view plugins/crazychat/models.c @ 11413:112eb407497e

[gaim-migrate @ 13650] sync the translations over from oldstatus so that I'm sure I'm not missing anything, and since the oldstatus ones are at worst newer than the current set of head ones. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 01 Sep 2005 19:41:35 +0000
parents ed017b9c532d
children
line wrap: on
line source

#include"glm.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include "face.h"

#define ASCII_DIGITS 48

void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale){
	int i;
	char c;
	GLint* temp_lists;
	GLMmodel** temp_models;
	char* temp = (char*)malloc(sizeof(char) * (strlen(name) + strlen(".obj" + 3)));
	GLMmodel* model;	
	float dum;
	temp_lists = (GLint*)malloc(sizeof(GLint) * num_lists);	
	temp_models = (GLMmodel**)malloc(sizeof(GLMmodel*) * num_lists);

	for(i=0;i<num_lists;i++) {
		strcpy(temp, name);
		if(i<10){
			c = (char)(ASCII_DIGITS+i);
			strncat(temp, &c, 1);
		}
		else{
			c = (char)(i/10+ASCII_DIGITS);
			strncat(temp, &c, 1);
			c = (char)(i%10 + ASCII_DIGITS);
			strncat(temp, &c, 1);
		}
		strcat(temp, ".obj");
		temp_models[i]=glmReadOBJ(temp);
		glmScale(temp_models[i], my_scale);
		dum =glmUnitize(temp_models[i]); // this actually just centers
		//printf("%s factor %f", temp, dum);
		temp_lists[i]=glmList(temp_models[i], GLM_SMOOTH);
	}

	*lists = temp_lists;
	*models = temp_models;
	free(temp);	
}

int compute_lid(BOOL open, int curr_lid, int max){
	if(open) {
		if(curr_lid < max){
			curr_lid++;
		}
		else
			curr_lid=max;
	}
	else {
		if(curr_lid >=2){
			curr_lid-=2;	
		}
		else if(curr_lid==1){
			curr_lid--;
		}
		curr_lid=0;
	}
	return curr_lid;
}

void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir)
{
	struct doggy_struct* dog = (struct doggy_struct*)f->char_struct;
	if(f->my_mode==NORMAL){
		f->curr_z_angle=0;
		return;
	}
	if(f->my_mode==CRAZY1){
		f->curr_z_angle = f->curr_z_angle+ANGLE_INC;
		*angle = f->curr_z_angle;
	}
}