Mercurial > pidgin
annotate src/list.h @ 5205:fefad67de2c7
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I had a damn good commit message, but it was eaten. Let's try it again.
Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short.
There are lots'a cool thingies here.
Okay now, this isn't as cool as the previous message, but:
1) There's now a single entry function for all plugin types. It returns a
detailed information structure on the plugin. This removes a lot of the
ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so
if you use it, well, you shouldn't have used it anyway, but now you
can't! bwahahaha. Use AIM/ICQ.
2) There are now 3 types of plugins: Standard, Loader, and Protocol
plugins.
Standard plugins are, well, standard, compiled plugins.
Loader plugins load other plugins. For example, the perl support is now
a loader plugin. It loads perl scripts. In the future, we'll have
Ruby and Python loader plugins.
Protocol plugins are, well, protocol plugins... yeah...
3) Plugins have unique IDs, so they can be referred to or automatically
updated from a plugin database in the future. Neat, huh?
4) Plugins will have dependency support in the future, and can be hidden,
so if you have, say, a logging core plugin, it won't have to show up,
but then you load the GTK+ logging plugin and it'll auto-load the core
plugin. Core/UI split plugins!
5) There will eventually be custom plugin signals and RPC of some sort, for
the core/ui split plugins.
So, okay, back up .gaimrc.
I'd like to thank my parents for their support, javabsp for helping convert
a bunch of protocol plugins, and Etan for helping convert a bunch of
standard plugins.
Have fun. If you have any problems, please let me know, but you probably
won't have anything major happen. You will have to convert your plugins,
though, and I'm not guaranteeing that all perl scripts will still work.
I'll end up changing the perl script API eventually, so I know they won't
down the road. Don't worry, though. It'll be mass cool.
faceprint wants me to just commit the damn code already. So, here we go!!!
..
..
I need a massage. From a young, cute girl. Are there any young, cute girls
in the audience? IM me plz k thx.
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Fri, 25 Apr 2003 06:47:33 +0000 |
| parents | 94f11800cac5 |
| children |
| rev | line source |
|---|---|
| 4688 | 1 /** |
| 2 * @file list.h Buddy List API | |
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3 * @ingroup core |
| 4688 | 4 * |
| 5 * gaim | |
| 6 * | |
| 7 * Copyright (C) 2003, Sean Egan <sean.egan@binghamton.edu> | |
| 8 * | |
| 9 * This program is free software; you can redistribute it and/or modify | |
| 10 * it under the terms of the GNU General Public License as published by | |
| 11 * the Free Software Foundation; either version 2 of the License, or | |
| 12 * (at your option) any later version. | |
| 13 * | |
| 14 * This program is distributed in the hope that it will be useful, | |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 17 * GNU General Public License for more details. | |
| 18 * | |
| 19 * You should have received a copy of the GNU General Public License | |
| 20 * along with this program; if not, write to the Free Software | |
| 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 22 */ | |
| 23 | |
| 24 /* I can't believe I let ChipX86 inspire me to write good code. -Sean */ | |
| 25 | |
| 26 #ifndef _LIST_H_ | |
| 27 #define _LIST_H_ | |
| 28 | |
| 29 #include <glib.h> | |
| 30 | |
| 31 /**************************************************************************/ | |
| 32 /* Enumerations */ | |
| 33 /**************************************************************************/ | |
| 34 enum gaim_blist_node_type { | |
| 35 GAIM_BLIST_GROUP_NODE, | |
| 36 GAIM_BLIST_BUDDY_NODE, | |
| 37 GAIM_BLIST_OTHER_NODE, | |
| 38 }; | |
| 39 | |
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40 #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE) |
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41 #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE) |
| 4688 | 42 |
| 5068 | 43 enum gaim_buddy_presence_state { |
| 44 GAIM_BUDDY_SIGNING_OFF = -1, | |
| 45 GAIM_BUDDY_OFFLINE = 0, | |
| 46 GAIM_BUDDY_ONLINE, | |
| 47 GAIM_BUDDY_SIGNING_ON, | |
| 48 }; | |
| 49 | |
| 50 #define GAIM_BUDDY_IS_ONLINE(b) ((b)->present == GAIM_BUDDY_ONLINE || \ | |
| 51 (b)->present == GAIM_BUDDY_SIGNING_ON) | |
| 52 | |
