Mercurial > pidgin
view plugins/statenotify.c @ 9531:06fe6ed7f63a
[gaim-migrate @ 10358]
"How do you update your po files ("make update-po" or ./update.pl)?
update.pl
has some advantages. But update.pl has also a small bug. In rare cases
(double
msgid's etc.) update.pl kills your po-file. This can happen, if msgmerge
fails and if you have an old gettext version. The problem is here:
po/update.pl:149:
...
$d="mv $LANG.po $LANG.po.old && msgmerge $LANG.po.old $PACKAGE.pot
-o
+$LANG.po";
...
If msgmerge fails, the file $LANG.po will be overwritten. "make update-po"
has
not this problem, because it uses a temporary file:
...
if $(MSGMERGE) $$lang.po $(PACKAGE).pot -o $$lang.new.po; then \
mv -f $$lang.new.po $$lang.po; \
else \
echo "msgmerge for $$cat failed!"; \
rm -f $$lang.new.po; \
fi; \
...
I patched po/update.pl. Now it uses a temporary file. Also, update2.pl
lists
files in po/POTFILES.in which have no i18n strings as a warning." -- Bjoern
Voigt
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Wed, 14 Jul 2004 20:14:48 +0000 |
| parents | 294ae6548d4e |
| children | 91c9e060111b |
line wrap: on
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#include "internal.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" static void write_status(GaimBuddy *buddy, const char *message) { GaimConversation *conv; const char *who; char buf[256]; conv = gaim_find_conversation_with_account(buddy->name, buddy->account); if (conv == NULL) return; who = gaim_get_buddy_alias(buddy); g_snprintf(buf, sizeof(buf), message, who); gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); } static void buddy_away_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s has gone away.")); } static void buddy_unaway_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s is no longer away.")); } static void buddy_idle_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s has become idle.")); } static void buddy_unidle_cb(GaimBuddy *buddy, void *data) { write_status(buddy, _("%s is no longer idle.")); } static gboolean plugin_load(GaimPlugin *plugin) { void *blist_handle = gaim_blist_get_handle(); gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(statenotify, init_plugin, info)
