Mercurial > emacs
annotate lisp/play/snake.el @ 63092:80ef8a2a052d
(debug): Don't bury the buffer unless it's in a dedicated window.
| author | Stefan Monnier <monnier@iro.umontreal.ca> |
|---|---|
| date | Mon, 06 Jun 2005 19:47:05 +0000 |
| parents | 93e71f3dcd14 |
| children | 18a818a2ee7c 01137c1fdbe9 |
| rev | line source |
|---|---|
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1 ;;; snake.el --- implementation of Snake for Emacs |
| 22488 | 2 |
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3 ;; Copyright (C) 1997, 2002 Free Software Foundation, Inc. |
| 22488 | 4 |
| 5 ;; Author: Glynn Clements <glynn@sensei.co.uk> | |
| 6 ;; Created: 1997-09-10 | |
| 7 ;; Keywords: games | |
| 8 | |
| 9 ;; This file is part of GNU Emacs. | |
| 10 | |
| 11 ;; GNU Emacs is free software; you can redistribute it and/or modify | |
| 12 ;; it under the terms of the GNU General Public License as published by | |
| 13 ;; the Free Software Foundation; either version 2, or (at your option) | |
| 14 ;; any later version. | |
| 15 | |
| 16 ;; GNU Emacs is distributed in the hope that it will be useful, | |
| 17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 ;; GNU General Public License for more details. | |
| 20 | |
| 21 ;; You should have received a copy of the GNU General Public License | |
| 22 ;; along with GNU Emacs; see the file COPYING. If not, write to the | |
| 23 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
| 24 ;; Boston, MA 02111-1307, USA. | |
| 25 | |
| 26 ;;; Commentary: | |
| 27 | |
|
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28 ;;; Code: |
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29 |
| 22488 | 30 (eval-when-compile |
| 31 (require 'cl)) | |
| 32 | |
| 33 (require 'gamegrid) | |
| 34 | |
| 35 ;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
| 36 | |
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37 (defvar snake-use-glyphs-flag t |
| 22488 | 38 "Non-nil means use glyphs when available.") |
| 39 | |
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40 (defvar snake-use-color-flag t |
| 22488 | 41 "Non-nil means use color when available.") |
| 42 | |
| 43 (defvar snake-buffer-name "*Snake*" | |
| 44 "Name used for Snake buffer.") | |
| 45 | |
| 46 (defvar snake-buffer-width 30 | |
| 47 "Width of used portion of buffer.") | |
| 48 | |
| 49 (defvar snake-buffer-height 22 | |
| 50 "Height of used portion of buffer.") | |
| 51 | |
| 52 (defvar snake-width 30 | |
| 53 "Width of playing area.") | |
| 54 | |
| 55 (defvar snake-height 20 | |
| 56 "Height of playing area.") | |
| 57 | |
| 58 (defvar snake-initial-length 5 | |
| 59 "Initial length of snake.") | |
| 60 | |
| 61 (defvar snake-initial-x 10 | |
| 62 "Initial X position of snake.") | |
| 63 | |
| 64 (defvar snake-initial-y 10 | |
| 65 "Initial Y position of snake.") | |
| 66 | |
| 67 (defvar snake-initial-velocity-x 1 | |
| 68 "Initial X velocity of snake.") | |
| 69 | |
| 70 (defvar snake-initial-velocity-y 0 | |
| 71 "Initial Y velocity of snake.") | |
| 72 | |
| 73 (defvar snake-tick-period 0.2 | |
| 74 "The default time taken for the snake to advance one square.") | |
| 75 | |
| 76 (defvar snake-mode-hook nil | |
| 77 "Hook run upon starting Snake.") | |
| 78 | |
| 79 (defvar snake-score-x 0 | |
| 80 "X position of score.") | |
| 81 | |
| 82 (defvar snake-score-y snake-height | |
| 83 "Y position of score.") | |
| 84 | |
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85 ;; It is not safe to put this in /tmp. |
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86 ;; Someone could make a symlink in /tmp |
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87 ;; pointing to a file you don't want to clobber. |
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88 (defvar snake-score-file "snake-scores" |
| 22488 | 89 "File for holding high scores.") |
| 90 | |
| 91 ;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
| 92 | |
| 93 (defvar snake-blank-options | |
| 94 '(((glyph colorize) | |
| 95 (t ?\040)) | |
| 96 ((color-x color-x) | |
| 97 (mono-x grid-x) | |
| 98 (color-tty color-tty)) | |
| 99 (((glyph color-x) [0 0 0]) | |
| 100 (color-tty "black")))) | |
| 101 | |
| 102 (defvar snake-snake-options | |
| 103 '(((glyph colorize) | |
| 104 (emacs-tty ?O) | |
| 105 (t ?\040)) | |
| 106 ((color-x color-x) | |
| 107 (mono-x mono-x) | |
| 108 (color-tty color-tty) | |
| 109 (mono-tty mono-tty)) | |
| 110 (((glyph color-x) [1 1 0]) | |
| 111 (color-tty "yellow")))) | |
| 112 | |
| 113 (defvar snake-dot-options | |
| 114 '(((glyph colorize) | |
| 115 (t ?\*)) | |
| 116 ((color-x color-x) | |
| 117 (mono-x grid-x) | |
| 118 (color-tty color-tty)) | |
| 119 (((glyph color-x) [1 0 0]) | |
| 120 (color-tty "red")))) | |
| 121 | |
| 122 (defvar snake-border-options | |
| 123 '(((glyph colorize) | |
| 124 (t ?\+)) | |
| 125 ((color-x color-x) | |
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126 (mono-x grid-x) |
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127 (color-tty color-tty)) |
