view libgaim/plugins/simple.c @ 15278:00fbd797dc29

[gaim-migrate @ 18068] This guy sent us an email on December 25th, 2006 and said he contributed some stuff for getting libgaim to be portable between Unix and Windows. Adam corroborated that, but we're not sure if the stuff he contributed is still around, or if it's been rewritten, etc. So I'm going to add his name in, just in case. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 03 Jan 2007 19:43:33 +0000
parents 60b1bc8dbf37
children
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#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "version.h"

/** Plugin id : type-author-name (to guarantee uniqueness) */
#define SIMPLE_PLUGIN_ID "core-ewarmenhoven-simple"

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n");

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n");

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SIMPLE_PLUGIN_ID,                                 /**< id             */
	N_("Simple Plugin"),                              /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Tests to see that most things are working."),
	                                                  /**  description    */
	N_("Tests to see that most things are working."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(simple, init_plugin, info)