Mercurial > pidgin
annotate src/Makefile.mingw @ 9584:fe35f55ee984
[gaim-migrate @ 10427]
" When joining a jabber conference many jabber servers
send a recap of the last 20 or so messages. If you
have sounds enabled, this will result in either 20
sounds in row, or worse if mixing is available, a
horrible mix of 20 overlapping sounds. These recap
messages can be identifed be the presence of the
"jabber:x:delay". This patch identifies delayed
messages, passes that information through flags from
the prpl to the core, and then on to the gui. Detailed
changes:
Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to
indicate a delayed message.
Change gtkconv.c to not play sounds when either
GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set.
Add GaimConvChatFlags, parallel to GaimConvImFlags, to
pass flags from protocols to core. Currently contains
two flags:
GAIM_CONV_CHAT_WHISPER
GAIM_CONV_CHAT_DELAYED
Change fourth arg of serv_got_chat_in() from "int
whisper" to "GaimConvChatFlags chatflags".
Change jabber prpl to set delayed flag when the
"jabber:x:delay" element is present. Change toc
protocol since it uses the whisper flag." --Nathan Fredrickson
Date: 2004-07-24 00:49
Sender: marv_sfAccepting Donations
Logged In: YES
user_id=790708
I'm not sure I like naming the flags "DELAYED". I mean
that's okay inside jabber since that's what the jabber
protocol refers to it as, but for the the GAIM_*_DELAYED
flags, I think they should be named something else.
I thought about NOSOUND, but I decided that was wrong,
because the flag should say what kind of message it is, not
what to do with it, that's up to the UI to decide.
What's up with not playing sounds on GAIM_MESSAGE_SYSTEM?
This sounds unrelated to this. Are there times when we want
to play sounds on system messages?
Date: 2004-07-24 09:13
Sender: noif
Logged In: YES
user_id=365548
I purposely did not use a name that implied what the UI
should do with the flag. The only characteristic that makes
these messages unique is that they've been stored in the
server for some period of time and are not current. I'm
open to a better flag name than "DELAYED"... I thought about
"RECAP", but that seemed less generalized than "DELAYED".
As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can
be removed if it's controversial. I think I slipped that
in since the setting of the topic was still playing a sound
every time you joined a jabber conference.
I think we can change the flag name ourselves if something else is better.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 24 Jul 2004 15:18:32 +0000 |
| parents | c60809a33460 |
| children | b7d851a6a098 |
| rev | line source |
|---|---|
| 3638 | 1 # |
| 2 # Makefile.mingw | |
| 3 # | |
| 4 # Description: Makefile for win32 (mingw) version of Gaim | |
| 5 # | |
| 6 | |
| 7 # | |
| 8 # PATHS | |
| 9 # | |
| 10 | |
| 11 INCLUDE_DIR := . | |
| 12 GTK_TOP := ../../win32-dev/gtk_2_0 | |
| 13 GAIM_TOP := .. | |
| 14 GAIM_SRC := . | |
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15 ASPELL_TOP := ../../win32-dev/aspell-dev-0-50-3-3 |
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16 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.6 |
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17 IDLETRACK_TOP := $(GAIM_TOP)/src/win32/IdleTracker |
| 3638 | 18 GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir |
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19 MINGW_PLUS_DIR := $(GAIM_SRC)/win32/mingw_plus |
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20 NSS_DIR := ../../win32-dev/nss-3.9 |
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21 NSPR_DIR := ../../win32-dev/nspr-4.4.1 |
| 3638 | 22 |
| 23 ## | |
| 24 ## VARIABLE DEFINITIONS | |
| 25 ## | |
| 26 | |
| 27 TARGET = gaim | |
| 28 | |
| 29 # Compiler and Linker Options | |
| 30 | |
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31 CFLAGS = |
| 3638 | 32 |
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33 DEFINES = |
| 3638 | 34 |
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35 LDFLAGS = -mwindows |
| 3638 | 36 |
| 37 #-mconsole | |
| 38 #-mwindows | |
| 39 | |
| 40 ## | |
| 41 ## INCLUDE MAKEFILES | |
| 42 ## | |
| 43 | |
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44 include $(GAIM_TOP)/src/win32/global.mak |
| 3638 | 45 |
| 46 ## | |
| 47 ## INCLUDE PATHS | |
| 48 ## | |
| 49 | |
| 50 INCLUDE_PATHS = -I$(INCLUDE_DIR) \ | |
| 51 -I$(INCLUDE_DIR)/win32 \ | |
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52 -I$(MINGW_PLUS_DIR) \ |
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53 -I$(IDLETRACK_TOP) \ |
| 3638 | 54 -I$(GAIM_TOP) \ |
| 55 -I$(GTK_TOP)/include \ | |
| 56 -I$(GTK_TOP)/include/gtk-2.0 \ | |
| 57 -I$(GTK_TOP)/include/glib-2.0 \ | |
| 58 -I$(GTK_TOP)/include/pango-1.0 \ | |
| 59 -I$(GTK_TOP)/include/atk-1.0 \ | |
| 60 -I$(GTK_TOP)/lib/glib-2.0/include \ | |
| 61 -I$(GTK_TOP)/lib/gtk-2.0/include \ | |
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62 -I$(ASPELL_TOP)/include \ |
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63 -I$(GTKSPELL_TOP) \ |
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64 -I$(NSS_DIR)/include \ |
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65 -I$(NSPR_DIR)/include |
| 3638 | 66 |
| 67 | |
| 68 LIB_PATHS = -L$(GTK_TOP)/lib \ | |
| 69 -L$(GAIM_SRC) \ | |
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70 -L$(IDLETRACK_TOP) \ |
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71 -L$(ASPELL_TOP)/lib \ |
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72 -L$(NSS_DIR)/lib \ |
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73 -L$(NSPR_DIR)/lib |
| 3638 | 74 |
| 75 ## | |
| 76 ## SOURCES, OBJECTS | |
| 77 ## | |
| 78 | |
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79 DLL_C_SRC = about.c \ |
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80 account.c \ |
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81 accountopt.c \ |