| 22488 | 128 (((glyph color-x) [0.5 0.5 0.5]) |
| 129 (color-tty "white")))) | |
| 130 | |
| 131 (defvar snake-space-options | |
| 132 '(((t ?\040)) | |
| 133 nil | |
| 134 nil)) | |
| 135 | |
| 136 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
| 137 | |
| 138 (defconst snake-blank 0) | |
| 139 (defconst snake-snake 1) | |
| 140 (defconst snake-dot 2) | |
| 141 (defconst snake-border 3) | |
| 142 (defconst snake-space 4) | |
| 143 | |
| 144 ;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
| 145 | |
| 146 (defvar snake-length 0) | |
| 147 (defvar snake-velocity-x 1) | |
| 148 (defvar snake-velocity-y 0) | |
| 149 (defvar snake-positions nil) | |
| 150 (defvar snake-cycle 0) | |
| 151 (defvar snake-score 0) | |
| 152 (defvar snake-paused nil) | |
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153 (defvar snake-moved-p nil) |
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154 (defvar snake-velocity-queue nil |
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155 "This queue stores the velocities requested too quickly by user. |
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156 They will take effect one at a time at each clock-interval. |
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157 This is necessary for proper behavior. |
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158 |
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159 For instance, if you are moving right, you press up and then left, you |
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160 want the snake to move up just once before starting to move left. If |
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161 we implemented all your keystrokes immediately, the snake would |
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162 effectively never move up. Thus, we need to move it up for one turn |
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163 and then start moving it leftwards.") |
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164 |
| 22488 | 165 |
| 166 (make-variable-buffer-local 'snake-length) | |
| 167 (make-variable-buffer-local 'snake-velocity-x) | |
| 168 (make-variable-buffer-local 'snake-velocity-y) | |
| 169 (make-variable-buffer-local 'snake-positions) | |
| 170 (make-variable-buffer-local 'snake-cycle) | |
| 171 (make-variable-buffer-local 'snake-score) | |
| 172 (make-variable-buffer-local 'snake-paused) | |
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173 (make-variable-buffer-local 'snake-moved-p) |
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174 (make-variable-buffer-local 'snake-velocity-queue) |
| 22488 | 175 |
| 176 ;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
| 177 | |
| 178 (defvar snake-mode-map | |
| 179 (make-sparse-keymap 'snake-mode-map)) | |
| 180 | |
| 181 (define-key snake-mode-map "n" 'snake-start-game) | |
| 182 (define-key snake-mode-map "q" 'snake-end-game) | |
| 183 (define-key snake-mode-map "p" 'snake-pause-game) | |
| 184 | |
| 185 (define-key snake-mode-map [left] 'snake-move-left) | |
| 186 (define-key snake-mode-map [right] 'snake-move-right) | |
| 187 (define-key snake-mode-map [up] 'snake-move-up) | |
| 188 (define-key snake-mode-map [down] 'snake-move-down) | |
| 189 | |
| 190 (defvar snake-null-map | |
| 191 (make-sparse-keymap 'snake-null-map)) | |
| 192 | |
| 193 (define-key snake-null-map "n" 'snake-start-game) | |
| 194 | |
| 195 ;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
| 196 | |
| 197 (defun snake-display-options () | |
| 198 (let ((options (make-vector 256 nil))) | |
| 199 (loop for c from 0 to 255 do | |
| 200 (aset options c | |
| 201 (cond ((= c snake-blank) | |
| 202 snake-blank-options) | |
| 203 ((= c snake-snake) | |
| 204 snake-snake-options) | |
| 205 ((= c snake-dot) | |
| 206 snake-dot-options) | |
| 207 ((= c snake-border) | |
| 208 snake-border-options) | |
| 209 ((= c snake-space) | |
| 210 snake-space-options) | |
| 211 (t | |
| 212 '(nil nil nil))))) | |
| 213 options)) | |
| 214 | |
| 215 (defun snake-update-score () | |
| 216 (let* ((string (format "Score: %05d" snake-score)) | |
| 217 (len (length string))) | |
| 218 (loop for x from 0 to (1- len) do | |
| 219 (gamegrid-set-cell (+ snake-score-x x) | |
| 220 snake-score-y | |
| 221 (aref string x))))) | |
| 222 | |
| 223 (defun snake-init-buffer () | |
| 224 (gamegrid-init-buffer snake-buffer-width | |
| 225 snake-buffer-height | |
| 226 snake-space) | |
| 227 (let ((buffer-read-only nil)) | |
| 228 (loop for y from 0 to (1- snake-height) do | |
| 229 (loop for x from 0 to (1- snake-width) do | |
| 230 (gamegrid-set-cell x y snake-border))) | |
| 231 (loop for y from 1 to (- snake-height 2) do | |
| 232 (loop for x from 1 to (- snake-width 2) do | |
| 233 (gamegrid-set-cell x y snake-blank))))) | |
| 234 | |
| 235 (defun snake-reset-game () | |
| 236 (gamegrid-kill-timer) | |
| 237 (snake-init-buffer) | |
| 238 (setq snake-length snake-initial-length | |
