 @item scroll-bar-width | |
| 650 The width of vertical scroll bars, in pixels, or @code{nil} meaning to | |
| 651 use the default width. | |
| 652 | |
| 653 @item left-fringe | |
| 654 @itemx right-fringe | |
| 655 The default width of the left and right fringes of windows in this | |
| 656 frame (@pxref{Fringes}). If either of these is zero, that effectively | |
| 657 removes the corresponding fringe. A value of @code{nil} stands for | |
| 658 the standard fringe width, which is the width needed to display the | |
| 659 fringe bitmaps. | |
| 660 | |
| 661 The combined fringe widths must add up to an integral number of | |
| 662 columns, so the actual default fringe widths for the frame may be | |
| 663 larger than the specified values. The extra width needed to reach an | |
| 664 acceptable total is distributed evenly between the left and right | |
| 665 fringe. However, you can force one fringe or the other to a precise | |
| 666 width by specifying that width as a negative integer. If both widths are | |
| 667 negative, only the left fringe gets the specified width. | |
| 668 | |
| 669 @item menu-bar-lines | |
| 670 The number of lines to allocate at the top of the frame for a menu | |
| 671 bar. The default is 1. A value of @code{nil} means don't display a | |
| 672 menu bar. @xref{Menu Bar}. (The X toolkit and GTK allow at most one | |
| 673 menu bar line; they treat larger values as 1.) | |
| 674 | |
| 675 @item tool-bar-lines | |
| 676 The number of lines to use for the tool bar. A value of @code{nil} | |
|
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677 means don't display a tool bar. (GTK and Nextstep allow at most one |
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678 tool bar line; they treat larger values as 1.) |
| 84068 | 679 |
| 680 @item line-spacing | |
| 681 Additional space to leave below each text line, in pixels (a positive | |
| 682 integer). @xref{Line Height}, for more information. | |
| 683 @end table | |
| 684 | |
| 685 @node Buffer Parameters | |
| 686 @subsubsection Buffer Parameters | |
| 687 | |
| 688 These frame parameters, meaningful on all kinds of terminals, deal | |
| 689 with which buffers have been, or should, be displayed in the frame. | |
| 690 | |
| 691 @table @code | |
| 692 @item minibuffer | |
| 693 Whether this frame has its own minibuffer. The value @code{t} means | |
| 694 yes, @code{nil} means no, @code{only} means this frame is just a | |
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695 minibuffer. If the value is a minibuffer window (in some other |
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696 frame), the frame uses that minibuffer. |
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697 |
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698 This frame parameter takes effect when the frame is created, and can |
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699 not be changed afterwards. |
| 84068 | 700 |
| 701 @item buffer-predicate | |
| 702 The buffer-predicate function for this frame. The function | |
| 703 @code{other-buffer} uses this predicate (from the selected frame) to | |
| 704 decide which buffers it should consider, if the predicate is not | |
| 705 @code{nil}. It calls the predicate with one argument, a buffer, once for | |
| 706 each buffer; if the predicate returns a non-@code{nil} value, it | |
| 707 considers that buffer. | |
| 708 | |
| 709 @item buffer-list | |
| 710 A list of buffers that have been selected in this frame, | |
| 711 ordered most-recently-selected first. | |
| 712 | |
| 713 @item unsplittable | |
| 714 If non-@code{nil}, this frame's window is never split automatically. | |
| 715 @end table | |
| 716 | |
| 717 @node Management Parameters | |
| 718 @subsubsection Window Management Parameters | |
| 719 @cindex window manager, and frame parameters | |
| 720 | |
| 721 These frame parameters, meaningful only on window system displays, | |
| 722 interact with the window manager. | |
| 723 | |
| 724 @table @code | |
| 725 @item visibility | |
| 726 The state of visibility of the frame. There are three possibilities: | |
| 727 @code{nil} for invisible, @code{t} for visible, and @code{icon} for | |
| 728 iconified. @xref{Visibility of Frames}. | |
| 729 | |
| 730 @item auto-raise | |
| 731 Whether selecting the frame raises it (non-@code{nil} means yes). | |
| 732 | |
| 733 @item auto-lower | |
| 734 Whether deselecting the frame lowers it (non-@code{nil} means yes). | |
| 735 | |
| 736 @item icon-type | |
| 737 The type of icon to use for this frame when it is iconified. If the | |
| 738 value is a string, that specifies a file containing a bitmap to use. | |
| 739 Any other non-@code{nil} value specifies the default bitmap icon (a | |
| 740 picture of a gnu); @code{nil} specifies a text icon. | |
| 741 | |
| 742 @item icon-name | |
| 743 The name to use in the icon for this frame, when and if the icon | |
| 744 appears. If this is @code{nil}, the frame's title is used. | |
| 745 | |
| 746 @item window-id | |
| 747 The number of the window-system window used by the frame | |
| 748 to contain the actual Emacs windows. | |
| 749 | |
| 750 @item outer-window-id | |
| 751 The number of the outermost window-system window used for the whole frame. | |
| 752 | |
| 753 @item wait-for-wm | |
| 754 If non-@code{nil}, tell Xt to wait for the window manager to confirm | |
| 755 geometry changes. Some window managers, including versions of Fvwm2 | |
| 756 and KDE, fail to confirm, so Xt hangs. Set this to @code{nil} to | |
| 757 prevent hanging with those window managers. | |
| 758 | |
|
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759 @item sticky |
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760 If non-@code{nil}, the frame is visible on all virtual desktops on systems |
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761 with virtual desktops. |
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762 |
| 84068 | 763 @ignore |
| 764 @item parent-id | |
| 765 @c ??? Not yet working. | |
| 766 The X window number of the window that should be the parent of this one. | |
| 767 Specifying this lets you create an Emacs window inside some other | |
| 768 application's window. (It is not certain this will be implemented; try | |
| 769 it and see if it works.) | |
| 770 @end ignore | |
| 771 @end table | |
| 772 | |
| 773 @node Cursor Parameters | |
| 774 @subsubsection Cursor Parameters | |
| 775 | |
| 776 This frame parameter controls the way the cursor looks. | |
| 777 | |
| 778 @table @code | |
| 779 @item cursor-type | |
| 780 How to display the cursor. Legitimate values are: | |
| 781 | |
| 782 @table @code | |
| 783 @item box | |
| 784 Display a filled box. (This is the default.) | |
| 785 @item hollow | |
| 786 Display a hollow box. | |
| 787 @item nil | |
| 788 Don't display a cursor. | |
| 789 @item bar | |
| 790 Display a vertical bar between characters. | |
| 791 @item (bar . @var{width}) | |
| 792 Display a vertical bar @var{width} pixels wide between characters. | |
| 793 @item hbar | |
| 794 Display a horizontal bar. | |
| 795 @item (hbar . @var{height}) | |
| 796 Display a horizontal bar @var{height} pixels high. | |
| 797 @end table | |
| 798 @end table | |
| 799 | |
| 800 @vindex cursor-type | |
| 801 The buffer-local variable @code{cursor-type} overrides the value of | |
| 802 the @code{cursor-type} frame parameter, but if it is @code{t}, that | |
| 803 means to use the cursor specified for the frame. | |
| 804 | |
|
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805 @defopt blink-cursor-alist |
| 84068 | 806 This variable specifies how to blink the cursor. Each element has the |
| 807 form @code{(@var{on-state} . @var{off-state})}. Whenever the cursor | |
| 808 type equals @var{on-state} (comparing using @code{equal}), the | |
| 809 corresponding @var{off-state} specifies what the cursor looks like | |
| 810 when it blinks ``off.'' Both @var{on-state} and @var{off-state} | |
| 811 should be suitable values for the @code{cursor-type} frame parameter. | |
| 812 | |
| 813 There are various defaults for how to blink each type of cursor, if | |
| 814 the type is not mentioned as an @var{on-state} here. Changes in this | |
| 85114 | 815 variable do not take effect immediately, only when you specify the |
| 816 @code{cursor-type} frame parameter. | |
|
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817 @end defopt |
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818 |
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819 @defopt cursor-in-non-selected-windows |
| 85114 | 820 This variable controls how the cursor looks in a window that is not |
| 821 selected. It supports the same values as the @code{cursor-type} frame | |
| 822 parameter; also, @code{nil} means don't display a cursor in | |
| 823 nonselected windows, and @code{t} (the default) means use a standard | |
| 824 modificatoin of the usual cursor type (solid box becomes hollow box, | |
| 825 and bar becomes a narrower bar). | |
|
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826 @end defopt |
| 84068 | 827 |
|
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828 @node Font and Color Parameters |
|
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829 @subsubsection Font and Color Parameters |
|
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830 |
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831 These frame parameters control the use of fonts and colors. |
| 84068 | 832 |
| 833 @table @code | |
|
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834 @item font-backend |
|
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835 A list of symbols, specifying the @dfn{font backends} to use for |
|
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836 drawing fonts in the frame, in order of priority. On X, there are |
|
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837 currently two available font backends: @code{x} (the X core font |
|
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838 driver) and @code{xft} (the Xft font driver). On other systems, there |
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839 is only one available font backend, so it does not make sense to |
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840 modify this frame parameter. |
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841 |
| 84068 | 842 @item background-mode |
| 843 This parameter is either @code{dark} or @code{light}, according | |
| 844 to whether the background color is a light one or a dark one. | |
| 845 | |
| 846 @item tty-color-mode | |
| 847 @cindex standard colors for character terminals | |
| 848 This parameter overrides the terminal's color support as given by the | |
| 849 system's terminal capabilities database in that this parameter's value | |
| 850 specifies the color mode to use in terminal frames. The value can be | |
| 851 either a symbol or a number. A number specifies the number of colors | |
| 852 to use (and, indirectly, what commands to issue to produce each | |
| 853 color). For example, @code{(tty-color-mode . 8)} specifies use of the | |
| 854 ANSI escape sequences for 8 standard text colors. A value of -1 turns | |
| 855 off color support. | |
| 856 | |
| 857 If the parameter's value is a symbol, it specifies a number through | |
| 858 the value of @code{tty-color-mode-alist}, and the associated number is | |
| 859 used instead. | |
| 860 | |
| 861 @item screen-gamma | |
| 862 @cindex gamma correction | |
| 863 If this is a number, Emacs performs ``gamma correction'' which adjusts | |
| 864 the brightness of all colors. The value should be the screen gamma of | |
| 865 your display, a floating point number. | |
| 866 | |
| 867 Usual PC monitors have a screen gamma of 2.2, so color values in | |
| 868 Emacs, and in X windows generally, are calibrated to display properly | |
| 869 on a monitor with that gamma value. If you specify 2.2 for | |
| 870 @code{screen-gamma}, that means no correction is needed. Other values | |
| 871 request correction, designed to make the corrected colors appear on | |
| 872 your screen the way they would have appeared without correction on an | |
| 873 ordinary monitor with a gamma value of 2.2. | |
| 874 | |
| 875 If your monitor displays colors too light, you should specify a | |
| 876 @code{screen-gamma} value smaller than 2.2. This requests correction | |
| 877 that makes colors darker. A screen gamma value of 1.5 may give good | |
| 878 results for LCD color displays. | |