| 53 | |
| 4688 | 54 /**************************************************************************/ |
| 55 /* Data Structures */ | |
| 56 /**************************************************************************/ | |
| 57 | |
| 58 typedef struct _GaimBlistNode GaimBlistNode; | |
| 59 /** | |
| 60 * A Buddy list node. This can represent a group, a buddy, or anything else. This is a base class for struct buddy and | |
| 61 * struct group and for anything else that wants to put itself in the buddy list. */ | |
| 62 struct _GaimBlistNode { | |
| 63 enum gaim_blist_node_type type; /**< The type of node this is */ | |
| 64 GaimBlistNode *prev; /**< The sibling before this buddy. */ | |
| 65 GaimBlistNode *next; /**< The sibling after this buddy. */ | |
| 5068 | 66 GaimBlistNode *parent; /**< The parent of this node */ |
| 4688 | 67 GaimBlistNode *child; /**< The child of this node */ |
| 68 void *ui_data; /**< The UI can put data here. */ | |
| 69 }; | |
| 70 | |
| 71 /** | |
| 72 * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything. | |
| 73 */ | |
| 74 struct buddy { | |
| 75 GaimBlistNode node; /**< The node that this buddy inherits from */ | |
| 76 char *name; /**< The screenname of the buddy. */ | |
| 77 char *alias; /**< The user-set alias of the buddy */ | |
| 78 char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ | |
| 5068 | 79 enum gaim_buddy_presence_state present; /**< This is 0 if the buddy appears offline, 1 if he appears online, and 2 if |
| 4688 | 80 he has recently signed on */ |
| 81 int evil; /**< The warning level */ | |
| 82 time_t signon; /**< The time the buddy signed on. */ | |
| 83 int idle; /**< The time the buddy has been idle in minutes. */ | |
| 5068 | 84 int uc; /**< This is a cryptic bitmask that makes sense only to the prpl. This will get changed */ |
| 4688 | 85 void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ |
| 86 struct gaim_account *account; /**< the account this buddy belongs to */ | |
| 87 GHashTable *settings; /**< per-buddy settings from the XML buddy list, set by plugins and the likes. */ | |
| 5068 | 88 guint timer; /**< The timer handle. */ |
| 4688 | 89 }; |
| 90 | |
| 91 /** | |
| 92 * A group. This contains everything Gaim will ever need to know about a group. | |
| 93 */ | |
| 94 struct group { | |
| 95 GaimBlistNode node; /**< The node that this group inherits from */ | |
| 96 char *name; /**< The name of this group. */ | |
| 5142 | 97 GHashTable *settings; /**< per-group settings from the XML buddy list, set by plugins and the likes. */ |
| 4688 | 98 }; |
| 99 | |
| 100 | |
| 101 /** | |
| 102 * The Buddy List | |
| 103 */ | |
| 104 struct gaim_buddy_list { | |
| 105 GaimBlistNode *root; /**< The first node in the buddy list */ | |
| 106 struct gaim_blist_ui_ops *ui_ops; /**< The UI operations for the buddy list */ | |
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107 |
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108 void *ui_data; /**< UI-specific data. */ |
| 4688 | 109 }; |
| 110 | |
| 111 /** | |
| 112 * Buddy list UI operations. | |
| 113 * | |
| 114 * Any UI representing a buddy list must assign a filled-out gaim_window_ops | |
| 115 * structure to the buddy list core. | |
| 116 */ | |
| 117 struct gaim_blist_ui_ops | |
| 118 { | |
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119 void (*new_list)(struct gaim_buddy_list *list); /**< Sets UI-specific data on a buddy list. */ |
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120 void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ |
| 4688 | 121 void (*show)(struct gaim_buddy_list *list); /**< The core will call this when its finished doing it's core stuff */ |
| 122 void (*update)(struct gaim_buddy_list *list, | |
| 123 GaimBlistNode *node); /**< This will update a node in the buddy list. */ | |
| 124 void (*remove)(struct gaim_buddy_list *list, | |
| 125 GaimBlistNode *node); /**< This removes a node from the list */ | |
| 126 void (*destroy)(struct gaim_buddy_list *list); /**< When the list gets destroyed, this gets called to destroy the UI. */ | |
| 4785 | 127 void (*set_visible)(struct gaim_buddy_list *list, |
| 4688 | 128 gboolean show); /**< Hides or unhides the buddy list */ |
| 4770 | 129 |
| 4785 | 130 }; |
| 4770 | 131 |
| 132 /**************************************************************************/ | |
| 4688 | 133 /** @name Buddy List API */ |
| 134 /**************************************************************************/ | |
