annotate src/dnd-hints.h @ 9584:fe35f55ee984

[gaim-migrate @ 10427] " When joining a jabber conference many jabber servers send a recap of the last 20 or so messages. If you have sounds enabled, this will result in either 20 sounds in row, or worse if mixing is available, a horrible mix of 20 overlapping sounds. These recap messages can be identifed be the presence of the "jabber:x:delay". This patch identifies delayed messages, passes that information through flags from the prpl to the core, and then on to the gui. Detailed changes: Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to indicate a delayed message. Change gtkconv.c to not play sounds when either GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set. Add GaimConvChatFlags, parallel to GaimConvImFlags, to pass flags from protocols to core. Currently contains two flags: GAIM_CONV_CHAT_WHISPER GAIM_CONV_CHAT_DELAYED Change fourth arg of serv_got_chat_in() from "int whisper" to "GaimConvChatFlags chatflags". Change jabber prpl to set delayed flag when the "jabber:x:delay" element is present. Change toc protocol since it uses the whisper flag." --Nathan Fredrickson Date: 2004-07-24 00:49 Sender: marv_sfAccepting Donations Logged In: YES user_id=790708 I'm not sure I like naming the flags "DELAYED". I mean that's okay inside jabber since that's what the jabber protocol refers to it as, but for the the GAIM_*_DELAYED flags, I think they should be named something else. I thought about NOSOUND, but I decided that was wrong, because the flag should say what kind of message it is, not what to do with it, that's up to the UI to decide. What's up with not playing sounds on GAIM_MESSAGE_SYSTEM? This sounds unrelated to this. Are there times when we want to play sounds on system messages? Date: 2004-07-24 09:13 Sender: noif Logged In: YES user_id=365548 I purposely did not use a name that implied what the UI should do with the flag. The only characteristic that makes these messages unique is that they've been stored in the server for some period of time and are not current. I'm open to a better flag name than "DELAYED"... I thought about "RECAP", but that seemed less generalized than "DELAYED". As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can be removed if it's controversial. I think I slipped that in since the setting of the topic was still playing a sound every time you joined a jabber conference. I think we can change the flag name ourselves if something else is better. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 24 Jul 2004 15:18:32 +0000
parents fa6395637e2c
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
4359
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
1 /**
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
2 * @file dnd-hints.h Drag-and-Drop arrow hints
5034
4691c5936c01 [gaim-migrate @ 5377]
Christian Hammond <chipx86@chipx86.com>
parents: 4359
diff changeset
3 * @ingroup gtkui
4359
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
4 *
8046
fa6395637e2c [gaim-migrate @ 8730]
Sean Egan <seanegan@gmail.com>
parents: 5034
diff changeset
5 * Gaim is the legal property of its developers, whose names are too numerous
fa6395637e2c [gaim-migrate @ 8730]
Sean Egan <seanegan@gmail.com>
parents: 5034
diff changeset
6 * to list here. Please refer to the COPYRIGHT file distributed with this
fa6395637e2c [gaim-migrate @ 8730]
Sean Egan <seanegan@gmail.com>
parents: 5034
diff changeset
7 * source distribution.
4359
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
8 *
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
9 * This program is free software; you can redistribute it and/or modify
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
10 * it under the terms of the GNU General Public License as published by
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
11 * the Free Software Foundation; either version 2, or (at your option)
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
12 * any later version.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
13 *
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
14 * This program is distributed in the hope that it will be useful,
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
17 * GNU General Public License for more details.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
18 *
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
19 * You should have received a copy of the GNU General Public License
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
20 * along with this program; if not, write to the Free Software
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
22 */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
23 #ifndef _GAIM_DND_HINTS_H_
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
24 #define _GAIM_DND_HINTS_H_
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
25
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
26 #include <glib.h>
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
27 #include <gtk/gtkwidget.h>
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
28
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
29 /**
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
30 * Conversation drag-and-drop arrow types.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
31 */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
32 typedef enum
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
33 {
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
34 HINT_ARROW_UP, /**< Up arrow. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
35 HINT_ARROW_DOWN, /**< Down arrow. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
36 HINT_ARROW_LEFT, /**< Left arrow. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
37 HINT_ARROW_RIGHT /**< Right arrow. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
38
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
39 } DndHintWindowId;
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
40
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
41 /**
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
42 * Conversation drag-and-drop arrow positions.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
43 */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
44 typedef enum {
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
45
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
46 HINT_POSITION_RIGHT, /**< Position to the right of a tab. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
47 HINT_POSITION_LEFT, /**< Position to the left of a tab. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
48 HINT_POSITION_TOP, /**< Position above a tab. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
49 HINT_POSITION_BOTTOM, /**< Position below a tab. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
50 HINT_POSITION_CENTER /**< Position in the center of a tab. */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
51
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
52 } DndHintPosition;
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
53
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
54 /**
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
55 * Shows a drag-and-drop hint at the specified location.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
56 *
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
57 * @param id The ID of the hint to show.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
58 * @param x The X location to show it at.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
59 * @param y The Y location to show it at.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
60 */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
61 void dnd_hints_show(DndHintWindowId id, gint x, gint y);
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
62
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
63 /**
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
64 * Hides the specified drag-and-drop hint.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
65 *
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
66 * @param id The ID of the hint to hide.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
67 */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
68 void dnd_hints_hide(DndHintWindowId id);
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
69
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
70 /**
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
71 * Hides all drag-and-drop hints.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
72 */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
73 void dnd_hints_hide_all(void);
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
74
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
75 /**
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
76 * Shows a drag-and-drop hint relative to a widget.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
77 *
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
78 * @param id The ID of the hint.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
79 * @param widget The widget that the hint is relative to.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
80 * @param horiz The horizontal relative position.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
81 * @param vert The vertical relative position.
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
82 */
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
83 void dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget,
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
84 DndHintPosition horiz, DndHintPosition vert);
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
85
5fb47ec9bfe4 [gaim-migrate @ 4625]
Christian Hammond <chipx86@chipx86.com>
parents:
diff changeset
86 #endif /* _GAIM_DND_HINTS_H_ */