| 3638 | 82 away.c \ |
| 5248 | 83 blist.c \ |
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84 buddyicon.c \ |
| 9136 | 85 cmds.c \ |
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86 connection.c \ |
| 3638 | 87 conversation.c \ |
| 88 core.c \ | |
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89 debug.c \ |
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91 dnd-hints.c \ |
| 8279 | 92 eventloop.c \ |
| 3638 | 93 ft.c \ |
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94 gaim-disclosure.c \ |
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96 gtkaccount.c \ |
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98 gtkconn.c \ |
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99 gtkconv.c \ |
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100 gtkcellrendererprogress.c \ |
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101 gtkdebug.c \ |
| 8279 | 102 gtkeventloop.c \ |
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103 gtkft.c \ |
| 3638 | 104 gtkimhtml.c \ |
| 8318 | 105 gtkimhtmltoolbar.c \ |
| 7434 | 106 gtklog.c \ |
| 5452 | 107 gtknotify.c \ |
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108 gtkplugin.c \ |
| 8718 | 109 gtkpluginpref.c \ |
| 5453 | 110 gtkpounce.c \ |
| 5452 | 111 gtkprefs.c \ |
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112 gtkprivacy.c \ |
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113 gtkrequest.c \ |
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115 gtksound.c \ |
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116 gtksourceiter.c \ |
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117 gtkutils.c \ |
| 3638 | 118 idle.c \ |
| 6984 | 119 imgstore.c \ |
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120 log.c \ |
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123 network.c \ |
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125 plugin.c \ |
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127 pounce.c \ |
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129 privacy.c \ |
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| 131 prpl.c \ | |
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132 request.c \ |
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| 3638 | 134 server.c \ |
| 6988 | 135 sha.c \ |
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136 signals.c \ |
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138 sslconn.c \ |
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140 stock.c \ |
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142 themes.c \ |
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144 value.c \ |
| 7137 | 145 xmlnode.c \ |
| 3638 | 146 win32/win32dep.c \ |
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147 win32/MinimizeToTray.c \ |
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148 win32/libc_interface.c \ |
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149 win32/wspell.c \ |
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150 win32/untar.c |
| 3638 | 151 |
| 152 RC_SRC = win32/gaimrc.rc | |
| 153 | |
| 4489 | 154 EXE_C_SRC = win_gaim.c |
| 3638 | 155 |
| 156 DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) | |
| 157 | |
| 158 EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) | |
| 159 | |
| 160 ## | |
| 161 ## LIBRARIES | |
| 162 ## | |
| 163 | |
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164 DLL_LIBS = -lgtk-win32-2.0 \ |
| 8141 | 165 -latk-1.0 \ |
| 3638 | 166 -lpango-1.0 \ |
| 167 -lglib-2.0 \ | |
| 168 -lgdk-win32-2.0 \ | |
| 169 -lgobject-2.0 \ | |
| 170 -lintl \ | |
| 171 -lgmodule-2.0 \ | |
| 172 -lgdk_pixbuf-2.0 \ | |
| 173 -lws2_32 \ | |
| 174 -liberty \ | |
| 175 -lwinmm \ | |
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176 -lzdll \ |
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177 -lidletrack \ |
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178 -lnss3 \ |
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179 -lnspr4 \ |
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180 -lssl3 |
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181 |
| 3638 | 182 |
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183 EXE_LIBS = |
| 3638 | 184 |
| 185 ## | |
| 186 ## RULES | |
| 187 ## | |
| 188 | |
| 189 # How to make a C file | |
| 190 %.o: %.c | |
| 191 $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ | |
| 192 | |
| 193 # How to make an RC file | |
| 194 %.o: %.rc | |
| 195 windres -i $< -o $@ | |
| 196 | |
| 197 ## | |
| 198 ## TARGET DEFINITIONS | |
| 199 ## | |
| 200 | |
| 201 .PHONY: all clean | |
| 202 | |
| 203 all: $(TARGET).exe $(TARGET).dll | |
| 204 | |
| 205 install: | |
| 206 cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) | |
| 207 | |
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208 $(IDLETRACK_TOP)/idletrack.dll: |
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209 $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw |
| 3638 | 210 |
| 211 # | |
| 212 # BUILD DLL | |
| 213 # | |
| 214 | |
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215 $(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll |
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216 $(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll |
| 3638 | 217 |
| 218 # | |
| 219 # BUILD EXE | |
| 220 # | |
| 221 | |
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222 $(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS) |
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223 $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe |
| 3638 | 224 |
| 225 ## | |
| 226 ## CLEAN RULES | |
| 227 ## | |
| 228 | |
| 229 clean: | |
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230 $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean |
| 3638 | 231 rm -rf *.o ./win32/*.o |
| 232 rm -rf $(TARGET).dll | |
| 233 rm -rf $(TARGET).lib | |
| 234 rm -rf $(TARGET).exe |