|
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879 |
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880 @item alpha |
|
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881 @cindex opacity, frame |
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882 @cindex transparency, frame |
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883 @vindex frame-alpha-lower-limit |
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884 This parameter specifies the opacity of the frame, on graphical |
|
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885 displays that support variable opacity. It should be an integer |
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|
886 between 0 and 100, where 0 means completely transparent and 100 means |
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|
887 completely opaque. It can also have a @code{nil} value, which tells |
|
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|
888 Emacs not to set the frame opacity (leaving it to the window manager). |
|
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|
889 |
|
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|
890 To prevent the frame from disappearing completely from view, the |
|
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891 variable @code{frame-alpha-lower-limit} defines a lower opacity limit. |
|
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892 If the value of the frame parameter is less than the value of this |
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893 variable, Emacs uses the latter. By default, |
|
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894 @code{frame-alpha-lower-limit} is 20. |
|
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895 |
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|
896 The @code{alpha} frame parameter can also be a cons cell |
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|
897 @code{(@samp{active} . @samp{inactive})}, where @samp{active} is the |
|
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|
898 opacity of the frame when it is selected, and @samp{inactive} is the |
|
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|
899 opactity when it is not selected. |
| 84068 | 900 @end table |
| 901 | |
| 99687 | 902 The following frame parameters are semi-obsolete in that they are |
| 903 automatically equivalent to particular face attributes of particular | |
| 904 faces (@pxref{Standard Faces,,, emacs, The Emacs Manual}): | |
| 84068 | 905 |
| 906 @table @code | |
| 907 @item font | |
| 908 The name of the font for displaying text in the frame. This is a | |
| 909 string, either a valid font name for your system or the name of an Emacs | |
| 910 fontset (@pxref{Fontsets}). It is equivalent to the @code{font} | |
| 911 attribute of the @code{default} face. | |
| 912 | |
| 913 @item foreground-color | |
| 914 The color to use for the image of a character. It is equivalent to | |
| 915 the @code{:foreground} attribute of the @code{default} face. | |
| 916 | |
| 917 @item background-color | |
| 918 The color to use for the background of characters. It is equivalent to | |
| 919 the @code{:background} attribute of the @code{default} face. | |
| 920 | |
| 921 @item mouse-color | |
| 922 The color for the mouse pointer. It is equivalent to the @code{:background} | |
| 923 attribute of the @code{mouse} face. | |
| 924 | |
| 925 @item cursor-color | |
| 926 The color for the cursor that shows point. It is equivalent to the | |
| 927 @code{:background} attribute of the @code{cursor} face. | |
| 928 | |
| 929 @item border-color | |
| 930 The color for the border of the frame. It is equivalent to the | |
| 931 @code{:background} attribute of the @code{border} face. | |
| 932 | |
| 933 @item scroll-bar-foreground | |
| 934 If non-@code{nil}, the color for the foreground of scroll bars. It is | |
| 935 equivalent to the @code{:foreground} attribute of the | |
| 936 @code{scroll-bar} face. | |
| 937 | |
| 938 @item scroll-bar-background | |
| 939 If non-@code{nil}, the color for the background of scroll bars. It is | |
| 940 equivalent to the @code{:background} attribute of the | |
| 941 @code{scroll-bar} face. | |
| 942 @end table | |
| 943 | |
| 944 @node Size and Position | |
| 945 @subsection Frame Size And Position | |
| 946 @cindex size of frame | |
| 947 @cindex screen size | |
| 948 @cindex frame size | |
| 949 @cindex resize frame | |
| 950 | |
| 951 You can read or change the size and position of a frame using the | |
| 952 frame parameters @code{left}, @code{top}, @code{height}, and | |
| 953 @code{width}. Whatever geometry parameters you don't specify are chosen | |
| 954 by the window manager in its usual fashion. | |
| 955 | |
| 956 Here are some special features for working with sizes and positions. | |
| 957 (For the precise meaning of ``selected frame'' used by these functions, | |
| 958 see @ref{Input Focus}.) | |
| 959 | |
| 960 @defun set-frame-position frame left top | |
| 961 This function sets the position of the top left corner of @var{frame} to | |
| 962 @var{left} and @var{top}. These arguments are measured in pixels, and | |
| 963 normally count from the top left corner of the screen. | |
| 964 | |
| 965 Negative parameter values position the bottom edge of the window up from | |
| 966 the bottom edge of the screen, or the right window edge to the left of | |
| 967 the right edge of the screen. It would probably be better if the values | |
| 968 were always counted from the left and top, so that negative arguments | |
| 969 would position the frame partly off the top or left edge of the screen, | |
| 970 but it seems inadvisable to change that now. | |
| 971 @end defun | |
| 972 | |
| 973 @defun frame-height &optional frame | |
| 974 @defunx frame-width &optional frame | |
| 975 These functions return the height and width of @var{frame}, measured in | |
| 976 lines and columns. If you don't supply @var{frame}, they use the | |
| 977 selected frame. | |
| 978 @end defun | |
| 979 | |
| 980 @defun frame-pixel-height &optional frame | |
| 981 @defunx frame-pixel-width &optional frame | |
| 87453 | 982 These functions return the height and width of the main display area |
| 983 of @var{frame}, measured in pixels. If you don't supply @var{frame}, | |
|
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984 they use the selected frame. For a text-only terminal, the results are |
|
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985 in characters rather than pixels. |
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|
986 |
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987 These values include the internal borders, and windows' scroll bars and |
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988 fringes (which belong to individual windows, not to the frame itself). |
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989 The exact value of the heights depends on the window-system and toolkit |
|
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990 in use. With Gtk+, the height does not include any tool bar or menu |
|
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|
991 bar. With the Motif or Lucid toolkits, it includes the tool bar but |
|
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992 not the menu bar. In a graphical version with no toolkit, it includes |
|
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993 both the tool bar and menu bar. For a text-only terminal, the result |
|
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|
994 includes the menu bar. |
| 84068 | 995 @end defun |
| 996 | |
| 997 @defun frame-char-height &optional frame | |
| 998 @defunx frame-char-width &optional frame | |
| 999 These functions return the height and width of a character in | |
| 1000 @var{frame}, measured in pixels. The values depend on the choice of | |
| 1001 font. If you don't supply @var{frame}, these functions use the selected | |
| 1002 frame. | |
| 1003 @end defun | |
| 1004 | |
| 1005 @defun set-frame-size frame cols rows | |
| 1006 This function sets the size of @var{frame}, measured in characters; | |
| 1007 @var{cols} and @var{rows} specify the new width and height. | |
| 1008 | |
| 1009 To set the size based on values measured in pixels, use | |
| 1010 @code{frame-char-height} and @code{frame-char-width} to convert | |
| 1011 them to units of characters. | |
| 1012 @end defun | |
| 1013 | |
| 1014 @defun set-frame-height frame lines &optional pretend | |
| 1015 This function resizes @var{frame} to a height of @var{lines} lines. The | |
| 1016 sizes of existing windows in @var{frame} are altered proportionally to | |
| 1017 fit. | |
| 1018 | |
| 1019 If @var{pretend} is non-@code{nil}, then Emacs displays @var{lines} | |
| 1020 lines of output in @var{frame}, but does not change its value for the | |
| 1021 actual height of the frame. This is only useful for a terminal frame. | |
| 1022 Using a smaller height than the terminal actually implements may be | |
| 1023 useful to reproduce behavior observed on a smaller screen, or if the | |
| 1024 terminal malfunctions when using its whole screen. Setting the frame | |
| 1025 height ``for real'' does not always work, because knowing the correct | |
| 1026 actual size may be necessary for correct cursor positioning on a | |
| 1027 terminal frame. | |
| 1028 @end defun | |
| 1029 | |
| 1030 @defun set-frame-width frame width &optional pretend | |
| 1031 This function sets the width of @var{frame}, measured in characters. | |
| 1032 The argument @var{pretend} has the same meaning as in | |
| 1033 @code{set-frame-height}. | |
| 1034 @end defun | |
| 1035 | |
| 1036 @findex set-screen-height | |
| 1037 @findex set-screen-width | |
| 1038 The older functions @code{set-screen-height} and | |
| 1039 @code{set-screen-width} were used to specify the height and width of the | |
| 1040 screen, in Emacs versions that did not support multiple frames. They | |
| 1041 are semi-obsolete, but still work; they apply to the selected frame. | |
| 1042 | |
| 1043 @node Geometry | |
| 1044 @subsection Geometry | |
| 1045 | |
| 1046 Here's how to examine the data in an X-style window geometry | |
| 1047 specification: | |
| 1048 | |
| 1049 @defun x-parse-geometry geom | |
| 1050 @cindex geometry specification | |
| 1051 The function @code{x-parse-geometry} converts a standard X window | |
| 1052 geometry string to an alist that you can use as part of the argument to | |
| 1053 @code{make-frame}. | |
| 1054 | |
| 1055 The alist describes which parameters were specified in @var{geom}, and | |
| 1056 gives the values specified for them. Each element looks like | |
| 1057 @code{(@var{parameter} . @var{value})}. The possible @var{parameter} | |
| 1058 values are @code{left}, @code{top}, @code{width}, and @code{height}. | |
| 1059 | |
| 1060 For the size parameters, the value must be an integer. The position | |
| 1061 parameter names @code{left} and @code{top} are not totally accurate, | |
| 1062 because some values indicate the position of the right or bottom edges | |
|
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1063 instead. The @var{value} possibilities for the position parameters are: |
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1064 an integer, a list @code{(+ @var{pos})}, or a list @code{(- @var{pos})}; |
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|
1065 as previously described (@pxref{Position Parameters}). |
| 84068 | 1066 |
| 1067 Here is an example: | |
| 1068 | |
| 1069 @example | |
| 1070 (x-parse-geometry "35x70+0-0") | |
| 1071 @result{} ((height . 70) (width . 35) | |
| 1072 (top - 0) (left . 0)) | |
| 1073 @end example | |
| 1074 @end defun | |
| 1075 | |
|
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1076 @node Terminal Parameters |
|
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1077 @section Terminal Parameters |
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1078 @cindex terminal parameters |
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1079 |
|
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1080 Each terminal has a list of associated parameters. These |
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1081 @dfn{terminal parameters} are mostly a convenient way of storage for |
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1082 terminal-local variables, but some terminal parameters have a special |
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1083 meaning. |
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1084 |
