Mercurial > pidgin
view src/gaim-client-example.c @ 12446:17d22e9367a8
[gaim-migrate @ 14753]
" Luke asked me to write this patch, to disable the
password entry box unless the "save password" checkbox
is active (this prevents gaim from re-asking for a
password immediately after typing it into the new
account box).
This patch is indented wrong, but I didn't want to
screw my editor up just to make tabs for 5 lines. It
also adds a callback function, which is the "bulk" of
the patch - I assume that this callback function Just
Goes Away when the toggle button is no longer around,
but I don't know this for sure... I think that's all
of the disclaimers I have for this code. It Worked For
Me. :-)" -- Joshua T. Blanton
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Fri, 09 Dec 2005 22:07:44 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
line wrap: on
line source
#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }
