Mercurial > pidgin
annotate src/notify.c @ 9584:fe35f55ee984
[gaim-migrate @ 10427]
" When joining a jabber conference many jabber servers
send a recap of the last 20 or so messages. If you
have sounds enabled, this will result in either 20
sounds in row, or worse if mixing is available, a
horrible mix of 20 overlapping sounds. These recap
messages can be identifed be the presence of the
"jabber:x:delay". This patch identifies delayed
messages, passes that information through flags from
the prpl to the core, and then on to the gui. Detailed
changes:
Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to
indicate a delayed message.
Change gtkconv.c to not play sounds when either
GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set.
Add GaimConvChatFlags, parallel to GaimConvImFlags, to
pass flags from protocols to core. Currently contains
two flags:
GAIM_CONV_CHAT_WHISPER
GAIM_CONV_CHAT_DELAYED
Change fourth arg of serv_got_chat_in() from "int
whisper" to "GaimConvChatFlags chatflags".
Change jabber prpl to set delayed flag when the
"jabber:x:delay" element is present. Change toc
protocol since it uses the whisper flag." --Nathan Fredrickson
Date: 2004-07-24 00:49
Sender: marv_sfAccepting Donations
Logged In: YES
user_id=790708
I'm not sure I like naming the flags "DELAYED". I mean
that's okay inside jabber since that's what the jabber
protocol refers to it as, but for the the GAIM_*_DELAYED
flags, I think they should be named something else.
I thought about NOSOUND, but I decided that was wrong,
because the flag should say what kind of message it is, not
what to do with it, that's up to the UI to decide.
What's up with not playing sounds on GAIM_MESSAGE_SYSTEM?
This sounds unrelated to this. Are there times when we want
to play sounds on system messages?
Date: 2004-07-24 09:13
Sender: noif
Logged In: YES
user_id=365548
I purposely did not use a name that implied what the UI
should do with the flag. The only characteristic that makes
these messages unique is that they've been stored in the
server for some period of time and are not current. I'm
open to a better flag name than "DELAYED"... I thought about
"RECAP", but that seemed less generalized than "DELAYED".
As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can
be removed if it's controversial. I think I slipped that
in since the setting of the topic was still playing a sound
every time you joined a jabber conference.
I think we can change the flag name ourselves if something else is better.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 24 Jul 2004 15:18:32 +0000 |
| parents | fa6395637e2c |
| children | 62eb9fe24692 |
| rev | line source |
|---|---|
| 5437 | 1 /** |
| 2 * @file notify.c Notification API | |
| 3 * @ingroup core | |
| 4 * | |
| 5 * gaim | |
| 6 * | |
| 8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
| 8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
| 9 * source distribution. | |
|
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10 * |
| 5437 | 11 * This program is free software; you can redistribute it and/or modify |
| 12 * it under the terms of the GNU General Public License as published by | |
| 13 * the Free Software Foundation; either version 2 of the License, or | |
| 14 * (at your option) any later version. | |
| 15 * | |
| 16 * This program is distributed in the hope that it will be useful, | |
| 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 19 * GNU General Public License for more details. | |
| 20 * | |
| 21 * You should have received a copy of the GNU General Public License | |
| 22 * along with this program; if not, write to the Free Software | |
| 23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 24 */ | |
| 25 #include "notify.h" | |
| 26 | |
| 27 static GaimNotifyUiOps *notify_ui_ops = NULL; | |
| 28 static GList *handles = NULL; | |
| 29 | |
| 30 typedef struct | |
| 31 { | |
| 32 GaimNotifyType type; | |
| 33 void *handle; | |
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34 void *ui_handle; |
| 5437 | 35 |
| 36 } GaimNotifyInfo; | |
| 37 | |
| 38 void * | |
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39 gaim_notify_message(void *handle, GaimNotifyMsgType type, |
| 5437 | 40 const char *title, const char *primary, |
| 41 const char *secondary, GCallback cb, void *user_data) | |
| 42 { | |
| 43 GaimNotifyUiOps *ops; | |
| 44 | |
| 45 g_return_val_if_fail(primary != NULL, NULL); | |
| 46 | |
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47 ops = gaim_notify_get_ui_ops(); |
| 5437 | 48 |
| 49 if (ops != NULL && ops->notify_message != NULL) { | |
| 50 GaimNotifyInfo *info; | |
| 51 | |
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52 info = g_new0(GaimNotifyInfo, 1); |
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53 info->type = GAIM_NOTIFY_MESSAGE; |
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54 info->handle = handle; |
