view plugins/gaim-remote/remote-socket.c @ 9456:0577bb34622d

[gaim-migrate @ 10280] This fixes bug #964043 We were truncating the port to 4 ascii digits, because our buffer was too small. Oops. Let this be an example to you, not all users are on crack. This bug was somewhat confusing by the fact that the spin button to choose the port is only big enough to show 4 digits at a time. That's completely unrelated though, you can hit HOME and END and stuff to see all the digits and it saves file and all. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Tue, 06 Jul 2004 06:22:14 +0000
parents 5239a3b4ab33
children b4b9dabdd7c7
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/*
 * gaim-remote
 *
 * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* Somewhat inspired by XMMS:
 *  Copyright (C) 1998-2002  Peter Alm, Mikael Alm, Olle Hallnas,
 *                           Thomas Nilsson and 4Front Technologies
 *  Copyright (C) 1999-2002  Haavard Kvaalen 
 */
 
/* This provides code for connecting to a Gaim socket and communicating with
 * it.  It will eventually be made a library once the core and ui are split. */

#include "internal.h"
#include <sys/un.h>
#include <gaim-remote/remote.h>
#include <sys/types.h>
#include <unistd.h>

void
gaim_remote_session_send_packet(int fd, GaimRemotePacket *p)
{
	int len = sizeof(p->type) + sizeof(p->subtype) +
	          sizeof(p->length) + p->length;
	char *pack = g_malloc(len);
	char *a = pack;

	memcpy (a, &(p->type), sizeof(p->type));
	a = a + sizeof(p->type);
	memcpy (a, &(p->subtype), sizeof(p->subtype));
	a = a + sizeof(p->subtype);
	memcpy (a, &(p->length), sizeof(p->length));
	a = a + sizeof(p->length);
	memcpy (a, p->data, p->length);
	write(fd, pack, len);
	g_free(pack);
}

void
gaim_remote_packet_append_string(GaimRemotePacket *p, char *str)
{
	int len = p->length + strlen(str);
	char *k = g_malloc(len);

	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, strlen(str));

	if (p->data)
		g_free(p->data);

	p->data = k;
	p->length = len;
}

void
gaim_remote_packet_append_char(GaimRemotePacket *p, char c)
{
	int len = p->length + sizeof(char);
	char *k = g_malloc(len);

	memcpy(k, p->data, p->length);
	k[p->length] = c;

	if (p->data)
		g_free(p->data);

	p->data = k;
	p->length = len;
}

void
gaim_remote_packet_append_raw(GaimRemotePacket *p, char *str, int len)
{
	int lent = p->length + len;
	char *k = g_malloc(lent);

	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, len);

	if (p->data)
		g_free(p->data);

	p->data = k;
	p->length = lent;
}

GaimRemotePacket *
gaim_remote_packet_new(guchar type, guchar subtype)
{
	GaimRemotePacket *p = g_new0(GaimRemotePacket, 1);
	p->type = type;
	p->subtype = subtype;
	p->length = 0;
	p->data = NULL;
	return p;
}

void
gaim_remote_packet_free(GaimRemotePacket *p)
{
	if (p->data)
		g_free(p->data);
	g_free(p);
}

GaimRemotePacket *
gaim_remote_session_read_packet(int fd)
{
	GaimRemotePacket *p = g_new0(GaimRemotePacket, 1);
	char *data = NULL;

	if (!(read(fd, &p->type, sizeof(p->type)))) {
		g_free(p);
		return NULL;
	}

	if (!(read(fd, &p->subtype, sizeof(p->subtype)))) {
		g_free(p);
		return NULL;
	}

	if (!(read(fd, &p->length, sizeof(p->length)))) {
		g_free(p);
		return NULL;
	}
	
	if (p->length) {
		data = g_malloc(p->length);

		if (!(read(fd, data, p->length))) {
			g_free(p);
			return NULL;
		}
	}

	p->data = data;

	return p;
}

/* copied directly from xmms_connect_to_session */
int
gaim_remote_session_connect(int session)
{
	gint fd;
	uid_t stored_uid, euid;
	struct sockaddr_un saddr;

	if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) != -1)
	{
		saddr.sun_family = AF_UNIX;
		stored_uid = getuid();
		euid = geteuid();
		setuid(euid);
		sprintf(saddr.sun_path, "%s/gaim_%s.%d",
				g_get_tmp_dir(), g_get_user_name(), session);
		setreuid(stored_uid, euid);

		if (connect(fd, (struct sockaddr *) &saddr, sizeof (saddr)) != -1)
			return fd;
	}

	close(fd);

	return -1;
}

gboolean
gaim_remote_session_exists(int sess)
{
	GaimRemotePacket *pack = NULL;
	int fd = gaim_remote_session_connect(sess);

	if (fd > 0) {
		pack = gaim_remote_packet_new(CUI_TYPE_META, CUI_META_PING);
		gaim_remote_session_send_packet(fd, pack);
		gaim_remote_packet_free(pack);
		close(fd);
		
		return TRUE;
	}

	return FALSE;
}