Mercurial > pidgin
annotate src/roomlist.h @ 9011:67fa13b080bf
[gaim-migrate @ 9787]
credit
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 22 May 2004 16:39:40 +0000 |
| parents | b540c735a6ad |
| children | 7ab20f829190 |
| rev | line source |
|---|---|
| 8113 | 1 /** |
| 2 * @file roomlist.h Room List API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8146 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
| 8113 | 10 * |
| 11 * This program is free software; you can redistribute it and/or modify | |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 25 | |
| 26 #ifndef _GAIM_ROOMLIST_H_ | |
| 27 #define _GAIM_ROOMLIST_H_ | |
| 28 | |
| 29 /**************************************************************************/ | |
| 30 /** Data Structures */ | |
| 31 /**************************************************************************/ | |
| 32 | |
| 33 typedef struct _GaimRoomlist GaimRoomlist; | |
| 34 typedef struct _GaimRoomlistRoom GaimRoomlistRoom; | |
| 35 typedef enum _GaimRoomlistRoomType GaimRoomlistRoomType; | |
| 36 typedef struct _GaimRoomlistField GaimRoomlistField; | |
| 37 typedef enum _GaimRoomlistFieldType GaimRoomlistFieldType; | |
| 38 typedef struct _GaimRoomlistUiOps GaimRoomlistUiOps; | |
| 39 | |
| 40 /** | |
| 41 * Represents a list of rooms for a given connection on a given protocol. | |
| 42 */ | |
| 43 struct _GaimRoomlist { | |
| 44 GaimAccount *account; /**< The account this list belongs to. */ | |
| 45 GList *fields; /**< The fields. */ | |
| 46 GList *rooms; /**< The list of rooms. */ | |
| 8199 | 47 gboolean in_progress; /**< The listing is in progress. */ |
| 8113 | 48 gpointer ui_data; /**< UI private data. */ |
| 49 gpointer proto_data; /** Prpl private data. */ | |
| 50 guint ref; /**< The reference count. */ | |
| 51 }; | |
| 52 | |
| 53 /** | |
| 54 * The types of rooms. | |
| 55 * | |
| 56 * These are ORable flags. | |
| 57 */ | |
| 58 enum _GaimRoomlistRoomType { | |
| 8584 | 59 GAIM_ROOMLIST_ROOMTYPE_CATEGORY = 0x01, /**< It's a category, but not a room you can join. */ |
| 8113 | 60 GAIM_ROOMLIST_ROOMTYPE_ROOM = 0x02, /**< It's a room, like the kind you can join. */ |
| 61 }; | |
| 62 | |
| 63 /** | |
| 64 * Represents a room. | |
| 65 */ | |
| 66 struct _GaimRoomlistRoom { | |
| 67 GaimRoomlistRoomType type; /**< The type of room. */ | |
| 68 gchar *name; /**< The name of the room. */ | |
| 69 GList *fields; /**< Other fields. */ | |
| 70 GaimRoomlistRoom *parent; /**< The parent room, or NULL. */ | |
| 71 gboolean expanded_once; /**< A flag the UI uses to avoid multiple expand prpl cbs. */ | |
| 72 }; | |
| 73 | |
| 74 /** | |
| 75 * The types of fields. | |
| 76 */ | |
| 77 enum _GaimRoomlistFieldType { | |
| 78 GAIM_ROOMLIST_FIELD_BOOL, | |
| 79 GAIM_ROOMLIST_FIELD_INT, | |
| 80 GAIM_ROOMLIST_FIELD_STRING, /**< We do a g_strdup on the passed value if it's this type. */ | |
| 81 }; | |
| 82 | |
| 83 /** | |
| 84 * A field a room might have. | |
| 85 */ | |
| 86 struct _GaimRoomlistField { | |
| 87 GaimRoomlistFieldType type; /**< The type of field. */ | |
| 88 gchar *label; /**< The i18n user displayed name of the field. */ | |
| 89 gchar *name; /**< The internal name of the field. */ | |
| 90 gboolean hidden; /**< Hidden? */ | |
| 91 }; | |
| 92 | |
| 93 /** | |
| 94 * The room list ops to be filled out by the UI. | |
| 95 */ | |
| 96 struct _GaimRoomlistUiOps { | |
| 8352 | 97 void (*show_with_account)(GaimAccount *account); /**< Force the ui to pop up a dialog and get the list */ |
| 8113 | 98 void (*new)(GaimRoomlist *list); /**< A new list was created. */ |
| 99 void (*set_fields)(GaimRoomlist *list, GList *fields); /**< Sets the columns. */ | |
| 100 void (*add_room)(GaimRoomlist *list, GaimRoomlistRoom *room); /**< Add a room to the list. */ | |
| 101 void (*in_progress)(GaimRoomlist *list, gboolean flag); /**< Are we fetching stuff still? */ | |
| 102 void (*destroy)(GaimRoomlist *list); /**< We're destroying list. */ | |
| 103 }; | |
| 104 | |
| 105 | |
| 106 #ifdef __cplusplus | |
| 107 extern "C" { | |
| 108 #endif | |
| 109 | |
