Mercurial > emacs
annotate src/w32console.c @ 23912:3ee28fa62fbe
(IRIX6): Define this symbol.
| author | Karl Heuer <kwzh@gnu.org> |
|---|---|
| date | Wed, 16 Dec 1998 21:44:28 +0000 |
| parents | 1fa5f9f5c92e |
| children | 3bb855a40bf6 |
| rev | line source |
|---|---|
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1 /* Terminal hooks for GNU Emacs on the Microsoft W32 API. |
| 9907 | 2 Copyright (C) 1992 Free Software Foundation, Inc. |
| 3 | |
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4 This file is part of GNU Emacs. |
| 9907 | 5 |
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6 GNU Emacs is free software; you can redistribute it and/or modify |
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7 it under the terms of the GNU General Public License as published by |
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8 the Free Software Foundation; either version 2, or (at your option) |
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9 any later version. |
| 9907 | 10 |
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11 GNU Emacs is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 GNU General Public License for more details. |
| 9907 | 15 |
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16 You should have received a copy of the GNU General Public License |
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17 along with GNU Emacs; see the file COPYING. If not, write to |
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
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19 Boston, MA 02111-1307, USA. |
| 9907 | 20 |
| 21 Tim Fleehart (apollo@online.com) 1-17-92 | |
| 22 Geoff Voelker (voelker@cs.washington.edu) 9-12-93 | |
| 23 */ | |
| 24 | |
| 25 | |
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26 #include <config.h> |
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27 |
| 9907 | 28 #include <stdlib.h> |
| 29 #include <stdio.h> | |
| 30 #include <windows.h> | |
| 31 | |
| 32 #include "lisp.h" | |
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33 #include "charset.h" |
| 9907 | 34 #include "frame.h" |
| 35 #include "disptab.h" | |
| 36 #include "termhooks.h" | |
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37 #include "w32inevt.h" |
| 9907 | 38 |
| 11389 | 39 /* from window.c */ |
| 9907 | 40 extern Lisp_Object Frecenter (); |
| 41 | |
| 42 /* from keyboard.c */ | |
| 43 extern int detect_input_pending (); | |
| 44 | |
| 45 /* from sysdep.c */ | |
| 46 extern int read_input_pending (); | |
| 47 | |
| 48 extern FRAME_PTR updating_frame; | |
| 49 extern int meta_key; | |
| 50 | |
| 51 static void move_cursor (int row, int col); | |
| 52 static void clear_to_end (void); | |
| 53 static void clear_frame (void); | |
| 54 static void clear_end_of_line (int); | |
| 55 static void ins_del_lines (int vpos, int n); | |
| 56 static void change_line_highlight (int, int, int); | |
| 57 static void reassert_line_highlight (int, int); | |
| 58 static void insert_glyphs (GLYPH *start, int len); | |
| 59 static void write_glyphs (GLYPH *string, int len); | |
| 60 static void delete_glyphs (int n); | |
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61 void w32_sys_ring_bell (void); |
| 9907 | 62 static void reset_terminal_modes (void); |
| 63 static void set_terminal_modes (void); | |
| 64 static void set_terminal_window (int size); | |
| 65 static void update_begin (FRAME_PTR f); | |
| 66 static void update_end (FRAME_PTR f); | |
| 67 static int hl_mode (int new_highlight); | |
| 68 | |
| 69 COORD cursor_coords; | |
| 70 HANDLE prev_screen, cur_screen; | |
| 71 UCHAR char_attr, char_attr_normal, char_attr_reverse; | |
| 72 HANDLE keyboard_handle; | |
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73 DWORD prev_console_mode; |
| 9907 | 74 |
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75 #ifndef USE_SEPARATE_SCREEN |
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76 CONSOLE_CURSOR_INFO prev_console_cursor; |
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77 #endif |
