view libgaim/plugins/ssl/ssl.c @ 15278:00fbd797dc29

[gaim-migrate @ 18068] This guy sent us an email on December 25th, 2006 and said he contributed some stuff for getting libgaim to be portable between Unix and Windows. Adam corroborated that, but we're not sure if the stuff he contributed is still around, or if it's been rewritten, etc. So I'm going to add his name in, just in case. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 03 Jan 2007 19:43:33 +0000
parents 60b1bc8dbf37
children
line wrap: on
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/**
 * @file ssl.c Main SSL plugin
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "sslconn.h"
#include "version.h"

#define SSL_PLUGIN_ID "core-ssl"

static GaimPlugin *ssl_plugin = NULL;

static gboolean
probe_ssl_plugins(GaimPlugin *my_plugin)
{
	GaimPlugin *plugin;
	GList *l;

	ssl_plugin = NULL;

	for (l = gaim_plugins_get_all(); l != NULL; l = l->next)
	{
		plugin = (GaimPlugin *)l->data;

		if (plugin == my_plugin)
			continue;

		if (plugin->info != NULL && plugin->info->id != NULL &&
			strncmp(plugin->info->id, "ssl-", 4) == 0)
		{
			if (gaim_plugin_is_loaded(plugin) || gaim_plugin_load(plugin))
			{
				ssl_plugin = plugin;

				break;
			}
		}
	}

	return (ssl_plugin != NULL);
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	return probe_ssl_plugins(plugin);
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	if (ssl_plugin != NULL &&
		g_list_find(gaim_plugins_get_loaded(), ssl_plugin) != NULL)
	{
		gaim_plugin_unload(ssl_plugin);
	}

	ssl_plugin = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
    NULL,                                             /**< ui_requirement */
	GAIM_PLUGIN_FLAG_INVISIBLE,                       /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SSL_PLUGIN_ID,                                    /**< id             */
	N_("SSL"),                                        /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Provides a wrapper around SSL support libraries."),
	                                                  /**  description    */
	N_("Provides a wrapper around SSL support libraries."),
	"Christian Hammond <chipx86@gnupdate.org>",
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(ssl, init_plugin, info)