/* Functions for Sun Windows menus and selection buffer.
   Copyright (C) 1987, 1999, 2001 Free Software Foundation, Inc.

This file is probably totally obsolete.  In any case, the FSF is
unwilling to support it.  We agreed to include it in our distribution
only on the understanding that we would spend no time at all on it.

If you have complaints about this file, send them to peck@sun.com.
If no one at Sun wants to maintain this, then consider it not
maintained at all.  It would be a bad thing for the GNU project if
this file took our effort away from higher-priority things.


This file is part of GNU Emacs.

GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING.  If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* Author: Jeff Peck, Sun Microsystems, Inc. <peck@sun.com>
Original ideas by David Kastan and Eric Negaard, SRI International
Major help from: Steve Greenbaum, Reasoning Systems, Inc.
 		    <froud@kestrel.arpa>
who first discovered the Menu_Base_Kludge.
 */

/*
 *	Emacs Lisp-Callable functions for sunwindows
 */
#include <config.h>

#include <stdio.h>
#include <errno.h>
#include <signal.h>
#include <sunwindow/window_hs.h>
#include <suntool/selection.h>
#include <suntool/menu.h>
#include <suntool/walkmenu.h>
#include <suntool/frame.h>
#include <suntool/window.h>

#include <fcntl.h>
#undef NULL /* We don't need sunview's idea of NULL */
#include "lisp.h"
#include "window.h"
#include "buffer.h"
#include "termhooks.h"

/* conversion to/from character & frame coordinates */
/* From Gosling Emacs SunWindow driver by Chris Torek */

/* Chars to frame coords.  Note that we speak in zero origin. */
#define CtoSX(cx) ((cx) * Sun_Font_Xsize)
#define CtoSY(cy) ((cy) * Sun_Font_Ysize)

/* Frame coords to chars */
#define StoCX(sx) ((sx) / Sun_Font_Xsize)
#define StoCY(sy) ((sy) / Sun_Font_Ysize)

#define CHECK_GFX(x) if((win_fd<0)&&(Fsun_window_init(),(win_fd<0)))return(x)
int win_fd = -1;
struct pixfont *Sun_Font;	/* The font */
int Sun_Font_Xsize;		/* Width of font  */
int Sun_Font_Ysize;		/* Height of font */

#define Menu_Base_Kludge	/* until menu_show_using_fd gets fixed */
#ifdef  Menu_Base_Kludge
static Frame Menu_Base_Frame;
static int Menu_Base_fd;
static Lisp_Object sm_kludge_string;
#endif
struct cursor CurrentCursor;	/* The current cursor */

static short CursorData[16];	/* Build cursor here */
static mpr_static(CursorMpr, 16, 16, 1, CursorData);
static struct cursor NewCursor = {0, 0, PIX_SRC ^ PIX_DST, &CursorMpr};

#define RIGHT_ARROW_CURSOR	/* if you want the right arrow */
#ifdef RIGHT_ARROW_CURSOR
/* The default right-arrow cursor, with XOR drawing. */
static short ArrowCursorData[16] = {
  0x0001,0x0003,0x0007,0x000F,0x001F,0x003F,0x007F,0x000F,
  0x001B,0x0019,0x0030,0x0030,0x0060,0x0060,0x00C0,0x00C0};
static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData);
struct cursor DefaultCursor = {15, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr};

#else
/* The default left-arrow cursor, with XOR drawing. */
static short ArrowCursorData[16] = {
	0x8000,0xC000,0xE000,0xF000,0xF800,0xFC00,0xFE00,0xF000,
	0xD800,0x9800,0x0C00,0x0C00,0x0600,0x0600,0x0300,0x0300};
static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData);
struct cursor DefaultCursor = {0, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr};
#endif

/*
 *	Initialize window
 */
DEFUN ("sun-window-init", Fsun_window_init, Ssun_window_init, 0, 1, 0,
       doc: /* One time setup for using Sun Windows with mouse.
Unless optional argument FORCE is non-nil, is a noop after its first call.
Returns a number representing the file descriptor of the open Sun Window,
or -1 if can not open it.  */)
     (force)
     Lisp_Object force;
{
  char *cp;
  static int already_initialized = 0;

  if ((! already_initialized) || (!NILP(force))) {
    cp = getenv("WINDOW_GFX");
    if (cp != 0) win_fd = emacs_open (cp, O_RDWR, 0);
    if (win_fd > 0)
      {
	Sun_Font = pf_default();
	Sun_Font_Xsize = Sun_Font->pf_defaultsize.x;
	Sun_Font_Ysize = Sun_Font->pf_defaultsize.y;
	Fsun_change_cursor_icon (Qnil);	/* set up the default cursor */
	already_initialized = 1;
#ifdef  Menu_Base_Kludge