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78 |
| 9907 | 79 |
| 80 /* Setting this as the ctrl handler prevents emacs from being killed when | |
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81 someone hits ^C in a 'suspended' session (child shell). |
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82 Also ignore Ctrl-Break signals. */ |
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83 |
| 9907 | 84 BOOL |
| 85 ctrl_c_handler (unsigned long type) | |
| 86 { | |
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87 /* Only ignore "interrupt" events when running interactively. */ |
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88 return (!noninteractive |
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89 && (type == CTRL_C_EVENT || type == CTRL_BREAK_EVENT)); |
| 9907 | 90 } |
| 91 | |
| 92 /* If we're updating a frame, use it as the current frame | |
| 93 Otherwise, use the selected frame. */ | |
| 94 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame) | |
| 95 | |
| 96 /* Move the cursor to (row, col). */ | |
| 97 void | |
| 98 move_cursor (int row, int col) | |
| 99 { | |
| 100 cursor_coords.X = col; | |
| 101 cursor_coords.Y = row; | |
| 102 | |
| 11389 | 103 if (updating_frame == (FRAME_PTR) NULL) |
| 9907 | 104 { |
| 105 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
| 106 } | |
| 107 } | |
| 108 | |
| 109 /* Clear from cursor to end of screen. */ | |
| 110 void | |
| 111 clear_to_end (void) | |
| 112 { | |
| 113 FRAME_PTR f = PICK_FRAME (); | |
| 114 | |
| 115 clear_end_of_line (FRAME_WIDTH (f) - 1); | |
| 116 ins_del_lines (cursor_coords.Y, FRAME_HEIGHT (f) - cursor_coords.Y - 1); | |
| 117 } | |
| 118 | |
| 119 /* Clear the frame. */ | |
| 120 void | |
| 121 clear_frame (void) | |
| 122 { | |
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123 FRAME_PTR f = PICK_FRAME (); |
| 9907 | 124 COORD dest; |
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125 int n, r; |
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126 |
| 9907 | 127 hl_mode (0); |
| 128 | |
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129 n = FRAME_HEIGHT (f) * FRAME_WIDTH (f); |
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130 dest.X = dest.Y = 0; |
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131 |
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132 FillConsoleOutputAttribute (cur_screen, char_attr, n, dest, &r); |
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133 FillConsoleOutputCharacter (cur_screen, ' ', n, dest, &r); |
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134 |
| 9907 | 135 move_cursor (0, 0); |
| 136 } | |
| 137 | |
| 138 | |
| 139 static GLYPH glyph_base[256]; | |
| 140 static BOOL ceol_initialized = FALSE; | |
| 141 | |
| 142 /* Clear from Cursor to end (what's "standout marker"?). */ | |
| 143 void | |
| 144 clear_end_of_line (int end) | |
| 145 { | |
| 146 if (!ceol_initialized) | |
| 147 { | |
| 148 int i; | |
| 149 for (i = 0; i < 256; i++) | |
| 150 { | |
| 151 glyph_base[i] = SPACEGLYPH; /* empty space */ | |
| 152 } | |
| 153 ceol_initialized = TRUE; | |
| 154 } | |
| 155 write_glyphs (glyph_base, end - cursor_coords.X); /* fencepost ? */ | |
| 156 } | |
| 157 | |
| 158 /* Insert n lines at vpos. if n is negative delete -n lines. */ | |
| 159 void | |
| 160 ins_del_lines (int vpos, int n) | |
| 161 { | |
| 162 int i, nb, save_highlight; | |
| 163 SMALL_RECT scroll; | |
| 164 COORD dest; | |
| 165 CHAR_INFO fill; | |
| 166 FRAME_PTR f = PICK_FRAME (); | |
| 167 | |
| 168 if (n < 0) | |
| 169 { | |
| 170 scroll.Top = vpos - n; | |
| 171 scroll.Bottom = FRAME_HEIGHT (f); | |
| 172 dest.Y = vpos; | |
| 173 } | |
| 174 else | |
| 175 { | |
| 176 scroll.Top = vpos; | |
| 177 scroll.Bottom = FRAME_HEIGHT (f) - n; | |
| 178 dest.Y = vpos + n; | |
| 179 } | |
| 180 scroll.Left = 0; | |
| 181 scroll.Right = FRAME_WIDTH (f); | |
| 182 | |
| 183 dest.X = 0; | |
| 184 | |
| 185 save_highlight = hl_mode (0); | |
| 186 | |
