Mercurial > pidgin
view src/pounce.c @ 5351:2aa7e4237142
[gaim-migrate @ 5727]
Buddy icon support!
The MSN protocol does not support this, but it does allow for different
content-types, which no client (except a couple broken ones I can name)
will see. So, I managed to extend the protocol a bit to do buddy icons.
It should work like AIM. Setup your icon in your account editor, and
message somebody. If they change their icon, however, you will have to
close the conversation window, re-open it, and send another message. That's
just how it has to work for now, I'm afraid.
Oh, and another thing. MSNP7 (P6 as well? Not sure) times out inactive
conversations after 5 minutes. Right now, you're seeing "User has closed
the conversation window" messages, but they're really not. So, we now print
out a message saying it timed out. Ugly, yes, but unless we have both
messages, there's confusion. Oh well! Kick the hay!
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Sat, 10 May 2003 23:55:18 +0000 |
| parents | abc8489b2e8f |
| children | 9eb5b13fd412 |
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/** * @file pounce.h Buddy pounce API * * gaim * * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <string.h> #include "gaim.h" static GList *pounces = NULL; struct gaim_pounce * gaim_pounce_new(struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent event, gaim_pounce_cb cb, void *data, void (*free)(void *)) { struct gaim_pounce *pounce; if (pouncer == NULL || pouncee == NULL || event == 0 || cb == NULL) return NULL; pounce = g_new0(struct gaim_pounce, 1); pounce->pouncer = pouncer; pounce->pouncee = g_strdup(pouncee); pounce->events = event; pounce->callback = cb; pounce->data = data; pounce->free = free; pounces = g_list_append(pounces, pounce); return pounce; } void gaim_pounce_destroy(struct gaim_pounce *pounce) { if (pounce == NULL) return; if (pounce->pouncee != NULL) g_free(pounce->pouncee); pounces = g_list_remove(pounces, pounce); if (pounce->free != NULL && pounce->data != NULL) pounce->free(pounce->data); g_free(pounce); } void gaim_pounce_set_events(struct gaim_pounce *pounce, GaimPounceEvent events) { if (pounce == NULL || events == GAIM_POUNCE_NONE) return; pounce->events = events; } void gaim_pounce_set_pouncer(struct gaim_pounce *pounce, struct gaim_account *pouncer) { if (pounce == NULL || pouncer == NULL) return; pounce->pouncer = pouncer; } void gaim_pounce_set_pouncee(struct gaim_pounce *pounce, const char *pouncee) { if (pounce == NULL || pouncee == NULL) return; if (pounce->pouncee != NULL) g_free(pounce->pouncee); pounce->pouncee = (pouncee == NULL ? NULL : g_strdup(pouncee)); } void gaim_pounce_set_data(struct gaim_pounce *pounce, void *data) { if (pounce == NULL) return; pounce->data = data; } GaimPounceEvent gaim_pounce_get_events(const struct gaim_pounce *pounce) { if (pounce == NULL) return GAIM_POUNCE_NONE; return pounce->events; } struct gaim_account * gaim_pounce_get_pouncer(const struct gaim_pounce *pounce) { if (pounce == NULL) return NULL; return pounce->pouncer; } const char * gaim_pounce_get_pouncee(const struct gaim_pounce *pounce) { if (pounce == NULL) return NULL; return pounce->pouncee; } void * gaim_pounce_get_data(const struct gaim_pounce *pounce) { if (pounce == NULL) return NULL; return pounce->data; } void gaim_pounce_execute(const struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent events) { struct gaim_pounce *pounce; GList *l; if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL) return; for (l = gaim_get_pounces(); l != NULL; l = l->next) { pounce = (struct gaim_pounce *)l->data; if ((gaim_pounce_get_events(pounce) & events) && (gaim_pounce_get_pouncer(pounce) == pouncer) && !strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) { if (pounce->callback != NULL) pounce->callback(pounce, events, gaim_pounce_get_data(pounce)); } } } struct gaim_pounce * gaim_find_pounce(const struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent events) { struct gaim_pounce *pounce; GList *l; if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL) return NULL; for (l = gaim_get_pounces(); l != NULL; l = l->next) { pounce = (struct gaim_pounce *)l->data; if ((gaim_pounce_get_events(pounce) & events) && (gaim_pounce_get_pouncer(pounce) == pouncer) && !strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) { return pounce; } } return NULL; } GList * gaim_get_pounces(void) { return pounces; }
