view src/protocols/zephyr/ZCmpUIDP.c @ 5351:2aa7e4237142

[gaim-migrate @ 5727] Buddy icon support! The MSN protocol does not support this, but it does allow for different content-types, which no client (except a couple broken ones I can name) will see. So, I managed to extend the protocol a bit to do buddy icons. It should work like AIM. Setup your icon in your account editor, and message somebody. If they change their icon, however, you will have to close the conversation window, re-open it, and send another message. That's just how it has to work for now, I'm afraid. Oh, and another thing. MSNP7 (P6 as well? Not sure) times out inactive conversations after 5 minutes. Right now, you're seeing "User has closed the conversation window" messages, but they're really not. So, we now print out a message saying it timed out. Ugly, yes, but unless we have both messages, there's confusion. Oh well! Kick the hay! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 10 May 2003 23:55:18 +0000
parents 424a40f12a6c
children 43d6c08d7e96
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/* This file is part of the Project Athena Zephyr Notification System.
 * It contains source for the ZCompareUIDPred function.
 *
 *	Created by:	Robert French
 *
 *	$Source$
 *	$Author: warmenhoven $
 *
 *	Copyright (c) 1987 by the Massachusetts Institute of Technology.
 *	For copying and distribution information, see the file
 *	"mit-copyright.h". 
 */
/* $Header$ */

#ifndef lint
static char rcsid_ZCompareUIDPred_c[] = "$Header$";
#endif

#include <internal.h>

int ZCompareUIDPred(notice, uid)
    ZNotice_t *notice;
    void *uid;
{
    return (ZCompareUID(&notice->z_uid, (ZUnique_Id_t *) uid));
}

int ZCompareMultiUIDPred(notice, uid)
    ZNotice_t *notice;
    void *uid;
{
    return (ZCompareUID(&notice->z_multiuid, (ZUnique_Id_t *) uid));
}