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1085 This section describes functions to read and change the parameter values |
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1086 of a terminal. They all accept as their argument either a terminal or |
|
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1087 a frame; the latter means use that frame's terminal. An argument of |
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1088 @code{nil} means the selected frame's terminal. |
|
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1089 |
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1090 @defun terminal-parameters &optional terminal |
|
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1091 This function returns an alist listing all the parameters of |
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1092 @var{terminal} and their values. |
|
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1093 @end defun |
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1094 |
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|
1095 @defun terminal-parameter terminal parameter |
|
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1096 This function returns the value of the parameter @var{parameter} (a |
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1097 symbol) of @var{terminal}. If @var{terminal} has no setting for |
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1098 @var{parameter}, this function returns @code{nil}. |
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1099 @end defun |
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1100 |
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1101 @defun set-terminal-parameter terminal parameter value |
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1102 This function sets the parameter @var{parm} of @var{terminal} to the |
|
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1103 specified @var{value}, and returns the previous value of that |
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1104 parameter. |
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1105 @end defun |
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1106 |
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1107 Here's a list of a few terminal parameters that have a special |
|
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1108 meaning: |
|
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1109 |
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1110 @table @code |
|
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1111 @item background-mode |
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1112 The classification of the terminal's background color, either |
|
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1113 @code{light} or @code{dark}. |
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1114 @item normal-erase-is-backspace |
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1115 Value is either 1 or 0, depending on whether |
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1116 @code{normal-erase-is-backspace-mode} is turned on or off on this |
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1117 terminal. @xref{DEL Does Not Delete,,, emacs, The Emacs Manual}. |
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1118 @item terminal-initted |
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1119 After the terminal is initialized, this is set to the |
|
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1120 terminal-specific initialization function. |
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1121 @end table |
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1122 |
| 84068 | 1123 @node Frame Titles |
| 1124 @section Frame Titles | |
| 1125 @cindex frame title | |
| 1126 | |
| 1127 Every frame has a @code{name} parameter; this serves as the default | |
| 1128 for the frame title which window systems typically display at the top of | |
| 1129 the frame. You can specify a name explicitly by setting the @code{name} | |
| 1130 frame property. | |
| 1131 | |
| 1132 Normally you don't specify the name explicitly, and Emacs computes the | |
| 1133 frame name automatically based on a template stored in the variable | |
| 1134 @code{frame-title-format}. Emacs recomputes the name each time the | |
| 1135 frame is redisplayed. | |
| 1136 | |
| 1137 @defvar frame-title-format | |
| 1138 This variable specifies how to compute a name for a frame when you have | |
| 1139 not explicitly specified one. The variable's value is actually a mode | |
| 1140 line construct, just like @code{mode-line-format}, except that the | |
| 1141 @samp{%c} and @samp{%l} constructs are ignored. @xref{Mode Line | |
| 1142 Data}. | |
| 1143 @end defvar | |
| 1144 | |
| 1145 @defvar icon-title-format | |
| 1146 This variable specifies how to compute the name for an iconified frame, | |
| 1147 when you have not explicitly specified the frame title. This title | |
| 1148 appears in the icon itself. | |
| 1149 @end defvar | |
| 1150 | |
| 1151 @defvar multiple-frames | |
| 1152 This variable is set automatically by Emacs. Its value is @code{t} when | |
| 1153 there are two or more frames (not counting minibuffer-only frames or | |
| 1154 invisible frames). The default value of @code{frame-title-format} uses | |
| 1155 @code{multiple-frames} so as to put the buffer name in the frame title | |
| 1156 only when there is more than one frame. | |
| 1157 | |
| 1158 The value of this variable is not guaranteed to be accurate except | |
| 1159 while processing @code{frame-title-format} or | |
| 1160 @code{icon-title-format}. | |
| 1161 @end defvar | |
| 1162 | |
| 1163 @node Deleting Frames | |
| 1164 @section Deleting Frames | |
| 1165 @cindex deleting frames | |
| 1166 | |
| 1167 Frames remain potentially visible until you explicitly @dfn{delete} | |
| 1168 them. A deleted frame cannot appear on the screen, but continues to | |
| 1169 exist as a Lisp object until there are no references to it. | |
| 1170 | |
| 1171 @deffn Command delete-frame &optional frame force | |
| 1172 @vindex delete-frame-functions | |
| 1173 This function deletes the frame @var{frame}. Unless @var{frame} is a | |
| 1174 tooltip, it first runs the hook @code{delete-frame-functions} (each | |
| 1175 function gets one argument, @var{frame}). By default, @var{frame} is | |
| 1176 the selected frame. | |
| 1177 | |
| 1178 A frame cannot be deleted if its minibuffer is used by other frames. | |
| 1179 Normally, you cannot delete a frame if all other frames are invisible, | |
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1180 but if @var{force} is non-@code{nil}, then you are allowed to do so. |
| 84068 | 1181 @end deffn |
| 1182 | |
| 1183 @defun frame-live-p frame | |
| 1184 The function @code{frame-live-p} returns non-@code{nil} if the frame | |
| 1185 @var{frame} has not been deleted. The possible non-@code{nil} return | |
| 1186 values are like those of @code{framep}. @xref{Frames}. | |
| 1187 @end defun | |
| 1188 | |
| 1189 Some window managers provide a command to delete a window. These work | |
| 1190 by sending a special message to the program that operates the window. | |
| 1191 When Emacs gets one of these commands, it generates a | |
| 1192 @code{delete-frame} event, whose normal definition is a command that | |
| 1193 calls the function @code{delete-frame}. @xref{Misc Events}. | |
| 1194 | |
| 1195 @node Finding All Frames | |
| 1196 @section Finding All Frames | |
| 1197 @cindex frames, scanning all | |
| 1198 | |
| 1199 @defun frame-list | |
|
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1200 The function @code{frame-list} returns a list of all the live frames, |
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1201 i.e.@: those that have not been deleted. It is analogous to |
|
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1202 @code{buffer-list} for buffers, and includes frames on all terminals. |
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1203 The list that you get is newly created, so modifying the list doesn't |
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1204 have any effect on the internals of Emacs. |
| 84068 | 1205 @end defun |
| 1206 | |
| 1207 @defun visible-frame-list | |
| 1208 This function returns a list of just the currently visible frames. | |
| 1209 @xref{Visibility of Frames}. (Terminal frames always count as | |
| 1210 ``visible,'' even though only the selected one is actually displayed.) | |
| 1211 @end defun | |
| 1212 | |
| 1213 @defun next-frame &optional frame minibuf | |
| 1214 The function @code{next-frame} lets you cycle conveniently through all | |
| 1215 the frames on the current display from an arbitrary starting point. It | |
| 1216 returns the ``next'' frame after @var{frame} in the cycle. If | |
| 1217 @var{frame} is omitted or @code{nil}, it defaults to the selected frame | |
| 1218 (@pxref{Input Focus}). | |
| 1219 | |
| 1220 The second argument, @var{minibuf}, says which frames to consider: | |
| 1221 | |
| 1222 @table @asis | |
| 1223 @item @code{nil} | |
| 1224 Exclude minibuffer-only frames. | |
| 1225 @item @code{visible} | |
| 1226 Consider all visible frames. | |
| 1227 @item 0 | |
| 1228 Consider all visible or iconified frames. | |
| 1229 @item a window | |
| 1230 Consider only the frames using that particular window as their | |
| 1231 minibuffer. | |
| 1232 @item anything else | |
| 1233 Consider all frames. | |
| 1234 @end table | |
| 1235 @end defun | |
| 1236 | |
| 1237 @defun previous-frame &optional frame minibuf | |
| 1238 Like @code{next-frame}, but cycles through all frames in the opposite | |
| 1239 direction. | |
| 1240 @end defun | |
| 1241 | |
| 1242 See also @code{next-window} and @code{previous-window}, in @ref{Cyclic | |
| 1243 Window Ordering}. | |
| 1244 | |
| 1245 @node Frames and Windows | |
| 1246 @section Frames and Windows | |
| 1247 | |
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1248 Each window is part of one and only one frame; you can get that frame |
| 84068 | 1249 with @code{window-frame}. |
| 1250 | |
| 1251 @defun window-frame window | |
| 1252 This function returns the frame that @var{window} is on. | |
| 1253 @end defun | |
| 1254 | |
| 1255 All the non-minibuffer windows in a frame are arranged in a cyclic | |
| 1256 order. The order runs from the frame's top window, which is at the | |
| 1257 upper left corner, down and to the right, until it reaches the window at | |
| 1258 the lower right corner (always the minibuffer window, if the frame has | |
| 1259 one), and then it moves back to the top. @xref{Cyclic Window Ordering}. | |
| 1260 | |
| 1261 @defun frame-first-window &optional frame | |
| 1262 This returns the topmost, leftmost window of frame @var{frame}. | |
| 1263 If omitted or @code{nil}, @var{frame} defaults to the selected frame. | |
| 1264 @end defun | |
| 1265 | |
| 1266 At any time, exactly one window on any frame is @dfn{selected within the | |
| 1267 frame}. The significance of this designation is that selecting the | |
|
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1268 frame also selects this window. Conversely, selecting a window for |
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1269 Emacs with @code{select-window} also makes that window selected within |
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1270 its frame. @xref{Selecting Windows}. |
| 84068 | 1271 |
| 1272 @defun frame-selected-window &optional frame | |
| 1273 This function returns the window on @var{frame} that is selected | |
| 1274 within @var{frame}. If omitted or @code{nil}, @var{frame} defaults to | |
| 1275 the selected frame. | |
| 1276 @end defun | |
| 1277 | |
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1278 @defun set-frame-selected-window frame window &optional norecord |
| 84068 | 1279 This sets the selected window of frame @var{frame} to @var{window}. |
| 1280 If @var{frame} is @code{nil}, it operates on the selected frame. If | |
| 1281 @var{frame} is the selected frame, this makes @var{window} the | |
| 1282 selected window. This function returns @var{window}. | |
|
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1283 |
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1284 Optional argument @var{norecord} non-@code{nil} means to neither change |
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1285 the order of recently selected windows nor the buffer list (@pxref{The |
|
