view src/gaim-client-example.c @ 13765:13b7e59a0759

[gaim-migrate @ 16177] SF Bug #1485718 "At Solaris ARC review, the architect committee noticed that gaim installs two files to /usr/bin with the *.py extension. These include: gaim-notifications-example.py gaim-remote.py ARC also noticed that there are no other applications in /usr/bin with this extension, and questioned whether it makes sense to add applications to the default user PATH like this. Does it make more sense to remove the .py from the filenames if you are planning to install them into PATH? They recommend changing the name for consistancy. Also, not sure it is a good idea to install example programs to /usr/bin. Perhaps gaim-notifications-example should be installed to a /usr/demo directory, or elsewhere?" I've renamed gaim-remote.py to gaim-remote and moved gaim-notifications-example to /usr/share/gaim/doc/examples. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 11 May 2006 17:02:46 +0000
parents c9312177821a
children 8bda65b88e49
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#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>

#include "gaim-client.h"

/* 
   This example demonstrates how to use libgaim-client to communicate
   with gaim.  The names and signatures of functions provided by
   libgaim-client are the same as those in gaim.  However, all
   structures (such as GaimAccount) are opaque, that is, you can only
   use pointer to them.  In fact, these pointers DO NOT actually point
   to anything, they are just integer identifiers of assigned to these
   structures by gaim.  So NEVER try to dereference these pointers.
   Integer ids as disguised as pointers to provide type checking and
   prevent mistakes such as passing an id of GaimAccount when an id of
   GaimBuddy is expected.  According to glib manual, this technique is
   portable.
*/

int main (int argc, char **argv)
{
    GList *alist, *node;

    gaim_init();
    
    alist = gaim_accounts_get_all();
    for (node = alist; node; node = node->next) {
	GaimAccount *account = (GaimAccount*) node->data;
	char *name = gaim_account_get_username(account);
	g_print("Name: %s\n", name);
	g_free(name);
    }

    g_list_free(alist);

    return 0;
}