| 187 fill.Char.AsciiChar = 0x20; | |
| 188 fill.Attributes = char_attr; | |
| 189 | |
| 190 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
| 191 | |
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192 /* Here we have to deal with a w32 console flake: If the scroll |
| 9907 | 193 region looks like abc and we scroll c to a and fill with d we get |
| 194 cbd... if we scroll block c one line at a time to a, we get cdd... | |
| 195 Emacs expects cdd consistently... So we have to deal with that | |
| 196 here... (this also occurs scrolling the same way in the other | |
| 197 direction. */ | |
| 198 | |
| 199 if (n > 0) | |
| 200 { | |
| 201 if (scroll.Bottom < dest.Y) | |
| 202 { | |
| 203 for (i = scroll.Bottom; i < dest.Y; i++) | |
| 204 { | |
| 205 move_cursor (i, 0); | |
| 206 clear_end_of_line (FRAME_WIDTH (f)); | |
| 207 } | |
| 208 } | |
| 209 } | |
| 210 else | |
| 211 { | |
| 212 nb = dest.Y + (scroll.Bottom - scroll.Top) + 1; | |
| 213 | |
| 214 if (nb < scroll.Top) | |
| 215 { | |
| 216 for (i = nb; i < scroll.Top; i++) | |
| 217 { | |
| 218 move_cursor (i, 0); | |
| 219 clear_end_of_line (FRAME_WIDTH (f)); | |
| 220 } | |
| 221 } | |
| 222 } | |
| 223 | |
| 224 cursor_coords.X = 0; | |
| 225 cursor_coords.Y = vpos; | |
| 226 | |
| 227 hl_mode (save_highlight); | |
| 228 } | |
| 229 | |
| 230 /* Changes attribute to use when drawing characters to control. */ | |
| 231 static int | |
| 232 hl_mode (int new_highlight) | |
| 233 { | |
| 234 static int highlight = 0; | |
| 235 int old_highlight; | |
| 236 | |
| 237 old_highlight = highlight; | |
| 238 highlight = (new_highlight != 0); | |
| 239 if (highlight) | |
| 240 { | |
| 241 char_attr = char_attr_reverse; | |
| 242 } | |
| 243 else | |
| 244 { | |
| 245 char_attr = char_attr_normal; | |
| 246 } | |
| 247 return old_highlight; | |
| 248 } | |
| 249 | |
| 250 /* Call this when about to modify line at position VPOS and change whether it | |
| 251 is highlighted. */ | |
| 252 void | |
| 253 change_line_highlight (int new_highlight, int vpos, int first_unused_hpos) | |
| 254 { | |
| 255 hl_mode (new_highlight); | |
| 256 move_cursor (vpos, 0); | |
| 257 clear_end_of_line (first_unused_hpos); | |
| 258 } | |
| 259 | |
| 260 /* External interface to control of standout mode. Call this when about to | |
| 261 * modify line at position VPOS and not change whether it is highlighted. */ | |
| 262 void | |
| 263 reassert_line_highlight (int highlight, int vpos) | |
| 264 { | |
| 265 hl_mode (highlight); | |
| 266 vpos; /* pedantic compiler silencer */ | |
| 267 } | |
| 268 | |
| 269 #undef LEFT | |
| 270 #undef RIGHT | |
| 271 #define LEFT 1 | |
| 272 #define RIGHT 0 | |
| 273 | |
| 274 void | |
| 275 scroll_line (int dist, int direction) | |
| 276 { | |
| 277 /* The idea here is to implement a horizontal scroll in one line to | |
| 278 implement delete and half of insert. */ | |
| 279 SMALL_RECT scroll; | |
| 280 COORD dest; | |
| 281 CHAR_INFO fill; | |
| 282 FRAME_PTR f = PICK_FRAME (); | |
| 283 | |
| 284 scroll.Top = cursor_coords.Y; | |
| 285 scroll.Bottom = cursor_coords.Y; | |
| 286 | |
| 287 if (direction == LEFT) | |
| 288 { | |
| 289 scroll.Left = cursor_coords.X + dist; | |
| 290 scroll.Right = FRAME_WIDTH (f) - 1; | |
| 291 } | |
| 292 else | |
| 293 { | |
| 294 scroll.Left = cursor_coords.X; | |
| 295 scroll.Right = FRAME_WIDTH (f) - dist - 1; | |
| 296 } | |
| 297 | |
| 298 dest.X = cursor_coords.X; | |
| 299 dest.Y = cursor_coords.Y; | |
| 300 | |
| 301 fill.Char.AsciiChar = 0x20; | |
| 302 fill.Attributes = char_attr; | |
| 303 | |
| 304 ScrollConsoleScreenBuffer (cur_screen, &scroll, NULL, dest, &fill); | |
| 305 } | |
| 306 | |
| 307 | |
| 308 /* If start is zero insert blanks instead of a string at start ?. */ | |
| 309 void | |
| 310 insert_glyphs (register GLYPH *start, register int len) | |
| 311 { | |
| 312 scroll_line (len, RIGHT); | |
| 313 | |
| 314 /* Move len chars to the right starting at cursor_coords, fill with blanks */ | |
| 315 if (start) | |
| 316 { | |