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55 info->ui_handle = ops->notify_message(type, title, primary, |
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56 secondary, cb, user_data); |
| 5437 | 57 |
| 58 handles = g_list_append(handles, info); | |
| 59 | |
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60 return info->ui_handle; |
| 5437 | 61 } |
| 62 | |
| 63 return NULL; | |
| 64 } | |
| 65 | |
| 66 void * | |
| 67 gaim_notify_email(void *handle, const char *subject, const char *from, | |
| 68 const char *to, const char *url, GCallback cb, | |
| 69 void *user_data) | |
| 70 { | |
| 71 GaimNotifyUiOps *ops; | |
| 72 | |
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73 ops = gaim_notify_get_ui_ops(); |
| 5437 | 74 |
| 75 if (ops != NULL && ops->notify_email != NULL) { | |
| 76 GaimNotifyInfo *info; | |
| 77 | |
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78 info = g_new0(GaimNotifyInfo, 1); |
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79 info->type = GAIM_NOTIFY_EMAIL; |
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80 info->handle = handle; |
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81 info->ui_handle = ops->notify_email(subject, from, to, url, cb, |
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82 user_data); |
| 5437 | 83 |
| 84 handles = g_list_append(handles, info); | |
| 85 | |
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86 return info->ui_handle; |
| 5437 | 87 } |
| 88 | |
| 89 return NULL; | |
| 90 } | |
| 91 | |
| 92 void * | |
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93 gaim_notify_emails(void *handle, size_t count, gboolean detailed, |
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94 const char **subjects, const char **froms, |
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95 const char **tos, const char **urls, |
| 5437 | 96 GCallback cb, void *user_data) |
| 97 { | |
| 98 GaimNotifyUiOps *ops; | |
| 99 | |
| 100 g_return_val_if_fail(count != 0, NULL); | |
| 101 | |
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102 if (count == 1) { |
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103 return gaim_notify_email(handle, |
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104 (subjects == NULL ? NULL : *subjects), |
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105 (froms == NULL ? NULL : *froms), |
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106 (tos == NULL ? NULL : *tos), |
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107 (urls == NULL ? NULL : *urls), |
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108 cb, user_data); |
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109 } |
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110 |
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111 ops = gaim_notify_get_ui_ops(); |
| 5437 | 112 |
| 113 if (ops != NULL && ops->notify_emails != NULL) { | |
| 114 GaimNotifyInfo *info; | |
| 115 | |
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116 info = g_new0(GaimNotifyInfo, 1); |
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117 info->type = GAIM_NOTIFY_EMAILS; |
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118 info->handle = handle; |
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119 info->ui_handle = ops->notify_emails(count, detailed, subjects, |
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120 froms, tos, urls, cb, user_data); |
| 5437 | 121 |
| 122 handles = g_list_append(handles, info); | |
| 123 | |
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124 return info->ui_handle; |
| 5437 | 125 } |
| 126 | |
| 127 return NULL; | |
| 128 } | |
| 129 | |
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130 void * |
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131 gaim_notify_formatted(void *handle, const char *title, const char *primary, |
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132 const char *secondary, const char *text, |
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133 GCallback cb, void *user_data) |
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134 { |
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135 GaimNotifyUiOps *ops; |
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136 |
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137 g_return_val_if_fail(primary != NULL, NULL); |
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138 |
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139 ops = gaim_notify_get_ui_ops(); |
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140 |
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141 if (ops != NULL && ops->notify_formatted != NULL) { |
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142 GaimNotifyInfo *info; |
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143 |
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144 info = g_new0(GaimNotifyInfo, 1); |
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145 info->type = GAIM_NOTIFY_FORMATTED; |
