Mercurial > pidgin
view plugins/perl/scripts/plugin_pref.pl @ 11943:0110fc7c6a8a
[gaim-migrate @ 14234]
Bringing things up to date with the last Meanwhile release, 0.5.0 and the last
gaim-meanwhile plugin release, 1.2.5 (which should be the last plugin release
against oldstatus, if all goes well with HEAD and no major bugs crop up)
It builds, so that's a start. The status bits that have been empty since the
first import of the sametime stuff are still empty, but I'm going to try and
fill those in tomorrow. I've decided to try and start using HEAD actively, to
encourage me to get this freaking prpl fully functional.
committer: Tailor Script <tailor@pidgin.im>
| author | Christopher O'Brien <siege@pidgin.im> |
|---|---|
| date | Wed, 02 Nov 2005 03:39:03 +0000 |
| parents | 0e9e2b923d09 |
| children | 6fd82071a7b8 |
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$MODULE_NAME = "Prefs Functions Test"; use Gaim; # All the information Gaim gets about our nifty plugin %PLUGIN_INFO = ( perl_api_version => 2, name => " Perl: $MODULE_NAME", version => "0.1", summary => "Test plugin for the Perl interpreter.", description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface. As XSUBs are added, this *should* be updated to test the changes. Furthermore, this will function as the tutorial perl plugin.", author => "John H. Kelm <johnhkelm\@gmail.com>", url => "http://sourceforge.net/users/johnhkelm/", load => "plugin_load", unload => "plugin_unload", prefs_info => "foo" ); # These names must already exist my $GROUP = "UIUC Buddies"; my $USERNAME = "johnhkelm2"; # We will create these on load then destroy them on unload my $TEST_GROUP = "perlTestGroup"; my $TEST_NAME = "perlTestName"; my $TEST_ALIAS = "perlTestAlias"; my $PROTOCOL_ID = "prpl-oscar"; sub foo { $frame = Gaim::Pref::frame_new(); $ppref = Gaim::Pref::new_with_label("boolean"); Gaim::Pref::frame_add($frame, $ppref); $ppref = Gaim::Pref::new_with_name_and_label("/plugins/core/perl_test/bool", "Boolean Preference"); Gaim::Pref::frame_add($frame, $ppref); $ppref = Gaim::Pref::new_with_name_and_label("/plugins/core/perl_test/choice", "Choice Preference"); Gaim::Pref::set_type($ppref, 1); Gaim::Pref::add_choice($ppref, "foo", $frame); Gaim::Pref::add_choice($ppref, "bar", $frame); Gaim::Pref::frame_add($frame, $ppref); $ppref = Gaim::Pref::new_with_name_and_label("/plugins/core/perl_test/text", "Text Box Preference"); Gaim::Pref::set_max_length($ppref, 16); Gaim::Pref::frame_add($frame, $ppref); return $frame; } sub plugin_init { return %PLUGIN_INFO; } # This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded # Note: The plugin has a reference to itself on top of the argument stack. sub plugin_load { my $plugin = shift; print "#" x 80 . "\n\n"; ######### TEST CODE HERE ########## Gaim::Prefs::add_none("/plugins/core/perl_test"); Gaim::Prefs::add_bool("/plugins/core/perl_test/bool", 1); Gaim::Prefs::add_string("/plugins/core/perl_test/choice", "bar"); Gaim::Prefs::add_string("/plugins/core/perl_test/text", "Foo"); print "\n\n" . "#" x 80 . "\n\n"; } sub plugin_unload { my $plugin = shift; print "#" x 80 . "\n\n"; ######### TEST CODE HERE ########## print "\n\n" . "#" x 80 . "\n\n"; }