| 317 /* Print the first len characters of start, cursor_coords.X adjusted | |
| 318 by write_glyphs. */ | |
| 319 | |
| 320 write_glyphs (start, len); | |
| 321 } | |
| 322 else | |
| 323 { | |
| 324 clear_end_of_line (cursor_coords.X + len); | |
| 325 } | |
| 326 } | |
| 327 | |
| 328 void | |
| 329 write_glyphs (register GLYPH *string, register int len) | |
| 330 { | |
| 331 register unsigned int glyph_len = GLYPH_TABLE_LENGTH; | |
| 332 Lisp_Object *glyph_table = GLYPH_TABLE_BASE; | |
| 333 FRAME_PTR f = PICK_FRAME (); | |
| 334 register char *ptr; | |
| 335 GLYPH glyph; | |
| 336 WORD *attrs; | |
| 337 char *chars; | |
| 338 int i; | |
| 339 | |
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340 if (len <= 0) |
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341 return; |
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342 |
| 9907 | 343 attrs = alloca (len * sizeof (*attrs)); |
| 344 chars = alloca (len * sizeof (*chars)); | |
| 345 if (attrs == NULL || chars == NULL) | |
| 346 { | |
| 347 printf ("alloca failed in write_glyphs\n"); | |
| 348 return; | |
| 349 } | |
| 350 | |
| 351 /* We have to deal with the glyph indirection...go over the glyph | |
| 352 buffer and extract the characters. */ | |
| 353 ptr = chars; | |
| 354 while (--len >= 0) | |
| 355 { | |
| 356 glyph = *string++; | |
| 357 | |
| 358 if (glyph > glyph_len) | |
| 359 { | |
| 360 *ptr++ = glyph & 0xFF; | |
| 361 continue; | |
| 362 } | |
| 363 GLYPH_FOLLOW_ALIASES (glyph_table, glyph_len, glyph); | |
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364 #ifndef HAVE_NTGUI |
| 9907 | 365 if (GLYPH_FACE (fixfix, glyph) != 0) |
| 366 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix, glyph)); | |
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367 #endif /* !HAVE_NTGUI */ |
| 9907 | 368 if (GLYPH_SIMPLE_P (glyph_table, glyph_len, glyph)) |
| 369 { | |
| 370 *ptr++ = glyph & 0xFF; | |
| 371 continue; | |
| 372 } | |
| 373 for (i = 0; i < GLYPH_LENGTH (glyph_table, glyph); i++) | |
| 374 { | |
| 375 *ptr++ = (GLYPH_STRING (glyph_table, glyph))[i]; | |
| 376 } | |
| 377 } | |
| 378 | |
| 379 /* Number of characters we have in the buffer. */ | |
| 380 len = ptr-chars; | |
| 381 | |
| 382 /* Fill in the attributes for these characters. */ | |
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383 for (i = 0; i < len; i++) |
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384 attrs[i] = char_attr; |
| 9907 | 385 |
| 386 /* Write the attributes. */ | |
| 387 if (!WriteConsoleOutputAttribute (cur_screen, attrs, len, cursor_coords, &i)) | |
| 388 { | |
| 11389 | 389 printf ("Failed writing console attributes: %d\n", GetLastError ()); |
| 9907 | 390 fflush (stdout); |
| 391 } | |
| 392 | |
| 393 /* Write the characters. */ | |
| 394 if (!WriteConsoleOutputCharacter (cur_screen, chars, len, cursor_coords, &i)) | |
| 395 { | |
| 11389 | 396 printf ("Failed writing console characters: %d\n", GetLastError ()); |
| 9907 | 397 fflush (stdout); |
| 398 } | |
| 399 | |
| 400 cursor_coords.X += len; | |
| 401 move_cursor (cursor_coords.Y, cursor_coords.X); | |
| 402 } | |
| 403 | |
| 404 void | |
| 405 delete_glyphs (int n) | |
| 406 { | |
| 407 /* delete chars means scroll chars from cursor_coords.X + n to | |
| 408 cursor_coords.X, anything beyond the edge of the screen should | |
| 409 come out empty... */ | |
| 410 | |
| 411 scroll_line (n, LEFT); | |
| 412 } | |
| 413 | |
| 11389 | 414 static unsigned int sound_type = 0xFFFFFFFF; |
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415 #define MB_EMACS_SILENT (0xFFFFFFFF - 1) |
| 11389 | 416 |
| 9907 | 417 void |
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418 w32_sys_ring_bell (void) |
| 9907 | 419 { |
| 11389 | 420 if (sound_type == 0xFFFFFFFF) |
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421 { |
| 11389 | 422 Beep (666, 100); |
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423 } |
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424 else if (sound_type == MB_EMACS_SILENT) |
