Mercurial > pidgin
view plugins/simple.c @ 9531:06fe6ed7f63a
[gaim-migrate @ 10358]
"How do you update your po files ("make update-po" or ./update.pl)?
update.pl
has some advantages. But update.pl has also a small bug. In rare cases
(double
msgid's etc.) update.pl kills your po-file. This can happen, if msgmerge
fails and if you have an old gettext version. The problem is here:
po/update.pl:149:
...
$d="mv $LANG.po $LANG.po.old && msgmerge $LANG.po.old $PACKAGE.pot
-o
+$LANG.po";
...
If msgmerge fails, the file $LANG.po will be overwritten. "make update-po"
has
not this problem, because it uses a temporary file:
...
if $(MSGMERGE) $$lang.po $(PACKAGE).pot -o $$lang.new.po; then \
mv -f $$lang.new.po $$lang.po; \
else \
echo "msgmerge for $$cat failed!"; \
rm -f $$lang.new.po; \
fi; \
...
I patched po/update.pl. Now it uses a temporary file. Also, update2.pl
lists
files in po/POTFILES.in which have no i18n strings as a warning." -- Bjoern
Voigt
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Wed, 14 Jul 2004 20:14:48 +0000 |
| parents | 294ae6548d4e |
| children | a9fb4493ae22 |
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#include "internal.h" #include "debug.h" #include "plugin.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)