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1286 Buffer List}). |
| 84068 | 1287 @end defun |
| 1288 | |
| 1289 Another function that (usually) returns one of the windows in a given | |
| 1290 frame is @code{minibuffer-window}. @xref{Definition of minibuffer-window}. | |
| 1291 | |
| 1292 @node Minibuffers and Frames | |
| 1293 @section Minibuffers and Frames | |
| 1294 | |
| 1295 Normally, each frame has its own minibuffer window at the bottom, which | |
| 1296 is used whenever that frame is selected. If the frame has a minibuffer, | |
| 1297 you can get it with @code{minibuffer-window} (@pxref{Definition of | |
| 1298 minibuffer-window}). | |
| 1299 | |
| 1300 However, you can also create a frame with no minibuffer. Such a frame | |
| 1301 must use the minibuffer window of some other frame. When you create the | |
| 1302 frame, you can specify explicitly the minibuffer window to use (in some | |
| 1303 other frame). If you don't, then the minibuffer is found in the frame | |
| 1304 which is the value of the variable @code{default-minibuffer-frame}. Its | |
| 1305 value should be a frame that does have a minibuffer. | |
| 1306 | |
| 1307 If you use a minibuffer-only frame, you might want that frame to raise | |
| 1308 when you enter the minibuffer. If so, set the variable | |
| 1309 @code{minibuffer-auto-raise} to @code{t}. @xref{Raising and Lowering}. | |
| 1310 | |
| 1311 @defvar default-minibuffer-frame | |
| 1312 This variable specifies the frame to use for the minibuffer window, by | |
| 1313 default. It does not affect existing frames. It is always local to | |
| 1314 the current terminal and cannot be buffer-local. @xref{Multiple | |
|
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1315 Terminals}. |
| 84068 | 1316 @end defvar |
| 1317 | |
| 1318 @node Input Focus | |
| 1319 @section Input Focus | |
| 1320 @cindex input focus | |
| 1321 @c @cindex selected frame Duplicates selected-frame | |
| 1322 | |
| 1323 At any time, one frame in Emacs is the @dfn{selected frame}. The selected | |
| 1324 window always resides on the selected frame. | |
| 1325 | |
| 1326 When Emacs displays its frames on several terminals (@pxref{Multiple | |
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1327 Terminals}), each terminal has its own selected frame. But only one |
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1328 of these is ``@emph{the} selected frame'': it's the frame that belongs |
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1329 to the terminal from which the most recent input came. That is, when |
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1330 Emacs runs a command that came from a certain terminal, the selected |
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1331 frame is the one of that terminal. Since Emacs runs only a single |
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1332 command at any given time, it needs to consider only one selected |
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1333 frame at a time; this frame is what we call @dfn{the selected frame} |
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1334 in this manual. The display on which the selected frame is shown is |
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1335 the @dfn{selected frame's display}. |
| 84068 | 1336 |
| 1337 @defun selected-frame | |
| 1338 This function returns the selected frame. | |
| 1339 @end defun | |
| 1340 | |
| 1341 Some window systems and window managers direct keyboard input to the | |
| 1342 window object that the mouse is in; others require explicit clicks or | |
| 1343 commands to @dfn{shift the focus} to various window objects. Either | |
| 1344 way, Emacs automatically keeps track of which frame has the focus. To | |
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1345 explicitly switch to a different frame from a Lisp function, call |
| 84068 | 1346 @code{select-frame-set-input-focus}. |
| 1347 | |
| 1348 Lisp programs can also switch frames ``temporarily'' by calling the | |
| 1349 function @code{select-frame}. This does not alter the window system's | |
| 1350 concept of focus; rather, it escapes from the window manager's control | |
| 1351 until that control is somehow reasserted. | |
| 1352 | |
| 1353 When using a text-only terminal, only one frame can be displayed at a | |
| 1354 time on the terminal, so after a call to @code{select-frame}, the next | |
| 1355 redisplay actually displays the newly selected frame. This frame | |
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1356 remains selected until a subsequent call to @code{select-frame}. Each |
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1357 terminal frame has a number which appears in the mode line before the |
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1358 buffer name (@pxref{Mode Line Variables}). |
| 84068 | 1359 |
| 1360 @defun select-frame-set-input-focus frame | |
|
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1361 This function selects @var{frame}, raises it (should it happen to be |
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1362 obscured by other frames) and tries to give it the X server's focus. On |
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1363 a text-only terminal, the next redisplay displays the new frame on the |
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1364 entire terminal screen. The return value of this function is not |
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1365 significant. |
| 84068 | 1366 @end defun |
| 1367 | |
| 1368 @c ??? This is not yet implemented properly. | |
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1369 @defun select-frame frame &optional norecord |
| 84068 | 1370 This function selects frame @var{frame}, temporarily disregarding the |
| 1371 focus of the X server if any. The selection of @var{frame} lasts until | |
| 1372 the next time the user does something to select a different frame, or | |
| 1373 until the next time this function is called. (If you are using a | |
| 1374 window system, the previously selected frame may be restored as the | |
| 1375 selected frame after return to the command loop, because it still may | |
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1376 have the window system's input focus.) |
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1377 |
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1378 The specified @var{frame} becomes the selected frame, as explained |
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1379 above, and the terminal that @var{frame} is on becomes the selected |
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1380 terminal. The window selected within @var{frame} becomes the selected |
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1381 window. This function returns @var{frame}, or @code{nil} if @var{frame} |
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1382 has been deleted. |
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1383 |
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1384 Optional argument @var{norecord} non-@code{nil} means to neither change |
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1385 the order of recently selected windows nor the buffer list. @xref{The |
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1386 Buffer List}. |
| 84068 | 1387 |
| 1388 In general, you should never use @code{select-frame} in a way that could | |
| 1389 switch to a different terminal without switching back when you're done. | |
| 1390 @end defun | |
| 1391 | |
| 1392 Emacs cooperates with the window system by arranging to select frames as | |
| 1393 the server and window manager request. It does so by generating a | |
| 1394 special kind of input event, called a @dfn{focus} event, when | |
| 1395 appropriate. The command loop handles a focus event by calling | |
| 1396 @code{handle-switch-frame}. @xref{Focus Events}. | |
| 1397 | |
| 1398 @deffn Command handle-switch-frame frame | |
| 1399 This function handles a focus event by selecting frame @var{frame}. | |
| 1400 | |
| 1401 Focus events normally do their job by invoking this command. | |
| 1402 Don't call it for any other reason. | |
| 1403 @end deffn | |
| 1404 | |
| 1405 @defun redirect-frame-focus frame &optional focus-frame | |
| 1406 This function redirects focus from @var{frame} to @var{focus-frame}. | |
| 1407 This means that @var{focus-frame} will receive subsequent keystrokes and | |
| 1408 events intended for @var{frame}. After such an event, the value of | |
| 1409 @code{last-event-frame} will be @var{focus-frame}. Also, switch-frame | |
| 1410 events specifying @var{frame} will instead select @var{focus-frame}. | |
| 1411 | |
| 1412 If @var{focus-frame} is omitted or @code{nil}, that cancels any existing | |
| 1413 redirection for @var{frame}, which therefore once again receives its own | |
| 1414 events. | |
| 1415 | |
| 1416 One use of focus redirection is for frames that don't have minibuffers. | |
| 1417 These frames use minibuffers on other frames. Activating a minibuffer | |
| 1418 on another frame redirects focus to that frame. This puts the focus on | |
| 1419 the minibuffer's frame, where it belongs, even though the mouse remains | |
| 1420 in the frame that activated the minibuffer. | |
| 1421 | |
| 1422 Selecting a frame can also change focus redirections. Selecting frame | |
| 1423 @code{bar}, when @code{foo} had been selected, changes any redirections | |
| 1424 pointing to @code{foo} so that they point to @code{bar} instead. This | |
| 1425 allows focus redirection to work properly when the user switches from | |
| 1426 one frame to another using @code{select-window}. | |
| 1427 | |
| 1428 This means that a frame whose focus is redirected to itself is treated | |
| 1429 differently from a frame whose focus is not redirected. | |
| 1430 @code{select-frame} affects the former but not the latter. | |
| 1431 | |
| 1432 The redirection lasts until @code{redirect-frame-focus} is called to | |
| 1433 change it. | |
| 1434 @end defun | |
| 1435 | |
| 1436 @defopt focus-follows-mouse | |
| 1437 This option is how you inform Emacs whether the window manager transfers | |
| 1438 focus when the user moves the mouse. Non-@code{nil} says that it does. | |
| 1439 When this is so, the command @code{other-frame} moves the mouse to a | |
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1440 position consistent with the new selected frame. |
| 84068 | 1441 @end defopt |
| 1442 | |
| 1443 @node Visibility of Frames | |
| 1444 @section Visibility of Frames | |
| 1445 @cindex visible frame | |
| 1446 @cindex invisible frame | |
| 1447 @cindex iconified frame | |
| 1448 @cindex frame visibility | |
| 1449 | |
| 1450 A window frame may be @dfn{visible}, @dfn{invisible}, or | |
| 1451 @dfn{iconified}. If it is visible, you can see its contents, unless | |
| 1452 other windows cover it. If it is iconified, the frame's contents do | |
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1453 not appear on the screen, but an icon does. (Note: because of the |
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1454 way in which some window managers implement the concept of multiple |
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1455 workspaces, or desktops, all frames on other workspaces may appear to |
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1456 Emacs to be iconified.) If the frame is invisible, it doesn't show on |
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1457 the screen, not even as an icon. |
| 84068 | 1458 |
| 1459 Visibility is meaningless for terminal frames, since only the selected | |
| 1460 one is actually displayed in any case. | |
| 1461 | |
| 1462 @deffn Command make-frame-visible &optional frame | |
| 1463 This function makes frame @var{frame} visible. If you omit | |
| 1464 @var{frame}, it makes the selected frame visible. This does not raise | |
| 1465 the frame, but you can do that with @code{raise-frame} if you wish | |
| 1466 (@pxref{Raising and Lowering}). | |
| 1467 @end deffn | |
| 1468 | |
| 1469 @deffn Command make-frame-invisible &optional frame force | |
| 1470 This function makes frame @var{frame} invisible. If you omit | |
| 1471 @var{frame}, it makes the selected frame invisible. | |
| 1472 | |
| 1473 Unless @var{force} is non-@code{nil}, this function refuses to make | |
| 1474 @var{frame} invisible if all other frames are invisible.. | |
| 1475 @end deffn | |
| 1476 | |
| 1477 @deffn Command iconify-frame &optional frame | |