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146 info->handle = handle; |
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147 info->ui_handle = ops->notify_formatted(title, primary, secondary, |
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148 text, cb, user_data); |
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149 |
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150 handles = g_list_append(handles, info); |
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151 |
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152 return info->ui_handle; |
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153 } |
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154 |
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155 return NULL; |
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156 } |
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157 |
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158 void * |
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159 gaim_notify_uri(void *handle, const char *uri) |
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160 { |
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161 GaimNotifyUiOps *ops; |
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162 |
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163 g_return_val_if_fail(uri != NULL, NULL); |
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164 |
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165 ops = gaim_notify_get_ui_ops(); |
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166 |
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167 if (ops != NULL && ops->notify_uri != NULL) { |
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168 GaimNotifyInfo *info; |
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169 |
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170 info = g_new0(GaimNotifyInfo, 1); |
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171 info->type = GAIM_NOTIFY_URI; |
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172 info->handle = handle; |
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173 info->ui_handle = ops->notify_uri(uri); |
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174 |
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175 handles = g_list_append(handles, info); |
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176 |
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177 return info->ui_handle; |
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178 } |
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179 |
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180 return NULL; |
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181 } |
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182 |
| 5437 | 183 void |
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184 gaim_notify_close(GaimNotifyType type, void *ui_handle) |
| 5437 | 185 { |
| 186 GList *l; | |
| 187 GaimNotifyUiOps *ops; | |
| 188 | |
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189 g_return_if_fail(ui_handle != NULL); |
| 5437 | 190 |
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191 ops = gaim_notify_get_ui_ops(); |
| 5437 | 192 |
| 193 for (l = handles; l != NULL; l = l->next) { | |
| 194 GaimNotifyInfo *info = l->data; | |
| 195 | |
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196 if (info->ui_handle == ui_handle) { |
| 5437 | 197 handles = g_list_remove(handles, info); |
| 198 | |
| 199 if (ops != NULL && ops->close_notify != NULL) | |
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200 ops->close_notify(info->type, ui_handle); |
| 5437 | 201 |
| 202 g_free(info); | |
| 203 | |
| 204 break; | |
| 205 } | |
| 206 } | |
| 207 } | |
| 208 | |
| 209 void | |
| 210 gaim_notify_close_with_handle(void *handle) | |
| 211 { | |
| 212 GList *l, *l_next; | |
| 213 GaimNotifyUiOps *ops; | |
| 214 | |
| 215 g_return_if_fail(handle != NULL); | |
| 216 | |
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217 ops = gaim_notify_get_ui_ops(); |
| 5437 | 218 |
| 219 for (l = handles; l != NULL; l = l_next) { | |
| 220 GaimNotifyInfo *info = l->data; | |
| 221 | |
| 222 l_next = l->next; | |
| 223 | |
| 224 if (info->handle == handle) { | |
| 225 handles = g_list_remove(handles, info); | |
| 226 | |
| 227 if (ops != NULL && ops->close_notify != NULL) | |
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228 ops->close_notify(info->type, info->ui_handle); |
| 5437 | 229 |
| 230 g_free(info); | |
| 231 } | |
| 232 } | |
| 233 } | |
| 234 | |
| 235 void | |
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236 gaim_notify_set_ui_ops(GaimNotifyUiOps *ops) |
| 5437 | 237 { |
| 238 notify_ui_ops = ops; | |
| 239 } | |
| 240 | |
| 241 GaimNotifyUiOps * | |
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242 gaim_notify_get_ui_ops(void) |
| 5437 | 243 { |
| 244 return notify_ui_ops; | |
| 245 } |