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425 { |
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426 /* Do nothing. */ |
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427 } |
| 11389 | 428 else |
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429 MessageBeep (sound_type); |
| 9907 | 430 } |
| 431 | |
| 11389 | 432 DEFUN ("set-message-beep", Fset_message_beep, Sset_message_beep, 1, 1, 0, |
| 433 "Set the sound generated when the bell is rung.\n\ | |
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434 SOUND is 'asterisk, 'exclamation, 'hand, 'question, 'ok, or 'silent\n\ |
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435 to use the corresponding system sound for the bell. The 'silent sound\n\ |
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436 prevents Emacs from making any sound at all.\n\ |
| 11389 | 437 SOUND is nil to use the normal beep.") |
| 438 (sound) | |
| 439 Lisp_Object sound; | |
| 9907 | 440 { |
| 11389 | 441 CHECK_SYMBOL (sound, 0); |
| 442 | |
| 443 if (NILP (sound)) | |
| 444 sound_type = 0xFFFFFFFF; | |
| 445 else if (EQ (sound, intern ("asterisk"))) | |
| 446 sound_type = MB_ICONASTERISK; | |
| 447 else if (EQ (sound, intern ("exclamation"))) | |
| 448 sound_type = MB_ICONEXCLAMATION; | |
| 449 else if (EQ (sound, intern ("hand"))) | |
| 450 sound_type = MB_ICONHAND; | |
| 451 else if (EQ (sound, intern ("question"))) | |
| 452 sound_type = MB_ICONQUESTION; | |
| 453 else if (EQ (sound, intern ("ok"))) | |
| 454 sound_type = MB_OK; | |
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455 else if (EQ (sound, intern ("silent"))) |
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456 sound_type = MB_EMACS_SILENT; |
| 11389 | 457 else |
| 458 sound_type = 0xFFFFFFFF; | |
| 459 | |
| 460 return sound; | |
| 9907 | 461 } |
| 462 | |
| 463 void | |
| 464 reset_terminal_modes (void) | |
| 465 { | |
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466 #ifdef USE_SEPARATE_SCREEN |
| 9907 | 467 SetConsoleActiveScreenBuffer (prev_screen); |
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468 #else |
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469 SetConsoleCursorInfo (prev_screen, &prev_console_cursor); |
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470 #endif |
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471 SetConsoleMode (keyboard_handle, prev_console_mode); |
| 9907 | 472 } |
| 473 | |
| 474 void | |
| 475 set_terminal_modes (void) | |
| 476 { | |
| 477 CONSOLE_CURSOR_INFO cci; | |
| 478 | |
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479 /* make cursor big and visible (100 on Win95 makes it disappear) */ |
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480 cci.dwSize = 99; |
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481 cci.bVisible = TRUE; |
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482 (void) SetConsoleCursorInfo (cur_screen, &cci); |
| 9907 | 483 |
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484 SetConsoleActiveScreenBuffer (cur_screen); |
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485 |
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486 SetConsoleMode (keyboard_handle, ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT); |
| 9907 | 487 |
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488 /* Initialize input mode: interrupt_input off, no flow control, allow |
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489 8 bit character input, standard quit char. */ |
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490 Fset_input_mode (Qnil, Qnil, make_number (2), Qnil); |
| 9907 | 491 } |
| 492 | |
| 493 /* hmmm... perhaps these let us bracket screen changes so that we can flush | |
| 494 clumps rather than one-character-at-a-time... | |
| 495 | |
| 496 we'll start with not moving the cursor while an update is in progress. */ | |
| 497 void | |
| 498 update_begin (FRAME_PTR f) | |
| 499 { | |
| 500 } | |
| 501 | |
| 502 void | |
| 503 update_end (FRAME_PTR f) | |