| 135 /*@{*/ | |
| 136 | |
| 137 /** | |
| 138 * Creates a new buddy list | |
| 139 */ | |
| 140 struct gaim_buddy_list *gaim_blist_new(); | |
| 141 | |
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142 /** |
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143 * Sets the main buddy list. |
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144 * |
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145 * @return The main buddy list. |
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146 */ |
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147 void gaim_set_blist(struct gaim_buddy_list *blist); |
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148 |
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149 /** |
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150 * Returns the main buddy list. |
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151 * |
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152 * @return The main buddy list. |
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153 */ |
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154 struct gaim_buddy_list *gaim_get_blist(void); |
| 4688 | 155 |
| 156 /** | |
| 157 * Shows the buddy list, creating a new one if necessary. | |
| 158 * | |
| 159 */ | |
| 160 void gaim_blist_show(); | |
| 161 | |
| 162 | |
| 163 /** | |
| 164 * Destroys the buddy list window. | |
| 165 */ | |
| 166 void gaim_blist_destroy(); | |
| 167 | |
| 168 /** | |
| 169 * Hides or unhides the buddy list. | |
| 170 * | |
| 171 * @param show Whether or not to show the buddy list | |
| 172 */ | |
| 173 void gaim_blist_set_visible(gboolean show); | |
| 174 | |
| 175 /** | |
| 176 * Updates a buddy's status. | |
| 177 * | |
| 178 * This needs to not take an int. | |
| 179 * | |
| 180 * @param buddy The buddy whose status has changed | |
| 181 * @param status The new status in cryptic prpl-understood code | |
| 182 */ | |
| 183 void gaim_blist_update_buddy_status(struct buddy *buddy, int status); | |
| 184 | |
| 185 | |
| 186 /** | |
| 187 * Updates a buddy's presence. | |
| 188 * | |
| 189 * @param buddy The buddy whose presence has changed | |
| 190 * @param presence The new presence | |
| 191 */ | |
| 192 void gaim_blist_update_buddy_presence(struct buddy *buddy, int presence); | |
| 193 | |
| 194 | |
| 195 /** | |
| 196 * Updates a buddy's idle time. | |
| 197 * | |
| 198 * @param buddy The buddy whose idle time has changed | |
| 199 * @param idle The buddy's idle time in minutes. | |
| 200 */ | |
| 201 void gaim_blist_update_buddy_idle(struct buddy *buddy, int idle); | |
| 202 | |
| 203 | |
| 204 /** | |
| 205 * Updates a buddy's warning level. | |
| 4757 | 206 * |
| 4688 | 207 * @param buddy The buddy whose warning level has changed |
| 208 * @param evil The warning level as an int from 0 to 100 (or higher, I guess... but that'd be weird) | |
| 209 */ | |
| 210 void gaim_blist_update_buddy_evil(struct buddy *buddy, int warning); | |
| 211 | |
| 4757 | 212 /** |
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213 * Updates a buddy's icon. |
| 4757 | 214 * |
| 215 * @param buddy The buddy whose buddy icon has changed | |
| 216 */ | |
| 217 void gaim_blist_update_buddy_icon(struct buddy *buddy); | |
| 218 | |
| 219 | |
| 4688 | 220 |
| 221 /** | |
| 222 * Renames a buddy in the buddy list. | |
| 223 * | |
| 224 * @param buddy The buddy whose name will be changed. | |
| 225 * @param name The new name of the buddy. | |
| 226 */ | |
| 227 void gaim_blist_rename_buddy(struct buddy *buddy, const char *name); | |
| 228 | |
| 229 | |
| 230 /** | |
| 231 * Aliases a buddy in the buddy list. | |
| 232 * | |
| 233 * @param buddy The buddy whose alias will be changed. | |
| 234 * @param alias The buddy's alias. | |
| 235 */ | |
| 236 void gaim_blist_alias_buddy(struct buddy *buddy, const char *alias); | |
| 237 | |
| 238 | |
| 239 /** | |
| 240 * Renames a group | |
| 241 * | |
| 242 * @param group The group to rename | |
| 243 * @param name The new name | |
| 244 */ | |
| 245 void gaim_blist_rename_group(struct group *group, const char *name); | |
| 246 | |
| 247 | |
| 248 /** | |
| 249 * Creates a new buddy | |
| 250 * | |
| 251 * @param account The account this buddy will get added to | |
| 252 * @param screenname The screenname of the new buddy | |
| 253 * @param alias The alias of the new buddy (or NULL if unaliased) | |
| 254 * @return A newly allocated buddy | |
