Mercurial > pidgin
view plugins/crazychat/camdata.h @ 11672:04e0189bb519
[gaim-migrate @ 13958]
(contact-aware conversation)-aware logging: When the active buddy changes, a new log is opened. This way, the logs (on-disk, assuming a file-based logger) always correspond to the buddy that send/received the messages. Given that we already have contactized logging, the logs will all be shown in the same log viewer. Also, if you use Options -> Enable Logging to change the default logging mode for a perticular conversation or part of a conversation, that setting will be preserved even if the active buddy changes.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Sun, 16 Oct 2005 18:15:47 +0000 |
| parents | ed017b9c532d |
| children | fc464a0abccc |
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/* * camdata.h * basecame * * Created by CS194 on Mon Apr 26 2004. * Copyright (c) 2004 __MyCompanyName__. All rights reserved. * */ #pragma once #ifdef __APPLE_CC__ // #include <Carbon/Carbon.h> #include <QuickTime/QuickTime.h> #else // #include <Carbon.h> #include <QuickTime.h> #endif typedef struct { GWorldPtr gw; GWorldPtr overlay; GWorldPtr histoWorld; Rect bounds; WindowPtr window; ImageSequence drawSeq; UInt32 redMin, redMax; UInt32 greenMin, greenMax; UInt32 blueMin, blueMax; long selectedIndex; OSType effect; TimeBase effectTimeBase; QTAtomContainer effectParams; ImageDescriptionHandle effectDesc, effectDesc2; } mungDataRecord; typedef mungDataRecord *mungDataPtr; OSErr DisposeMungData(void); OSErr InitializeMungData(Rect bounds); void SetCurrentClamp(short index); //void BlitOneMungData(mungDataRecord *theMungData); //void AdjustColorClampEndpoints(short hMouseCoord); //void IncrementCurrentClamp(); //void DecrementCurrentClamp(); void SetMungDataColorDefaults(); CGrafPtr GetMungDataWindowPort(); GWorldPtr GetMungDataOffscreen(void); //OSType GetMungDataEffectType(); //long GetCurrentClamp(); //void SetCurrentClamp(short index); void GetMungDataBoundsRect(Rect *movieRect); //CGrafPtr GetMungDataWindowPort(); void SetMungDataDrawSeq(ImageSequence theDrawSeq); //ImageSequence GetMungDataDrawSeq();
