annotate plugins/gestures/Makefile.am @ 6322:dd2be7cd66df

[gaim-migrate @ 6821] This is: -Alphabetize the translation things in ChangeLog -Spell Brian Tarricone's name correctly (I hope...) -A fix for a crash when renaming a group containing a chat, thanks to javabsp. Me gusta this change. -Make the rename group dialog use gaim_request_input(). The old dialog may be a bit prettier, but this one uses the request code, which means less work for UIs, which rocks. -Change the TRUE and FALSE defines in aim.h to be more compatible with c++. Thanks to Zack Rusin for this change. -Declare aim.h as a C file when it is used in a c++ program. This should let libfaim be used in C++ programs such as kopete. Thanks again to Zack Rusin. -Rename aimutil_itemidx() to aimutil_itemindex(). "idx" is not a standard abbreviation, and code is written once and read many times--it should be easily readable. -Not an automatic laundry folding machine. So I'm going to do that. (Fold my laundry) (Not automatically) (yet) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 29 Jul 2003 04:27:31 +0000
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children 2e23ccbccdec
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1 plugindir = $(libdir)/gaim
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2
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3 gestures_la_LDFLAGS = -module -avoid-version
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4
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5 if PLUGINS
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6
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7 plugin_LTLIBRARIES = gestures.la
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8
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9 gestures_la_SOURCES = \
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10 gestures.c \
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11 gstroke.h \
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12 gstroke-internal.h \
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13 stroke.c \
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14 stroke-draw.c
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15
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16 endif
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17
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18 INCLUDES = \
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19 -I$(top_srcdir)/src \
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20 -DVERSION=\"$(VERSION)\" \
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21 -DDATADIR=\"$(datadir)\" \
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22 $(DEBUG_CFLAGS)