annotate plugins/mono/api/Makefile.am @ 12600:e856f985a0b9

[gaim-migrate @ 14934] Enable the extra warnings regardless of --enable-debug. Enable FORTIFY_SOURCE regardless of --enable-debug, adding a --disable-fortify flag to configure. Enable (well, stop disabling) the missing initializer warnings. This leads to warnings with: GValue v = {0,}; that must be worked around. Basically, instead of: GValue v = {0,}; ... g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */ We'd need to do: GValue v; ... v.g_type = 0; g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */ Fix several cases of missing initializers. I don't think any of these are bugs, but having this warning seems like a good idea. It might prevent us from making a mistake in the future. While I was fixing missing initializers, I optimized substitute_simple_word in plugins/spellchk.c, in the same way as I did substitute_word before. Yes, I'm bad for committing these together. Added a --enable-fatal-asserts flag to configure. As the name implies, this makes g_return_... guards fatal. This is a useful flag to run on a debug copy of Gaim. It will make it very clear if your changes have triggered one of these guards. It's also useful in detecting g_return_... abuse, which helps prevent crashes if Gaim is compiled with G_DISABLE_ASSERT defined. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 18:36:19 +0000
parents 67fbd2ff4c4e
children
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1 monodir=$(libdir)/gaim
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2 mono_sources = \
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3 GaimPlugin.cs \
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4 Debug.cs \
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5 BuddyList.cs \
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6 Buddy.cs \
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7 Signal.cs \
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8 Event.cs \
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9 Status.cs
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10
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11 EXTRA_DIST = $(mono_sources)
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12
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13 mono_SCRIPTS = GaimAPI.dll
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14
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15 mono_build_sources = $(addprefix $(srcdir)/, $(mono_sources))
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16
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17 all: $(mono_SCRIPTS)
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18
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19 $(mono_SCRIPTS): $(mono_build_sources)
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20 mcs -t:library -out:$(mono_SCRIPTS) $(mono_build_sources)
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21
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22 clean-local:
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23 rm -rf $(mono_SCRIPTS)