| 504 { | |
| 505 SetConsoleCursorPosition (cur_screen, cursor_coords); | |
| 506 } | |
| 507 | |
| 508 void | |
| 509 set_terminal_window (int size) | |
| 510 { | |
| 511 } | |
| 512 | |
| 513 typedef int (*term_hook) (); | |
| 514 | |
| 515 void | |
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516 initialize_w32_display (void) |
| 9907 | 517 { |
| 518 CONSOLE_SCREEN_BUFFER_INFO info; | |
| 519 | |
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520 cursor_to_hook = move_cursor; |
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521 raw_cursor_to_hook = move_cursor; |
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522 clear_to_end_hook = clear_to_end; |
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523 clear_frame_hook = clear_frame; |
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524 clear_end_of_line_hook = clear_end_of_line; |
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525 ins_del_lines_hook = ins_del_lines; |
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526 change_line_highlight_hook = change_line_highlight; |
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527 reassert_line_highlight_hook = reassert_line_highlight; |
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528 insert_glyphs_hook = insert_glyphs; |
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529 write_glyphs_hook = write_glyphs; |
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530 delete_glyphs_hook = delete_glyphs; |
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531 ring_bell_hook = w32_sys_ring_bell; |
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532 reset_terminal_modes_hook = reset_terminal_modes; |
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533 set_terminal_modes_hook = set_terminal_modes; |
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534 set_terminal_window_hook = set_terminal_window; |
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535 update_begin_hook = update_begin; |
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536 update_end_hook = update_end; |
| 9907 | 537 |
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538 read_socket_hook = w32_console_read_socket; |
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539 mouse_position_hook = w32_console_mouse_position; |
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540 |
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541 /* Initialize interrupt_handle. */ |
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542 init_crit (); |
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543 |
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544 /* Remember original console settings. */ |
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545 keyboard_handle = GetStdHandle (STD_INPUT_HANDLE); |
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546 GetConsoleMode (keyboard_handle, &prev_console_mode); |
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547 |
| 9907 | 548 prev_screen = GetStdHandle (STD_OUTPUT_HANDLE); |
| 549 | |
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550 #ifdef USE_SEPARATE_SCREEN |
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551 cur_screen = CreateConsoleScreenBuffer (GENERIC_READ | GENERIC_WRITE, |
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552 0, NULL, |
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553 CONSOLE_TEXTMODE_BUFFER, |
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554 NULL); |
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555 |
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556 if (cur_screen == INVALID_HANDLE_VALUE) |
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557 { |
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558 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n"); |
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559 printf ("LastError = 0x%lx\n", GetLastError ()); |
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560 fflush (stdout); |