| 110 /**************************************************************************/ | |
| 111 /** @name Room List API */ | |
| 112 /**************************************************************************/ | |
| 113 /*@{*/ | |
| 114 | |
| 115 /** | |
| 8352 | 116 * This is used to get the room list on an account, asking the UI |
| 117 * to pop up a dialog with the specified account already selected, | |
| 118 * and pretend the user clicked the get list button. | |
| 119 * While we're pretending, predend I didn't say anything about dialogs | |
| 120 * or buttons, since this is the core. | |
| 121 * | |
| 122 * @param account The account to get the list on. | |
| 123 */ | |
| 124 void gaim_roomlist_show_with_account(GaimAccount *account); | |
| 125 | |
| 126 /** | |
| 8113 | 127 * Returns a newly created room list object. |
| 128 * | |
|
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129 * It has an initial reference count of 1. |
| 8113 | 130 * |
| 131 * @param account The account that's listing rooms. | |
| 132 * @return The new room list handle. | |
| 133 */ | |
| 134 GaimRoomlist *gaim_roomlist_new(GaimAccount *account); | |
| 135 | |
| 136 /** | |
| 137 * Increases the reference count on the room list. | |
| 138 * | |
| 139 * @param list The object to ref. | |
| 140 */ | |
| 141 void gaim_roomlist_ref(GaimRoomlist *list); | |
| 142 | |
| 143 /** | |
| 144 * Decreases the reference count on the room list. | |
| 145 * | |
| 146 * The room list will be destroyed when this reaches 0. | |
| 147 * | |
| 148 * @param list The room list object to unref and possibly | |
| 149 * destroy. | |
| 150 */ | |
| 151 void gaim_roomlist_unref(GaimRoomlist *list); | |
| 152 | |
| 153 /** | |
| 154 * Set the different field types and their names for this protocol. | |
| 155 * | |
| 156 * This must be called before gaim_roomlist_room_add(). | |
| 157 * | |
| 158 * @param list The room list. | |
|
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159 * @param fields A GList of GaimRoomlistField's. UI's are encouraged |
| 8113 | 160 * to default to displaying them in the order given. |
| 161 */ | |
| 162 void gaim_roomlist_set_fields(GaimRoomlist *list, GList *fields); | |
| 163 | |
| 164 /** | |
| 165 * Set the "in progress" state of the room list. | |
| 166 * | |
|
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167 * The UI is encouraged to somehow hint to the user |
| 8113 | 168 * whether or not we're busy downloading a room list or not. |
| 169 * | |
| 170 * @param list The room list. | |
| 171 * @param in_progress We're downloading it, or we're not. | |
| 172 */ | |
| 173 void gaim_roomlist_set_in_progress(GaimRoomlist *list, gboolean in_progress); | |
| 174 | |
| 175 /** | |
| 8199 | 176 * Gets the "in progress" state of the room list. |
| 177 * | |
|
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changeset
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178 * The UI is encouraged to somehow hint to the user |
| 8199 | 179 * whether or not we're busy downloading a room list or not. |
| 180 * | |
| 181 * @param list The room list. | |
| 8866 | 182 * @return True if we're downloading it, or false if we're not. |
| 8199 | 183 */ |
| 184 gboolean gaim_roomlist_get_in_progress(GaimRoomlist *list); | |
| 185 | |
| 186 /** | |
| 8113 | 187 * Adds a room to the list of them. |
| 188 * | |
| 189 * @param list The room list. | |
| 190 * @param room The room to add to the list. The GList of fields must be in the same | |
| 191 order as was given in gaim_roomlist_set_fields(). | |
| 192 */ | |
| 193 void gaim_roomlist_room_add(GaimRoomlist *list, GaimRoomlistRoom *room); | |
| 194 | |
| 195 /** | |
| 196 * Returns a GaimRoomlist structure from the prpl, and | |
| 197 * instructs the prpl to start fetching the list. | |
| 198 * | |
| 199 * @param gc The GaimConnection to have get a list. | |
| 200 * | |
| 201 * @return A GaimRoomlist* or @c NULL if the protocol | |
| 202 * doesn't support that. | |
| 203 */ | |
| 204 GaimRoomlist *gaim_roomlist_get_list(GaimConnection *gc); | |
| 205 | |
| 206 /** | |
