Mercurial > pidgin
view src/protocols/simple/Makefile.mingw @ 12229:18f0dadb29cf
[gaim-migrate @ 14531]
SF Patch #1366481 from Michael Carlson
"The function gtk_smiley_tree_insert() in gtkimhtml.c is
using up (on my system) the most CPU of all the
functions in gaim whenever the preferences box is
opened (tested by opening the preferences box 50 times
and measuring with oprofile).
The function is called some 297 times each time the
prefs box is opened, and each time we call strlen() on
a (usually 3 or 4) character string to see if the
string is empty or not.
I've eliminated the unnecessary call to strlen by
checking the first element, and I've changed the while
{} loop to a do {} while loop, because since we return
if the string is empty at the beginning of the
function, the same check on the first iteration of the
loop is unnecessary.
I believe it's faster for every case, even if only by a
little bit."
I don't know how necessary this is, but it doesn't hurt and it doesn't negatively impact the readability of the code.
I also fixed an existing piece of code for which the compiler issued a warning.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Sat, 26 Nov 2005 17:09:29 +0000 |
| parents | be776f9b1818 |
| children | cfc808463763 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of libsimple # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. SIMPLE_ROOT := . GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = libsimple # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(SIMPLE_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = digcalc.c \ simple.c \ sipmsg.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = \ -lglib-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(SIMPLE_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib