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561 exit (0); |
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562 } |
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563 #else |
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564 cur_screen = prev_screen; |
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565 GetConsoleCursorInfo (prev_screen, &prev_console_cursor); |
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566 #endif |
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567 |
| 9907 | 568 GetConsoleScreenBufferInfo (cur_screen, &info); |
| 569 | |
| 570 meta_key = 1; | |
| 571 char_attr = info.wAttributes & 0xFF; | |
| 572 char_attr_normal = char_attr; | |
| 573 char_attr_reverse = ((char_attr & 0xf) << 4) + ((char_attr & 0xf0) >> 4); | |
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574 |
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575 /* Lines per page. Use buffer coords instead of buffer size. */ |
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576 FRAME_HEIGHT (selected_frame) = 1 + info.srWindow.Bottom - |
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577 info.srWindow.Top; |
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578 /* Characters per line. Use buffer coords instead of buffer size. */ |
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(initialize_w32_display): Use buffer coords
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parents:
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changeset
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579 SET_FRAME_WIDTH (selected_frame, 1 + info.srWindow.Right - |
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1fa5f9f5c92e
(initialize_w32_display): Use buffer coords
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parents:
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diff
changeset
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580 info.srWindow.Left); |
| 9907 | 581 } |
| 582 | |
| 583 DEFUN ("set-screen-color", Fset_screen_color, Sset_screen_color, 2, 2, 0, | |
| 584 "Set screen colors.") | |
| 585 (foreground, background) | |
| 586 Lisp_Object foreground; | |
| 587 Lisp_Object background; | |
| 588 { | |
| 589 char_attr_normal = XFASTINT (foreground) + (XFASTINT (background) << 4); | |
| 590 char_attr_reverse = XFASTINT (background) + (XFASTINT (foreground) << 4); | |
| 591 | |
| 592 Frecenter (Qnil); | |
| 593 return Qt; | |
| 594 } | |
| 595 | |
| 596 DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0, | |
| 597 "Set cursor size.") | |
| 598 (size) | |
| 599 Lisp_Object size; | |
| 600 { | |
| 601 CONSOLE_CURSOR_INFO cci; | |
| 602 cci.dwSize = XFASTINT (size); | |
| 603 cci.bVisible = TRUE; | |
| 604 (void) SetConsoleCursorInfo (cur_screen, &cci); | |
| 605 | |
| 606 return Qt; | |
| 607 } | |
| 608 | |
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(nt_ring_bell): Renamed from ring_bell, now global.
Geoff Voelker <voelker@cs.washington.edu>
parents:
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changeset
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609 #ifndef HAVE_NTGUI |
| 9907 | 610 void |
| 611 pixel_to_glyph_coords (FRAME_PTR f, int pix_x, int pix_y, int *x, int *y, | |
| 612 void *bounds, int noclip) | |
| 613 { | |
| 614 *x = pix_x; | |
| 615 *y = pix_y; | |
| 616 } | |
| 617 | |
| 618 void | |
| 619 glyph_to_pixel_coords (FRAME_PTR f, int x, int y, int *pix_x, int *pix_y) | |
| 620 { | |
| 621 *pix_x = x; | |
| 622 *pix_y = y; | |
| 623 } | |
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(nt_ring_bell): Renamed from ring_bell, now global.
Geoff Voelker <voelker@cs.washington.edu>
parents:
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changeset
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624 #endif /* !HAVE_NTGUI */ |
| 9907 | 625 |
| 11389 | 626 void |
| 9907 | 627 syms_of_ntterm () |
| 628 { | |
| 629 defsubr (&Sset_screen_color); | |
| 630 defsubr (&Sset_cursor_size); | |
| 11389 | 631 defsubr (&Sset_message_beep); |
| 9907 | 632 } |