| 207 * Tells the prpl to stop fetching the list. | |
| 208 * If this is possible and done, the prpl will | |
| 209 * call set_in_progress with @c FALSE and possibly | |
| 210 * unref the list if it took a reference. | |
| 211 * | |
| 212 * @param list The room list to cancel a get_list on. | |
| 213 */ | |
| 214 void gaim_roomlist_cancel_get_list(GaimRoomlist *list); | |
| 215 | |
| 216 /** | |
| 8584 | 217 * Tells the prpl that a category was expanded. |
| 8113 | 218 * |
| 8584 | 219 * On some protocols, the rooms in the category |
| 8113 | 220 * won't be fetched until this is called. |
| 221 * | |
| 9000 | 222 * @param list The room list. |
| 223 * @param category The category that was expanded. The expression | |
| 224 * (category->type & GAIM_ROOMLIST_ROOMTYPE_CATEGORY) | |
| 225 * must be true. | |
| 8113 | 226 */ |
| 8584 | 227 void gaim_roomlist_expand_category(GaimRoomlist *list, GaimRoomlistRoom *category); |
| 8113 | 228 |
| 229 /*@}*/ | |
| 230 | |
| 231 /**************************************************************************/ | |
| 232 /** @name Room API */ | |
| 233 /**************************************************************************/ | |
| 234 /*@{*/ | |
| 235 | |
| 236 /** | |
| 237 * Creates a new room, to be added to the list. | |
| 238 * | |
| 239 * @param type The type of room. | |
| 240 * @param name The name of the room. | |
| 241 * @param parent The room's parent, if any. | |
| 242 * | |
| 243 * @return A new room. | |
| 244 */ | |
| 245 GaimRoomlistRoom *gaim_roomlist_room_new(GaimRoomlistRoomType type, const gchar *name, | |
| 246 GaimRoomlistRoom *parent); | |
| 247 | |
| 248 /** | |
| 249 * Adds a field to a room. | |
| 250 * | |
| 251 * @param list The room list the room belongs to. | |
| 252 * @param room The room. | |
| 253 * @param field The field to append. Strings get g_strdup'd internally. | |
| 254 */ | |
| 255 void gaim_roomlist_room_add_field(GaimRoomlist *list, GaimRoomlistRoom *room, gconstpointer field); | |
| 256 | |
| 8199 | 257 /** |
| 258 * Join a room, given a GaimRoomlistRoom and it's associated GaimRoomlist. | |
| 259 * | |
| 260 * @param list The room list the room belongs to. | |
| 261 * @param room The room to join. | |
| 262 */ | |
| 263 void gaim_roomlist_room_join(GaimRoomlist *list, GaimRoomlistRoom *room); | |
| 264 | |
| 8113 | 265 /*@}*/ |
| 266 | |
| 267 /**************************************************************************/ | |
| 268 /** @name Room Field API */ | |
| 269 /**************************************************************************/ | |
| 270 /*@{*/ | |
| 271 | |
| 272 /** | |
| 273 * Creates a new field. | |
| 274 * | |
| 9000 | 275 * @param type The type of the field. |
| 276 * @param label The i18n'ed, user displayable name. | |
| 277 * @param name The internal name of the field. | |
| 278 * @param hidden Hide the field. | |
| 8113 | 279 * |
| 280 * @return A new GaimRoomlistField, ready to be added to a GList and passed to | |
| 281 * gaim_roomlist_set_fields(). | |
| 282 */ | |
| 283 GaimRoomlistField *gaim_roomlist_field_new(GaimRoomlistFieldType type, | |
| 284 const gchar *label, const gchar *name, | |
| 285 gboolean hidden); | |
| 286 /*@}*/ | |
| 287 | |
| 288 /**************************************************************************/ | |
| 289 /** @name UI Registration Functions */ | |
| 290 /**************************************************************************/ | |
| 291 /*@{*/ | |
| 292 | |
| 293 /** | |
| 294 * Sets the UI operations structure to be used in all gaim room lists. | |
| 295 * | |
| 296 * @param ops The UI operations structure. | |
| 297 */ | |
| 298 void gaim_roomlist_set_ui_ops(GaimRoomlistUiOps *ops); | |
| 299 | |
| 300 /** | |
| 301 * Returns the gaim window UI operations structure to be used in | |
| 302 * new windows. | |
| 303 * | |
| 304 * @return A filled-out GaimRoomlistUiOps structure. | |
| 305 */ | |
| 306 GaimRoomlistUiOps *gaim_roomlist_get_ui_ops(void); | |
| 307 | |
| 308 /*@}*/ | |
| 309 | |
| 310 #ifdef __cplusplus | |
| 311 } | |
| 312 #endif | |
| 313 | |
| 314 #endif /* _GAIM_ROOMLIST_H_ */ |