| 239 snake-velocity-x snake-initial-velocity-x | |
| 240 snake-velocity-y snake-initial-velocity-y | |
| 241 snake-positions nil | |
| 242 snake-cycle 1 | |
| 243 snake-score 0 | |
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244 snake-paused nil |
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245 snake-moved-p nil |
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246 snake-velocity-queue nil) |
| 22488 | 247 (let ((x snake-initial-x) |
| 248 (y snake-initial-y)) | |
| 249 (dotimes (i snake-length) | |
| 250 (gamegrid-set-cell x y snake-snake) | |
| 251 (setq snake-positions (cons (vector x y) snake-positions)) | |
| 252 (incf x snake-velocity-x) | |
| 253 (incf y snake-velocity-y))) | |
| 254 (snake-update-score)) | |
| 255 | |
| 256 (defun snake-update-game (snake-buffer) | |
| 257 "Called on each clock tick. | |
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258 Advances the snake one square, testing for collision. |
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259 Argument SNAKE-BUFFER is the name of the buffer." |
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260 (when (and (not snake-paused) |
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261 (eq (current-buffer) snake-buffer)) |
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262 (snake-update-velocity) |
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263 (let* ((pos (car snake-positions)) |
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264 (x (+ (aref pos 0) snake-velocity-x)) |
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265 (y (+ (aref pos 1) snake-velocity-y)) |
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266 (c (gamegrid-get-cell x y))) |
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267 (if (or (= c snake-border) |
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268 (= c snake-snake)) |
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269 (snake-end-game) |
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270 (cond ((= c snake-dot) |
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271 (incf snake-length) |
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272 (incf snake-score) |
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273 (snake-update-score)) |
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274 (t |
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275 (let* ((last-cons (nthcdr (- snake-length 2) |
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276 snake-positions)) |
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277 (tail-pos (cadr last-cons)) |
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278 (x0 (aref tail-pos 0)) |
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279 (y0 (aref tail-pos 1))) |
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280 (gamegrid-set-cell x0 y0 |
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281 (if (= (% snake-cycle 5) 0) |
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282 snake-dot |
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283 snake-blank)) |
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284 (incf snake-cycle) |
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285 (setcdr last-cons nil)))) |
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286 (gamegrid-set-cell x y snake-snake) |
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287 (setq snake-positions |
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288 (cons (vector x y) snake-positions)) |
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289 (setq snake-moved-p nil))))) |
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290 |
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291 (defun snake-update-velocity () |
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292 (unless snake-moved-p |
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293 (if snake-velocity-queue |
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294 (let ((new-vel (car (last snake-velocity-queue)))) |
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295 (setq snake-velocity-x (car new-vel) |
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296 snake-velocity-y (cadr new-vel)) |
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297 (setq snake-velocity-queue |
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298 (nreverse (cdr (nreverse snake-velocity-queue)))))) |
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299 (setq snake-moved-p t))) |
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300 |
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301 (defun snake-final-x-velocity () |
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302 (or (caar snake-velocity-queue) |
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303 snake-velocity-x)) |
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304 |
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305 (defun snake-final-y-velocity () |