	/* Make a frame to use for putting the menu on, and get its fd. */
	Menu_Base_Frame = window_create(0, FRAME,
					WIN_X, 0, WIN_Y, 0,
					WIN_ROWS, 1, WIN_COLUMNS, 1,
					WIN_SHOW, FALSE,
					FRAME_NO_CONFIRM, 1,
					0);
	Menu_Base_fd = (int) window_get(Menu_Base_Frame, WIN_FD);
#endif
      }
  }
  return(make_number(win_fd));
}

/*
 *	Mouse sit-for (allows a shorter interval than the regular sit-for
 *	and can be interrupted by the mouse)
 */
DEFUN ("sit-for-millisecs", Fsit_for_millisecs, Ssit_for_millisecs, 1, 1, 0,
       doc: /* Like sit-for, but ARG is milliseconds.
Perform redisplay, then wait for ARG milliseconds or until
input is available.  Returns t if wait completed with no input.
Redisplay does not happen if input is available before it starts.  */)
     (n)
     Lisp_Object n;
{
  struct timeval Timeout;
  int waitmask = 1;
  
  CHECK_NUMBER (n);
  Timeout.tv_sec = XINT(n) / 1000;
  Timeout.tv_usec = (XINT(n) - (Timeout.tv_sec * 1000)) * 1000;

  if (detect_input_pending()) return(Qnil);
  redisplay_preserve_echo_area (16);
  /*
   *	Check for queued keyboard input/mouse hits again
   *	(A bit screen update can take some time!)
   */
  if (detect_input_pending()) return(Qnil);
  select(1,&waitmask,0,0,&Timeout);
  if (detect_input_pending()) return(Qnil);
  return(Qt);
}

/*
 *   Sun sleep-for (allows a shorter interval than the regular sleep-for)
 */
DEFUN ("sleep-for-millisecs", 
       Fsleep_for_millisecs,
       Ssleep_for_millisecs, 1, 1, 0,
       doc: /* Pause, without updating display, for ARG milliseconds.  */)
     (n)
     Lisp_Object n;
{
  unsigned useconds;

  CHECK_NUMBER (n);
  useconds = XINT(n) * 1000;
  usleep(useconds);
  return(Qt);
}

DEFUN ("update-display", Fupdate_display, Supdate_display, 0, 0, 0,
       doc: /* Perform redisplay.  */)
     ()
{
  redisplay_preserve_echo_area (17);
  return(Qt);
}


/*
 *	Change the Sun mouse icon
 */
DEFUN ("sun-change-cursor-icon",
       Fsun_change_cursor_icon,
       Ssun_change_cursor_icon, 1, 1, 0,
       doc: /* Change the Sun mouse cursor icon.
ICON is a lisp vector whose 1st element
is the X offset of the cursor hot-point, whose 2nd element is the Y offset
of the cursor hot-point and whose 3rd element is the cursor pixel data
expressed as a string.  If ICON is nil then the original arrow cursor is used.  */)
     (Icon)
     Lisp_Object Icon;
{
  register unsigned char *cp;
  register short *p;
  register int i;
  Lisp_Object X_Hot, Y_Hot, Data;
  
  CHECK_GFX (Qnil);
  /*
   *	If the icon is null, we just restore the DefaultCursor
   */
  if (NILP(Icon)) 
    CurrentCursor = DefaultCursor;
  else {
    /*
     *	extract the data from the vector
     */
    CHECK_VECTOR (Icon);
    if (XVECTOR(Icon)->size < 3) return(Qnil);
    X_Hot = XVECTOR(Icon)->contents[0];
    Y_Hot = XVECTOR(Icon)->contents[1];
    Data = XVECTOR(Icon)->contents[2];
    