| 1478 This function iconifies frame @var{frame}. If you omit @var{frame}, it | |
| 1479 iconifies the selected frame. | |
| 1480 @end deffn | |
| 1481 | |
| 1482 @defun frame-visible-p frame | |
| 1483 This returns the visibility status of frame @var{frame}. The value is | |
| 1484 @code{t} if @var{frame} is visible, @code{nil} if it is invisible, and | |
| 1485 @code{icon} if it is iconified. | |
| 1486 | |
| 1487 On a text-only terminal, all frames are considered visible, whether | |
| 1488 they are currently being displayed or not, and this function returns | |
| 1489 @code{t} for all frames. | |
| 1490 @end defun | |
| 1491 | |
| 1492 The visibility status of a frame is also available as a frame | |
| 1493 parameter. You can read or change it as such. @xref{Management | |
| 1494 Parameters}. | |
| 1495 | |
| 1496 The user can iconify and deiconify frames with the window manager. | |
| 1497 This happens below the level at which Emacs can exert any control, but | |
| 1498 Emacs does provide events that you can use to keep track of such | |
| 1499 changes. @xref{Misc Events}. | |
| 1500 | |
| 1501 @node Raising and Lowering | |
| 1502 @section Raising and Lowering Frames | |
| 1503 | |
| 1504 Most window systems use a desktop metaphor. Part of this metaphor is | |
| 1505 the idea that windows are stacked in a notional third dimension | |
| 1506 perpendicular to the screen surface, and thus ordered from ``highest'' | |
| 1507 to ``lowest.'' Where two windows overlap, the one higher up covers | |
| 1508 the one underneath. Even a window at the bottom of the stack can be | |
| 1509 seen if no other window overlaps it. | |
| 1510 | |
| 1511 @c @cindex raising a frame redundant with raise-frame | |
| 1512 @cindex lowering a frame | |
| 1513 A window's place in this ordering is not fixed; in fact, users tend | |
| 1514 to change the order frequently. @dfn{Raising} a window means moving | |
| 1515 it ``up,'' to the top of the stack. @dfn{Lowering} a window means | |
| 1516 moving it to the bottom of the stack. This motion is in the notional | |
| 1517 third dimension only, and does not change the position of the window | |
| 1518 on the screen. | |
| 1519 | |
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1520 With Emacs, frames constitute the windows in the metaphor sketched |
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1521 above. You can raise and lower frames using these functions: |
| 84068 | 1522 |
| 1523 @deffn Command raise-frame &optional frame | |
| 1524 This function raises frame @var{frame} (default, the selected frame). | |
| 1525 If @var{frame} is invisible or iconified, this makes it visible. | |
| 1526 @end deffn | |
| 1527 | |
| 1528 @deffn Command lower-frame &optional frame | |
| 1529 This function lowers frame @var{frame} (default, the selected frame). | |
| 1530 @end deffn | |
| 1531 | |
| 1532 @defopt minibuffer-auto-raise | |
| 1533 If this is non-@code{nil}, activation of the minibuffer raises the frame | |
| 1534 that the minibuffer window is in. | |
| 1535 @end defopt | |
| 1536 | |
| 1537 You can also enable auto-raise (raising automatically when a frame is | |
| 1538 selected) or auto-lower (lowering automatically when it is deselected) | |
| 1539 for any frame using frame parameters. @xref{Management Parameters}. | |
| 1540 | |
| 1541 @node Frame Configurations | |
| 1542 @section Frame Configurations | |
| 1543 @cindex frame configuration | |
| 1544 | |
| 1545 A @dfn{frame configuration} records the current arrangement of frames, | |
| 1546 all their properties, and the window configuration of each one. | |
| 1547 (@xref{Window Configurations}.) | |
| 1548 | |
| 1549 @defun current-frame-configuration | |
| 1550 This function returns a frame configuration list that describes | |
| 1551 the current arrangement of frames and their contents. | |
| 1552 @end defun | |
| 1553 | |
| 1554 @defun set-frame-configuration configuration &optional nodelete | |
| 1555 This function restores the state of frames described in | |
| 1556 @var{configuration}. However, this function does not restore deleted | |
| 1557 frames. | |
| 1558 | |
| 1559 Ordinarily, this function deletes all existing frames not listed in | |
| 1560 @var{configuration}. But if @var{nodelete} is non-@code{nil}, the | |
| 1561 unwanted frames are iconified instead. | |
| 1562 @end defun | |
| 1563 | |
| 1564 @node Mouse Tracking | |
| 1565 @section Mouse Tracking | |
| 1566 @cindex mouse tracking | |
| 1567 @c @cindex tracking the mouse Duplicates track-mouse | |
| 1568 | |
| 1569 Sometimes it is useful to @dfn{track} the mouse, which means to display | |
| 1570 something to indicate where the mouse is and move the indicator as the | |
| 1571 mouse moves. For efficient mouse tracking, you need a way to wait until | |
| 1572 the mouse actually moves. | |
| 1573 | |
| 1574 The convenient way to track the mouse is to ask for events to represent | |
| 1575 mouse motion. Then you can wait for motion by waiting for an event. In | |
| 1576 addition, you can easily handle any other sorts of events that may | |
| 1577 occur. That is useful, because normally you don't want to track the | |
| 1578 mouse forever---only until some other event, such as the release of a | |
| 1579 button. | |
| 1580 | |
| 1581 @defspec track-mouse body@dots{} | |
| 1582 This special form executes @var{body}, with generation of mouse motion | |
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1583 events enabled. Typically, @var{body} would use @code{read-event} to |
| 84068 | 1584 read the motion events and modify the display accordingly. @xref{Motion |
| 1585 Events}, for the format of mouse motion events. | |
| 1586 | |
| 1587 The value of @code{track-mouse} is that of the last form in @var{body}. | |
| 1588 You should design @var{body} to return when it sees the up-event that | |
| 1589 indicates the release of the button, or whatever kind of event means | |
| 1590 it is time to stop tracking. | |
| 1591 @end defspec | |
| 1592 | |
| 1593 The usual purpose of tracking mouse motion is to indicate on the screen | |
| 1594 the consequences of pushing or releasing a button at the current | |
| 1595 position. | |
| 1596 | |
| 1597 In many cases, you can avoid the need to track the mouse by using | |
| 1598 the @code{mouse-face} text property (@pxref{Special Properties}). | |
| 1599 That works at a much lower level and runs more smoothly than | |
| 1600 Lisp-level mouse tracking. | |
| 1601 | |
| 1602 @ignore | |
| 1603 @c These are not implemented yet. | |
| 1604 | |
| 1605 These functions change the screen appearance instantaneously. The | |
| 1606 effect is transient, only until the next ordinary Emacs redisplay. That | |
| 1607 is OK for mouse tracking, since it doesn't make sense for mouse tracking | |
| 1608 to change the text, and the body of @code{track-mouse} normally reads | |
| 1609 the events itself and does not do redisplay. | |
| 1610 | |
| 1611 @defun x-contour-region window beg end | |
| 1612 This function draws lines to make a box around the text from @var{beg} | |
| 1613 to @var{end}, in window @var{window}. | |
| 1614 @end defun | |
| 1615 | |
| 1616 @defun x-uncontour-region window beg end | |
| 1617 This function erases the lines that would make a box around the text | |
| 1618 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
| 1619 a contour that you previously made by calling @code{x-contour-region}. | |
| 1620 @end defun | |
| 1621 | |
| 1622 @defun x-draw-rectangle frame left top right bottom | |
| 1623 This function draws a hollow rectangle on frame @var{frame} with the | |
| 1624 specified edge coordinates, all measured in pixels from the inside top | |
| 1625 left corner. It uses the cursor color, the one used for indicating the | |
| 1626 location of point. | |
| 1627 @end defun | |
| 1628 | |
| 1629 @defun x-erase-rectangle frame left top right bottom | |
| 1630 This function erases a hollow rectangle on frame @var{frame} with the | |
| 1631 specified edge coordinates, all measured in pixels from the inside top | |
| 1632 left corner. Erasure means redrawing the text and background that | |
| 1633 normally belong in the specified rectangle. | |
| 1634 @end defun | |
| 1635 @end ignore | |
| 1636 | |
| 1637 @node Mouse Position | |
| 1638 @section Mouse Position | |
| 1639 @cindex mouse position | |
| 1640 @cindex position of mouse | |
| 1641 | |
| 1642 The functions @code{mouse-position} and @code{set-mouse-position} | |
| 1643 give access to the current position of the mouse. | |
| 1644 | |
| 1645 @defun mouse-position | |
| 1646 This function returns a description of the position of the mouse. The | |
| 1647 value looks like @code{(@var{frame} @var{x} . @var{y})}, where @var{x} | |
| 1648 and @var{y} are integers giving the position in characters relative to | |
| 1649 the top left corner of the inside of @var{frame}. | |
| 1650 @end defun | |
| 1651 | |
| 1652 @defvar mouse-position-function | |
| 1653 If non-@code{nil}, the value of this variable is a function for | |
| 1654 @code{mouse-position} to call. @code{mouse-position} calls this | |
| 1655 function just before returning, with its normal return value as the | |
| 1656 sole argument, and it returns whatever this function returns to it. | |
| 1657 | |
| 1658 This abnormal hook exists for the benefit of packages like | |
| 1659 @file{xt-mouse.el} that need to do mouse handling at the Lisp level. | |
| 1660 @end defvar | |
| 1661 | |
| 1662 @defun set-mouse-position frame x y | |
| 1663 This function @dfn{warps the mouse} to position @var{x}, @var{y} in | |
| 1664 frame @var{frame}. The arguments @var{x} and @var{y} are integers, | |
| 1665 giving the position in characters relative to the top left corner of the | |
| 1666 inside of @var{frame}. If @var{frame} is not visible, this function | |
| 1667 does nothing. The return value is not significant. | |
| 1668 @end defun | |
| 1669 | |
| 1670 @defun mouse-pixel-position | |
| 1671 This function is like @code{mouse-position} except that it returns | |
| 1672 coordinates in units of pixels rather than units of characters. | |
| 1673 @end defun | |
| 1674 | |
| 1675 @defun set-mouse-pixel-position frame x y | |
| 1676 This function warps the mouse like @code{set-mouse-position} except that | |
| 1677 @var{x} and @var{y} are in units of pixels rather than units of | |
| 1678 characters. These coordinates are not required to be within the frame. | |
| 1679 | |
| 1680 If @var{frame} is not visible, this function does nothing. The return | |
| 1681 value is not significant. | |
| 1682 @end defun | |
| 1683 | |
| 1684 @need 3000 | |
| 1685 | |
| 1686 @node Pop-Up Menus | |
| 1687 @section Pop-Up Menus | |
| 1688 | |
| 1689 When using a window system, a Lisp program can pop up a menu so that | |
| 1690 the user can choose an alternative with the mouse. | |
| 1691 | |
| 1692 @defun x-popup-menu position menu | |
| 1693 This function displays a pop-up menu and returns an indication of | |
| 1694 what selection the user makes. | |
| 1695 | |
| 1696 The argument @var{position} specifies where on the screen to put the | |
| 1697 top left corner of the menu. It can be either a mouse button event | |
| 1698 (which says to put the menu where the user actuated the button) or a | |
| 1699 list of this form: | |
| 1700 | |
| 1701 @example | |
| 1702 ((@var{xoffset} @var{yoffset}) @var{window}) | |
| 1703 @end example | |
| 1704 | |
| 1705 @noindent | |
| 1706 where @var{xoffset} and @var{yoffset} are coordinates, measured in | |
| 1707 pixels, counting from the top left corner of @var{window}. @var{window} | |
| 1708 may be a window or a frame. | |
| 1709 | |
| 1710 If @var{position} is @code{t}, it means to use the current mouse | |
| 1711 position. If @var{position} is @code{nil}, it means to precompute the | |
| 1712 key binding equivalents for the keymaps specified in @var{menu}, | |
| 1713 without actually displaying or popping up the menu. | |
| 1714 | |
| 1715 The argument @var{menu} says what to display in the menu. It can be a | |
| 1716 keymap or a list of keymaps (@pxref{Menu Keymaps}). In this case, the | |
| 1717 return value is the list of events corresponding to the user's choice. | |
| 1718 (This list has more than one element if the choice occurred in a | |
| 1719 submenu.) Note that @code{x-popup-menu} does not actually execute the | |
| 1720 command bound to that sequence of events. | |
| 1721 | |
| 1722 Alternatively, @var{menu} can have the following form: | |
| 1723 | |
| 1724 @example | |
