annotate plugins/crazychat/models.c @ 12645:fc28451f5d96

[gaim-migrate @ 14983] SF Patch #1314512 from Sadrul (who has a patch for everything) "This patch introduces a flag for protocol plugins that support offline messages (like Y!M and ICQ). This was encouraged by the following conversation: <sadrul> should offline buddies be listed/enabled in the send-to menu? <rekkanoryo> i would think only for protocols that support offline messaging, if it's indicated that the buddy is offline -- <snip> -- <Bleeter> sadrul: personally, I'd like to see a 'supports offline' flag of some description <Bleeter> one could then redirect (via plugins) through email or alternative methods <Bleeter> just a thought <Paco-Paco> yeah, that sounds like a reasonble thing to have This patch uses this flag to disable the buddies in the send-to menu who are offline and the protocol doesn't support offline messages." I made this make the label insensitive instead of the whole menuitem. This should address SimGuy's concerns about inconsistency (i.e. you could create a conversation with someone via the buddy list that you couldn't create via the Send To menu). I also hacked up some voodoo to show the label as sensitive when moused-over, as that looks better (given the label-insensitive thing is itself a hack). I think this works quite well. BUG NOTE: This makes more obvious an existing bug. The Send To menu isn't updated when buddies sign on or off or change status (at least under some circumstances). We need to fix that anyway, so I'm not going to let it hold up this commit. Switching tabs will clear it up. I'm thinking we just might want to build the contents of that menu when it is selected. That would save us a mess of inefficient signal callbacks that update the Send To menus in open windows all the time. AIM NOTE: This assumes that AIM can't offline message. That's not strictly true. You can message invisible users on AIM. However, by design, we can't tell when a user is invisible without resorting to dirty hackery. In practice, this isn't a problem, as you can still select the AIM user from the menu. And really, how often will you be choosing the Invisible contact, rather than the user going Invisible in the middle of a conversation or IMing you while they're Invisible? JABBER NOTE: This assumes that Jabber can always offline message. This isn't strictly true. Sadrul said: I have updated Jabber according to this link which seems to talk about how to determine the existence offline-message support in a server: http://www.jabber.org/jeps/jep-0013.html#discover However, jabber.org doesn't seem to send the required info. So I am not sure about it. He later said: I talked to Nathan and he said offline message support is mostly assumed for most jabber servers. GTalk doesn't yet support it, but they are working on it. So I have made jabber to always return TRUE. If there is truly no way to detect offline messaging capability, then this is an acceptable solution. We could special case Google Talk because of its popularity, and remove that later. It's probably not worth it though. MSN NOTE: This assumes that MSN can never offline message. That's effectively true, but to be technically correct, MSN can offline message if there's already a switchboard conversation open with a user. We could write an offline_message function in the MSN prpl to detect that, but it'd be of limited usefulness, especially given that under most circumstances (where this might matter), the switchboard connection will be closed almost immediately. CVS NOTE: I'm writing to share a tragic little story. I have a PC that I use for Gaim development. One day, I was writing a commit message on it, when all of a suddent it went berserk. The screen started flashing, and the whole commit message just disappeared. All of it. And it was a good commit message! I had to cram and rewrite it really quickly. Needless to say, my rushed commit message wasn't nearly as good, and I blame the PC for that. Seriously, though, what kind of version control system loses your commit message on a broken connection to the server? Stupid! committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 23 Dec 2005 19:26:04 +0000
parents ed017b9c532d
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
11218
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
1 #include"glm.h"
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
2 #include <GL/gl.h>
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
3 #include <GL/glu.h>
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
4 #include "face.h"
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
5
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
6 #define ASCII_DIGITS 48
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
7
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
8 void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
9 int i;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
10 char c;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
11 GLint* temp_lists;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
12 GLMmodel** temp_models;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
13 char* temp = (char*)malloc(sizeof(char) * (strlen(name) + strlen(".obj" + 3)));
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
14 GLMmodel* model;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
15 float dum;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
16 temp_lists = (GLint*)malloc(sizeof(GLint) * num_lists);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
17 temp_models = (GLMmodel**)malloc(sizeof(GLMmodel*) * num_lists);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
18
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
19 for(i=0;i<num_lists;i++) {
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
20 strcpy(temp, name);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
21 if(i<10){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
22 c = (char)(ASCII_DIGITS+i);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
23 strncat(temp, &c, 1);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
24 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
25 else{
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
26 c = (char)(i/10+ASCII_DIGITS);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
27 strncat(temp, &c, 1);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
28 c = (char)(i%10 + ASCII_DIGITS);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
29 strncat(temp, &c, 1);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
30 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
31 strcat(temp, ".obj");
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
32 temp_models[i]=glmReadOBJ(temp);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
33 glmScale(temp_models[i], my_scale);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
34 dum =glmUnitize(temp_models[i]); // this actually just centers
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
35 //printf("%s factor %f", temp, dum);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
36 temp_lists[i]=glmList(temp_models[i], GLM_SMOOTH);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
37 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
38
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
39 *lists = temp_lists;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
40 *models = temp_models;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
41 free(temp);
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
42 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
43
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
44 int compute_lid(BOOL open, int curr_lid, int max){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
45 if(open) {
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
46 if(curr_lid < max){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
47 curr_lid++;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
48 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
49 else
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
50 curr_lid=max;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
51 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
52 else {
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
53 if(curr_lid >=2){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
54 curr_lid-=2;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
55 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
56 else if(curr_lid==1){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
57 curr_lid--;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
58 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
59 curr_lid=0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
60 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
61 return curr_lid;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
62 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
63
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
64 void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir)
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
65 {
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
66 struct doggy_struct* dog = (struct doggy_struct*)f->char_struct;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
67 if(f->my_mode==NORMAL){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
68 f->curr_z_angle=0;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
69 return;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
70 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
71 if(f->my_mode==CRAZY1){
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
72 f->curr_z_angle = f->curr_z_angle+ANGLE_INC;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
73 *angle = f->curr_z_angle;
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
74 }
ed017b9c532d [gaim-migrate @ 13350]
Charlie Stockman <chuckleberry>
parents:
diff changeset
75 }