| 255 */ | |
| 256 struct buddy *gaim_buddy_new(struct gaim_account *account, const char *screenname, const char *alias); | |
| 257 | |
| 258 /** | |
| 259 * Adds a new buddy to the buddy list. | |
| 260 * | |
| 261 * The buddy will be inserted right after node or appended to the end | |
| 262 * of group if node is NULL. If both are NULL, the buddy will be added to | |
| 263 * the "Buddies" group. | |
| 264 * | |
| 265 * @param buddy The new buddy who gets added | |
| 266 * @param group The group to add the new buddy to. | |
| 267 * @param node The insertion point | |
| 268 */ | |
| 269 void gaim_blist_add_buddy(struct buddy *buddy, struct group *group, GaimBlistNode *node); | |
| 270 | |
| 271 /** | |
| 272 * Creates a new group | |
| 273 * | |
| 274 * You can't have more than one group with the same name. Sorry. If you pass this the | |
| 275 * name of a group that already exists, it will return that group. | |
| 276 * | |
| 277 * @param name The name of the new group | |
| 278 * @return A new group struct | |
| 279 */ | |
| 280 struct group *gaim_group_new(const char *name); | |
| 281 | |
| 282 /** | |
| 283 * Adds a new group to the buddy list. | |
| 284 * | |
| 285 * The new group will be inserted after insert or appended to the end of | |
| 286 * the list if node is NULL. | |
| 287 * | |
| 288 * @param group The group to add the new buddy to. | |
| 289 * @param node The insertion point | |
| 290 */ | |
| 291 void gaim_blist_add_group(struct group *group, GaimBlistNode *node); | |
| 292 | |
| 293 /** | |
| 294 * Removes a buddy from the buddy list and frees the memory allocated to it. | |
| 295 * | |
| 296 * @param buddy The buddy to be removed | |
| 297 */ | |
| 298 void gaim_blist_remove_buddy(struct buddy *buddy); | |
| 299 | |
| 300 /** | |
| 301 * Removes a group from the buddy list and frees the memory allocated to it and to | |
| 302 * its children | |
| 303 * | |
| 304 * @param group The group to be removed | |
| 305 */ | |
| 306 void gaim_blist_remove_group(struct group *group); | |
| 307 | |
| 308 /** | |
| 309 * Returns the alias of a buddy. | |
| 310 * | |
| 311 * @param buddy The buddy whose name will be returned. | |
| 312 * @return The alias (if set), server alias (if option is set), or NULL. | |
| 313 */ | |
| 314 char *gaim_get_buddy_alias_only(struct buddy *buddy); | |
| 315 | |
| 316 | |
| 317 /** | |
| 318 * Returns the correct name to display for a buddy. | |
| 319 * | |
| 320 * @param buddy The buddy whose name will be returned. | |
| 321 * @return The alias (if set), server alias (if option is set), screenname, or "Unknown" | |
| 322 */ | |
| 323 char *gaim_get_buddy_alias(struct buddy *buddy); | |
| 324 | |
| 325 /** | |
| 326 * Finds the buddy struct given a screenname and an account | |
| 327 * | |
| 328 * @param name The buddy's screenname | |
| 329 * @param account The account this buddy belongs to | |
| 330 * @return The buddy or NULL if the buddy does not exist | |
| 331 */ | |
| 332 struct buddy *gaim_find_buddy(struct gaim_account *account, const char *name); | |
| 333 | |
| 334 /** | |
| 335 * Finds a group by name | |
| 336 * | |
| 337 * @param name The groups name | |
| 338 * @return The group or NULL if the group does not exist | |
| 339 */ | |
| 340 struct group *gaim_find_group(const char *name); | |
| 341 | |
| 342 /** | |
| 343 * Returns the group of which the buddy is a member. | |
| 344 * | |
| 345 * @param buddy The buddy | |
| 346 * @return The group or NULL if the buddy is not in a group | |
| 347 */ | |
| 348 struct group *gaim_find_buddys_group(struct buddy *buddy); | |
| 349 | |
| 350 | |
| 351 /** | |
| 352 * Returns a list of accounts that have buddies in this group | |
| 353 * | |
| 354 * @param group The group | |
| 355 * @return A list of gaim_accounts | |
| 356 */ | |
| 357 GSList *gaim_group_get_accounts(struct group *g); | |
| 358 | |
| 359 /** | |
| 360 * Determines whether an account owns any buddies in a given group | |
| 361 * | |
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362 * @param g The group to search through. |
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363 * @param account The account. |
| 4688 | 364 */ |
| 365 gboolean gaim_group_on_account(struct group *g, struct gaim_account *account); | |
| 366 | |
| 367 /** | |
| 368 * Called when an account gets signed off. Sets the presence of all the buddies to 0 | |
| 369 * and tells the UI to update them. | |
| 370 * | |