    CHECK_NUMBER (X_Hot);
    CHECK_NUMBER (Y_Hot);
    CHECK_STRING (Data);
    if (SCHARS (Data) != 32) return(Qnil);
    /*
     *	Setup the new cursor
     */
    NewCursor.cur_xhot = X_Hot;
    NewCursor.cur_yhot = Y_Hot;
    cp = SDATA (Data);
    p = CursorData;
    i = 16;
    while(--i >= 0)
      *p++ = (cp[0] << 8) | cp[1], cp += 2;
    CurrentCursor = NewCursor;
  }
  win_setcursor(win_fd, &CurrentCursor);
  return(Qt);
}

/*
 *	Interface for sunwindows selection
 */
static Lisp_Object Current_Selection;

static
sel_write (sel, file)
     struct selection *sel;
     FILE *file;
{
  fwrite (SDATA (Current_Selection), sizeof (char), 
	  sel->sel_items, file);
}

static
sel_clear (sel, windowfd)
     struct selection *sel;
     int windowfd;
{
}

static
sel_read (sel, file)
     struct selection *sel;
     FILE *file;
{
  register int i, n;
  register char *cp;
  
  Current_Selection = make_string ("", 0);
  if (sel->sel_items <= 0)
    return (0);
  cp = (char *) malloc(sel->sel_items);
  if (cp == (char *)0) {
    error("malloc failed in sel_read");
    return(-1);
  }
  n = fread(cp, sizeof(char), sel->sel_items, file);
  if (n > sel->sel_items) {
    error("fread botch in sel_read");
    return(-1);
  } else if (n < 0) {
    error("Error reading selection.");
    return(-1);
  }
  /*
   * The shelltool select saves newlines as carriage returns,
   * but emacs wants newlines.
   */
  for (i = 0; i < n; i++) 
    if (cp[i] == '\r') cp[i] = '\n';

  Current_Selection = make_string (cp, n);
  free (cp);
  return (0);
}

/*
 *	Set the window system "selection" to be the arg STRING
 */
DEFUN ("sun-set-selection", Fsun_set_selection, Ssun_set_selection, 1, 1,
       "sSet selection to: ",
       doc: /* Set the current sunwindow selection to STRING.  */)
     (str)
     Lisp_Object str;
{
  struct selection selection;

  CHECK_STRING (str);
  Current_Selection = str;

  CHECK_GFX (Qnil);
  selection.sel_type = SELTYPE_CHAR;
  selection.sel_items = SCHARS (str);
  selection.sel_itembytes = 1;
  selection.sel_pubflags = 1;
  selection_set(&selection, sel_write, sel_clear, win_fd);
  return (Qt);
}
/*
 *	Stuff the current window system selection into the current buffer
 */
DEFUN ("sun-get-selection", Fsun_get_selection, Ssun_get_selection, 0, 0, 0,
       doc: /* Return the current sunwindows selection as a string.  */)
     ()
{
  CHECK_GFX (Current_Selection);
  selection_get (sel_read, win_fd);
  return (Current_Selection);
}

Menu sun_menu_create();

Menu_item
sun_item_create (Pair)
     Lisp_Object Pair;
{
  /* In here, we depend on Lisp supplying zero terminated strings in the data*/
  /* so we can just pass the pointers, and not recopy anything */

  Menu_item menu_item;
  Menu submenu;
  Lisp_Object String;
  Lisp_Object Value;

  if (!CONSP(Pair)) wrong_type_argument(Qlistp, Pair);
  String = Fcar(Pair);
  CHECK_STRING(String);
  Value = Fcdr(Pair);
  if (SYMBOLP (Value))
    Value = SYMBOL_VALUE (Value);
  if (VECTORP (Value)) {
    submenu = sun_menu_create (Value);
    menu_item = menu_create_item
      (MENU_RELEASE, MENU_PULLRIGHT_ITEM, SDATA (String), submenu, 0);
  } else {
    menu_item = menu_create_item
      (MENU_RELEASE, MENU_STRING_ITEM, SDATA (String), Value, 0);
  }
  return menu_item;
}

Menu 
sun_menu_create (Vector)
     Lisp_Object Vector;
{
  Menu menu;
  int i;
  CHECK_VECTOR(Vector);
  menu=menu_create(0); 
  for(i = 0; i < XVECTOR(Vector)->size; i++) {
    menu_set (menu, MENU_APPEND_ITEM, 
	      sun_item_create(XVECTOR(Vector)->contents[i]), 0);
  }
  return menu;
}