| 1725 (@var{title} @var{pane1} @var{pane2}...) | |
| 1726 @end example | |
| 1727 | |
| 1728 @noindent | |
| 1729 where each pane is a list of form | |
| 1730 | |
| 1731 @example | |
| 1732 (@var{title} @var{item1} @var{item2}...) | |
| 1733 @end example | |
| 1734 | |
| 1735 Each item should normally be a cons cell @code{(@var{line} . @var{value})}, | |
| 1736 where @var{line} is a string, and @var{value} is the value to return if | |
| 1737 that @var{line} is chosen. An item can also be a string; this makes a | |
| 1738 non-selectable line in the menu. | |
| 1739 | |
| 1740 If the user gets rid of the menu without making a valid choice, for | |
| 1741 instance by clicking the mouse away from a valid choice or by typing | |
| 1742 keyboard input, then this normally results in a quit and | |
| 1743 @code{x-popup-menu} does not return. But if @var{position} is a mouse | |
| 1744 button event (indicating that the user invoked the menu with the | |
| 1745 mouse) then no quit occurs and @code{x-popup-menu} returns @code{nil}. | |
| 1746 @end defun | |
| 1747 | |
| 1748 @strong{Usage note:} Don't use @code{x-popup-menu} to display a menu | |
| 1749 if you could do the job with a prefix key defined with a menu keymap. | |
| 1750 If you use a menu keymap to implement a menu, @kbd{C-h c} and @kbd{C-h | |
| 1751 a} can see the individual items in that menu and provide help for them. | |
| 1752 If instead you implement the menu by defining a command that calls | |
| 1753 @code{x-popup-menu}, the help facilities cannot know what happens inside | |
| 1754 that command, so they cannot give any help for the menu's items. | |
| 1755 | |
| 1756 The menu bar mechanism, which lets you switch between submenus by | |
| 1757 moving the mouse, cannot look within the definition of a command to see | |
| 1758 that it calls @code{x-popup-menu}. Therefore, if you try to implement a | |
| 1759 submenu using @code{x-popup-menu}, it cannot work with the menu bar in | |
| 1760 an integrated fashion. This is why all menu bar submenus are | |
| 1761 implemented with menu keymaps within the parent menu, and never with | |
| 1762 @code{x-popup-menu}. @xref{Menu Bar}. | |
| 1763 | |
| 1764 If you want a menu bar submenu to have contents that vary, you should | |
| 1765 still use a menu keymap to implement it. To make the contents vary, add | |
| 1766 a hook function to @code{menu-bar-update-hook} to update the contents of | |
| 1767 the menu keymap as necessary. | |
| 1768 | |
| 1769 @node Dialog Boxes | |
| 1770 @section Dialog Boxes | |
| 1771 @cindex dialog boxes | |
| 1772 | |
| 1773 A dialog box is a variant of a pop-up menu---it looks a little | |
| 1774 different, it always appears in the center of a frame, and it has just | |
| 1775 one level and one or more buttons. The main use of dialog boxes is | |
| 1776 for asking questions that the user can answer with ``yes,'' ``no,'' | |
| 1777 and a few other alternatives. With a single button, they can also | |
| 1778 force the user to acknowledge important information. The functions | |
| 1779 @code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the | |
| 1780 keyboard, when called from commands invoked by mouse clicks. | |
| 1781 | |
| 1782 @defun x-popup-dialog position contents &optional header | |
| 1783 This function displays a pop-up dialog box and returns an indication of | |
| 1784 what selection the user makes. The argument @var{contents} specifies | |
| 1785 the alternatives to offer; it has this format: | |
| 1786 | |
| 1787 @example | |
| 1788 (@var{title} (@var{string} . @var{value})@dots{}) | |
| 1789 @end example | |
| 1790 | |
| 1791 @noindent | |
| 1792 which looks like the list that specifies a single pane for | |
| 1793 @code{x-popup-menu}. | |
| 1794 | |
| 1795 The return value is @var{value} from the chosen alternative. | |
| 1796 | |
| 1797 As for @code{x-popup-menu}, an element of the list may be just a | |
| 1798 string instead of a cons cell @code{(@var{string} . @var{value})}. | |
| 1799 That makes a box that cannot be selected. | |
| 1800 | |
| 1801 If @code{nil} appears in the list, it separates the left-hand items from | |
| 1802 the right-hand items; items that precede the @code{nil} appear on the | |
| 1803 left, and items that follow the @code{nil} appear on the right. If you | |
| 1804 don't include a @code{nil} in the list, then approximately half the | |
| 1805 items appear on each side. | |
| 1806 | |
| 1807 Dialog boxes always appear in the center of a frame; the argument | |
| 1808 @var{position} specifies which frame. The possible values are as in | |
| 1809 @code{x-popup-menu}, but the precise coordinates or the individual | |
| 1810 window don't matter; only the frame matters. | |
| 1811 | |
| 1812 If @var{header} is non-@code{nil}, the frame title for the box is | |
| 1813 @samp{Information}, otherwise it is @samp{Question}. The former is used | |
| 1814 for @code{message-box} (@pxref{message-box}). | |
| 1815 | |
| 1816 In some configurations, Emacs cannot display a real dialog box; so | |
| 1817 instead it displays the same items in a pop-up menu in the center of the | |
| 1818 frame. | |
| 1819 | |
| 1820 If the user gets rid of the dialog box without making a valid choice, | |
| 1821 for instance using the window manager, then this produces a quit and | |
| 1822 @code{x-popup-dialog} does not return. | |
| 1823 @end defun | |
| 1824 | |
| 1825 @node Pointer Shape | |
| 1826 @section Pointer Shape | |
| 1827 @cindex pointer shape | |
| 1828 @cindex mouse pointer shape | |
| 1829 | |
| 1830 You can specify the mouse pointer style for particular text or | |
| 1831 images using the @code{pointer} text property, and for images with the | |
| 1832 @code{:pointer} and @code{:map} image properties. The values you can | |
| 1833 use in these properties are @code{text} (or @code{nil}), @code{arrow}, | |
| 1834 @code{hand}, @code{vdrag}, @code{hdrag}, @code{modeline}, and | |
| 1835 @code{hourglass}. @code{text} stands for the usual mouse pointer | |
| 1836 style used over text. | |
| 1837 | |
| 1838 Over void parts of the window (parts that do not correspond to any | |
| 1839 of the buffer contents), the mouse pointer usually uses the | |
| 1840 @code{arrow} style, but you can specify a different style (one of | |
| 1841 those above) by setting @code{void-text-area-pointer}. | |
| 1842 | |
| 1843 @defvar void-text-area-pointer | |
| 1844 This variable specifies the mouse pointer style for void text areas. | |
| 1845 These include the areas after the end of a line or below the last line | |
| 1846 in the buffer. The default is to use the @code{arrow} (non-text) | |
| 1847 pointer style. | |
| 1848 @end defvar | |
| 1849 | |
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1850 When using X, you can specify what the @code{text} pointer style |
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1851 really looks like by setting the variable @code{x-pointer-shape}. |
| 84068 | 1852 |
| 1853 @defvar x-pointer-shape | |
| 1854 This variable specifies the pointer shape to use ordinarily in the | |
| 1855 Emacs frame, for the @code{text} pointer style. | |
| 1856 @end defvar | |
| 1857 | |
| 1858 @defvar x-sensitive-text-pointer-shape | |
| 1859 This variable specifies the pointer shape to use when the mouse | |
| 1860 is over mouse-sensitive text. | |
| 1861 @end defvar | |
| 1862 | |
| 1863 These variables affect newly created frames. They do not normally | |
| 1864 affect existing frames; however, if you set the mouse color of a | |
| 1865 frame, that also installs the current value of those two variables. | |
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1866 @xref{Font and Color Parameters}. |
| 84068 | 1867 |
| 1868 The values you can use, to specify either of these pointer shapes, are | |
| 1869 defined in the file @file{lisp/term/x-win.el}. Use @kbd{M-x apropos | |
| 1870 @key{RET} x-pointer @key{RET}} to see a list of them. | |
| 1871 | |
| 1872 @node Window System Selections | |
| 1873 @section Window System Selections | |
| 1874 @cindex selection (for window systems) | |
| 1875 | |
| 1876 The X server records a set of @dfn{selections} which permit transfer of | |
| 1877 data between application programs. The various selections are | |
| 1878 distinguished by @dfn{selection types}, represented in Emacs by | |
| 1879 symbols. X clients including Emacs can read or set the selection for | |
| 1880 any given type. | |
| 1881 | |
| 1882 @deffn Command x-set-selection type data | |
| 1883 This function sets a ``selection'' in the X server. It takes two | |
| 1884 arguments: a selection type @var{type}, and the value to assign to it, | |
| 1885 @var{data}. If @var{data} is @code{nil}, it means to clear out the | |
| 1886 selection. Otherwise, @var{data} may be a string, a symbol, an integer | |
| 1887 (or a cons of two integers or list of two integers), an overlay, or a | |
| 1888 cons of two markers pointing to the same buffer. An overlay or a pair | |
| 1889 of markers stands for text in the overlay or between the markers. | |
| 1890 | |
| 1891 The argument @var{data} may also be a vector of valid non-vector | |
| 1892 selection values. | |
| 1893 | |
| 1894 Each possible @var{type} has its own selection value, which changes | |
| 1895 independently. The usual values of @var{type} are @code{PRIMARY}, | |
| 1896 @code{SECONDARY} and @code{CLIPBOARD}; these are symbols with upper-case | |
| 1897 names, in accord with X Window System conventions. If @var{type} is | |
| 1898 @code{nil}, that stands for @code{PRIMARY}. | |
| 1899 | |
| 1900 This function returns @var{data}. | |
| 1901 @end deffn | |
| 1902 | |
| 1903 @defun x-get-selection &optional type data-type | |
| 1904 This function accesses selections set up by Emacs or by other X | |
| 1905 clients. It takes two optional arguments, @var{type} and | |
| 1906 @var{data-type}. The default for @var{type}, the selection type, is | |
| 1907 @code{PRIMARY}. | |
| 1908 | |
| 1909 The @var{data-type} argument specifies the form of data conversion to | |
| 1910 use, to convert the raw data obtained from another X client into Lisp | |
| 1911 data. Meaningful values include @code{TEXT}, @code{STRING}, | |
| 1912 @code{UTF8_STRING}, @code{TARGETS}, @code{LENGTH}, @code{DELETE}, | |
| 1913 @code{FILE_NAME}, @code{CHARACTER_POSITION}, @code{NAME}, | |
| 1914 @code{LINE_NUMBER}, @code{COLUMN_NUMBER}, @code{OWNER_OS}, | |
| 1915 @code{HOST_NAME}, @code{USER}, @code{CLASS}, @code{ATOM}, and | |
| 1916 @code{INTEGER}. (These are symbols with upper-case names in accord | |
| 1917 with X conventions.) The default for @var{data-type} is | |
| 1918 @code{STRING}. | |
| 1919 @end defun | |
| 1920 | |
| 1921 @cindex cut buffer | |
| 1922 The X server also has a set of eight numbered @dfn{cut buffers} which can | |
| 1923 store text or other data being moved between applications. Cut buffers | |
| 1924 are considered obsolete, but Emacs supports them for the sake of X | |
| 1925 clients that still use them. Cut buffers are numbered from 0 to 7. | |
| 1926 | |
| 1927 @defun x-get-cut-buffer &optional n | |
| 1928 This function returns the contents of cut buffer number @var{n}. | |
| 1929 If omitted @var{n} defaults to 0. | |
| 1930 @end defun | |
| 1931 | |
| 1932 @defun x-set-cut-buffer string &optional push | |
| 1933 @anchor{Definition of x-set-cut-buffer} | |
| 1934 This function stores @var{string} into the first cut buffer (cut buffer | |
| 1935 0). If @var{push} is @code{nil}, only the first cut buffer is changed. | |
| 1936 If @var{push} is non-@code{nil}, that says to move the values down | |
| 1937 through the series of cut buffers, much like the way successive kills in | |
| 1938 Emacs move down the kill ring. In other words, the previous value of | |
| 1939 the first cut buffer moves into the second cut buffer, and the second to | |
| 1940 the third, and so on through all eight cut buffers. | |
| 1941 @end defun | |
| 1942 | |
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1943 @defopt selection-coding-system |
| 84068 | 1944 This variable specifies the coding system to use when reading and |
| 1945 writing selections or the clipboard. @xref{Coding | |
| 1946 Systems}. The default is @code{compound-text-with-extensions}, which | |
| 1947 converts to the text representation that X11 normally uses. | |
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1948 @end defopt |
| 84068 | 1949 |
| 1950 @cindex clipboard support (for MS-Windows) | |