| 371 * @param account The account | |
| 372 */ | |
| 373 void gaim_blist_remove_account(struct gaim_account *account); | |
| 374 | |
| 375 | |
| 4701 | 376 /** |
| 377 * Determines the total size of a group | |
| 378 * | |
| 379 * @param group The group | |
| 380 * @param offline Count buddies in offline accounts | |
| 381 * @return The number of buddies in the group | |
| 382 */ | |
| 383 int gaim_blist_get_group_size(struct group *group, gboolean offline); | |
| 384 | |
| 385 /** | |
| 386 * Determines the number of online buddies in a group | |
| 387 * | |
| 388 * @param group The group | |
| 389 * @return The number of online buddies in the group, or 0 if the group is NULL | |
| 390 */ | |
| 391 int gaim_blist_get_group_online_count(struct group *group); | |
| 392 | |
| 4688 | 393 /*@}*/ |
| 394 | |
| 395 /****************************************************************************************/ | |
| 396 /** @name Buddy list file management API */ | |
| 397 /****************************************************************************************/ | |
| 398 | |
| 399 /*@{*/ | |
| 400 /** | |
| 401 * Saves the buddy list to file | |
| 402 */ | |
| 403 void gaim_blist_save(); | |
| 404 | |
| 405 /** | |
| 406 * Parses the toc-style buddy list used in older versions of Gaim and for SSI in toc.c | |
| 407 * | |
| 408 * @param account This is the account that the buddies and groups from config will get added to | |
| 409 * @param config This is the toc-style buddy list data | |
| 410 */ | |
| 411 void parse_toc_buddy_list(struct gaim_account *account, char *config); | |
| 412 | |
| 413 | |
| 414 /** | |
| 415 * Loads the buddy list from ~/.gaim/blist.xml. | |
| 416 */ | |
| 417 void gaim_blist_load(); | |
| 418 | |
| 419 /** | |
| 5142 | 420 * Associates some data with the group in the xml buddy list |
| 421 * | |
| 422 * @param g The group the data is associated with | |
| 423 * @param key The key used to retrieve the data | |
| 424 * @param value The data to set | |
| 425 */ | |
| 426 void gaim_group_set_setting(struct group *g, const char *key, const char *value); | |
| 427 | |
| 428 /** | |
| 429 * Retrieves data from the XML buddy list set by gaim_group_set_setting()) | |
| 430 * | |
| 431 * @param g The group to retrieve data from | |
| 432 * @param key The key to retrieve the data with | |
| 433 * @return The associated data or NULL if no data is associated | |
| 434 */ | |
| 435 char *gaim_group_get_setting(struct group *g, const char *key); | |
| 436 | |
| 437 | |
| 438 /** | |
| 4688 | 439 * Associates some data with the buddy in the xml buddy list |
| 440 * | |
| 441 * @param b The buddy the data is associated with | |
| 442 * @param key The key used to retrieve the data | |
| 443 * @param value The data to set | |
| 444 */ | |
| 445 void gaim_buddy_set_setting(struct buddy *b, const char *key, const char *value); | |
| 446 | |
| 447 /** | |
| 448 * Retrieves data from the XML buddy list set by gaim_buddy_set_setting()) | |
| 449 * | |
| 450 * @param b The buddy to retrieve data from | |
| 451 * @param key The key to retrieve the data with | |
| 452 * @return The associated data or NULL if no data is associated | |
| 453 */ | |
| 454 char *gaim_buddy_get_setting(struct buddy *b, const char *key); | |
| 455 | |
| 456 /*@}*/ | |
| 457 | |
| 458 /**************************************************************************/ | |
| 459 /** @name UI Registration Functions */ | |
| 460 /**************************************************************************/ | |
| 461 /*@{*/ | |
| 462 | |
| 463 /** | |
| 464 * Sets the UI operations structure to be used for the buddy list. | |
| 465 * | |
| 466 * @param ops The ops struct. | |
| 467 */ | |
| 468 void gaim_set_blist_ui_ops(struct gaim_blist_ui_ops *ops); | |
| 469 | |
|
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470 /** |
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471 * Returns the UI operations structure to be used for the buddy list. |
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472 * |
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473 * @return The UI operations structure. |
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474 */ |
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475 struct gaim_blist_ui_ops *gaim_get_blist_ui_ops(void); |
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476 |
| 4688 | 477 /*@}*/ |
| 478 | |
| 479 #endif /* _LIST_H_ */ |
