Mercurial > pidgin
annotate plugins/mono/MPlugin.cs @ 12744:fcd9477e4476
[gaim-migrate @ 15091]
" Adds an emblem to a buddy if they have a queued message
(hidden conversation). In the large buddy list it is
added in the northwest corner, sliding the existing
northwest emblem (if specified) to the northeast
position and discarding the northeast emblem. In the
small buddy list, the emblem is added to the southeast.
Attached is a patch and an emblem image to be dropped
in pixmaps/status/default/. The emblem image is a
scaled down version of the send-im.png image." -- Casey Harkins
as I asked for this patch, and since there don't seem to be objections to
it (yet), I'm going ahead and applying it.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Fri, 06 Jan 2006 04:46:00 +0000 |
| parents | 67fbd2ff4c4e |
| children |
| rev | line source |
|---|---|
| 11660 | 1 using Gaim; |
| 2 | |
| 3 public class MPlugin : GaimPlugin | |
| 4 { | |
| 5 public void HandleSig(object[] args) | |
| 6 { | |
| 7 Buddy buddy = (Buddy)args[0]; | |
|
11980
67fbd2ff4c4e
[gaim-migrate @ 14273]
Gary Kramlich <grim@reaperworld.com>
parents:
11660
diff
changeset
|
8 Status old_status = (Status)args[1]; |
|
67fbd2ff4c4e
[gaim-migrate @ 14273]
Gary Kramlich <grim@reaperworld.com>
parents:
11660
diff
changeset
|
9 Status status = (Status)args[2]; |
| 11660 | 10 |
|
11980
67fbd2ff4c4e
[gaim-migrate @ 14273]
Gary Kramlich <grim@reaperworld.com>
parents:
11660
diff
changeset
|
11 Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n"); |
| 11660 | 12 } |
| 13 | |
| 14 public override void Load() | |
| 15 { | |
| 16 Debug.debug(Debug.INFO, "mplug", "loading...\n"); | |
| 17 | |
| 18 /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ | |
|
11980
67fbd2ff4c4e
[gaim-migrate @ 14273]
Gary Kramlich <grim@reaperworld.com>
parents:
11660
diff
changeset
|
19 BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig)); |
| 11660 | 20 } |
| 21 | |
| 22 public override void Unload() | |
| 23 { | |
| 24 Debug.debug(Debug.INFO, "mplug", "unloading...\n"); | |
| 25 } | |
| 26 | |
| 27 public override void Destroy() | |
| 28 { | |
| 29 Debug.debug(Debug.INFO, "mplug", "destroying...\n"); | |
| 30 } | |
| 31 | |
| 32 public override GaimPluginInfo Info() | |
| 33 { | |
| 34 return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); | |
| 35 } | |
| 36 } |