| 1951 When Emacs runs on MS-Windows, it does not implement X selections in | |
| 1952 general, but it does support the clipboard. @code{x-get-selection} | |
| 1953 and @code{x-set-selection} on MS-Windows support the text data type | |
| 1954 only; if the clipboard holds other types of data, Emacs treats the | |
| 1955 clipboard as empty. | |
| 1956 | |
| 1957 @defopt x-select-enable-clipboard | |
| 1958 If this is non-@code{nil}, the Emacs yank functions consult the | |
| 1959 clipboard before the primary selection, and the kill functions store in | |
| 1960 the clipboard as well as the primary selection. Otherwise they do not | |
| 1961 access the clipboard at all. The default is @code{nil} on most systems, | |
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1962 but @code{t} on MS-Windows. |
| 84068 | 1963 @end defopt |
| 1964 | |
| 1965 @node Drag and Drop | |
| 1966 @section Drag and Drop | |
| 1967 | |
| 1968 @vindex x-dnd-test-function | |
| 1969 @vindex x-dnd-known-types | |
| 1970 When a user drags something from another application over Emacs, that other | |
| 1971 application expects Emacs to tell it if Emacs can handle the data that is | |
| 1972 dragged. The variable @code{x-dnd-test-function} is used by Emacs to determine | |
| 1973 what to reply. The default value is @code{x-dnd-default-test-function} | |
| 1974 which accepts drops if the type of the data to be dropped is present in | |
| 1975 @code{x-dnd-known-types}. You can customize @code{x-dnd-test-function} and/or | |
| 1976 @code{x-dnd-known-types} if you want Emacs to accept or reject drops based | |
| 1977 on some other criteria. | |
| 1978 | |
| 1979 @vindex x-dnd-types-alist | |
| 1980 If you want to change the way Emacs handles drop of different types | |
| 1981 or add a new type, customize @code{x-dnd-types-alist}. This requires | |
| 1982 detailed knowledge of what types other applications use for drag and | |
| 1983 drop. | |
| 1984 | |
| 1985 @vindex dnd-protocol-alist | |
| 1986 When an URL is dropped on Emacs it may be a file, but it may also be | |
| 1987 another URL type (ftp, http, etc.). Emacs first checks | |
| 1988 @code{dnd-protocol-alist} to determine what to do with the URL. If | |
| 1989 there is no match there and if @code{browse-url-browser-function} is | |
| 1990 an alist, Emacs looks for a match there. If no match is found the | |
| 1991 text for the URL is inserted. If you want to alter Emacs behavior, | |
| 1992 you can customize these variables. | |
| 1993 | |
| 1994 @node Color Names | |
| 1995 @section Color Names | |
| 1996 | |
| 1997 @cindex color names | |
| 1998 @cindex specify color | |
| 1999 @cindex numerical RGB color specification | |
| 2000 A color name is text (usually in a string) that specifies a color. | |
| 2001 Symbolic names such as @samp{black}, @samp{white}, @samp{red}, etc., | |
| 2002 are allowed; use @kbd{M-x list-colors-display} to see a list of | |
| 2003 defined names. You can also specify colors numerically in forms such | |
| 2004 as @samp{#@var{rgb}} and @samp{RGB:@var{r}/@var{g}/@var{b}}, where | |
| 2005 @var{r} specifies the red level, @var{g} specifies the green level, | |
| 2006 and @var{b} specifies the blue level. You can use either one, two, | |
| 2007 three, or four hex digits for @var{r}; then you must use the same | |
| 2008 number of hex digits for all @var{g} and @var{b} as well, making | |
| 2009 either 3, 6, 9 or 12 hex digits in all. (See the documentation of the | |
| 2010 X Window System for more details about numerical RGB specification of | |
| 2011 colors.) | |
| 2012 | |
| 2013 These functions provide a way to determine which color names are | |
| 2014 valid, and what they look like. In some cases, the value depends on the | |
| 2015 @dfn{selected frame}, as described below; see @ref{Input Focus}, for the | |
| 2016 meaning of the term ``selected frame.'' | |
| 2017 | |
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2018 To read user input of color names with completion, use |
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2019 @code{read-color} (@pxref{High-Level Completion, read-color}). |
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2020 |
| 84068 | 2021 @defun color-defined-p color &optional frame |
| 2022 This function reports whether a color name is meaningful. It returns | |
| 2023 @code{t} if so; otherwise, @code{nil}. The argument @var{frame} says | |
| 2024 which frame's display to ask about; if @var{frame} is omitted or | |
| 2025 @code{nil}, the selected frame is used. | |
| 2026 | |
| 2027 Note that this does not tell you whether the display you are using | |
| 2028 really supports that color. When using X, you can ask for any defined | |
| 2029 color on any kind of display, and you will get some result---typically, | |
| 2030 the closest it can do. To determine whether a frame can really display | |
| 2031 a certain color, use @code{color-supported-p} (see below). | |
| 2032 | |
| 2033 @findex x-color-defined-p | |
| 2034 This function used to be called @code{x-color-defined-p}, | |
| 2035 and that name is still supported as an alias. | |
| 2036 @end defun | |
| 2037 | |
| 2038 @defun defined-colors &optional frame | |
| 2039 This function returns a list of the color names that are defined | |
| 2040 and supported on frame @var{frame} (default, the selected frame). | |
| 2041 If @var{frame} does not support colors, the value is @code{nil}. | |
| 2042 | |
| 2043 @findex x-defined-colors | |
| 2044 This function used to be called @code{x-defined-colors}, | |
| 2045 and that name is still supported as an alias. | |
| 2046 @end defun | |
| 2047 | |
| 2048 @defun color-supported-p color &optional frame background-p | |
| 2049 This returns @code{t} if @var{frame} can really display the color | |
| 2050 @var{color} (or at least something close to it). If @var{frame} is | |
| 2051 omitted or @code{nil}, the question applies to the selected frame. | |
| 2052 | |
| 2053 Some terminals support a different set of colors for foreground and | |
| 2054 background. If @var{background-p} is non-@code{nil}, that means you are | |
| 2055 asking whether @var{color} can be used as a background; otherwise you | |
| 2056 are asking whether it can be used as a foreground. | |
| 2057 | |
| 2058 The argument @var{color} must be a valid color name. | |
| 2059 @end defun | |
| 2060 | |
| 2061 @defun color-gray-p color &optional frame | |
| 2062 This returns @code{t} if @var{color} is a shade of gray, as defined on | |
| 2063 @var{frame}'s display. If @var{frame} is omitted or @code{nil}, the | |
| 2064 question applies to the selected frame. If @var{color} is not a valid | |
| 2065 color name, this function returns @code{nil}. | |
| 2066 @end defun | |
| 2067 | |
| 2068 @defun color-values color &optional frame | |
| 2069 @cindex rgb value | |
| 2070 This function returns a value that describes what @var{color} should | |
| 2071 ideally look like on @var{frame}. If @var{color} is defined, the | |
| 2072 value is a list of three integers, which give the amount of red, the | |
| 2073 amount of green, and the amount of blue. Each integer ranges in | |
| 2074 principle from 0 to 65535, but some displays may not use the full | |
| 2075 range. This three-element list is called the @dfn{rgb values} of the | |
| 2076 color. | |
| 2077 | |
| 2078 If @var{color} is not defined, the value is @code{nil}. | |
| 2079 | |
| 2080 @example | |
| 2081 (color-values "black") | |
| 2082 @result{} (0 0 0) | |
| 2083 (color-values "white") | |
| 2084 @result{} (65280 65280 65280) | |
| 2085 (color-values "red") | |
| 2086 @result{} (65280 0 0) | |
| 2087 (color-values "pink") | |
| 2088 @result{} (65280 49152 51968) | |
| 2089 (color-values "hungry") | |
| 2090 @result{} nil | |
| 2091 @end example | |
| 2092 | |
| 2093 The color values are returned for @var{frame}'s display. If | |
| 2094 @var{frame} is omitted or @code{nil}, the information is returned for | |
| 2095 the selected frame's display. If the frame cannot display colors, the | |
| 2096 value is @code{nil}. | |
| 2097 | |
| 2098 @findex x-color-values | |
| 2099 This function used to be called @code{x-color-values}, | |
| 2100 and that name is still supported as an alias. | |
| 2101 @end defun | |
| 2102 | |
| 2103 @node Text Terminal Colors | |
| 2104 @section Text Terminal Colors | |
| 2105 @cindex colors on text-only terminals | |
| 2106 | |
| 2107 Text-only terminals usually support only a small number of colors, | |
| 2108 and the computer uses small integers to select colors on the terminal. | |
| 2109 This means that the computer cannot reliably tell what the selected | |
| 2110 color looks like; instead, you have to inform your application which | |
| 2111 small integers correspond to which colors. However, Emacs does know | |
| 2112 the standard set of colors and will try to use them automatically. | |
| 2113 | |
| 2114 The functions described in this section control how terminal colors | |
| 2115 are used by Emacs. | |
| 2116 | |
| 2117 Several of these functions use or return @dfn{rgb values}, described | |
| 2118 in @ref{Color Names}. | |
| 2119 | |
| 2120 These functions accept a display (either a frame or the name of a | |
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2121 terminal) as an optional argument. We hope in the future to make |
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2122 Emacs support different colors on different text-only terminals; then |
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2123 this argument will specify which terminal to operate on (the default |
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2124 being the selected frame's terminal; @pxref{Input Focus}). At |
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2125 present, though, the @var{frame} argument has no effect. |
| 84068 | 2126 |
| 2127 @defun tty-color-define name number &optional rgb frame | |
| 2128 This function associates the color name @var{name} with | |
| 2129 color number @var{number} on the terminal. | |
| 2130 | |
| 2131 The optional argument @var{rgb}, if specified, is an rgb value, a list | |
| 2132 of three numbers that specify what the color actually looks like. | |
| 2133 If you do not specify @var{rgb}, then this color cannot be used by | |
| 2134 @code{tty-color-approximate} to approximate other colors, because | |
| 2135 Emacs will not know what it looks like. | |
| 2136 @end defun | |
| 2137 | |
| 2138 @defun tty-color-clear &optional frame | |
| 2139 This function clears the table of defined colors for a text-only terminal. | |
| 2140 @end defun | |
| 2141 | |
| 2142 @defun tty-color-alist &optional frame | |
| 2143 This function returns an alist recording the known colors supported by a | |
| 2144 text-only terminal. | |
| 2145 | |
| 2146 Each element has the form @code{(@var{name} @var{number} . @var{rgb})} | |
| 2147 or @code{(@var{name} @var{number})}. Here, @var{name} is the color | |
| 2148 name, @var{number} is the number used to specify it to the terminal. | |
| 2149 If present, @var{rgb} is a list of three color values (for red, green, | |
| 2150 and blue) that says what the color actually looks like. | |
| 2151 @end defun | |
| 2152 | |
| 2153 @defun tty-color-approximate rgb &optional frame | |
| 2154 This function finds the closest color, among the known colors | |
| 2155 supported for @var{display}, to that described by the rgb value | |
| 2156 @var{rgb} (a list of color values). The return value is an element of | |
| 2157 @code{tty-color-alist}. | |
| 2158 @end defun | |
| 2159 | |
| 2160 @defun tty-color-translate color &optional frame | |
| 2161 This function finds the closest color to @var{color} among the known | |
| 2162 colors supported for @var{display} and returns its index (an integer). | |
| 2163 If the name @var{color} is not defined, the value is @code{nil}. | |
| 2164 @end defun | |
| 2165 | |
| 2166 @node Resources | |
| 2167 @section X Resources | |
| 2168 | |
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2169 This section describes some of the functions and variables for |
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2170 querying and using X resources, or their equivalent on your operating |
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2171 system. @xref{X Resources,, X Resources, emacs, The GNU Emacs |
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2172 Manual}, for more information about X resources. |
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2173 |
| 84068 | 2174 @defun x-get-resource attribute class &optional component subclass |
