annotate plugins/mono/api/Signal.cs @ 12143:cbebda5f019c
[gaim-migrate @ 14444]
SF Patch #1360399 from Evan Schoenberg (evands)
"I discussed this previously with Mark and he said it'd be fine.
This factors out the part of the send_file function which creates a new
GaimXfer into a separate prpl function, new_xfer. It's called in each of the
existing send_file functions.
This is needed so that another client (okay, Adium) can get a new
outgoing GaimXfer from a prpl without depending upon the specific ft.c
logic of send_file; previously I was adding a duplicate method to each prpl
and then calling it directly."
I fixed a couple small bugs in this. Otherwise, it looks good, and seems like a reasonable libgaim request.
committer: Tailor Script <tailor@pidgin.im>
| author |
Richard Laager <rlaager@wiktel.com> |
| date |
Sat, 19 Nov 2005 00:26:12 +0000 |
| parents |
a3302d271199 |
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| rev |
line source |
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11660
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1 using System;
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2 using System.Runtime.CompilerServices;
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3
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4 namespace Gaim
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5 {
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6 public class Signal
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7 {
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8 [MethodImplAttribute(MethodImplOptions.InternalCall)]
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9 extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
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10
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11 public delegate void Handler(object[] args);
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12
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13 public static int connect(IntPtr handle, object plugin, string signal, object evnt)
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14 {
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15 return _connect(handle, plugin, signal, evnt);
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16 }
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17 }
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18 }
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