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306 (or (cadr (car snake-velocity-queue)) |
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307 snake-velocity-y)) |
| 22488 | 308 |
| 309 (defun snake-move-left () | |
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310 "Make the snake move left." |
| 22488 | 311 (interactive) |
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312 (when (zerop (snake-final-x-velocity)) |
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313 (push '(-1 0) snake-velocity-queue))) |
| 22488 | 314 |
| 315 (defun snake-move-right () | |
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316 "Make the snake move right." |
| 22488 | 317 (interactive) |
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318 (when (zerop (snake-final-x-velocity)) |
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319 (push '(1 0) snake-velocity-queue))) |
| 22488 | 320 |
| 321 (defun snake-move-up () | |
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322 "Make the snake move up." |
| 22488 | 323 (interactive) |
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324 (when (zerop (snake-final-y-velocity)) |
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325 (push '(0 -1) snake-velocity-queue))) |
| 22488 | 326 |
| 327 (defun snake-move-down () | |
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328 "Make the snake move down." |
| 22488 | 329 (interactive) |
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330 (when (zerop (snake-final-y-velocity)) |
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331 (push '(0 1) snake-velocity-queue))) |
| 22488 | 332 |
| 333 (defun snake-end-game () | |
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334 "Terminate the current game." |
| 22488 | 335 (interactive) |
| 336 (gamegrid-kill-timer) | |
| 337 (use-local-map snake-null-map) | |
| 338 (gamegrid-add-score snake-score-file snake-score)) | |
| 339 | |
| 340 (defun snake-start-game () | |
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341 "Start a new game of Snake." |
| 22488 | 342 (interactive) |
| 343 (snake-reset-game) | |
| 344 (use-local-map snake-mode-map) | |
| 345 (gamegrid-start-timer snake-tick-period 'snake-update-game)) | |
| 346 | |
| 347 (defun snake-pause-game () | |
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348 "Pause (or resume) the current game." |
| 22488 | 349 (interactive) |
| 350 (setq snake-paused (not snake-paused)) | |
| 351 (message (and snake-paused "Game paused (press p to resume)"))) | |
| 352 | |
| 353 (defun snake-active-p () | |
| 354 (eq (current-local-map) snake-mode-map)) | |
| 355 | |
| 356 (put 'snake-mode 'mode-class 'special) | |
| 357 | |
| 358 (defun snake-mode () | |
| 359 "A mode for playing Snake. | |
| 360 | |
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361 Snake mode keybindings: |
| 22488 | 362 \\{snake-mode-map} |
| 363 " | |
| 364 (kill-all-local-variables) | |
| 365 | |
| 366 (add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t) | |
| 367 | |
| 368 (use-local-map snake-null-map) | |
| 369 | |
| 370 (setq major-mode 'snake-mode) | |
| 371 (setq mode-name "Snake") | |
| 372 | |
| 373 (setq mode-popup-menu | |
| 374 '("Snake Commands" | |
| 375 ["Start new game" snake-start-game] | |
| 376 ["End game" snake-end-game | |
| 377 (snake-active-p)] | |
| 378 ["Pause" snake-pause-game | |
| 379 (and (snake-active-p) (not snake-paused))] | |
| 380 ["Resume" snake-pause-game | |
| 381 (and (snake-active-p) snake-paused)])) | |
| 382 | |
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383 (setq gamegrid-use-glyphs snake-use-glyphs-flag) |
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384 (setq gamegrid-use-color snake-use-color-flag) |
| 22488 | 385 |
| 386 (gamegrid-init (snake-display-options)) | |
| 387 | |
| 62770 | 388 (run-mode-hooks 'snake-mode-hook)) |
| 22488 | 389 |
| 390 ;;;###autoload | |
| 391 (defun snake () | |
| 392 "Play the Snake game. | |
| 393 Move the snake around without colliding with its tail or with the border. | |
| 394 | |
| 395 Eating dots causes the snake to get longer. | |
| 396 | |
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397 Snake mode keybindings: |
| 22488 | 398 \\<snake-mode-map> |
| 399 \\[snake-start-game] Starts a new game of Snake | |
| 400 \\[snake-end-game] Terminates the current game | |
| 401 \\[snake-pause-game] Pauses (or resumes) the current game | |
| 402 \\[snake-move-left] Makes the snake move left | |
| 403 \\[snake-move-right] Makes the snake move right | |
| 404 \\[snake-move-up] Makes the snake move up | |
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405 \\[snake-move-down] Makes the snake move down" |
| 22488 | 406 (interactive) |
| 407 | |
| 408 (switch-to-buffer snake-buffer-name) | |
| 409 (gamegrid-kill-timer) | |
| 410 (snake-mode) | |
| 411 (snake-start-game)) | |
| 412 | |
| 413 (provide 'snake) | |
| 414 | |
| 52401 | 415 ;;; arch-tag: 512ffc92-cfac-4287-9a4e-92890701a5c8 |
| 22488 | 416 ;;; snake.el ends here |