/*
 *  If the first item of the menu has nil as its value, then make the
 *  item look like a label by inverting it and making it unselectable.
 *  Returns 1 if the label was made, 0 otherwise.
 */
int
make_menu_label (menu)
     Menu menu;
{
  int made_label_p = 0;

  if (( menu_get(menu, MENU_NITEMS) > 0 ) && /* At least one item */
      ((Lisp_Object) menu_get(menu_get(menu, MENU_NTH_ITEM, 1),
			      MENU_VALUE) == Qnil )) {
      menu_set(menu_get(menu, MENU_NTH_ITEM, 1),
	       MENU_INVERT, TRUE,
	       MENU_FEEDBACK, FALSE,
	       0);
      made_label_p = 1;
    }
  return made_label_p;
}

/*
 *	Do a pop-up menu and return the selected value
 */
DEFUN ("sun-menu-internal",
       Fsun_menu_internal,
       Ssun_menu_internal, 5, 5, 0,
       doc: /* Set up a SunView pop-up menu and return the user's choice.
Arguments WINDOW, X, Y, BUTTON, and MENU.
*** User code should generally use sun-menu-evaluate ***

Arguments WINDOW, X, Y, BUTTON, and MENU.
Put MENU up in WINDOW at position X, Y.
The BUTTON argument specifies the button to be released that selects an item:
   1 = LEFT BUTTON
   2 = MIDDLE BUTTON
   4 = RIGHT BUTTON
The MENU argument is a vector containing (STRING . VALUE) pairs.
The VALUE of the selected item is returned.
If the VALUE of the first pair is nil, then the first STRING will be used
as a menu label.  */)
     (window, X_Position, Y_Position, Button, MEnu)
     Lisp_Object window, X_Position, Y_Position, Button, MEnu;
{
  Menu menu;
  int button, xpos, ypos;
  Event event0;
  Event *event = &event0;
  Lisp_Object Value, Pair;
  
  CHECK_NUMBER(X_Position);
  CHECK_NUMBER(Y_Position);
  CHECK_LIVE_WINDOW(window);
  CHECK_NUMBER(Button);
  CHECK_VECTOR(MEnu);

  CHECK_GFX (Qnil);

  xpos = CtoSX (WINDOW_LEFT_MARGIN (XWINDOW (window)) + XINT(X_Position));
  ypos = CtoSY (XWINDOW(window)->top  + XINT(Y_Position));
#ifdef  Menu_Base_Kludge
  {static Lisp_Object symbol[2];
   symbol[0] = Fintern (sm_kludge_string, Qnil);
   Pair = Ffuncall (1, symbol);
   xpos += XINT (XCDR (Pair));
   ypos += XINT (XCAR (Pair));
 }
#endif

  button = XINT(Button);
  if(button == 4) button = 3;
  event_set_id   (event, BUT(button));
  event_set_down (event);
  event_set_x    (event, xpos);
  event_set_y    (event, ypos);

  menu = sun_menu_create(MEnu);
  make_menu_label(menu);

#ifdef  Menu_Base_Kludge
  Value = (Lisp_Object) menu_show(menu, Menu_Base_Frame, event, 0);
#else
/* This confuses the notifier or something: */
  Value = (Lisp_Object) menu_show_using_fd(menu, win_fd, event, 0);
/*
 * Right button gets lost, and event sequencing or delivery gets mixed up
 * So, until that gets fixed, we use this <Menu_Base_Frame> kludge:
 */
#endif
  menu_destroy (menu);

  return ((int)Value ? Value : Qnil);
}


/*
 *	Define everything
 */
syms_of_sunfns()
{
#ifdef  Menu_Base_Kludge
  /* i'm just too lazy to re-write this into C code */
  /* so we will call this elisp function from C */
  sm_kludge_string = make_pure_string ("sm::menu-kludge", 15, 15, 0);
#endif /* Menu_Base_Kludge */

  defsubr(&Ssun_window_init);
  defsubr(&Ssit_for_millisecs);
  defsubr(&Ssleep_for_millisecs);
  defsubr(&Supdate_display);
  defsubr(&Ssun_change_cursor_icon);
  defsubr(&Ssun_set_selection);
  defsubr(&Ssun_get_selection);
  defsubr(&Ssun_menu_internal);
}
