annotate plugins/mono/api/BuddyList.cs @ 13135:7fd39c81d5e9

[gaim-migrate @ 15497] Rest of SF Patch #1417219 from Sadrul "Also, loading/unloading plugins gives errors in the debug-window. Register/unregistering the plugins when they are created and destroyed seem to quiet it down. Turns out, the same is done for all the other core-subtypes." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 06 Feb 2006 07:53:51 +0000
parents 67fbd2ff4c4e
children
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1 using System;
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2 using System.Runtime.CompilerServices;
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3
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4 namespace Gaim
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5 {
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6 public class BuddyList
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7 {
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8 [MethodImplAttribute(MethodImplOptions.InternalCall)]
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9 extern private static IntPtr _get_handle();
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10
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11 private static IntPtr handle = _get_handle();
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12
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13 public static Event OnBuddyStatusChanged = new Event(handle, "buddy-status-changed");
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14
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15 public static IntPtr GetHandle()
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16 {
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17 return _get_handle();
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18 }
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19 }
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20 }