annotate plugins/mono/api/Debug.cs @ 13342:bd981bf1a663

[gaim-migrate @ 15712] SF Patch #1439221 from Shawn Outman "The fix that allowed the message window to blink with the first message in the conversation also allowed it to blink with system messages, including those from the Buddy State Notification plugin. This patch modifies winprefs to not flash for system messages, which is how it is in 1.5 and 2.0beta1 & 2. (The first message in the conversation still causes it to blink, however)." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 28 Feb 2006 01:27:12 +0000
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1 using System;
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2 using System.Runtime.CompilerServices;
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3
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4 namespace Gaim
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5 {
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6 public class Debug
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7 {
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8 public static int ALL = 0;
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9 public static int MISC = 1;
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10 public static int INFO = 2;
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11 public static int WARNING = 3;
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12 public static int ERROR = 4;
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13 public static int FATAL = 5;
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14
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15 [MethodImplAttribute(MethodImplOptions.InternalCall)]
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16 extern private static void _debug(int type, string cat, string str);
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17
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18 public static void debug(int type, string cat, string format)
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19 {
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20 _debug(type, cat, format);
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21 }
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22
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23 public static void debug(int type, string cat, string format, params object[] args)
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24 {
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25 _debug(type, cat, String.Format(format, args));
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26 }
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27 }
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28 }