view plugins/pluginpref_example.c @ 12472:065005e5f536

[gaim-migrate @ 14782] SF Patch #1373967 from charkins "This patch requires #1372898 to be applied first. It adds two 3-way preferences to the docklet plugin to determine when the tray icon should blink. One pref is for unread IM messages, the other for unread chat messages. The options for each: im: never, when hidden, always chat: never, when nick said, always I've set the defaults to match the 1.x behavior (when hidden for im, never for chat)." This patch provided a function used by a previous patch. I undid my (now incorrect) changes there. I modified this to have a limit to the number of tooltips to display. I also tweaked the preference strings a bit. So, blame me if those things are wrong. ;) committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 12 Dec 2005 20:38:10 +0000
parents e7e3144760b0
children ca559e2b1d0a
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/*
 * PluginPref Example Plugin
 *
 * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifndef GAIM_PLUGINS
# define GAIM_PLUGINS
#endif

#include "internal.h"

#include "plugin.h"
#include "pluginpref.h"
#include "prefs.h"
#include "version.h"

static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {
	GaimPluginPrefFrame *frame;
	GaimPluginPref *ppref;

	frame = gaim_plugin_pref_frame_new();

	ppref = gaim_plugin_pref_new_with_label("boolean");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/bool",
									"boolean pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("integer");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int",
									"integer pref");
	gaim_plugin_pref_set_bounds(ppref, 0, 255);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int_choice",
									"integer choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "One", GINT_TO_POINTER(1));
	gaim_plugin_pref_add_choice(ppref, "Two", GINT_TO_POINTER(2));
	gaim_plugin_pref_add_choice(ppref, "Four", GINT_TO_POINTER(4));
	gaim_plugin_pref_add_choice(ppref, "Eight", GINT_TO_POINTER(8));
	gaim_plugin_pref_add_choice(ppref, "Sixteen", GINT_TO_POINTER(16));
	gaim_plugin_pref_add_choice(ppref, "Thirty Two", GINT_TO_POINTER(32));
	gaim_plugin_pref_add_choice(ppref, "Sixty Four", GINT_TO_POINTER(64));
	gaim_plugin_pref_add_choice(ppref, "One Hundred Twenty Eight", GINT_TO_POINTER(128));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("string");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/string",
								"string pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/masked_string",
								"masked string");
	gaim_plugin_pref_set_masked(ppref, TRUE);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/max_string",
							"string pref\n(max length of 16)");
	gaim_plugin_pref_set_max_length(ppref, 16);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/string_choice",
							"string choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "red", "red");
	gaim_plugin_pref_add_choice(ppref, "orange", "orange");
	gaim_plugin_pref_add_choice(ppref, "yellow", "yellow");
	gaim_plugin_pref_add_choice(ppref, "green", "green");
	gaim_plugin_pref_add_choice(ppref, "blue", "blue");
	gaim_plugin_pref_add_choice(ppref, "purple", "purple");
	gaim_plugin_pref_frame_add(frame, ppref);

	return frame;
}

static GaimPluginUiInfo prefs_info = {
	get_plugin_pref_frame
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"core-pluginpref_example",                     /**< id             */
	"Pluginpref Example",                           /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	"An example of how to use pluginprefs",
	                                                  /**  description    */
	"An example of how to use pluginprefs",
	"Gary Kramlich <amc_grim@users.sf.net>",      /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	&prefs_info,                                      /**< prefs_info     */
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/core/pluginpref_example");
	gaim_prefs_add_bool("/plugins/core/pluginpref_example/bool", TRUE);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int", 0);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int_choice", 1);
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string",
							"string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/max_string",
							"max length string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/masked_string", "masked");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string_choice", "red");
}

GAIM_INIT_PLUGIN(ppexample, init_plugin, info)