| 2175 The function @code{x-get-resource} retrieves a resource value from the X | |
| 2176 Window defaults database. | |
| 2177 | |
| 2178 Resources are indexed by a combination of a @dfn{key} and a @dfn{class}. | |
| 2179 This function searches using a key of the form | |
| 2180 @samp{@var{instance}.@var{attribute}} (where @var{instance} is the name | |
| 2181 under which Emacs was invoked), and using @samp{Emacs.@var{class}} as | |
| 2182 the class. | |
| 2183 | |
| 2184 The optional arguments @var{component} and @var{subclass} add to the key | |
| 2185 and the class, respectively. You must specify both of them or neither. | |
| 2186 If you specify them, the key is | |
| 2187 @samp{@var{instance}.@var{component}.@var{attribute}}, and the class is | |
| 2188 @samp{Emacs.@var{class}.@var{subclass}}. | |
| 2189 @end defun | |
| 2190 | |
| 2191 @defvar x-resource-class | |
| 2192 This variable specifies the application name that @code{x-get-resource} | |
| 2193 should look up. The default value is @code{"Emacs"}. You can examine X | |
| 2194 resources for application names other than ``Emacs'' by binding this | |
| 2195 variable to some other string, around a call to @code{x-get-resource}. | |
| 2196 @end defvar | |
| 2197 | |
| 2198 @defvar x-resource-name | |
| 2199 This variable specifies the instance name that @code{x-get-resource} | |
| 2200 should look up. The default value is the name Emacs was invoked with, | |
| 2201 or the value specified with the @samp{-name} or @samp{-rn} switches. | |
| 2202 @end defvar | |
| 2203 | |
| 2204 To illustrate some of the above, suppose that you have the line: | |
| 2205 | |
| 2206 @example | |
| 2207 xterm.vt100.background: yellow | |
| 2208 @end example | |
| 2209 | |
| 2210 @noindent | |
| 2211 in your X resources file (whose name is usually @file{~/.Xdefaults} | |
| 2212 or @file{~/.Xresources}). Then: | |
| 2213 | |
| 2214 @example | |
| 2215 @group | |
| 2216 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
| 2217 (x-get-resource "vt100.background" "VT100.Background")) | |
| 2218 @result{} "yellow" | |
| 2219 @end group | |
| 2220 @group | |
| 2221 (let ((x-resource-class "XTerm") (x-resource-name "xterm")) | |
| 2222 (x-get-resource "background" "VT100" "vt100" "Background")) | |
| 2223 @result{} "yellow" | |
| 2224 @end group | |
| 2225 @end example | |
| 2226 | |
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2227 @defvar inhibit-x-resources |
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2228 If this variable is non-@code{nil}, Emacs does not look up X |
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2229 resources, and X resources do not have any effect when creating new |
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2230 frames. |
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2231 @end defvar |
| 84068 | 2232 |
| 2233 @node Display Feature Testing | |
| 2234 @section Display Feature Testing | |
| 2235 @cindex display feature testing | |
| 2236 | |
| 2237 The functions in this section describe the basic capabilities of a | |
| 2238 particular display. Lisp programs can use them to adapt their behavior | |
| 2239 to what the display can do. For example, a program that ordinarily uses | |
| 2240 a popup menu could use the minibuffer if popup menus are not supported. | |
| 2241 | |
| 2242 The optional argument @var{display} in these functions specifies which | |
| 2243 display to ask the question about. It can be a display name, a frame | |
| 2244 (which designates the display that frame is on), or @code{nil} (which | |
| 2245 refers to the selected frame's display, @pxref{Input Focus}). | |
| 2246 | |
| 2247 @xref{Color Names}, @ref{Text Terminal Colors}, for other functions to | |
| 2248 obtain information about displays. | |
| 2249 | |
| 2250 @defun display-popup-menus-p &optional display | |
| 2251 This function returns @code{t} if popup menus are supported on | |
| 2252 @var{display}, @code{nil} if not. Support for popup menus requires that | |
| 2253 the mouse be available, since the user cannot choose menu items without | |
| 2254 a mouse. | |
| 2255 @end defun | |
| 2256 | |
| 2257 @defun display-graphic-p &optional display | |
| 2258 This function returns @code{t} if @var{display} is a graphic display | |
| 2259 capable of displaying several frames and several different fonts at | |
| 2260 once. This is true for displays that use a window system such as X, and | |
| 2261 false for text-only terminals. | |
| 2262 @end defun | |
| 2263 | |
| 2264 @defun display-mouse-p &optional display | |
| 2265 @cindex mouse, availability | |
| 2266 This function returns @code{t} if @var{display} has a mouse available, | |
| 2267 @code{nil} if not. | |
| 2268 @end defun | |
| 2269 | |
| 2270 @defun display-color-p &optional display | |
| 2271 @findex x-display-color-p | |
| 2272 This function returns @code{t} if the screen is a color screen. | |
| 2273 It used to be called @code{x-display-color-p}, and that name | |
| 2274 is still supported as an alias. | |
| 2275 @end defun | |
| 2276 | |
| 2277 @defun display-grayscale-p &optional display | |
| 2278 This function returns @code{t} if the screen can display shades of gray. | |
| 2279 (All color displays can do this.) | |
| 2280 @end defun | |
| 2281 | |
| 2282 @defun display-supports-face-attributes-p attributes &optional display | |
| 2283 @anchor{Display Face Attribute Testing} | |
| 2284 This function returns non-@code{nil} if all the face attributes in | |
| 2285 @var{attributes} are supported (@pxref{Face Attributes}). | |
| 2286 | |
| 2287 The definition of `supported' is somewhat heuristic, but basically | |
| 2288 means that a face containing all the attributes in @var{attributes}, | |
| 2289 when merged with the default face for display, can be represented in a | |
| 2290 way that's | |
| 2291 | |
| 2292 @enumerate | |
| 2293 @item | |
| 2294 different in appearance than the default face, and | |
| 2295 | |
| 2296 @item | |
| 2297 `close in spirit' to what the attributes specify, if not exact. | |
| 2298 @end enumerate | |
| 2299 | |
| 2300 Point (2) implies that a @code{:weight black} attribute will be | |
| 2301 satisfied by any display that can display bold, as will | |
| 2302 @code{:foreground "yellow"} as long as some yellowish color can be | |
| 2303 displayed, but @code{:slant italic} will @emph{not} be satisfied by | |
| 2304 the tty display code's automatic substitution of a `dim' face for | |
| 2305 italic. | |
| 2306 @end defun | |
| 2307 | |
| 2308 @defun display-selections-p &optional display | |
| 2309 This function returns @code{t} if @var{display} supports selections. | |
| 2310 Windowed displays normally support selections, but they may also be | |
| 2311 supported in some other cases. | |
| 2312 @end defun | |
| 2313 | |
| 2314 @defun display-images-p &optional display | |
| 2315 This function returns @code{t} if @var{display} can display images. | |
| 2316 Windowed displays ought in principle to handle images, but some | |
| 2317 systems lack the support for that. On a display that does not support | |
| 2318 images, Emacs cannot display a tool bar. | |
| 2319 @end defun | |
| 2320 | |
| 2321 @defun display-screens &optional display | |
| 2322 This function returns the number of screens associated with the display. | |
| 2323 @end defun | |
| 2324 | |
| 2325 @defun display-pixel-height &optional display | |
| 2326 This function returns the height of the screen in pixels. | |
| 2327 On a character terminal, it gives the height in characters. | |
| 2328 | |
| 2329 For graphical terminals, note that on ``multi-monitor'' setups this | |
| 2330 refers to the pixel width for all physical monitors associated with | |
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2331 @var{display}. @xref{Multiple Terminals}. |
| 84068 | 2332 @end defun |
| 2333 | |
| 2334 @defun display-pixel-width &optional display | |
| 2335 This function returns the width of the screen in pixels. | |
| 2336 On a character terminal, it gives the width in characters. | |
| 2337 | |
| 2338 For graphical terminals, note that on ``multi-monitor'' setups this | |
| 2339 refers to the pixel width for all physical monitors associated with | |
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2340 @var{display}. @xref{Multiple Terminals}. |
| 84068 | 2341 @end defun |
| 2342 | |
| 2343 @defun display-mm-height &optional display | |
| 2344 This function returns the height of the screen in millimeters, | |
| 2345 or @code{nil} if Emacs cannot get that information. | |
| 2346 @end defun | |
| 2347 | |
| 2348 @defun display-mm-width &optional display | |
| 2349 This function returns the width of the screen in millimeters, | |
| 2350 or @code{nil} if Emacs cannot get that information. | |
| 2351 @end defun | |
| 2352 | |
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2353 @defopt display-mm-dimensions-alist |
| 84068 | 2354 This variable allows the user to specify the dimensions of graphical |
| 2355 displays returned by @code{display-mm-height} and | |
| 2356 @code{display-mm-width} in case the system provides incorrect values. | |
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2357 @end defopt |
| 84068 | 2358 |
| 2359 @defun display-backing-store &optional display | |
| 2360 This function returns the backing store capability of the display. | |
| 2361 Backing store means recording the pixels of windows (and parts of | |
| 2362 windows) that are not exposed, so that when exposed they can be | |
| 2363 displayed very quickly. | |
| 2364 | |
| 2365 Values can be the symbols @code{always}, @code{when-mapped}, or | |
| 2366 @code{not-useful}. The function can also return @code{nil} | |
| 2367 when the question is inapplicable to a certain kind of display. | |
| 2368 @end defun | |
| 2369 | |
| 2370 @defun display-save-under &optional display | |
| 2371 This function returns non-@code{nil} if the display supports the | |
| 2372 SaveUnder feature. That feature is used by pop-up windows | |
| 2373 to save the pixels they obscure, so that they can pop down | |
| 2374 quickly. | |
| 2375 @end defun | |
| 2376 | |
| 2377 @defun display-planes &optional display | |
| 2378 This function returns the number of planes the display supports. | |
| 2379 This is typically the number of bits per pixel. | |
| 2380 For a tty display, it is log to base two of the number of colors supported. | |
| 2381 @end defun | |
| 2382 | |
| 2383 @defun display-visual-class &optional display | |
| 2384 This function returns the visual class for the screen. The value is one | |
| 2385 of the symbols @code{static-gray}, @code{gray-scale}, | |
| 2386 @code{static-color}, @code{pseudo-color}, @code{true-color}, and | |
| 2387 @code{direct-color}. | |
| 2388 @end defun | |
| 2389 | |
| 2390 @defun display-color-cells &optional display | |
| 2391 This function returns the number of color cells the screen supports. | |
| 2392 @end defun | |
| 2393 | |
| 2394 These functions obtain additional information specifically | |
| 2395 about X displays. | |
| 2396 | |
| 2397 @defun x-server-version &optional display | |
| 2398 This function returns the list of version numbers of the X server | |
| 2399 running the display. The value is a list of three integers: the major | |
| 2400 and minor version numbers of the X protocol, and the | |
| 2401 distributor-specific release number of the X server software itself. | |
| 2402 @end defun | |
| 2403 | |
| 2404 @defun x-server-vendor &optional display | |
| 2405 This function returns the ``vendor'' that provided the X server | |
| 2406 software (as a string). Really this means whoever distributes the X | |
| 2407 server. | |
| 2408 | |
| 2409 When the developers of X labelled software distributors as | |
| 2410 ``vendors,'' they showed their false assumption that no system could | |
| 2411 ever be developed and distributed noncommercially. | |
| 2412 @end defun | |
| 2413 | |
| 2414 @ignore | |
| 2415 @defvar x-no-window-manager | |
| 2416 This variable's value is @code{t} if no X window manager is in use. | |
| 2417 @end defvar | |
| 2418 @end ignore | |
| 2419 | |
| 2420 @ignore | |
| 2421 @item | |
| 2422 The functions @code{x-pixel-width} and @code{x-pixel-height} return the | |
| 2423 width and height of an X Window frame, measured in pixels. | |
| 2424 @end ignore | |
| 2425 | |
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2426 |
| 84068 | 2427 @ignore |
| 2428 arch-tag: 94977df6-3dca-4730-b57b-c6329e9282ba | |
| 2429 @end ignore |
