Mercurial > pidgin
annotate plugins/perl/common/module.h @ 9848:f462f91edeb2
[gaim-migrate @ 10726]
" After an account was disconnected or signed off, Gaim
was not forgetting that it knew the password of the
user while in the same application session. This patch
causes gaim to blank the password for accounts that do
not have "Remember password" set when an account is
disconnected by request or forced." --Dave West
our rationale for remembering them during that instance of gaim was that
you probly do not want to have to type it in again if you are disconnected.
after seeing numerous bug reports about people mis-typing their password
and people afraid that someone else will sit down at their computer, i
decided that this rationale isn't as compelling.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Tue, 24 Aug 2004 11:43:39 +0000 |
| parents | bf630f7dfdcd |
| children | 134d0001983d |
| rev | line source |
|---|---|
| 6508 | 1 typedef struct group *Gaim__Group; |
| 2 | |
| 3 #define group perl_group | |
| 4 | |
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5 #include <glib.h> |
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6 #ifdef _WIN32 |
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7 #undef pipe |
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8 #endif |
| 6508 | 9 #include <EXTERN.h> |
| 10 #include <perl.h> | |
| 11 #include <XSUB.h> | |
| 12 | |
| 13 #undef group | |
| 14 | |
| 15 #include "../perl-common.h" | |
| 16 | |
| 17 #include "account.h" | |
| 18 #include "connection.h" | |
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19 #include "conversation.h" |
| 6508 | 20 #include "debug.h" |
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21 #include "server.h" |
| 6508 | 22 |
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23 typedef GaimAccount * Gaim__Account; |
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24 typedef GaimBuddy * Gaim__BuddyList__Buddy; |
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25 typedef GaimChat * Gaim__BuddyList__Chat; |
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26 typedef GaimGroup * Gaim__BuddyList__Group; |
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27 typedef GaimContact * Gaim__BuddyList__Contact; |
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28 typedef GaimConnection * Gaim__Connection; |
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29 typedef GaimConversation *Gaim__Conversation; |
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30 typedef GaimConvChat * Gaim__Conversation__Chat; |
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31 typedef GaimConvIm * Gaim__Conversation__IM; |
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32 typedef GaimConvWindow * Gaim__ConvWindow; |
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33 typedef GaimPlugin * Gaim__Plugin; |
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34 |
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35 typedef GaimDebugLevel Gaim__DebugLevel; |
