Mercurial > pidgin
view PROGRAMMING_NOTES @ 9306:04a3e9e869ee
[gaim-migrate @ 10114]
Ok, this is yahoo buddy icon uploading support.
It's still not quite right, but it mostly works.
We don't send out updates yet so changing it or unsetting it may not work.
But setting it initally, or changing it and relogging will probably work.
I never did figure out what hash function yahoo is using, so I just used
g_string_hash. It probably won't matter.
I hope to finish this up before release. But people probably won't notice
the bugs too much anyway. It shouldn't crash or anything, people just might
not always see your newest icon right away.
Have fun kids.
For the record, Simguy tells me Yahoo likes 96x96 PNGs.
committer: Tailor Script <tailor@pidgin.im>
| author | Tim Ringenbach <marv@pidgin.im> |
|---|---|
| date | Fri, 18 Jun 2004 07:28:25 +0000 |
| parents | 10b5ac17fdd6 |
| children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)
